S32 デザインスタジオ・ナレッジベース

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S32 Design Studio Knowledge Base

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Requirements: SD card with installed Linux image connected to EVB (https://community.nxp.com/docs/DOC-335023 ) Serial link connection between PC and EVB (HOWTO: Setup A Remote Linux Connection in S32DS for Vision )  EVB connected to network   Procedure: Turn on EVB and connect to EVB via serial link using putty or any other terminal (115200 baud, 8N1). Login as the root user. Edit network interfaces configuration file by command vi /etc/network/interfaces and modify (press INS key to switch vi editor to edit mode) the file by the way as shown on next screenshot. Set IP address from range of your PC machine network settings.      The vi /etc/network/interfaces string is cutoff, because the OS acts during typing. The OS-printed line. [    29.817839] random: nonblocking pool is initialized (it varies with each boot). is written automatically by the OS a few seconds after login.  These characters do not make a difference.  Just enter the string as instructed and press Enter.  You will see the screen as follows.   Save new settings by :w command (press ESC key to switch vi editor to command mode) and exit from vi by :q command.   Restart network by command /etc/init.d/networking restart         Check the IP address by command ifconfig and try ping to your PC machine.        Troubleshooting: If you can't ping to PC machine and IP address is the same as you requested - check IP address on PC side and cable connection. If the IP address on EVB is different than you requested - check if you commented out the dhcp configuration. You may also try to reboot EVB instead of restarting network only.
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This document shows, how to set optimization level for whole project and how to edit single files with different optimization level. As soon as the project is created, it has set optimization level to 0 by default. This means, compiler do neither size optimization nor speed optimization. Optimization level can be set for every project according to the project requirements. 1) Optimization level set Right click the project and select project properties. Click C/C++ Build ->Settings->Standard S32DS C Compiler ->Optimization. You can see, optimization level is none -O0. Click the arrow on the right side of the list and choose the required optimization level. There are five options you can choose. Details description of the options are included in S32DS reference manual. Chosen optimization is used for all files in the project. 2) Change optimization level for single file in the project If you want to change optimization level for single file and do no affect another files, select required file, right click on it and select properties. As you can see, there are limited possibilities to set the file itself. Select required optimization level, click apply and close the window. Now, selected file has different options than the rest of the project. Hope it helps. Martin
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Getting started with APEX2 S32DS for Vision: Getting Started - APEX2 Graph Tool Tutorial  Getting started with ISP S32DS for Vision: Getting Started - ISP Graph Tool Tutorial 
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      Product Release Announcement Automotive Microcontrollers and Processors S32 Design Studio for ARM® 2018.R1  Update 4          What is new? S32 SDK 1.9.0 BETA for S32K14x. This is a cumulative update - it includes all the content of previous updates (Update 1, Update 2, Update 3) To select the new SDK in the New Project Wizard, the Toolchain must be changed to 'ARM Bare-Metal 32-bit Target Binary Toolchain' Installation instructions The update is available for online (via Eclipse Updater) or offline installation (direct download link) online installation:  go to menu "Help" -> "Install New Software..." dialog  select predefined update site "S32DesignStudio - http://www.nxp.com/lgfiles/updates/Eclipse/S32DS_ARM_2018.R1/updatesite" select all available items and click "Next" button   offline installation:   go to S32 Design Studio for ARM product page -> Downloads section or use direct link to download the update archive zip file Start S32DS and go to "Help" -> "Install New Software..." Add a new "Archive" repository and browse to select the downloaded update archive .zip file you downloaded in the previous step Select all available items and click "Next" button.   This will starts the update installation process.
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To install updates and additional packages to S32 Design Studio: 1) Download the Update from the S32 Design Studio page at NXP.com. 2) From S32 Design Studio, got to Help – S32DS Extensions and Updates. 3) Click on ‘Manage Sites’ link. 4) Select 'Add...' 5) Select 'Archive...', locate the downloaded update: 6) Click OK. 7) Click Apply and Close on the Preferences menu 😎 Notice the S32DS Extensions and Updates menu displays the new content. 9) Check the box next to the new package and click Install/Update. 10) Accept license terms and click Finish. 11) After the installation is complete, restart S32 Design Studio.
