i.MX Processors Knowledge Base

cancel
Showing results for 
Show  only  | Search instead for 
Did you mean: 

i.MX Processors Knowledge Base

Discussions

Sort by:
ERR005723           PCIe: PCIe does not support L2 Power Down   Description: When PCIe works as Root Complex, it can exit L2 mode only through reset. Since PCIe doesn't have a dedicated reset control bit, it cannot exit L2 mode.   Projected Impact: PCIe does not support L2 Power Down   Workarounds: The PCIe can be put in PDDQ mode to save on PCIe PHY power and wakeup only by the OOB (Out of Band) wakeup signal (since wakeup by a beacon from link partner is not supported) driven from the link partner (End Point). This signal could be used as a GPIO interrupt to exit this mode. The limitation of this workaround is that the link partner cannot be put into L2.   Proposed Solution:                 No fix scheduled   Linux BSP Status:                 No software workaround available   SW workaround used to fix ERR005723 in Linux BSP Why the original workarounds can’t be implemented in Linux BSP * PCIe controller doesn’t have the reset mechanism that can be used when re-insmod the PCIe driver without power down/up PCIe module. * During the PCie driver rmmod/insmod operations, the PCIe CLKs would be turned off/on. IC can’t guarantee that the PCIe PHY can work well and re-establish the PCIe link properly. One SIMPLE SW workaround for this errata imx: pcie: toggle bit18 of grp1 fix pcie can't exit L2 issue.   Set bit18 of gpr1 before enter into supend, and clean it after resume, can fix the following errata. Errata ERR005723_PCIe PCIe does not support L2 Power Down. About the details, please refer to the attached patch. "0001-imx-pcie-toggle-bit18-of-grp1-fix-pcie-can-t-exit-L2.patch"   The conception of the other SW workaround (System warm-reset) The procedures of the original suspend/resume. Suspend User suspend command echo mem > /sys/power/state All driver call suspend function SRPG,  ARM save all state to memory Enter Stop mode and Power down ARM   Resume:   GPC receive IRQ Wake up system Power on ARM domain. ROM code running Jump to SRPG point Recovery ARM status from memory Call all devices resume function.   Because PCIe only reset by system reset, we need change above follow. Resume:   GPC receive IRQ Wake up system Power on ARM domain. ROM code running Jump to SRPG point Warm Reset system, memory context will be kept. But all peripheral status lost. ROM code running Jump to SRPG point again. Recovery ARM status from memory Call all devices resume function. Resume function call init to initialize it.  And recover to the status saved before.   Impact: Can’t support usb remote wake up, which required 4ms responsive Longer latency, warm reset need some ms.  The recovery of the device status needs some more ms.   Risk:   Current BSP have not tested above follow Device driver have not supported this follow yet. Need additional work to enable \debug\test it.     Modules enabled in this workaround now: * UART * ENET * PCIe   Tests procedure. HW: one i.MX6Q SD boards, and one INTEL pciex1 1000M CT network card.   SW(The images used by me are attached):   * Apply the attached patches(kernel and uboot) to the kernel/uboot source codes, re-build, get the images. Kernel is based on imx_3.0.35_4.0 release, uboot , is based on imx_v2009.08 # build out SD/MMC and USB driver to make DRAM hibernate work     # build pcie in.   *procedure of the suspend/resume tests;     # unload ep's driver --> suspend/resume --> reload ep's driver.   NOTE: Please make sure that the command line contains “no_console_suspend” The command used to enable the console input wake up after login the consol: echo enabled > /sys/devices/platform/imx-uart.0/tty/ttymxc0/power/wakeup   Log when the INTEL CT 1G network card is used: -------------------------------log--------------------------------------------   PM: Syncing filesystems ... done.                                             start suspend Freezing user space processes ... (elapsed 0.01 seconds) done. Freezing remaining freezable tasks ... (elapsed 0.01 seconds) done. add wake up source irq 101 add wake up source irq 99 add wake up source irq 103 add wake up source irq 51 add wake up source irq 58 PM: suspend of devices complete after 15.482 msecs PM: late suspend of devices complete after 0.823 msecs Disabling non-boot CPUs ... CPU1: shutdown CPU2: shutdown CPU3: shutdown IMX PCIe imx_pcie_pltfm_suspend entering. IMX PCIe imx_pcie_pltfm_suspend exit.          suspended     U-Boot 2009.08-00679-g6ec6783 (May 20 2013 - 14:50:20)     resume   CPU: Freescale i.MX6 family TO1.2 at 792 MHz src 0x92eac8 resume 0x92eac8 jump to resume IMX PCIe imx_pcie_pltfm_resume entering. IMX PCIe imx_pcie_pltfm_resume pcie start re-link. IMX PCIe port imx_pcie_pltfm_resume: re-link up. Enabling non-boot CPUs ... CPU1: Booted secondary processor Calibrating delay loop (skipped) already calibrated this CPU i.MXC CPU frequency driver CPU1 is up CPU2: Booted secondary processor Calibrating delay loop (skipped) already calibrated this CPU i.MXC CPU frequency driver CPU2 is up CPU3: Booted secondary processor Calibrating delay loop (skipped) already calibrated this CPU i.MXC CPU frequency driver CPU3 is up PM: early resume of devices complete after 0.974 msecs remove wake up source irq 58 imx-ipuv3 imx-ipuv3.0: IPU DMFC DP HIGH RESOLUTION: 1(0,1), 5B(2~5), 5F(6,7) imx-ipuv3 imx-ipuv3.1: IPU DMFC DP HIGH RESOLUTION: 1(0,1), 5B(2~5), 5F(6,7) remove wake up source irq 51 remove wake up source irq 103 remove wake up source irq 101 remove wake up source irq 99 PM: resume of devices complete after 54.174 msecs Restarting tasks ... done. PHY: 1:01 - Link is Up - 100/Full                            resume is ok, reload ep’s driver num is 61 e1000e: Intel(R) PRO/1000 Network Driver - 1.3.10-k2 e1000e: Copyright(c) 1999 - 2011 Intel Corporation. e1000e 0000:01:00.0: Disabling ASPM L0s e1000e 0000:01:00.0: (unregistered net_device): Failed to initialize MSI-X interrupts.  Falling back to MSI interrupts. e1000e 0000:01:00.0: (unregistered net_device): Failed to initialize MSI interrupts.  Falling back to legacy interrupts. e1000e 0000:01:00.0: eth1: (PCI Express:2.5GT/s:Width x1) 00:1b:21:3a:18:8b e1000e 0000:01:00.0: eth1: Intel(R) PRO/1000 Network Connection e1000e 0000:01:00.0: eth1: MAC: 3, PHY: 8, PBA No: E42641-005 e1000e: eth1 NIC Link is Up 1000 Mbps Full Duplex, Flow Control: Rx/Tx PING 192.168.0.1 (192.168.0.1): 56 data bytes 64 bytes from 192.168.0.1: seq=0 ttl=64 time=3.126 ms 64 bytes from 192.168.0.1: seq=1 ttl=64 time=0.244 ms 64 bytes from 192.168.0.1: seq=2 ttl=64 time=0.232 ms 64 bytes from 192.168.0.1: seq=3 ttl=64 time=0.206 ms 64 bytes from 192.168.0.1: seq=4 ttl=64 time=0.222 ms 64 bytes from 192.168.0.1: seq=5 ttl=64 time=0.207 ms 64 bytes from 192.168.0.1: seq=6 ttl=64 time=0.250 ms 64 bytes from 192.168.0.1: seq=7 ttl=64 time=0.209 ms 64 bytes from 192.168.0.1: seq=8 ttl=64 time=0.154 ms 64 bytes from 192.168.0.1: seq=9 ttl=64 time=0.211 ms   --- 192.168.0.1 ping statistics --- 10 packets transmitted, 10 packets received, 0% packet loss round-trip min/avg/max = 0.154/0.506/3.126 ms PM: Syncing filesystems ... done.                                   ep’s functions are ok, re-do the suspend/resume tests Freezing user space processes ... (elapsed 0.01 seconds) done. -------------------------------end-------------------------------------------- Original Attachment has been moved to: 0001-imx-pcie-toggle-bit18-of-grp1-fix-pcie-can-t-exit-L2.patch.zip Original Attachment has been moved to: uboot_patch_image.zip Original Attachment has been moved to: kernel_patch_image.zip
