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i.MX Processors Knowledge Base

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Here is a quick summary at booting a Linux system on the i.MX 6 Sabre SD platform, through USB. This assumes you have a "working" Linux development environment at hand (e.g. Debian), and that your are able to build a working Linux system with buildroot already, as explained in this post. You will also need libusb-1.0 development files (headers and libraries), as well as root/sudo permissions to access USB peripherals. Also, we will use the fine imx_usb_loader tool that the nice folks at Boundary Devices have developed for their i.MX 5/6 boards, as it works fine for Sabre sd as well. Get buildroot sources We will use git to fetch buildroot sources: $ git clone git://git.busybox.net/buildroot This should create a buildroot directory with all the latest sources (after a while). Note that for more stability you might want to checkout a release instead of the latest version; to do so, list the available release tags with e.g. git tag -l '201*', and git checkout <the-desired-tag>. Compile buildroot The beauty of buildroot is that it will take care of everything for you, including preparing a cross compiler. You can configure buildroot for Sabre SD by doing: $ cd buildroot $ make freescale_imx6sabresd_defconfig By default this would generate binaries suitable for booting with an SD card, so we need to tweak a few settings to obtain a ramdisk, which u-boot will like. Summon the configuration menu with the following command: $ make menuconfig Descend into the "Filesystem images" submenu, and select the following buildroot options: cpio the root filesystem (for use as an initial RAM filesystem) Compression method (gzip) Create U-Boot image of the root filesystem Exit, saving your configuration. You might want to verify that you have indeed the the correct options in your .config: $ grep '^BR2_TARGET_ROOTFS_CPIO' .config This should return the following: BR2_TARGET_ROOTFS_CPIO=y BR2_TARGET_ROOTFS_CPIO_GZIP=y BR2_TARGET_ROOTFS_CPIO_UIMAGE=y You may then proceed with the build: $ make This should download and build everything, so it will take a while. Note that, as bryanthomas pointed out, there are no files for the sabre sd in the boards folder. This is because no patches or custom kernel configurations are needed outside of what is defined in the defconfig. So the only place the sabre sd board lives in buildroot is in the configs directory. At the time of writing we still need a small final hack to have Linux boot on /init instead of its default /linuxrc for proper boot on ramdisk, though. Hopefully this should be addressed in a future buildroot version, and a patch is on his way, but for now we change the boot script in our target filesystem with: $ cd output/target $ ln -svf init linuxrc $ cd ../.. $ make All build results will fall under the output/images folder. We are most interested in the following pieces: output/images/ +- imx6q-sabresq.dtb +- rootfs.cpio.uboot +- u-boot.imx `- uImage Get imx_usb_loader sources We will use git to fetch imx_usb_loader sources: $ git clone git://github.com/boundarydevices/imx_usb_loader.git This should create an imx_usb_loader directory with all the latest sources. Compile imx_usb_loader Assuming your Linux development environment has the necessary libusb-1.0 headers and libraries, you can simply build by doing: $ cd imx_usb_loader $ make This should compile an imx_usb tool in the current folder. Prepare your payload and configuration First, copy all the necessary buildroot generated items to the imx_usb_loader directory. You will need: u-boot.imx uImage imx6q-sabresd.dtb rootfs.cpio.uboot Now we need to explain to imx_usb what we want to download to the i.MX romcode through USB. Add the following lines in the end of the mx6_usb_work.conf: ... u-boot.imx:dcd,plug uImage:load 0x12000000 rootfs.cpio.uboot:load 0x12C00000 imx6q-sabresd.dtb:load 0x18000000 u-boot.imx:clear_dcd,jump header The first line with dcd, plug uses u-boot header to configure the DDR3 memory, allowing us to download contents to the Sabre SD memory. This is exactly what the three subsequent lines with load directives do. The last line re-uses u-boot one more time to find out the address where to jump (jump header directive), but not touching the DDR configuration any more thanks to the clear_dcd directive (thanks jeanmariepons-b46892 for the tips) . Look at the comments in mx6_usb_work.conf for (a bit) more details on the various directives available. Also, note that all the absolute addresses mentioned above are what u-boot needed at the time of writing. Hopefully this should be fairly stable. Boot through USB! We are all set for booting now. Connect to the USB to UART port with a serial terminal set to 115200 baud, no parity, 8bit data. Connect also your PC to the USB OTG port of the Sabre SD, and make sure you have no SD card inserted and power up the platform. The Sabre SD should not boot into an operating system, but rather wait for a payload to download through USB. You might want to verify that it is indeed waiting with the following command: $ lsusb In the resulting output, there should be a line like the following: Bus 001 Device 098: ID 15a2:0054 Freescale Semiconductor, Inc. i.MX 6Dual/6Quad SystemOnChip in RecoveryMode On your PC, start the download of our "payload" to your Sabre SD with: $ sudo ./imx_usb (Note that you need proper permissions to do that.) After download of all the pieces, u-boot should start in its "mfgtools mode", as reflected by the following messages on UART: ... Boot from USB for mfgtools Use default environment for mfgtools Run bootcmd_mfg: run mfgtool_args;bootm ${loadaddr} ${initrd_addr} ${fdt_addr}; ... The Linux kernel should then start, and your buildroot system should reach a prompt: ... Welcome to Buildroot buildroot login: From there you may login as root. Enjoy! See also... This post details the buildroot steps a bit more. This post explains how to build a ramdisk for i.MX6 with busybox directly. AdeneoEmbedded - Whitepaper on USB loader for i.MX6 platforms imx_usb_loader README on github Buildroot: making embedded Linux easy