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        Product Release Announcement Automotive Microcontrollers and Processors S32 Design Studio for ARM v2.0, Update 1             What is new? This update/service pack adds bareboard support for NXP S32K146 device into the S32 Design Studio for ARM v2.0   Installation instructions The update is available for online (Eclipse Updater) or offline (direct download link) installation.   online installation: go to menu "Help" -> "Install New Software..." dialog select predefined NXP S32 Design Studio update repository S32 Design Studio for ARM v2.0 - http://www.nxp.com/lgfiles/updates/Eclipse/S32DS_ARM_2_0/com.freescale.s32arm.updatesite select all available items and click "Next" button   offline installation: go to S32 Design Studio product page -> Downloads section or use the direct download link to download the "S32 Design Studio for Power v1.2 - Update 2" file.   Start S32DS and go to "Help" -> "Install New Software..." Add a new "Archive" repository and browse to select the downloaded Update 2 archive file: Select all available items and click "Next" button. This will starts the update installation.
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The S32 Debugger included within the S32 Design Studio for S32 Platform IDE provides the capability to access the flash programming capabilities of the S32 Debug Probe via GTA command line and the GDB. This instruction details the steps to perform flash programming of the S32R45 EVB via the JTAG interface with the S32 Debug Probe.   Note: currently only QSPI flashing is supported.   Preparation Install S32 Design Studio IDE  Install the Development Package for the device you are debugging. In this case, the S32R4xx development package. This is important as the S32 Debugger support within it contains the device-specific Python scripts required for initialization of the cores.    Setup the hardware Confirm the setup of the S32R45 evaluation board.  Confirm the JTAG connection. The S32R45 evaluation board supports both 10- and 20- pin JTAG connections. Both are supported by the S32 Debugger and S32 Debug Probe. Connect the power supply cable Setup the S32 Debug Probe Connect the S32 Debug Probe to the evaluation board via JTAG cable. Refer to the S32 Debug Probe User Manual for installation instructions. Use the JTAG connection as was confirmed in the previous step. Connect the S32 Debug Probe to the host PC via USB OR via Ethernet (via LAN or directly connected, and configured for static IP address) and power supply connected to USB port. Launch S32 Design Studio for S32 Platform Create new or open existing project and check that it successfully builds. If creating a new project, be sure the S32 Debugger is selected in the New Project Wizard.   Procedure Launch GTA server. From command prompt or Windows File Explorer run the command:  {S32DS Install Path}\S32DS\tools\S32Debugger\Debugger\Server\gta\gta.exe Should see a window appear like this:   Ensure Environment Variable for Python is set. From command prompt, run the command:   set PYTHONPATH={S32DS Install Path}\S32DS\build_tools\msys32\mingw32\lib\python2.7;{S32DS Install Path}\S32DS\build_tools\msys32\mingw32\lib\python2.7\site-packages   Start GDB. In a command window, run the command: Windows OS: {S32DS Install Path}\S32DS\tools\gdb-arm\arm32-eabi\bin\arm-none-eabi-gdb-py.exe (for arm32) OR {S32DS Install Path}\S32DS\tools\gdb-arm\arm64-eabi\bin\aarch64-none-elf-gdb-py.exe (for arm64) Linux OS: arm-none-eabi-gdb-py A (gdb) prompt should now be displayed in the command window:     Configure the EVB's Boot Mode switches for Serial Boot. Issue the following commands, replacing the PROBE_IP address and FLASH_NAME, as appropriate: source {S32DS Install Path}/S32DS/tools/S32Debugger/Debugger/scripts/gdb_extensions/flash/s32flash.py py _FLASH_TYPE = "qspi" py _PROBE_IP="10.81.64.66" py _JTAG_SPEED=20000 py _GDB_SERVER_PORT=45000 py _GDB_TIMEOUT=7200 py _REMOTE_TIMEOUT=30 py _RESET_DELAY=1 py _RESET_TYPE="default" py _INIT_SCRIPT="{S32DS Install Path}/S32DS/tools/S32Debugger/Debugger/scripts/s32r45/s32r45_generic_bareboard.py" py _FLASH_NAME="MX25UW51245G" py _IS_LOGGING_ENABLED=False py flash() Note: Replace the {S32DS Install Path} in the commands above with the actual path to your installation of S32 Design Studio. Now flash commands may be used. fl_blankcheck -- blank check fl_close -- close command fl_current -- current device command fl_dump -- dump command fl_erase -- erase section of memory command, will erase whole sectors starting from 'offset' through 'size' contiguously, so to erase only one sector, ensure that the 'offset' address is within the desired sector and 'size' does not extend into the following sector fl_erase_all -- erase all memory command fl_info -- info command, shows list of registered devices fl_protect -- protect section of memory command fl_unprotect -- unprotect section of memory command fl_write -- write memory command, hex or binary are supported, options to erase first and verify after write fl_write_elf -- write elf file to memory command, options to erase first, verify after, and rearrange flash base Type 'help fl_<command>' to print the help info on the specified command Type 'help support' to print a list of the fl_ commands For example, you may wish to write a binary file: fl_write -e 0x0 C:\\Users\\<userid_folder>\\workspaceS32DS\\hello_world\\Debug_RAM\\hello_world_blob.bin Happy flashing with S32DS Flash Programmer!