View full article
Whenever possible is always better to avoid Virtual Machines when compiling Android as the building process might take several hours to even a day or two depending on the resources available to the Virtual Machine. Sometimes, however, a VM is the only option available and here are some useful considerations when using a VM as a host for Android builds. This document addresses some of the requirements for the Kit-Kat Freescale Android BSP although some may also apply to the general Android releases. It’s recommended to use Ubuntu 12.04 64-bits as Host OS. As for HDD space, which is often a limited resource when using VM, Google states that at least 30GB of disk space in order to build the Android Tree. In practice, however, it’s recommended to allocate at least 100GB to the VM HDD if possible, as additional packages and larger images can quickly deplete disk space. Installing Java (not VM specific) It’s recommended (albeit not mandatory) to uninstall any version of Java other than the recommended for the specific Android release for which we will build. In the case of Kit-Kat this is Java 6. Another option is to just switch the java alternatives to the ones we want to use for Android. There is a document with the exact instructions on how to install the required JKD on the following link. How to install Sun's JDK in Ubuntu for Android build Starting KitKat, however, it’s also necessary to install javap (Java Class File Dissasembler) so please also add these steps when following this document. $ sudo update-alternatives --install /usr/bin/javac javac /usr/lib/jvm/jdk1.6.0_45/bin/javac 1 $ sudo update-alternatives --config javac Memory considerations when using a Virtual Machine Using a Virtual Machine slows down the image building considerably. Besides that memory system is often also an issue. Having insufficient RAM especially on the linking part of the image build may cause a number of issues that are difficult to troubleshoot. In these cases it’s good to take a look at the resource monitor to see if indeed the RAM was depleted. One way to make up for the limited RAM is using a bigger swap. Google recommends at least 16GB of RAM/swap so it’s not uncommon to create a 10GB swap when working in VM, to do this please use the following commands. $ sudo fallocate -l 10g /mnt/10GB.swap $ sudo chmod 600 /mnt/10GB.swap $ sudo mkswap /mnt/10GB.swap $ sudo swapon /mnt/10GB.swap This will helps with the memory requirements but won’t speed up the build process. Building time with VM, as previously stated, will take several hours or even a couple of days depending on computing power.
View full article
OpenCV is a computer vision library originally developed by Intel. It is free for commercial and research use under the open source BSD license. The library is cross-platform. It focuses mainly on real-time image processing; as such, if it finds Intel's Integrated Performance Primitives on the system, it will use these commercial optimized routines to accelerate itself. Application OpenCV's application areas include: * 2D and 3D feature toolkits * Egomotion estimation * Face Recognition * Gesture Recognition * Human-Computer Interface (HCI) * Mobile robotics * Motion Understanding * Object Identification * Segmentation and Recognition * Stereopsis Stereo vision: depth perception from 2 cameras * Structure from motion (SFM) * Motion Tracking To support some of the above areas, OpenCV includes a statistical machine learning library that contains: * Boosting * Decision Trees * Expectation Maximization * k-nearest neighbor algorithm * Naive Bayes classifier * Artificial neural networks * Random forest * Support Vector Machine Installing OpenCV on i.MX 51 EVK Board running Ubuntu Linux Assuming that you already have the Ubuntu Linux running on your board, you can use this wiki page to guide you to get your USB camera running on your system in order to use real time image processing features of this library. In a brand new installation of Ubuntu some libraries is not installed by default, so you need to install them by your own hands (use synaptic to do that), here is the list of these libraries: libgtk2.0-dev libjpeg62-dev zlib1g-dev libpng12-dev libtiff4-dev libjasper-dev libgst-dev libgstreamer0.10-dev If you already have some of those libraries installed, make sure that is the DEV version. After installing those libraries you can download the stable OpenCV version here. Install it following the procedure below: 1 - untar the opencv package tar -xvzf opencv-1.1pre1.tar.gz  2 - change to OpenCV folder cd opencv-1.1.0  3 - configure the installation enabling gstreamer and letting to compile demo apps later ./configure --with-gstreamer --disable-apps You will get the following results: General configuration ================================================       Compiler:                         g++       CXXFLAGS:       DEF_CXXFLAGS:             -Wall -fno-rtti -pipe -O3 -fomit-frame-pointer       PY_CXXFLAGS:               -Wall -pipe -O3 -fomit-frame-pointer       OCT_CXXFLAGS:             -fno-strict-aliasing -Wall -Wno-uninitialized -pipe -O3 -fomit-frame-pointer        Install path:                      /usr/local  HighGUI configuration ================================================       Windowing system --------------       Use Carbon / Mac OS X:        no       Use gtk+ 2.x:                        yes       Use gthread:                         yes       Image I/O ---------------------       Use ImageIO / Mac OS X:       no       Use libjpeg:                            yes       Use zlib:                                yes       Use libpng:                             yes       Use libtiff:                               yes       Use libjasper:                          yes       Use libIlmImf:                          no             Video I/O ---------------------       Use QuickTime / Mac OS X:     no       Use xine:                                no       Use gstreamer:                        yes       Use ffmpeg:                             no       Use dc1394 & raw1394:     no       Use v4l:                                   yes       Use v4l2:                                 yes       Use unicap:                             no     Wrappers for other languages =========================================       SWIG Python                          no       Octave                                    no       Additional build settings ============================================       Build demo apps                      no Now run make ... 4 - Build OpenCV ./make 5 - Install OpenCV ./sudo make install if all steps above were executed properly, now you can compile the sample applications: 1 - change to samples/c directory cd samples/c 2 - change the build_all script mode to +x chmod +x build_all.sh 3 - run the script ./build_all.sh Now you can test. The results below were taken from the Laplacian filter sample processing in real-time images grabbed from an USB camera: Laplacian filter with USB Camera capture device Also, you can see how is it performance on a 3 windowed application performing color conversion and canny edge detection at the same time: http://www.youtube.com/watch?v=w9yQgdABT7c EOF !