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bitbaked meta-toolchain-qt Install it  with ~/yocto/build/tmp/deploy/sdk$ poky-eglibc-x86_64-arm-toolchain-qt-1.4.1.sh Download Qtcreator from here http://qt-project.org/downloads and Install it to Your home directory edit the bin/qtcreator.sh source /opt/poky/1.4.1/environment-setup-armv7a-vfp-neon-poky-linux-gnueabi #! /bin/sh makeAbsolute() {     case $1 in         /*)             # already absolute, return it             echo "$1"             ;;         *)             # relative, prepend $2 made absolute             echo `makeAbsolute "$2" "$PWD"`/"$1" | sed 's,/\.$,,'             ;;     esac } .... To do it before "#! /bin/sh" is IMPORTANT!!!! In QtCreator i set Compiler as                /opt/poky/1.4.1/sysroots/x86_64-pokysdk-linux/usr/bin/armv7a-vfp-neon-poky-linux-gnueabi/arm-poky-linux-gnueabi-g++ Qt version as                               /opt/poky/1.4.1/sysroots/x86_64-pokysdk-linux/usr/bin/qmake sysroot as                     /opt/poky/1.4.1/sysroots/armv7a-vfp-neon-poky-linux-gnueabi Put them in a Kit For connection to Your Board click on  Device  --->    Manage Build a new project and add some to the .pro file Building the image for Your Board: add         EXTRA_IMAGE_FEATURES = "debug-tweaks ssh-server-openssh" to Your localconfig bitbake core-image-sato-sdk set a password to root  via ssh root@[boardip] passwd test connection via sftp  root@[boardip] start qtcreator ./qtcreator.sh Message was edited by: Joerg Boge Good Video to get more Information about Programming are this Beaglebone: LCD Touchscreen GUI Applications for Embedded Linux - YouTube Beaglebone: Qt Creator for C++ ARM Embedded Linux Development - YouTube Beaglebone: Example Qt Embedded Linux Application - YouTube It is for Beagelbone but for programming Qt it is a good start. Dieses Dokument wurde aus folgender Diskussion erzeugt: Setup QT Creator with Yocto Build
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The patches are based on iMX6 L3.10.53 and 3.14.52 GA BSP.   In default linux BSP, the followed two pathes were supported in kernel driver mxc_v4l2_capture.c: CSI->IC->MEM CSI->MEM   After appied these patches, it can support the followed path: CSI->VDI->IC->MEM CSI->VDI->MEM In this mode, the VDI de-interlace will be handled on the fly, so the whole system bandwidth will be reduced.   Limitations: 1. Since the IC can only output resolution up to 1024*1024, so this is the limation on output. 2. Only VDI motion mode 2 was supported.   mxc_v4l2_tvin.zip: It is the test aplication, test command for CSI->VDI->IC->MEM ("-i 2" means CSI->VDI->IC->MEM path.): ./mxc_v4l2_tvin.out -ol 0 -ot 0 -ow 800 -oh 480 -i 2 -g2d"   test command for CSI->VDI->MEM ("-i 3" means CSI->VDI->MEM path.): ./mxc_v4l2_tvin.out -ol 0 -ot 0 -ow 800 -oh 480 -i 3 -g2d"  
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Freescale LTIB provides only the low level FlexCAN driver, so you can add Canutils and Libsocketcan developed by Pengutronix to have some more functions available on user space and some test and monitoring applications. Adding Flexcan driver support on Kernel On kernel menuconfig, add the following items: [*] Networking support  --->     <*>  CAN bus subsystem support  --->         <*>  Raw CAN Protocol (raw access with CAN-ID filtering)         <*>  Broadcast Manager CAN Protocol (with content filtering)     CAN Device Drivers  --->         <*> Virtual Local CAN Interface (vcan)         [*] CAN devices debugging messages         <*> Freescale FlexCAN Adding Canutils and Libsocketcan Packages on LTIB Download the libsocketcan-0.0.8.tar.bz2 and canutils-4.0.6.tar.bz2 source codes from the links below and save them on your PC at /opt/freescale/pkgs http://www.pengutronix.de/software/libsocketcan/download/libsocketcan-0.0.8.tar.bz2 http://www.pengutronix.de/software/socket-can/download/canutils/v4.0/canutils-4.0.6.tar.bz2 On LTIB directory, create the spec file folders: cd <ltib directory>/dist/lfs-5.1 mkdir canutils mkdir libsocketcan Download the following spec files, unpack them on their respective folders: Can_specs.tar.gz ( attached below ) Now, on ltib directory, unpack, build and deploy them: cd <ltib directory> ./ltib -p libsocketcan.spec -f ./ltib -p canutils.spec -f Testing the FlexCAN network To test the Flexcan network, first set the bitrate and after enable the can port: canconfig can0 bitrate 125000 ifconfig can0 up                                         Now it's possible to test the network connecting two boards: On board 1: cansend can0 -i0x100 11 22 33 44 On board 2: canecho can0 -v Board 2 will show the data coming from board 1.
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Description       This doc explain how to enable the plugin boot on i.MX6Q/6DL and which used for change the pll2 clock and add the spread spectrum support to pass the EMI test. we still list the source codes of 3.0.35 and 4.1.15. to explain the dts/non-dts kernel support.       本文旨在说明如何在i.MX6Q/6DL上实现plugin启动,以支持展频和改变pll2的频率,其目的是为了通过 EMI测试。也附上了基于3.0.35和4.1.15的源代码,以供参考   Products Product Category NXP Part Number URL MPU i.MX6 Family https://www.nxp.com/products/processors-and-microcontrollers/arm-processors/i-mx-applications-processors/i-mx-6-processors:IMX6X_SERIES   Tools NXP Development Board URL i.MX6 SabreSDP https://www.nxp.com/design/development-boards:EVDEBRDSSYS#/collection=softwaretools&start=0&max=25&query=typeTax%3E%3Et633::archived%3E%3E0::Sub_Asset_Type%3E%3ETSP::deviceTax%3E%3Ec731_c380_c127_c126&sorting=Buy%2FSpecifications.desc&language=en&siblings=false          Version: MX6Q_PLUGIN_FC_SSC_V7-20200915_chn..pdf(chinese version)add baidou support MX6Q_PLUGIN_FC_SSC_V7-20170504_eng-chapter-imx6dl.doc+MX6Q_PLUGIN_FC_SSC_V3-20170309_eng.doc(english version)      
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Graphics are a big topic in the Android platform, containing java/jni graphic framework and 2d/3d graphic engines (skia, OpenGL-ES, renderscript). This document describes the general Android graphic stack and UI features on Freescale devices. 1. Android Graphic Stacks All Android 3D apps and games have the following graphic stack: Android system UI and all Apps UI follow 2D graphic stack as below, the hardware render will accelerate Android 2D UI with GPU HW OpenGL-ES 2.0 to improve the whole UI performance. Hardware acceleration can be disabled on i.mx6 in device/fsl/imx6/soc/imx6dq.mk USE_OPENGL_RENDERER := false Then rebuild frameworks/base/core/jni, and replace libandroid_runtime.so Surfaceflinger is responsible of all surface layers composition, and  then generate the framebuffer pixmap for display devices. these graphic surface layers are from 2D/3D apps. Hwcomposer is the alternative module of Surfaceflinger with OpenGL-ES. Hwcomposer is used to combine the specific surface layers supported by specific vendor devices. Freescale i.MX6 devices use GPU 2D to combine most surface layers, and the system power can be reduced with GPU 2D instead of GPU 3D. The typical power saving case is video playback. Hwcomposer with GPU 2D can offload GPU 3D task when running game and benchmarks, it is proved to improve the overall system performance about 20%. 