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      Product Release Announcement Automotive Microcontrollers and Processors S32 Design Studio for Power Architecture v2.1 Update 1          What is new? Integrated Radar SDK RTM 1.3.0 (see the Radar SDK release notes) Installation instructions The update is available for online installation (via S32DS Extensions and Updates) or offline installation (direct download link)  installation:  go to menu "Help" -> "S32DS Extensions and Updates" dialog  select from available items and click "Install/Update" button offline installation:   go to S32 Design Studio for Power product page -> Downloads section or use direct link to download the update archive zip file  Start S32 Design Studio and go to "Help" -> "S32DS Extensions and Updates", then click 'Go to Preferences' link And add a new site "Add..." repository and browse to select the downloaded update archive zip file you downloaded in the previous step Select the 'RSDK 1.3.0 for S32R274 and S32R372' package and click "Install/Update" button.   This will start the update installation process.
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Use the New Project Wizard in S32 Design Studio to create a bare board project. The process is very straightforward, but there are some choices to be made. Which processor, toolchain, SDKs, and debugger you want supported, are the most important. However, you also have options to select on how many cores should be enabled, which C library to use,  I/O Support, FPU Support, C/C++ language. All of these are explained within the user manual, but the default settings should work for most users. In this document, we walk you through the process from start to finish.   1. Launch S32 Design Studio 2. Select File->New->S32DS Application Project or use quick button S32DS Application Project from Dashboard view 3. Enter a project name. 4. Expand the folder family and select the desired core. For example 'S32Z270 (Boot core:M33)' 5. Click Next 6. Notice there are options for I/O Support, FPU Support, Language, SDKs, and Debugger. Notice different options are supported for Debugger, depending upon the selected Processor. Also, some families have multicore projects. If you want to use single core, leave only the first Boot core checked. 7. Click Finish. The new project is generated. It contains a sample bareboard application. It is possible to build and debug this project without any changes. Add your content to this base project.  
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1. Click on the "S32 Design Studio for ARM" icon OR, from the Start menu, NXP S32 Design Studio -> S32 Design Studio for ARM -> S32 Design Studio for ARM 2. Select workspace: a. Use the default one, or b. Specify a new one Note: If you check the box "Use this as the default and do not ask again", this prompt will not appear the next time you launch S32 Design Studio for ARM. However, if later you should decide you want this to appear again, simply uncheck the box "Prompt for workspace on startup" from within the Preferences dialog window General -> Startup and Shutdown -> Workspaces. The Preferences dialog window can be opened from the Eclipse menu bar Window -> Preferences. 3. Click OK. 4. Create a new project. Go to the Eclipse menu bar and select File -> New -> New S32DS Project 5. Enter a project name. Example: FirstProject (must not contain spaces) 6. Select processor. Example: expand 'Family S32K1xx' folder, then select S32K144. 7. Click Next. 8. Select Debugger Support and Library Support. If supported, also select SDK: a. SDK for GCC b. Automotive Math and Motor Control Library Set for GCC c. FreeMASTER Serial Communication Driver 9. Click Finish 10. The new project wizard will generate the new project and then the indexer will run. It is recommended to wait until all processes complete before proceeding with any further actions.