View full article
The layer attached to this article is obsolete. Please use the meta-imx-fastboot GitHub repo instead.   The purpose of this article is to show how to reduce the boot time on i.MX 8QXP using U-Boot Falcon Mode. The general technique is presented in the AN14093. This article was tested on LF-6.6.23-2.0.0 BSP. How to do it 1. Follow the steps in the i.MX Yocto Project User's Guide and prepare your Yocto building environment. We will further assume that the BSP is in the ~/imx-yocto-bsp directory and the build directory is ~/imx-yocto-bsp/build. 2. Unpack the attached archive in ~/imx-yocto-bsp/sources. This should create the ~/imx-yocto-bsp/sources/meta-imx-fastboot directory.  3. Add the meta-imx-fastboot layer to your build using the following command: bitbake-layers add-layer ~/imx-yocto-bsp/sources/meta-imx-fastboot 4. If you've previously built an image in the same tree, clean the u-boot-imx and imx-boot packages using the following command: bitbake -c clean u-boot-imx imx-boot 5. Build the new image. Out of the box, this package is configured for core-image-minimal. We will show you below how to adapt it for other images: bitbake core-image-minimal 6. Write the resulted image on eMMC/SD using your preferred method and boot the board. 7. By default, the board will boot normally. To enable fast boot, stop the board in U-Boot, and run the following command: u-boot => run prepare_fdt 8. Reboot the board. From this point on, the board should boot in fast mode. Far less messages will be printed by the kernel or systemd during boot. You may further optimize the boot time by removing unnecessary features from the kernel and/or removing unnecessary services started by systemd. Please refer to AN14093. 9. If you ever want to re-enter U-Boot, please keep the 'c' key pressed in the serial console during board power-on. It's easiest if you press and keep the 'c' key pressed before powering on/pressing the reset button. How it works The layer we've added contains patches for U-Boot, ATF and imx-mkimage. In addition, it modifies the core-image-minimal recipe. In U-Boot, the necessary options for Falcon Mode are added in a new configuration file, named imx8qxp_mek_falcon_defconfig, as well as an implementation of the spl_start_uboot() function. In ATF, the device tree load address is added in the correct parameter. In mkimage, two new targets are created: kernel-atf-container.img (to be deployed in the boot partition) and uImage (to be deployed in the rootfs). The change in the core-image-minimal recipe ensures that the new files are copied in the resulting image. If you want to build a different image, you need to copy the content of core-image-minimal.bbappend in a new file, named according to the image you want to build. For example, if you want to build imx-image-full, you could use the following command: cp ~/imx-yocto-bsp/sources/meta-imx-fastboot/recipes-fsl/images/core-image-minimal.bbappend ~/imx-yocto-bsp/sources/meta-imx-fastboot/recipes-fsl/images/imx-image-full.bbappend       *** DISCLAIMER *** Any support, information, and technology (“Materials”) provided by NXP are provided AS IS, without any warranty express or implied, and NXP disclaims all direct and indirect liability and damages in connection with the Material to the maximum extent permitted by the applicable law. NXP accepts no liability for any assistance with applications or product design. Materials may only be used in connection with NXP products. Any feedback provided to NXP regarding the Materials may be used by NXP without restriction.
View full article
The Gui-guilder doesn't provide remote debug function in IDE and we still need use Yocto to build project or copy binary to board rootfs. This knowledge base will provide a solution about how to use VSCode to remote debug LVGL project on i.MX93 EVK board.    Yocto toolchain: L6.6.x GUI GUILDER: v1.8.0   Need to open GUI GUILDER project in VSCode.   1.Scripts in VScode   1.1 build.sh Modify build.sh in <LVGL project>/ports/linux     #!/bin/sh toolchain=$1 if [ -z "$toolchain" ];then toolchain=/opt/fsl-imx-xwayland/6.1-mickledore/sysroots/x86_64-pokysdk-linux/usr/share/cmake/armv8a-poky-linux-toolchain.cmake if [ ! -r $toolchain ];then toolchain=/opt/fsl-imx-xwayland/6.1-langdale/sysroots/x86_64-pokysdk-linux/usr/share/cmake/armv8a-poky-linux-toolchain.cmake fi fi toolchain_path=$(echo $toolchain |sed -E 's,^(.*)/sysroots/.*,\1,') toolchain_arch=armv8a-poky-linux if [ ! -r $toolchain -o ! -r "$toolchain_path/environment-setup-$toolchain_arch" ];then echo "ERROR: Yocto Toolchain not installed?" exit 1 fi if [ -n "$BASH_SOURCE" ]; then ROOTDIR="`readlink -f $BASH_SOURCE | xargs dirname`" elif [ -n "$ZSH_NAME" ]; then ROOTDIR="`readlink -f $0 | xargs dirname`" else ROOTDIR="`readlink -f $PWD | xargs dirname`" fi BUILDDIR=$ROOTDIR/../build rm -fr $BUILDDIR mkdir $BUILDDIR . "$toolchain_path/environment-setup-$toolchain_arch" echo "start build..." cd $ROOTDIR/linux/lv_drivers/wayland/ cmake . make cd $BUILDDIR toolchain_path=/opt/fsl-imx-wayland/6.6-scarthgap/sysroots/x86_64-pokysdk-linux/usr/share/cmake/armv8a-poky-linux-toolchain.cmake cmake -G 'Ninja' .. -DCMAKE_TOOLCHAIN_FILE=$toolchain_path -Wno-dev -DLV_CONF_BUILD_DISABLE_EXAMPLES=1 -DLV_CONF_BUILD_DISABLE_DEMOS=1 -DCMAKE_CXX_FLAGS="-ggd3 -O0" -DCMAKE_BUILD_TYPE=Debug ninja if [ -e gui_guider ];then echo "Binary locates at $(readlink -f gui_guider)" ls -lh gui_guider fi # Copy binary to board scp $BUILDDIR/gui_guider [email protected]:/opt     1.2 tasks.json     { "version": "2.0.0", "tasks": [ { "label": "Build", "type": "shell", "command": "./build.sh /opt/fsl-imx-wayland/6.6-scarthgap", "options": { "cwd": "${workspaceFolder}/ports/linux" }, "problemMatcher": [ "$gcc" ], } ] }       1.3 launch.json   miDebuggerServerAddress is board ip address.     { "version": "0.2.0", "configurations": [ { "name": "(gdb) Launch", "preLaunchTask": "Build", "type": "cppdbg", "request": "launch", "program": "${workspaceFolder}/build/gui_guider", "args": [], "stopAtEntry": false, "cwd": "${workspaceFolder}/", "environment": [], "externalConsole": false, "MIMode": "gdb", "logging": { "engineLogging": true, "trace": true, "traceResponse": true }, "debugStdLib":true, "miDebuggerPath":"/usr/bin/gdb-multiarch", //DO NOT USE GDB IN SDK!!!! "miDebuggerServerAddress": "192.168.31.243:12345", "setupCommands": [ { "description": "Enable pretty-printing for gdb", "text": "-enable-pretty-printing", "ignoreFailures": true, "text": "set remotetimeout 100", } ] }] }       2. Launch gdbserver on board     export SHELL=/opt/gui_guider gdbserver 192.168.31.243:12345 /opt/gui_guider       3. Debug in VSCode   Click (gdb)launch, the source code will be compiled. Zhiming_Liu_1-1726018299992.png Then you will see the breakpoint in program. Zhiming_Liu_0-1726018276012.png Enjoy your debug~    