2. Performance measurment Show FPS for Android system performance For NFS boot you can set “debug.sf.showfps” to 1 in init.freescale.rc (“setprop debug.sf.showfps 1”) and then reboot the system. For SD or EMMC boot, you can issue command “setprop debug.sf.showfps 1” in console, then find system_server thread by top and kill it to reset the system. Graphic benchmarks for 3D capability measurement Quadrant Full test benchmark cover CPU, Memory, IO, 2D and 3D GLBenchmark http://www.glbenchmark.com/ NenaMark2 https://market.android.com/details?id=se.nena.nenamark2 An3DBench http://www.androidzoom.com/android_applications/tools/an3dbench_hnog.html AnTutu http://www.antutu.com/software.html 3DMark http://www.futuremark.com/benchmarks/3dmark06/introduction/ Browser benchmarks http://www.webkit.org/perf/sunspider/sunspider.html http://v8.googlecode.com/svn/data/benchmarks/current/run.html http://www.craftymind.com/guimark2/ http://www.craftymind.com/factory/guimark/GUIMark_HTML4.html http://themaninblue.com/writing/perspective/2010/03/22/ 3.  Android UI features Dual display with same content This feature is supported in the default image in Android i.MX 6 release package. In this feature, LVDS panel and HDMI output can be supported simultaneously. It is only enabled when the HDMI TV has been connected with the board. Overscan for TV devices Some TVs may miss display the contents in overscan area. To avoid the contents in overscan area being lost, the common implement is by underscanning with an adjustable black border and letitng the viewer adjust the width of the black border. The downscan operation is done by surfaceflinger when it does surface composition through HW OpenGL ES. There is no performance impact since all the work is done by GPU HW. Overscan can be configured in display setting in visual mode: 32 bits color depth 32bpp UI can be supported by adding “bpp=32” in uboot as below: setenv bootargs ‘… video=mxcdi1fb:RGB666,XGA,bpp=32 …’, also can configure it in display setting. Enable 32bpp frame buffer and application surface buffer will be allocate to RGBA8888 format instead of default RGB565 format, that means more system memory is allocated. After enabling 32bpp, if some applications still don't have better UI quality, check to see if  there is hard code to request RGB565 format surface (should request RGBA8888 format to get better quality). Sample code is attached to test for 32bpp (left is on 16bpp, right is on 32bpp) Display Visual Setting The display setting is the add-on feature in FSL Android release, it is very convenient for end-users to change display property, mostly for the following features: Dual display enablement Display color depth setting(16bpp, 32bpp) Overscan adjustment in horizontal and vertical orientation 4. Issue Diagnosis Application Compatibility Some Android applications may not run correctly on some Android releases. It may cause application compatibility, so check the application in other platforms. For example Neocore and Asphalt 5 can run on Eclair, Froyo, and Gingerbread, but will not correctly run on Honeycomb. GPU Compatibility Some game UIs may not correctly display on our Android release. When encountering this kind of issue, the customer can check whether it is caused by the game using an OpenGL extension which our GPU does not support. They can download another data package (for example not extension data package) to have a check. Others Enlarge GPU memory if you encounter UI abnormally displaying after running an application for a while. Some applications need Wifi connections, so monitor the console log to see whether there are any error reports.
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1. To setup the Yocto environment, from the BASE folder run fsl-community-bsp $ . setup-environment build 2. Build the toolchain build $ bitbake meta-toolchain # Other toolchains: # Qt Embedded toolchain build: bitbake meta-toolchain-qte # Qt X11 toolchain build: bitbake meta-toolchain-qt 3. Install it on your PC build $ sudo sh \   tmp/deploy/sdk/poky-eglibc-x86_64-arm-toolchain-<version>.sh 4. Setup the toolchain environment build $ source \   /opt/poky/<version>/environment-setup-armv7a-vfp-neon-poky-linux-gnueabi 5. Get the Linux Kernel's source code. $ git clone git://git.freescale.com/imx/linux-2.6-imx.git linux-imx $ cd linux-imx 6. Create a local branch linux-imx $ BRANCH=imx_3.0.35_4.0.0 # Change to any branch you want,   # Use 'git branch -a' to list all linux-imx $ git checkout -b ${BRANCH} origin/${BRANCH} 7. Export ARCH and CROSS_COMPILE linux-imx $ export ARCH=arm  linux-imx $ export CROSS_COMPILE=arm-poky-linux-gnueabi- linux-imx $ unset LDFLAGS 8. Choose configuration and compile linux-imx $ make imx6_defconfig  linux-imx $ make uImage  9. To Test your changes, copy the `uImage` into your SD Card linux-imx $ sudo cp arch/arm/boot/uImage /media/boot 10. If case you want your changes to be reflected on your Yocto Framework, create the patches following the document i.MX Yocto Project: How can I patch the kernel?
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Share my test procedure in the attachment.
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(DEPRECATED. Please check this document for Real Time Streaming) A server can be streaming video and a client, in this case a i.MX6 target, is receiving and decoding it. For example, a server with GStreamer and a web camera connected, can be streaming with the following command: $ # Pipeline 1 $ gst-launch v4l2src ! 'video/x-raw-yuv, format=(fourcc)I420, width=(int)1280, height=(int)800' ! ffenc_mpeg4 ! tcpserversink host=$CLIENT_IP port=$PORT and on the target, the client receives, decodes and display with $ # Pipeline 2 $ gst-launch tcpclientsrc host=$SERVER_IP port=$PORT  ! 'video/mpeg, width=(int)1280, height=(int)800, framerate=(fraction)10/1, mpegversion=(int)4, systemstream=(boolean)false' ! vpudec ! mfw_isink The filter caps between the tcpclientsrc and the decoder (vpudec) depend on the sink caps coming from the server encoder (ffenc_mpeg4), so these may change depending on your needs. Running the above pipelines require the environment variables SERVER_IP, CLIENT_IP and PORT. In case you want the i.MX6 to act as a server, just change the video source (either mfw_v4lsrc of v4l2src) and the encoder (vpuenc), so $ # Pipeline 3 $  gst-launch v4l2src  !  'video/x-raw-yuv, format=(fourcc)I420, width=(int)640, height=(int)480, interlaced=(boolean)false, framerate=(fraction)10/1'  ! vpuenc ! tcpserversink host=$CLIENT_IP port=$PORT For testing purposes, set SERVER_IP=127.0.0.1, CLIENT_IP=127.0.0.1 and PORT=500, and run pipeline 3 and 2 in two different consoles. Check with 'top' the  CPU usage and see that VPU is actually doing most of the work.
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This document describes the i.MX 8QXP MEK mini-SAS connectors features on Linux and Android use cases, covering the supported daughter cards, the process to change Device Tree (DTS) files or Boot images, and enable these different display options on the board.