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CAN communication is supported in the latest version of MPC5744P Bootloader .rbf file (attached below) + Supported UART1/LINFlexD_1(OpenSDA on DevKit): PD9-PD12 pins(Speed: 115200b/s) + Supported  CAN_0 (J5 on DevKit):  PB0-PB1 pins(Speed: 500Kb/s)   Tested on the dev boards:   Development Board DEVKIT-MPC5744P MPC5744P-144DC MPC5744P-257DC Processor MPC5744P-FML09 1N15P MPC5744P-FMLQ8 0N65H PPG5744P-FMMM8 0N65H  
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      Product Release Announcement Automotive Microcontrollers and Processors S32 Design Studio for Power Architecture 2017.R1 Update 3          What is new? S32 SDK for Power Architecture 0.8.3 EAR for S32Rx7x. This is a cumulative update - it includes all of the content of previous updates (Update 1, Update 2 ). Installation instructions The update is available for online (via S32DS Eclipse Updater) or offline installation (direct download link) online installation:  go to menu "Help" -> "Install New Software..." dialog  select predefined update site "S32DesignStudio - http://www.nxp.com/lgfiles/updates/Eclipse/S32DS_POWER_2017.R1/updatesite" select all available items and click "Next" button   offline installation:   go to S32 Design Studio for ARM product page -> Downloads section or use  direct link to download the update archive zip file  Start S32DS and go to "Help" -> "Install New Software..." Add a new "Archive" repository and browse to select the downloaded update archive zip file you downloaded in the previous step Select all available items and click "Next" button.   This will start the update installation process.
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1. Modify your application to be compatible with RAppID BL tool. Add memory space for delay and application key in linker file (modified hello world project is in attachment):   Add data for this sections in your app (for example in main.c file): 2. Flash MPC5744P.rbf file into MCU. You can create new empty project or use existing one. Start debug Configurations and Browse MPC5744P.rbf file (located in [YOUR_RAPPID_INSTALL_FOLDER]\RBF_Files. Start debug session.  3. Modify your EVB - add jumper wire from J3-4 to J2-16  and J3-2 to J2-14. RAppID uses UART0 and to USB is connected UART1.   4. Start RAppID BL tool, select COM port where EVB is connected,  choose your s-record file and Start Boot Loader:
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When a new application project is created using the New Project Wizard, it is possible to select the debugger to be used. This results in the associated debugger configurations being created within the new project. But what if support for multiple debuggers is required or it is desired to switch to a different debugger? There are easy ways to resolve this. One is as simple as creating a new debug configuration. Another method is by creating new application project, selecting the new debugger to be supported. Then either repurposing the associated debug configuration or duplicating then modifying the debug configuration to support instead the previously existing project. This minimizes the effort by benefiting from the automation of the New Project Wizard.   Detailed below are the steps to add a new debug configuration.  Create A New S32 Debugger Configuration Load the existing project. For this demonstration, the SDK project ‘hello_world_s32v234’ will be used. Select the project so it appears highlighted in blue. Notice that the other project, ‘New_App_Project’, is bold text. This is because the main.c file open in the editor window to the right is the currently selected source file and is from this project. This has no effect on the process detailed in this document. Check that the existing project has been build and the executable is present. If the executable is not present, then an error will be displayed within the Debug Configurations menu and the executable file will need to be selected in a later additional step after it has been created. Open the Debug Configurations menu. Run -> Debug Configurations   Now select the Debugger Group for which you wish to create the new configuration. In this case, we will select ‘S32 Debugger’. Next, click ‘New Launch Configuration’ Now a new Debug Configuration has been created for your project and for the S32 Debugger. Most of the fields are already completed for you. Select the Debugger tab to see the source of the error message. The error message indicates ‘Specify Device and Core’. So click on ‘Select device and core’. Now expand the lists until the Device and Core are visible. Select the correct core for your project. In the demonstration example, the correct Device and Core are ‘S32V234’ and ‘M4’, respectively. Click OK, when done. If you have a debug probe connected, it may have been detected. If not, the Debug Probe Connection section will need to be completed. Now select the ‘Common’ tab to setup the storage location for this new Debug Configuration. Select ‘Shared file’ and then ‘Browse…’ Expand the lists until ‘Project_Settings/Debugger’ is open. Select ‘Debugger’, then click OK. Now the basic debug configuration settings are complete. It is now ready to be used and the Debug button could be clicked to start debug. Otherwise, you may have more customizations to make, such as for Attach Mode. Repurpose S32 Debugger Configuration From A New Project Create new project New -> S32DS Application Project New Project Wizard, processor and toolchain page Enter a project name Select the device and core to match the existing project If necessary, select the toolchain to match the existing project Click Next New Project Wizard, cores and parameters page Select the number of cores to match the existing project Select the debugger, S32 Debugger If necessary, select other parameters to match the existing project Click Finish   Open existing project which does not already have the S32 Debugger debug configurations (for this demonstration, we will use the hello_world_s32v234 example project from the S32 SDK) Copy debug configurations and modify settings to adapt to existing project Run -> Debug Configurations... Debug Configurations window Within the S32 Debugger grouping, select the debug configuration for the new project which corresponds to the build configuration and core of the existing project Change the name of the debug configuration. Change the portion of the name containing the project name to match the name of the existing project. Main tab Project field Click Browse... Select existing project C/C++ Application Click Search Project... Select the Elf file Common tab Save as field Click Browse... Select {existing_project_name}\Project_Settings\Debugger Debugger tab, Debug Probe Connection Setup connection parameters Click Apply Repeat as needed for all core/build config options The existing project now has the S32 Debugger configurations and is ready for debug with the S32 Debug Probe.