View full article
In this doc will show how to adjust display brightness/contrast/saturation by using i.MX8  Display Controller (DC) Subsystem.   HW: i.MX8QXP MEK board SW: Linux 4.14.98_2.0.0 BSP release.   See i.MX 8DualXPlus/8QuadXPlus Applications Processor Reference Manual, Rev. 😧 This kind Matrix total number is 5 , that is 0/1/4/5/9. In this doc using Matrix0 to adjust whole display brightness/contrast/saturation. Matrix0 unit position is located between FramGen unit and Tcon unit, that means using Matrix0 will impact on the whole display contents. Note, this Matrix is applied on RGB color space.    The Matrix is consist of two parts: and  You can program any value into register of A11 to A44 and C1 to C4, Matrix will applied on input RGB data, then output RGB data will changed as you want. In this way, we can change the display brightness/contrast/saturation. The Matrix entry from A11 to A44, their register format is same as below: Each register entry of A11 to A44 , total 13 bit, bit 12 is symbol bit , bit 11 and bit 10 is integer bit, bit 9 to bit 0 is floating point bit. The Matrix entry from C1 to C4, their format is same as below: Each register entry of C1 to C4, total 13 bit, bit 12 is symbol bit, others are integer bit. Now let us choose the matrix that will be used for adjust brightness/contrast/saturation. See this link  https://docs.rainmeter.net/tips/colormatrix-guide/ So we can set matrix as below to change brightness/contrast/saturation   A11=c(sr+s)   A12=c(sg)    A13=c(sb)   A21=c(sb)     A22=c(sg+s)  A23=c(sb)   A31=c(sr)     A32=c(sg)    A33=c(sb+s)   C1=C2=C3=t+b   b as brightness , range[-1.0, 1.0], zero means no change , >0 will increases brightness, <0 will reduce brightness. c as contrast, range [0,2.0) , default is 1.0 , >1.0 is increase , <1.0 is reduce. s is saturation, range [0,1.0], default is 1.0.  Other matrix entry is related to alpha, in this doc not change it, just keep them as zero.     Note here sr,sb,sg value will depend on lumR/ lumG/ lumB constant value you choose, this value may depend on different color standard.   Due to each matrix value is floating point number, and in this doc , i.MX8X run Linux OS. So you can choose do floating point operation in user space program, then pass related register value into kernel space , let driver write them into register. But in this doc, to make Linux kernel driver more simple, I will convert floating point operation into integer operation , then user space app just pass brightness/contrast/saturation value into kernel space, then kernel driver to do left operation in kernel space. So 1024*c and 1024*s is integer number that user space app will passed into kernel space. And in kernel space could be do left integer number operation, then write register value. The kernel patch 8qxp_4.14.98_brightness_contrast_saturation.diff could be used on 4.14.98_2.0.0 BSP release. Test usage, need used one patch that for proptest which from libdrm test case, see 8qxp_prop_test.diff, recompile the proptest case. root@imx8qxpmek:~# ./proptest     //list current drm property CRTC 32         42 bringhtness:                 flags: range                 values: 0 131071                 value:0x0         43 contrast:                 flags: range                 values: 0 2048                 value:0x400         44 saturation:                 flags: range                 values: 0 1024                 value:0x400         45 update:                 flags: range                 values: 0 1                 value:0x0   I add four drm property , brightness, contrast, saturation, update. The “update property” should be set as 1 at last, otherwise kernel space will not update related property. Reference API usage ( in 8qxp_prop_test.diff) +     drmModeObjectSetProperty(fd_rend, obj_id, obj_type, 42, b_int); +     drmModeObjectSetProperty(fd_rend, obj_id, obj_type, 43, c_int); +     drmModeObjectSetProperty(fd_rend, obj_id, obj_type, 44, s_int); +     drmModeObjectSetProperty(fd_rend, obj_id, obj_type, 45, 1);      //run cmd as below , will ask you input related brightness/contrast/saturation value , then will get result in display root@imx8qxpmek:~# ./proptest 32 crtc 45 1   input brightness [-1,1] 0.3 input contrast, >1.0 or <1.0 1.2 input saturation, [0,1] 0.3 brightness 0.300000  0x133 from [-1,1] percent contrast  1.200000  0x4cc >1.0 or <1.0 saturation 0.300000 0x133  from 0.0 to 1.0   Known Issue: For demo this feature , I need run proptest and weston at same time. Due to the set property drm ioctl default allowed by DRM master and DRM control client. But 4.14. kernel, removed the DRM control device node, so I changed to open drm render node fd, and allow DRM render client to using set property drm ioctl.  This is just a workaround, you may not use it. Reference: 1.https://www.nxp.com/docs/en/reference-manual/IMX8DQXPRM.pdf  2.https://docs.rainmeter.net/tips/colormatrix-guide/
View full article
Working with mainline U-Boot Freescale BSP provides an i.MX51 EVK U-boot port. However, i.MX51 EVK is also supported on I-boot main tree. This quick "how to" teaches how to use it. 0. Get u-boot code from the imx U-Boot Custodian tree: $ git clone git://git.denx.de/u-boot-imx.git 1. Prepare the environment: $ export PATH="$PATH:/opt/freescale/usr/local/gcc-4.1.2-glibc-2.5-nptl-3/arm-none-linux-gnueabi/bin/" $ export CROSS_COMPILE=arm-none-linux-gnueabi- 2. Configure for i.MX 51 EVK $ cd u-boot-imx $ make mx51evk_config 3. Compile $ make u-boot.imx   iMX may SoCs use its internal ROM to execute some instructions at boot time, using "make u-boot.imx" an image containing the instructions 4. Copy the compiled file to a SD card on your host machine, insert the SD card and: $ sudo dd if=u-boot.imx of=/dev/mmcblk0 bs=512 seek=2 "/dev/mmcblk0" should replaced according to your host, use "dmesg" after inserting the SD to find out where is the SD on your host. Unmount it before issuing the dd command. seek 2, skips the first 1K bytes (2x512) of the SD where the ROM expects the boot image for SD. 5. Insert the SD on the i.MX51 EVK, and set the switches for SD card boot and power on the board.