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Notes: First run the playback pipeline then the streaming pipeline. The above example streams H263 video and AMR audio data. Change codec format to your needs. In case where the iMX is the streaming machine, the audio encoder 'amrnbenc' must be installed before. This scenario has not been tested Shell variables and pipelines Playback machine (receiver) # On playback machine, set either IMX2PC or PC2IMX variables, then run the pipeline ## IMX2PC: Case where PC does the playback     AUDIO_DEC_SINK="rtpamrdepay ! amrnbdec ! alsasink "     VIDEO_CAPS="\"application/x-rtp,media=(string)video,clock-rate=(int)90000,encoding-name=(string)H263-1998\""     VIDEO_DEC_SINK="rtph263pdepay ! ffdec_h263 ! autovideosink" ## End of IMX2PC Settings ## PC2IMX: Case where iMX does the playback     AUDIO_DEC_SINK="rtpamrdepay ! mfw_amrdecoder ! alsasink "     VIDEO_CAPS="\"application/x-rtp,media=(string)video,clock-rate=(int)90000,encoding-name=(string)H263-1998\""     VIDEO_DEC_SINK="rtph263pdepay ! vpudec ! mfw_v4lsink " ## End of PC2IMX Settings PLAYBACK_AUDIO="udpsrc caps=\"application/x-rtp,media=(string)audio,clock-rate=(int)8000,encoding-name=(string)AMR,encoding-params=(string)1,octet-align=(string)1\" \             port=5002 ! rtpbin.recv_rtp_sink_1 \         rtpbin. ! $AUDIO_DEC_SINK \      udpsrc port=5003 ! rtpbin.recv_rtcp_sink_1 \      rtpbin.send_rtcp_src_1 ! udpsink port=5007 sync=false async=false" PLAYBACK_VIDEO="udpsrc caps=$VIDEO_CAPS port=5000 ! rtpbin.recv_rtp_sink_0 \         rtpbin. ! $VIDEO_DEC_SINK \         udpsrc port=5001 ! rtpbin.recv_rtcp_sink_0 \         rtpbin.send_rtcp_src_0 ! udpsink port=5005 sync=false async=false" PLAYBACK_AV="$PLAYBACK_VIDEO $PLAYBACK_AUDIO" # Playback pipeline gst-launch -v gstrtpbin name=rtpbin $PLAYBACK_AV Streaming Machine (sender) # On Streaming machine, set either IMX2PC or PC2IMX variables, then run the pipeline ## IMX2PC: Case where iMX does the streaming     IP=x.x.x.x # IP address of the playback machine     VIDEO_SRC="mfw_v4lsrc"     VIDEO_ENC="vpuenc codec=h263 ! rtph263ppay "    AUDIO_ENC="audiotestsrc ! amrnbenc ! rtpamrpay " ## END IMX2PC settings ## PC2IMX: Case where PC does the streaming     IP=y.y.y.y # IP address of the playback machine     VIDEO_SRC="v4l2src"     VIDEO_ENC="ffenc_h263 ! rtph263ppay "     AUDIO_ENC="audiotestsrc ! amrnbenc ! rtpamrpay " # END PC2PC settings STREAM_AUDIO="$AUDIO_ENC ! rtpbin.send_rtp_sink_1 \         rtpbin.send_rtp_src_1 ! udpsink host=$IP port=5002 \         rtpbin.send_rtcp_src_1 ! udpsink host=$IP port=5003 sync=false async=false \         udpsrc port=5007 ! rtpbin.recv_rtcp_sink_1" STREAM_VIDEO="$VIDEO_SRC ! $VIDEO_ENC ! rtpbin.send_rtp_sink_0 \         rtpbin.send_rtp_src_0 ! queue ! udpsink host=$IP port=5000 \         rtpbin.send_rtcp_src_0 ! udpsink host=$IP port=5001 sync=false async=false \         udpsrc port=5005 ! rtpbin.recv_rtcp_sink_0" STREAM_AV="$STREAM_VIDEO $STREAM_AUDIO" # Stream pipeline gst-launch -v gstrtpbin name=rtpbin $STREAM_AV
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This document explains how to bring-up u-boot & Linux via JTAG This procedure has been tested on: i.MX6 Solo X Sabre SD i.MX6UL EVK Prerequistes: Get the latest BSP for your board. This procedure was tested with L4.1.15. Build the 'core-image-minimal' image to bring-up your board (Detailed steps here) Optional- Build a meta-toolchain for your device 1.- Set board to boot from Serial dowloader mode or set it to boot from the SD card and remove the sd card We basically want the board to stall in boot ROM to attach to the target. 2.- Connect JTAG probe and turn on the board The device should stall trying to establish a connection to download an image, this will allow us to attach to the target. 3.- Load Device Configuration Data In 'normal' boot sequence the boot ROM takes care of reading the DCD and configuring the device accordingly, but in this case we are skipping this sequence and we need to configure the device manually. The script used by Lauterbach to parse and configure the device is called dcd_interpreter.cmm and can be found here. Search for the package for your specific device. The DCD configuration for your board should be on your u-boot directory: yocto_build_dir/tmp/work/<your board>imx6ulevk/u-boot-imx/<u-boot_version>2016.03-r0/git under board/freescale/<name of your board>mx6ul_14x14_evk/imximage.cfg This file (imximage.cfg) contains all the data to bring up DRAM among other early configuration options. 4.- Load U-boot If an SREC file of U-boot is not present build it (meta-toolchain installed required) the SREC file contains all the information required by the probe to load it and makes this process easier. To build the SREC simply type: make <your board defconfig>mx6ul_14x14_evk_defconfig  (all supported boards are found under u-boot_dir/configs) make If you cannot build an SREC or do not want to, you can use the u-boot.imx (located under yocto_build_dir/tmp/deploy/images/<your board name>/) or u-boot.bin files but you will need to figure out the start address and load address for these files, this can be done by examining the IVT on u-boot.imx (here is a useful document explaining the structure of the IVT). Let U-boot run and you should see its output on the console I will try to boot from several sources but it will fail and show you the prompt. 5.- Create RAMDisk After building the core-image-minimal you will have all the required files under yocto_build_dir/tmp/deploy/images/<your board name>/ You will need: zImage.bin - zImage--<Linux Version>--<your board>.bin Device tree blob - zImage--<Linux Version>--<your board>.dtb Root file system - core-image-minimal-<your board>.rootfs.ext4 We need to create a RAMDisk out of the root file system we now have, these are the steps to do so: Compress current Root file system using gzip: gzip core-image-minimal-<your board>.rootfs.ext4 If you want to keep the original file use: gzip -c core-image-minimal-<your board>.rootfs.ext4 > core-image-minimal-<your board>.rootfs.ext4.gz Create RAMDisk using mkimage: mkimage -A arm -O linux -T ramdisk -C gzip -n core-image-minimal -d core-image-minimal-<your board>.rootfs.ext4.gz core-image-minimal-RAMDISK.rootfs.ext4.gz.u-boot Output: Image Name: core-image-minimal Created: Tue May 23 11:28:55 2017 Image Type: ARM Linux RAMDisk Image (gzip compressed) Data Size: 3017939 Bytes = 2947.21 kB = 2.88 MB Load Address: 00000000 Entry Point: 00000000 Here are some details on mkimage usage Usage: mkimage -l image -l ==> list image header information mkimage [-x] -A arch -O os -T type -C comp -a addr -e ep -n name -d data_file[:data_file...] image -A ==> set architecture to 'arch' -O ==> set operating system to 'os' -T ==> set image type to 'type' -C ==> set compression type 'comp' -a ==> set load address to 'addr' (hex) -e ==> set entry point to 'ep' (hex) -n ==> set image name to 'name' -d ==> use image data from 'datafile' -x ==> set XIP (execute in place) mkimage [-D dtc_options] [-f fit-image.its|-F] fit-image -D => set options for device tree compiler -f => input filename for FIT source Signing / verified boot not supported (CONFIG_FIT_SIGNATURE undefined) mkimage -V ==> print version information and exit 6.- Modify U-boot's environment variables Now we need to modify U-boot's bootargs as follows: setenv bootargs console=${console},${baudrate} root=/dev/ram rw We need to find out the addresses where u-boot will expect the zImage, the device tree and the initial RAMDisk, we can do it as follows: => printenv fdt_addr fdt_addr=0x83000000 => printenv initrd_addr initrd_addr=0x83800000 => printenv loadaddr loadaddr=0x80800000 Where: fdt_addr -> Device tree blob load address initrd_addr -> RAMDisk load address loadaddr -> zImage load address 7.- Load zImage, DTB and RAMDisk Now we know where to load our zImage, device tree blob and RAMDisk, on Lauterbach this can be achieved by running the following commands: Stop the target and execute: data.load.binary zImage.bin 0x80800000 data.load.binary Your_device.dtb 0x83000000 data.load.binary core-image-minimal-RAMDISK.rootfs.ext4.gz.u-boot 0x83800000 Let the device run again and deattach from the device in lauterbach this is achieved by: go SYStem.mode.NoDebug start the boot process on u-boot as follows: bootz ${loadaddr} ${initrd_addr} ${fdt_addr} You should now see the Linux kernel boot process on your terminal: After the kernel boots you should see its prompt on your terminal: Since we are running out of RAM there is no way for us to save u-boot's environment variables, but you can modify the source and compile u-boot with the new bootargs, by doing so you can create a Load script that loads all the binaries hits go and the boot process will continue automatically. One way to achieve this is to modify the configuration file under U-boot_dir/include/configs/<your board>.h find the mfgtool_args and modify accordingly. The images attached to this thread have been modified as mentioned.
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adv7180 is the 8 bits parallel CSI interface TVin to iMX8QXP validation board. Its weaving mode de-interlace can be supported on both iMX8QXP B0 and C0 chips, but blending mode de-interlace can only work on iMX8QXP C0 chips.   ISL79987 is the 4 virtual channel TVin chip which can input 4 CVBS cameras to iMX8QXP with MIPI CSI2 inteface, it can only work with iMX8QXP C0 chips. The iMX8QXP B0 chips have MIPI CSI2 virtual channel errata.   To test the capture to file: $ /unit_tests/V4L2/mx8_v4l2_cap_drm.out -cam 1 -num 300 -fmt YUYV -of   To test the preview on screen: $ killall weston $ /unit_tests/V4L2/mx8_v4l2_cap_drm.out -cam 1 -fmt RGBP -num 30000   Note: 1. For weaving mode de-interlace, when the ISI is doing de-interlace, it can't do CSC at the same time, so preview will get color issue, because the real output video is always YUYV format. 2. For blending mode de-interlace, it must use ISI0, so for ISL79987, only one camera can use blending mode, the other three cameras are still using weaving mode. The preview color is OK for such use case. 3. The patch is for L4.19.35 BSP.     2019-11-14 update: Add the test application "mx8_v4l2_cap_drm.tar.gz" to support YUYV render to display. Test command to render 4 weaving mode cameras:    ./mx8_v4l2_cap_drm.out -cam 0xF -fmt YUYV -num 30000     2020-04-29 update: Add "0006-isl7998x-fix-the-mipi_bps-overwrite-issue-from-set_f.patch", it fixed the issue that MIPI bps information in isl7998x_data->format.reserved[0] had been overwritten by isl7998x_set_fmt().   2021-06-11 update: Added the patches based on L5.4.70_2.3.0 GA BSP.
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Some Chinese customers using i.MX series SoC maybe encounter some issues when they download android , u-boot & kernel source code by 'git' command, the following steps will show customer how to get them: 1. Getting repo --No.1 methord # cd ~ # mkdir myandroid # mkdir bin # cd bin # git clone git://aosp.tuna.tsinghua.edu.cn/android/git-repo.git/ <if git failed, use : git clone https://aosp.tuna.tsinghua.edu.cn/android/git-repo.git/> # cd git-repo # cp ./repo ../ --No.2 methord # cd ~ # mkdir bin # curl https://storage.googleapis.com/git-repo-downloads/repo > ~/bin/repo # chmod a+x ~/bin/repo [Note]Customers can select one of above to get "repo" 2. Modifying repo File Open ~/bin/repo file with 'gedit' and Change google address From        REPO_URL = 'https://gerrit.googlesource.com/git-repo' To        REPO_URL = 'git://aosp.tuna.tsinghua.edu.cn/android/git-repo'        like following: ## repo default configuration ## REPO_URL = 'git://aosp.tuna.tsinghua.edu.cn/android/git-repo' REPO_REV = 'stable' 3、Setting email address # cd ~/myandroid # git config --global user.email "weidong.sun@nxp.com" # git config --global user.name "weidong.sun" [ Email & Name should be yours] 4、Getting manifest # ~/bin/repo init -u https://aosp.tuna.tsinghua.edu.cn/android/platform/manifest -b android-5.1.1_r1 # cd ~/myandroid/.repo # gedit manifest.xml        Then change the value of fetch to " git://aosp.tuna.tsinghua.edu.cn/android/ ", like following: <manifest>   <remote name="aosp"            fetch="git://aosp.tuna.tsinghua.edu.cn/android/" />   <default revision="refs/tags/android-5.1.1_r1" ...... [Note] android-5.1.1_r1 is version of branch,customer can change it to another. 5、# ~/bin/repo sync          [Note] During runing repo sync, maybe errors will occur like the following: ...... * [new tag]         studio-1.4 -> studio-1.4 error: Exited sync due to fetch errors          Then 'repo sync' exits. But don't worry about it, continue to run the command please ! " ~/bin/repo sync", downloading source code will be continous. 6、Getting Cross Compiler # cd ~/myandroid/prebuilts/gcc/linux-x86/arm # git clone https://aosp.tuna.tsinghua.edu.cn/android/platform/prebuilts/gcc/linux-x86/arm/arm-eabi-4.6 # cd arm-eabi-4.6 # git checkout android-4.4.3_r1 7、Getting linux kernel source code        Probably, customer can't normally get linux kernel by using "git clone" command, she can download it directly from the following weblink:        http://git.freescale.com/git/cgit.cgi/imx/linux-2.6-imx.git/        At first, create a temperary directory, then download kernel into the directory. see following steps: # cd ~ /Downloads # mkdir linux-kernel   Atfer downloading l5.1.1_2.1.0-ga.tar.gz, use 'tar zxvf l5.1.1_2.1.0-ga.tar.gz' command to decompress it.        Then you can find a subdirectory name " l5.1.1_2.1.0-ga" is created, linux source code is in the directory, we should copy all files in the directory to ~/myandroid/kernel_imx/ # cd ~/myandroid # mkdir kernel_imx # cd kernel_imx # cp -a ~ /Downloads/linux-kernel/l5.1.1_2.1.0-ga ./ 8、Getting uboot source code               Probably, customer can't normally get linux kernel by using "git clone" command, she can download it directly from the following weblink:       http://git.freescale.com/git/cgit.cgi/imx/uboot-imx.git/        We can use similar way to that of linux kernel to get u-boot source code: # cd ~ /Downloads # mkdir u-boot        Download l5.1.1_2.1.0-ga.tar.gz file, and save it in ~ /Downloads/ u-boot, then decompress it, then u-boot source code will be in ~ /Downloads/ u-boot / l5.1.1_2.1.0-ga/, we should copy all file in the path to ~/myandroid/bootable/bootloader/uboot-imx/ # cd ~/myandroid/bootable/bootloader # mkdir uboot-imx # cd uboot-imx # cp -a ~ /Downloads/u-boot/l5.1.1_2.1.0-ga/* ./ 9、Patch android BSP source code        android_L5.1.1_2.1.0_consolidated-ga_core_source.gz