View full article
The following is a guide on training a simple model in Pytorch and Tensorflow and deploying it on an application using the i.MX93 Ethos-65 Neural Processing Unit (NPU) and the i.MX95 eIQ Neutron NPU.
View full article
This guide walks you through the required steps to prepare your development environment and hardware for debugging the M core on the FRDM-IMX93 board using the MCU-LINK Pro. You’ll install the necessary firmware, perform minor hardware modifications, compile and flash a binary, and finally, initiate a debug session using MCUXpresso for VS Code. Requirements: FRDM-IMX93 Board MCU-LINK Pro Debug Probe Soldering Station (for minor rework) PC Host with MCUXpresso for VS Code installed Adapter Cables   Install Segger Firmware on MCU-LINK Pro By default, the MCU-LINK Pro does not support i.MX processors. Installing the Segger firmware is essential for proper debugging. Follow the firmware update guide to update your MCU-LINK Pro.   Rework the FRDM-IMX93 Board The FRDM-IMX93 uses UART5 (shared with the BT module) for debug pins, which causes conflicts. To enable reliable debugging, remove the following resistors: R3017 R3018 Note: After this modification, the Bluetooth module will no longer function under Linux. Schematic: Chavira_0-1748616335462.png FRDM BOARD: Chavira_2-1748616835371.png   Note: After this rework we can't use the Bluetooth module in Linux   Compile the Binary for the M Core Ensure MCUXpresso for VS Code is properly installed.   Import the iMX93-EVK SDK Chavira_0-1748619933509.jpeg   Import "hello world" example Chavira_2-1748619983886.jpeg Ensure that we are compiling a debug binary Chavira_3-1748620017855.jpeg   Build Project Chavira_4-1748620044672.jpeg   Flash the Binary using UUU Tool Connect the FRDM Board to your Host PC via USB Chavira_2-1749228564082.png   Enter Fastboot Mode in U-Boot Terminal => fastboot 0   On your Host PC, navigate to the binary location and flash it using the next commands: $ cd <project_location>/armgcc/debug/ $ uuu -b fat_write sdk20-app.bin mmc X:1 hello_world.bin Note: replace the X with 0 if you are booting from eMMC or 1 if you are booting from SD Card Chavira_0-1749230229321.png   Connect MCU-LINK Pro to the Target To set up debugging, connect the FRDM-IMX93 board to your host computer using the MCU-LINK Pro and the J-LINK Adapter for Cortex-M. Chavira_0-1750689254774.png FRDM-IMX93 Debug connector: Chavira_1-1750689677035.png   Required Connections Use the following pin mapping between the J-LINK Adapter and the FRDM-IMX93 debug connector:   J-LINK ADAPTER        -->         FRMD-IMX93  V REF        -->      3.3v(RPI Connector pin 1 )  SWDIO        -->      SWDIO (P14 pin 2)  SWCLK        -->      SWCLK (P14 pin 1)  GND        -->      GND (P14 pin 3)   Make sure all connections are secure before powering on the board.   Launch the M Core from U-Boot Terminal Use the following commands in the U-Boot terminal: => fatload mmc X:1 80000000 hello_world.bin; cp.b 0x80000000 0x201e0000 0x10000; => bootaux 0x1ffe0000 0 Note: replace the X with 0 if you are booting from eMMC or 1 if you are booting from SD Card Chavira_2-1749230331330.png   Start the Debug Session Once the M core is launched, you can start your debug session in VS Code using MCUXpresso: Chavira_0-1749230744360.png   Chavira_0-1750700999360.png      With the MCU-LINK Pro configured, the FRDM-IMX93 reworked, and the binary successfully flashed and executed, you are now ready to debug applications on the M core using MCUXpresso and VS Code. This setup enables a reliable development workflow for i.MX93-based projects.
View full article
    In i.MX93 EVK, it use RGMII in ethernet connection. Some customer use RMII connection. This article describe RMII HW design and SW config.  It listed four cases in attached.  