is the name of patch. Run following command to patch android. # copy android_L5.1.1_2.1.0_consolidated-ga_core_source.gz /opt/ # tar zxvf android_L5.1.1_2.1.0_consolidated-ga_core_source.gz # cd /opt/ android_L5.1.1_2.1.0_consolidated-ga_core_source/code/ # tar zxvf L5.1.1_2.1.0_consolidated-ga.tar.gz # cd ~/myandroid # source /opt/ android_L5.1.1_2.1.0_consolidated-ga_core_source/code/ L5.1.1_2.1.0_consolidated-ga/ and_patch.sh # help # c_patch /opt/ android_L5.1.1_2.1.0_consolidated-ga_core_source/code/ L5.1.1_2.1.0_consolidated-ga/ imx_L5.1.1_2.1.0-ga        If everything is OK, the following logs will display on console:               **************************************************************        Success: Now you can build the Android code for FSL i.MX platform               ************************************************************** 10、Patch Freescale extended feathures code        Please refer to chapter 3.3 of Android_User's_Guide.pdf to patch another 2 files:        (1) android_L5.1.1_2.1.0_consolidated-ga_omxplayer_source.gz        (2) android_L5.1.1_2.1.0_consolidated-ga_wfdsink_source.gz [Note]       As for other steps, such as compiling etc, please refer to Android_User's_Guide.pdf that released by NXP. TICS team Weidong Sun 04/01/2016
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This document describes the i.MX 8MQ EVK HDMI output and mini-SAS connectors features on Linux and Android use cases, covering the supported daughter-board, the process to change Device Tree (DTS) files or Boot Images, and enable these different display options on the board.
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In some customers’ design they use the different DRAM from the one used on our reference board. So customers need to customize the DRAM to make it work well on their design. About the i.MX6x hardware design customers can refer to IMX6DQ6SDLHDG.pdf and the section 5 DRAM interface requirements for migration on AN4397. After finishing the hardware design there are two tools important for the DRAM boot up and debug: DRAM Register Programming aid And DRAM Stress Test 1\DRAM Register Programming aid Our expert team create the script to make it easier to work on DDR initialization. You can see all the scripts on different chips and the link is: i.MX Design&amp;Tool Lists The script include 3 sections, when you open it you can see the details. Run basic DDR initialization and test memory and open a debugger memory window pointing to the DDR memory map starting address. Try writing a few words and verify if they can be read correctly. If not, re-check the DDR initialization sequence and if the DDR has been correctly soldered onto the board. It is also recommended to re-check the schematic to ensure the DDR memory has been connected to the SoC correctly. In some cases, a DRAM calibration routine may need to be executed. About the details use and introduction on this script you can refer to Freescale i.MX6 DRAM Port Application Guide-DDR3 After configure the DRAM, you need to use the DRAM Stress Test to perform calibrations the performance and then regulate some parameters. 2\DRAM Stress Test DDR_Stress_Tester is a software application for fine tuning DDR parameters and verifying DDR performance on i.MX6 boards. It performs write leveling, DQS gating, read/write delay calibration on the target board to match the layout of the board and archive the best DDR performance. In addition, the stress test can help the user to verify the DDR performance on their boards. The DDR stress test tool serves two purposes. First, it can perform calibrations for DDR3 to match the MMDC PHY delay settings with PCB for optimal DRAM performance. The process is fully automatic, and therefore the customers can get there DDR3 working in much shorter time. In addition, the tool can run a memory stress test to verify the DDR3 functionality as well as the reliability. The stress test can help verifying the hardware connections, MMDC registers parameters, and DDR3 mode registers setting. The most important purpose of the test is that it allows the customers to verify that the DDR3 operations are stable on their board. The newest version  of DRAM Stress Test tool you can see in our community: i.MX6/7 DDR Stress Test Tool V2.51 And the old version you can see in the follow link: i.MX6 DDR Stress Test Tool V1.0.3 About how to use this tool you can read the use guide. Besides , you also can refer to the Freescale i.MX6 DRAM Port Application Guide-DDR3 By the way, if customers use the different DRAM from our reference design when the use the mfgtool to download the images, they need to build manufacturing images for mfgtool. Take the Linux 3.14.52 BSP as an example: $ bitbake fsl-image-mfgtool-initramfs Hope this can help you.
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The attched package includes mbedTLS and CAAM driver based on SDK2.2, you can apply it on Windows Installer: MCUXpresso SDK2.2 for i.MX 6UltraLite 1. fsl_caam.c and fsl_caam.h under devices\MCIMX6G3\drivers is CAAM driver. 2. Some files under middleware\mbedtls-2.4.0\port\sdk are porting code for mbedTLS 3. Example codes are under folder boards\evkmcimx6ul which have driver example and mbedTLS example. 4, The patch package only support IAR toolchain. 5, Due to SDK don't support allocation of non-cachable memory dynamically, so some static non-cachable bufferes in sdk_mbedtls.c is used for shared memory with hareware. So mbedTLS don't be used for multi-thread concurrently.
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Product Family Features The i.MX6 series unleashes the industry’s first truly scalable multicore platform that includes single-, dual- and quad-core families based on the ARM® Cortex™-A9 architecture. Together with a robust ecosystem, i.MX6 series provides the ideal platform to develop a portfolio of end devices based on a single hardware design. With high-performance multimedia processing, pin*- and software- compatible product families and integrated power management, i.MX6 series is purpose built for the new era of smart devices. *4 of 5 families are pin-compatible The i.MX6 applications processor is a Energy-Efficient Solutions products. Automotive As drivers adopt personal and home-based smart devices, automotive manufacturers are bringing a similar experience in-vehicle. Able to meet demands of connectivity, real time data delivery, digital instrumentation, audio and multi-stream video, i.MX 6 series enables auto infotainment and instrument cluster designers to re-create today’s consumer technology experience in the car. Smart Devices The market for intelligent, multimedia centric, touch based devices is increasing exponentially. Not just for tablets or smartphones anymore, tomorrow's battery powered Smart Devices, Aero Infotainment systems, medical systems, enterprise-class intelligent control and data systems all must present data and user interface choices to the end user primarily through rich sound, video, voice, pictures and touch, rather than keyboards and mice. i.MX 6 series enables developers to deliver a more seamless natural user interface (NUI) experience, plus save time and costs by leveraging one design across a portfolio of devices. i.MX 6 Series Portfolio View the complete i.MX 6 Series; compare features and performance   Product Information i.MX6DL: i.MX 6DualLite Family of Applications Processors i.MX6S: i.MX 6Solo Family of Applications Processors i.MX6D: i.MX 6Dual Family of Applications Processors i.MX6Q: i.MX 6Quad Family of Applications Processors i.MX6SL: i.MX 6SoloLite Family of Applications Processors Design Resources i.MX 6 Series Software and Development Tools i.MX 6SoloLite Evaluation Kit SABRE Platform for Smart Devices SABRE Board for Smart Devices SABRE for Automotive Infotainment i.MX 6 Family Ecosystem Partners Partners / 3rd-Party Development Tools Development platform for i.MX 6Quad - Built to SABRE Lite design from Element 14 Element14's SabreLite Board Officially Supported by Adeneo Embedded's i.MX6 WEC7 BSP Emtrion's i.MX6 DIMM Modules and Kits i.Core M6 : i.Mx6 based SOM Industry-First Pico-ITX SBC based on i.MX6 from iWave Systems i.MX6 Q7 Development Kit by iWave Systems New PMIC to Support the i.MX6 Processor Family NovPek i.MX6Q/D by NovTech Video- iWave Launches Industry's first i.MX6 Solo/Dual Lite Based Pico-ITX Single Board Computer i.MX6 Q7 Development Kit by iWave Systems The Wandboard - ultra lowcost development board with i.MX6 Cortex-A9 processor SABRE Lite by Boundary Devices Nitrogen6X by Boundary Devices Additional Resources i.MX6 (All) Tips & Tricks Android data partition encryption on i.MX6 Android Graphic UI with GPU Hardware Acceleration Auto Insmod Kernel Modules Through Modprobe with Extra Parameter A Patch to Fix i.MX6 GPU Startup Issue Due to Memory Connection Qt Landing page De-interlace Capture Device Enabling MMU and Caches on i.MX6 Series Platform SDK Errata_ERR006282_Description_IMX_Community.pdf Fast GPU Image Processing in the i.MX 6x Freescale Yocto Project main page Gstreamer HW Design Checklist for i.MX6 How to Add Ethernet UI Support in ICS How to Support New WiFi Card in Android How to Support Recovery Mode for POR Reboot Based on i.MX6 Android R13.4.1 How to Trace the Low-Level Malloc i.MX6 Crystal Drive Level (24 MHz) EB830 i.MX6 Android 13.4.1.03 Patch Release i.MX6 Dual/6 Quad Power Consumption Measurement Scripts i.MX6 IPU Output Timing Generation Counters and Interrupts i.MX6 Platform SDK 1.1 Release i.MX6 VDD_SNVS_CAP Component Recommendation Linux Fast Boot on i.MX6 Sabresd Board LMbench Benchmarks on i.MX New PMIC to Support the i.MX6 Processor Family Memory Management on i.MX6 Android Patch to Support BT656 and BT1120 Output For i.MX6 BSP Prevent PMIC PF0100 Backfeed on i.MX6 Designs Using a USB Camera with GStreamer VAR-SOM-MX6, $52 i.MX6 System on Module i.MX6D/6Q (Dual/Quad) Tips & Tricks De-interlace Capture Device Android Power Management on i.MX6DQ/DL Android Graphic UI with GPU Hardware Acceleration Memory Management on i.MX6 Android iMX6QD How to add 24-bit LVDS support in Android i.MX6 D/Q L3.035_1.0.2 Patch Release i.MX6 D/Q L3.0.35_1.0.3 patch release i.MX6 D/Q L3.035_1.1.3 patch release i.MX6Q Ubuntu Fluxbox Multimedia with VPU &amp; IPU HW Acceleration in Android Let Ubuntu NetworkManager Recognize BCM4330 Wireless Interface Auto Insmod Kernel Modules Through Modprobe with Extra Parameter Video Playback Performance Evaluation on i.MX6DQ Board Linux Fast Boot on i.MX6 Sabresd Board Linux Fast Boot on i.MX6Q Board: Building Steps New Ubuntu SD Card Demo Image for the i.MX6Q SABRE AI SDMA ap_to_ap Fixed Scripts (i.MX6DQ) Surround View Demo With Linux Fast Boot Review Surround View (D1) Demo on i.MX6 Test Digital Zoom of Camera Preview Using i.MX6Q to Build a Palm-Sized Heterogeneous Mini-HPC i.MX6DL (DualLite)  Tips & Tricks Android Power Management on i.MX6DQ/DL i.MX6 DL/S L3.035_3.0.4 patch release i.MX6SL (SoloLite)  Tips & Tricks Dithering Implementation for Eink Display Panel
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Here is a quick summary at building a bootloader, a kernel and a root filesystem for the i.MX 6 sabre sd platform, using buildroot. This assumes you have a "working" Linux development environment at hand (e.g. Debian). Buildroot is a fine build system, which makes deploying Linux on embedded platforms really easy. It is comparable to Yocto in spirit, but much simpler. Thanks to my colleague gillestalis, buildroot now has builtin support for the i.MX6 sabre sd platform. Get buildroot sources We will use git to fetch buildroot sources: $ git clone git://git.busybox.net/buildroot This should create a buildroot directory with all the latest sources (after a while). Note that for more stability you might want to checkout a release instead of the latest version; to do so, list the available release tags with e.g. git tag -l '201*', and git checkout <the-desired-tag>. Compile The beauty of buildroot is that it will take care of everything for you, including preparing a cross compiler. You can download and build everything by doing: $ cd buildroot $ make freescale_imx6sabresd_defconfig $ make This should download and build everything, so it will take a while. buildroot detects the number of CPUs you have in your machine and builds with parallel jobs automatically; no need to specify any -j argument to make here. All build results fall under the output/images folder: output/images/ +- rootfs.ext2 +- rootfs.tar +- u-boot.bin `- uImage Format the SD card As for Debian, we need to format the SD card with two partitions; one small FAT partition to contain the Linux kernel, and one large ext4 partition, which will contain the root filesystem with the buildroot generated userspace. Also, we need to make sure we leave some space for u-boot starting from offset 1024B. Here is an example SD card layout: +-----+------+--------+-----+---------------+----------------- | MBR |  ... | u-boot | ... | FAT partition | Linux partition ... +-----+------+--------+-----+---------------+----------------- 0     512    1024           1M              ~257M (offsets in bytes) Here is an example SD card layout, as displayed by fdisk: Device    Boot      Start         End      Blocks   Id  System /dev/sdc1            2048      526335      262144    c  W95 FAT32 (LBA) /dev/sdc2          526336     8054783     3764224   83  Linux (units: 512B sectors) You can format the FAT boot partition with: # mkfs.vfat /dev/<your-sd-card-first-partition> Your SD card first partition is typically something in /dev/sd<X>1 or/dev/mmcblk<X>p1. You can format the Linux partition with: # mkfs.ext4 /dev/<your-sd-card-second-partition> Your SD card second partition is typically something in /dev/sd<X>2 or/dev/mmcblk<X>p2. Put on SD As explained here, u-boot should reside at offset 1024B of your SD card. Also, as buildroot generates an u-boot.bin (and not an u-boot.imx) we should skip its first KB, too. In summary, to put u-boot on your SD, do:   # dd if=output/images/u-boot.bin of=/dev/<your-sd-card> bs=1k seek=1 skip=1   # sync Your SD card device is typically something in /dev/sd<X> or /dev/mmcblk<X>. Note that you need write permissions on the SD card for the command to succeed, so you might need to su - as root, or use sudo, or do a chmod a+w as root on the SD card device node to grant permissions to users. Similarly to what this post describes, you can copy the kernel to the FAT boot partition with: # mount /dev/<your-sd-card-second-partition> /mnt # cp output/images/uImage /mnt/ # umount /mnt Your SD card first partition is typically something in /dev/sd<X>1 or/dev/mmcblk<X>p1. And not unlike what is done in this post, You can install your generated root filesystem to the Linux partition with: # mount /dev/<your-sd-card-second-partition> /mnt # tar -C /mnt -xvf output/images/rootfs.tar # umount /mnt Your SD card second partition is typically something in /dev/sd<X>2 or/dev/mmcblk<X>p2. Boot! Your SD card is ready for booting. Insert it in the SD card slot of your i.MX6 sabre sd platform, connect to the USB to UART port with a serial terminal set to 115200 baud, no parity, 8bit data and power up the platform. Like with Debian, u-boot default settings will not allow it to boot from the SD card, so we need to interrupt it by pressing enter at u-boot prompt for the first boot and setup u-boot environment to fix this: MX6Q SABRESD U-Boot > setenv bootargs_mmc 'setenv bootargs ${bootargs} root=/dev/mmcblk1p2 rootwait' MX6Q SABRESD U-Boot > setenv bootcmd_mmc 'run bootargs_base bootargs_mmc; mmc dev 2; fatload mmc 2:1 ${loadaddr} ${kernel}; bootm' MX6Q SABRESD U-Boot > setenv bootcmd 'run bootcmd_mmc' MX6Q SABRESD U-Boot > saveenv Saving Environment to MMC... Writing to MMC(2)... done As this is saved in the SD card it need only to be done once at first boot. You can reboot your board or type boot; your buildroot system should boot to a prompt: (...) Welcome to Buildroot buildroot login: From there you may login as root. Enjoy! Tweak buildroot uses Linux kernel kconfig to handle its configuration. So, as for the Linux kernel, changes to the configuration can be done with e.g.: $ make menuconfig Most of the options can be tuned from there, including (most importantly) which packages get installed into the generated root filesystem. This is configuration section 'Filesystem images'. Further details are documented in buildroot manual. Tips ccache is natively supported by buildroot and can be easily enabled with configuration option BR2_CCACHE. If you only use the generated rootfs.tar as described in this post and do not care about the rootfs.ext2, you might as well save a few seconds of build by disabling its generation. This is done with configuration option BR2_TARGET_ROOTFS_EXT2. It is recommended to install an ssh server inside the target for further development. This is conveniently done with configuration option BR2_PACKAGE_OPENSSH. See also... Other root filesystems may make more sense for you; see this post for a Debian root filesystem, and this post for a minimal busybox filesystem. Freescale Yocto Project main page
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Recently, I was asked about software/hardware floating point support on i.MX6. There are some great articles on the freescale community already but lacks of introduction. This document shares some basic knowledge on it. VFP is ARM's "Vector Floating Point" unit. SIMD operations can be better performed on several FPU extensions provided by ARM (NEON as in Cortex-A8 and Cortex-A9) [1]. To test if hardware floating support on freescale's toolchain, I used a simple application below: $ cat haha.c #include <stdio.h>; int main() {         float a = 0.3f, b=1.2f;         printf("%f\n", a * b);         return 0; } Compile it as below, and got the hardware floating point enabled. $ arm-linux-gcc -march=armv7-a -mfpu=neon -mfloat-abi=hard -o haha haha.c This can be checked by readelf. If Tag_ABI_VFP_args[2] shows VFP, it is hard floating. Otherwise, soft floating. $ arm-linux-readelf -A haha Attribute Section: aeabi File Attributes   Tag_CPU_name: "7-A"   Tag_CPU_arch: v7   Tag_CPU_arch_profile: Application   Tag_ARM_ISA_use: Yes   Tag_THUMB_ISA_use: Thumb-2   Tag_FP_arch: VFPv3   Tag_ABI_PCS_wchar_t: 4   Tag_ABI_FP_denormal: Needed   Tag_ABI_FP_exceptions: Needed   Tag_ABI_FP_number_model: IEEE 754   Tag_ABI_align_needed: 8-byte   Tag_ABI_align_preserved: 8-byte, except leaf SP   Tag_ABI_enum_size: int   Tag_ABI_HardFP_use: SP and DP   Tag_ABI_VFP_args: VFP registers   Tag_DIV_use: Not allowed Compared to the one by not specifying floating, compiler use soft floating by default, $ arm-linux-gcc -o haha_soft haha.c And readelf won't have Tag_ABI_VFP_args. $ arm-linux-readelf -A haha_soft Attribute Section: aeabi File Attributes   Tag_CPU_name: "ARM10TDMI"   Tag_CPU_arch: v5T   Tag_ARM_ISA_use: Yes   Tag_THUMB_ISA_use: Thumb-1   Tag_ABI_PCS_wchar_t: 4   Tag_ABI_FP_denormal: Needed   Tag_ABI_FP_exceptions: Needed   Tag_ABI_FP_number_model: IEEE 754   Tag_ABI_align8_needed: Yes   Tag_ABI_align8_preserved: Yes, except leaf SP   Tag_ABI_enum_size: int   Tag_unknown_44: 1 (0x1) [1]: https://wiki.debian.org/ArmHardFloatPort/VfpComparison [2]: For more detail on the Tag expression, check http://infocenter.arm.com/help/topic/com.arm.doc.ihi0045d/IHI0045D_ABI_addenda.pdf
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