View full article
Hello everyone! In this quick example its focused on how to customize uboot code to generate an uboot image with a silent console so its speed up the flash and boot time, this may provide helpful for customers who have a bigger images or just want to have a silent console. Note: this should not be enabled if the image is still being under test, since this will disable all communication with the debug terminal and there won't be boot messages. Requirements: I.MX 8M Nano DDR4 EVK i.MX 8M Nano EVK Prebuilt image (6.1.1-1.0.0) UUU tool First clone the code from the uboot repository: $ git clone https://github.com/nxp-imx/uboot-imx -b lf-6.1.1-1.0.0 $ cd uboot-imx After we get the code, then proceed to enable the silent console in the uboot defconfig: $ nano configs/imx8mn_ddr4_evk_defconfig CONFIG_SILENT_CONSOLE=y CONFIG_SILENT_U_BOOT_ONLY=y For this to actually work we need to create the silent environmental variable and give it a value different from "0": $ nano include/configs/imx8mn_evk.h "silent=1\0"      \ As specified in our Linux porting guide: Generate an SDK from the Yocto Project build environment with the following command. To set up the Yocto Project build environment, follow the steps in the i.MX Yocto Project User's Guide (IMXLXYOCTOUG). In the following command, set Target-Machine to the machine you are building for. See Section "Build configurations" in the i.MX Yocto Project User's Guide (IMXLXYOCTOUG) Set up the host terminal window toolchain environment: $ source/opt/fsl-imx-xwayland/6.1.1/environment-setup-aarch64-poky-linux $ export ARCH=arm64 Build uboot binary: $ make distclean $ make imx8mn_ddr4_evk_defconfig $ make Build ARM Trusted Firmware (ATF) $ cd .. $ git clone https://github.com/nxp-imx/imx-atf -b lf-6.1.1-1.0.0 $ cd imx-atf/ $ make PLAT=imx8mn bl31 In case you get the error aarch64-poky-linux-ld.bfd: unrecognized option '-Wl,-O1' $ unset LDFLAGS Download the DDR training & HDMI binaries $ cd .. $ mkdir firmware-imx $ cd firmware-imx $ wget https://www.nxp.com/lgfiles/NMG/MAD/YOCTO/firmware-imx-8.19.bin $ chmod a+x firmware-imx-8.19.bin $ ./firmware-imx-8.19.bin Accept EULA and the firmware will be deployed. Download imx-mkimage and build the boot image $ cd .. $ git clone https://github.com/nxp-imx/imx-mkimage -b lf-6.1.1-1.0.0 $ cd imx-mkimage $ cp ../uboot-imx/spl/u-boot-spl.bin iMX8M/ $ cp ../uboot-imx/u-boot-nodtb.bin iMX8M/ $ cp ../uboot-imx/arch/arm/dts/imx8mn-ddr4-evk.dtb iMX8M/ $ cp ../imx-atf/build/imx8mn/release/bl31.bin iMX8M/ $ cp ../firmware-imx/firmware-imx-8.19/firmware/ddr/synopsys/ddr4_* iMX8M/ $ cp ../uboot-imx/tools/mkimage iMX8M/mkimage_uboot $ make SOC=iMX8MN flash_ddr4_evk After this we can download our uboot image to our board, we can either use the uboot image for boot or for flashing purpose only. We can compare the time it takes using UUU with a standard pre-built image uuu -V -b emmc_all imx-boot-imx8mn-ddr4-evk-sd.bin-flash_ddr4_evk imx-image-full-imx8mnevk.wic AldoG_0-1692908409933.png It takes 485.5 seconds using normal uboot with debug console enabled. uuu -V -b emmc_all flash.bin imx-image-full-imx8mnevk.wic AldoG_1-1692908409934.png It takes 477.5 seconds using silent uboot console. Even if the speed is not greatly improved (~8 seconds), in larger files it could help to speed up flashing, even if wants to have the console silent is a good option. Hope everyone finds this useful! For any question regarding this document, please create a community thread and tag me if needed. Saludos/Regards, Aldo.
View full article
The i.MX 8QXP MEK does not allow the OV5640/LVDS/LCD usage only by changing the device tree anymore. It occurs because the M4 owns the i2c resources, so the A core must use rpmsg to enable virtual drivers. Due to this, if the user changes the device tree, for instance, the *ov5640.dtb, the kernel won't boot, entering in the following loop: [    8.603353] [drm] Supports vblank timestamp caching Rev 2 (21.10.2013).      [    8.610025] [drm] No driver support for vblank timestamp query.              [    8.616077] imx-drm display-subsystem: bound imx-drm-dpu-bliteng.2 (ops dpu_) [    8.624978] imx-drm display-subsystem: bound imx-dpu-crtc.0 (ops dpu_crtc_op) [    8.632526] imx-drm display-subsystem: bound imx-dpu-crtc.1 (ops dpu_crtc_op) [    8.639833] imx-drm display-subsystem: failed to bind ldb@562210e0 (ops imx_7 [    8.648428] imx-drm display-subsystem: master bind failed: -517 With the approach provided in this post, it is possible to make this change manually, only by changing the flash.bin at U-boot for a non-m4 one. In order to make the changes to the flash.bin file, it’s needed to obtain the following files: - u-boot.bin from internal u-boot provided by NXP. - scfw_tcm.bin from SCFW porting kit - bl31.bin from ARM Trusted Firmware - SECO firmware container image Disclaimer The described procedures in this document target a GNU/Linux (Ubuntu 20.04 LTS) and it’s focused on iMX8QXP B0 + BSP L4.19.35_1.1.0. Required packages 1 - Install ARM64 ToolChain: 1.1 - Install ARM64 GCC and G++ cross-compilers: # apt install gcc-aarch64-linux-gnu g++-aarch64-linux-gnu 2 - Install ARM32 GCC6 ToolChain: 2.1 - Download the ARM32 6 Toolchain and install it: $ mkdir ~/gcc_toolchain $ cp ~/Downloads/gcc-arm-none-eabi-6-2017-q2-update-linux.tar.bz2 ~/gcc_toolchain/ $ cd ~/gcc_toolchain/ $ tar xvjf gcc-arm-none-eabi-6-2017-q2-update-linux.tar.bz2 # apt-get update # apt-get install srecord 3 - Download MKimage 3.1 - Create a new directory desired to the packages: $ mkdir flash_build $ cp flash_build 3.1 - Clone the MKimage: $ git clone https://source.codeaurora.org/external/imx/imx-mkimage -b imx_4.19.35_1.1.0 4 - U-boot build 4.1 - Clone the U-boot  $ git clone https://source.codeaurora.org/external/imx/uboot-imx -b imx_v2019.04_4.19.35_1.1.0 $ cd uboot-imx 4.2 - Export the ARM64 ToolChain:  $ export ARCH=arm64 $ export CROSS_COMPILE=/usr/bin/aarch64-linux-gnu- 4.3 - Build it:  $ unset LDFLAGS $ make -j4 imx8qxp_mek_defconfig $ make 4.4 - Copy the binary files to the MKimage/iMX8QX directory:  $ cp spl/u-boot-spl.bin ../imx-mkimage/iMX8QX/ $ cp u-boot-nodtb.bin ../imx-mkimage/iMX8QX/ $ cd ..   5 - ARM Trusted Firmware 5.1 - Clone the imx-atf:  $ git clone https://source.codeaurora.org/external/imx/imx-atf -b imx_4.19.35_1.1.0 $ cd imx-atf 5.2 - Build it:  $ unset LDFLAGS $ make PLAT=imx8qx bl31 5.3 - Copy the binary files to the MKimage/iMX8QX directory:  $ cp build/imx8qx/release/bl31.bin ../imx-mkimage/iMX8QX/ $ cd ..   6 - SCFW 6.1 - Export the ARM32 GCC6 Toolchain:  $ export TOOLS=~/gcc_toolchain/ 6.2 - Download the BSP L4.19.35_1.1.0_SCFW and copy it to the flash_build directory:  $ cp ~/Downloads/imx-scfw-porting-kit-1.2.7.1.tar.gz $ tar xvzf imx-scfw-porting-kit-1.2.7.1.tar.gz $ cd packages/ $ chmod a+x imx-scfw-porting-kit-1.2.7.1.tar.gz $ ./imx-scfw-porting-kit-1.2.7.1.bin 6.3 - Build it to i.MX 8QXP MEK B0:  $ cd imx-scfw-porting-kit-1.2.7.1/src/ $ tar xvzf scfw_export_mx8qx_b0.tar.gz $ cd scfw_export_mx8qx_b0/ $ make qx R=B0 B=mek 6.4 - Copy the binary file to the MKimage/iMX8QX directory:  $ cp build_mx8qx_b0/scfw_tcm.bin ../../../../imx-mkimage/iMX8QX/ $ cp ../../../../ 7 - SECO Firmware Container Image 7.1 - Download the SECO firmware binaries and copy it to the flash_build directory $ cp ~/Downloads/firmware-imx-7.9.bin . $ chmod a+x firmware-imx-7.9.bin 7.2 - Copy the binary files to the MKimage/iMX8QX directory:  $ cp firmware-imx-7.9/firmware/seco/mx8qx-ahab-container.img /imx-mkimage/iMX8QX/ 8 - Build flash.bin 8.1 - In a new terminal, open the imx-mkimage directory: $ cd flash_build/imx-mkimage 8.2 - Build it:  $ make SOC=iMX8QX flash 8.3 - Deploy it to the SDCard:  $ sudo dd if=iMX8QX/flash.bin of=/dev/sdX bs=1k seek=32 && sync Now, you are able to use any non-rpmsg.dtb without kernel errors. Author: Pedro Jardim: [email protected]
View full article
INTRODUCTION REQUIREMENTS HARDWARE CONNECTIONS IMPLEMENTATION AND TESTING 1. INTRODUCTION This document explains how to generate and compile a custom Linux application on the UDOO NEO board  for using the GPIO headers to connect a 16x2 LCD. 2. REQUIREMENTS First of all, the Linux image used is UDOObuntu 2 RC1 (Ubuntu 14.04), available for download from the following link:      Downloads - UDOO​ For creating a bootable SD card and other basic setup please refer to the following guidelines:      Very First Start Then, it is required to install the proper drivers to ensure connectivity, including USB communication with Linux terminal of the target board. Please refer to the link below:      Usb Direct Connection The LCD driver of this document was already implemented on a previous application, and could be found on the following document: Customizing MQX applications on i.MX6SX. 3. HARDWARE CONNECTIONS Now, the hardware connection considers a 4-bit interface to the LCD plus the Register Select (RS) and Enable (E) pins, so, six GPIO are used. For this example, digital input/output pins are used as shown on the following figure (purple rectangle): Where: NEO GPIO GPIO148 GPIO105 GPIO149 GPIO140 GPIO141 GPIO142 LCD pin E RS DB7 DB6 DB5 DB4 4. IMPLEMENTATION AND TESTING After booting Linux, a text editor like nano should be used to generate the program. The three main configurations for GPIOS are the following (using the E pin as example): Export the GPIO. echo 148 > /sys/class/gpio/export Configure the direction of the GPIO (as output). echo out > /sys/class/gpio/gpio148/direction Set the GPIO value to Low or High: echo 0 > /sys/class/gpio/gpio148/value echo 1 > /sys/class/gpio/gpio148/value So, based on these configurations and the LCD driver already implemented on the document mentioned on Requirements section, the complete C application for Linux could be generated (find it attached). The GCC compiler already included on the UDOObuntu image could be used to generate the executable application. The picture below shows the terminal of the UDOO NEO board including the text editor, compilation and execution commands of the application. The used commands are the following: $ nano lcd16x2_imx6sx.c $ sudo gcc lcd16x2_imx6sx.c -o lcd $ sudo ./lcd Finally, the following image shows the LCD with the application working on the UDOO NEO board, connecting the LCD using a proto shield: NOTE: Ensure that M4 core is not running or using the same pins, in order to avoid unexpected behavior on GPIOs.
View full article
The i.MX 6 D/Q L3.035_1.1.3 patch release is now available on the www.freescale.com ·         Files available # Name Description 1 L3.0.35_1.1.3_TEMP_PATCH This patch release is based on the i.MX 6Dual/6Quad Linux   L3.0.35_1.1.0 release. The purpose of this patch release is fix the   miscalibration issue for the thermal sensor.
View full article
When you do long test (days or weeks) test on i.MX board and your test fails, you often wants to know what has happen with a JTAG probe. The problem is when you have 50 boards running in parallel, you don't have the budget to have 50 JTAG debug probe. If you do a "hot plug" of your JTAG probe, you have roughly one chance out 2 to reset your board... so you'll have to wait another couple of hour to resee the problem. Anyway to have a reliable JTAG plug with no reset, it is really simple... cut the RESET line on your cable! then you'll still be able to "attach" to your i.MX. On the MEK board, with a 10-pin JTAG connector, you have the cut the cable line 10 of the ribbon cable: On the cable, cut the reset line like this: With my Lauterbach JTAG  probe, when I do a "hot plug" I never have a reset of my i.MX. BR Vincent
View full article
Brief introduction on i.MX Android
View full article
OpenCV (Open Source Computer Vision Library) is released under a BSD license and hence it’s free for both academic and commercial use. It has C++, C, Python and Java interfaces and supports Windows, Linux, Mac OS, iOS and Android. OpenCV was designed for computational efficiency and with a strong focus on real-time applications. Written in optimized C/C++, the library can take advantage of multi-core processing. Enabled with OpenCL, it can take advantage of the hardware acceleration of the underlying heterogeneous compute platform In current bsp , which supports opencv 2.4, but some customer wants to use the opencv 3.1, then one can use the morty yocto bsp to install the opencv. step 1: for how to install the package on ubuntu and how to build the environment, pls refer to the bsp user guide, for how to build the branch morty, try to use the command as below: MACHINE=imx6qsabresd source fsl-setup-release.sh -b build_qt5 -e fb step 2: for how to enable the opencv, pls add the command as below in the local.conf, the path is fsl-release-bsp/build/conf, "CORE_IMAGE_EXTRA_INSTALL += "libopencv-core-dev libopencv-highgui-dev libopencv-imgproc-dev libopencv-objdetect-dev libopencv-ml-dev" CORE_IMAGE_EXTRA_INSTALL += "opencv-apps opencv-dev python-opencv python-modules"" then build again by bitbake. then you can find the image in the fsl-release-bsp/build/tmp/deploy/images/im6qsabresd/, one can find the opencv libary when extracting the rootfs file step 3: then you can use dd command or mfgtool downloading the image file to the board and use the opencv libary file. other usage: one can install the populate_sdk to build the source code, for opencv 3.1, maybe you will find some g++ issue to fix, so just simple introduce this use the command: bitbake -c populate_sdk fsl-image-gui(for example)  then you can find the sdk install file in the fsl-release-bsp/build_x11/tmp/deploy/sdk, run the install file, set the installation file in the /opt/poky, then you can find the toolchain in the /opt/poky after install successfully.
View full article
Display on LVDS0 or LVDS1 is normal, but some customer need  larger screen and they need the dual LVDS work on the same time. In another word, it is to use the dual 8 connection. Here I give the simple introduction on this. Environment Board: MCIMX6Q-SDP (Or the board customer design) BSP:  Linux or Android BSP provided by Freescale Screen: M190PW01-V8 19(Take this as example) Steps: 1\ Hardware connection Make sure the hardware connection is right. The 4 pairs of difference signals on both LVDS0 and LVDS1 work, but in our reference board MCIMX6Q-SDP only 3 pairs of difference signals work. To make this screen working well the connection must be proper connect. Take the screen M190PW01-V8 19 as a example, the connection is as follow: 2\ Software modify Here we can know the screen works on the RGB24 mode not the RGB666, as the connection is already right. So the next step is to modify the code. As customers use differently screens, they have to porting the screen driver first.  About porting customers need to modify the  ldb.c  according to the datasheet of the screen in BSP. The parameters and timing should be set right.  Also the board.c need to be modified, RGB24 mode should also be set. About the porting Lvds screen steps, details you can refer to the Porting LVDS LCD With Low Resolution to i.MX6  in our community. 3\ Command special in u-boot After porting success the LVDS  and build the BSP. The run the images built on the board then boot up the board. In the u-boot the command should be set, about the display section is : video=mxcfb0:dev=ldb,LDB-1080P60,if=RGB24 ldb=spl0. The default BSP provided by Freescale is support dual LVDS display, but the display mode should be right so it can work well. Hope this can give some help to you.
View full article
Software Update and Recovery The information reproduced above is from Android User Guide R10.2, found into Android release package. It is possible to format the /data and /cache partitions or update software based on a update script using recovery mode as follows: Prepare for all Android source code that assumed to be saved in ~/myandroid directory. Prepare for ADB over USB. make sure that ADB over USB is ok. USB cable is connected. Refer to i.MX51 Android ADB over USB section for more information. Connect the UART to the PC and open a terminal to check for printed messages Enter the recovery by manual for imx51_BBG board:       setenv bootargs_android_recovery 'setenv bootargs ${bootargs} init=/init root=/dev/mmcblk0p4 rootfs=ext4 di1_primary'       setenv bootcmd_android_recovery 'run bootargs_base bootargs_android_recovery;mmc read 0 ${loadaddr} 0x800 0x2000;bootm'       run bootcmd_android_recovery For imx53_SMD board:       setenv bootargs_android_recovery 'setenv bootargs ${bootargs} init=/init root=/dev/mmcblk0p4 rootfs=ext4'       setenv bootcmd_android_recovery 'run bootargs_base bootargs_android_recovery;mmc read 0 ${loadaddr} 0x800 0x2000;bootm'       run bootcmd_android_recovery When system has completed bootup,  You will see this screen: You can press "MENU" "HOME" or "F1" (by USB keyboard, for developer)" going to the text menu like this: Select the required option using the direction keys on the keypad or keyboard. Apply sdcard:update.zip, you may update the software from update.zip as shown in the following example: Copy this directory from android source code myandroid/bootable/recovery/etc to a tempepory directory, such as ~/recovery. cd ~/recovery and remove init.rc from this directory. Edit ./META-INF/com/google/android/updater-script according to the required commands. for example, in order to format /system partition and use update.zip to update system partition, copy whole the entire content directory to system partition, all commands are found in ~/myandroid/bootable/recovery/update/install.c You must notice, when your signing the zip package, it will lose ALL of the permission information, you need to set the right permission in the script. You can find the example in ./META-INF/com/google/android/updater-script Copy update-binary, Copy out/target/product/YOU_PRODUCT/system/bin/updater to ~/recovery/META-INF/com/google/android/update-binary Create a directory called system and copy some files you would like to update to ./system. Create a directory called res to save the public key of your system.         fsl@fsl-desktop:~/recovery$ mkdir res         fsl@fsl-desktop:~/recovery$ ~/myandroid/out/host/linux-x86/framework/dumpkey.jar ~/myandroid/build/target/product/security/testkey.x509.pem > res/keys Create a package called recovery.zip using the zip command         fsl@fsl-desktop:~/recovery$zip recovery.zip -r ./META-INF ./system ./res recovery.zip is located in the current directory. Then create a digital signature for recovery.zip package as follows.         fsl@fsl-desktop:~/recovery$ cd ~/myandroid         fsl@fsl-desktop:~/myandroid$ make signapk         fsl@fsl-desktop:~/myandroid$ cd ~/recovery         fsl@fsl-desktop:~/recovery$ java -jar ~/myandroid/out/host/linux-x86/framework/signapk.jar -w ~/myandroid/build/target/product/security/testkey.x509.pem ~/myandroid/build/target/product/security/testkey.pk8 recovery.zip recovery_signed.zip recovery_signed.zip is located in the current directory. Copy it to the SD card using ADB         fsl@fsl-desktop:~/recovery$ adb push recovery_signed.zip /sdcard/update.zip update.zip is completed and the system is updated based on the commands in the update-script. Check for error messages on the LCD. Wipe data/factory reset. /data and /cache partitions are formatted. Wipe cache partition. /cache partition is formatted. Reboot the system.
View full article