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The S32 Debugger included within the S32 Design Studio for S32 Platform IDE provides the capability to access the flash programming capabilities of the S32 Debug Probe via the S32 Debugger.   Note: currently only QSPI flashing is supported.   Preparation Install S32 Design Studio IDE  Install the Development Package for the device you are debugging. In this case, the S32R4xx development package. This package is important as the S32 Debugger support component contains the device-specific Python scripts required for initialization of the cores.   Open the application project from which the flash image will be generated. Follow the steps in HOWTO: Generate S-Record/Intel HEX/Binary file , selecting the 'Raw Binary' option. Build the project, generating the binary executable. This will be our application binary input to the IVT Tool. The IVT Tool must be used to generate the BLOB image which can be programmed to flash memory device and loaded to the RAM by the BootROM. Follow the steps in HOWTO: Use IVT Tool To Create A BLOB Image S32R45. The resulting BLOB image file is what can be flashed to the device.   Procedure Open Debug Configuration menu Select 'S32 Debugger Flash Programmer', then right-click and select New. Enter an name for the new configuration and click Add... to add the file to be flashed. Click Browse... to select the project from the workspace where the application binary is located Select the project and click OK By default, the ELF file is found. Click Search in project to select the binary file. Select the .bin file and click OK Now we must enter the base address. Typically, this could be 0, but you may have other requirements. Click OK. Now we are ready to configure the debugger connection settings. Click on the Debugger tab. Starting from the top and working our way down, click on Select device. Select the device and click OK The correct Initialization script will automatically be set. Set the Debug Probe Connection settings to match your setup. When done, click Apply To start the flashing, click Debug Flashing progress will be displayed. When complete, the Debug perspective will show at terminated thread.   Happy flashing with GDB! Note, to debug this application since it will be subsequently started by the BootROM: use 's32r45_attach.py' in the Initialization script field on the debugger tab of the Debug Configurations menu Make the following adjustments on the Startup tab within the Debug Configurations menu: Uncheck "Load image" Check “Set program counter at:” and enter the value “Reset_Handler”
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Before you can start debugging an S32DS project for S32V234 Cortex-A53 APEX2/ISP Linux target on the S32V234-EVB2, we must first setup the hardware connections and start the Linux BSP OS. 1) Connect (1) S32V234 USB Micro B port to (2) USB A port on your PC. This allow you to connect to the Linux BSP OS via a terminal program to issue commands and to obtain the IP address. 2) Insert microSDHC card (with U-boot, Linux kernel, devicetree, and root file system loaded*) into (3) the S32V234 EVB2 microSD card slot   3) Connect (1) Ethernet port on S32V234 daughter card to (2) LAN**. This will allow S32DS to communicate with the Linux BSP OS for flashing and GDB debugging.   4) Connect the power supply to (3) S234V234 EVB 5) Turn on the (4) power switch, this will start the Linux BSP OS *Instructions for preparing the SD card are provided in the VisionSDK document: ..\S32DS.x.x\S32DS\software\VSDK_S32V2_RTM_x_x_x\s32v234_sdk\docs\vsdk\S32V234-EVB_SetupGuide.pdf or refer to HOWTO: Prepare A SD Card For Linux Boot Of S32V234-EVB2 Using BSP For VisionSDK  **Ensure PC is connected to LAN as well (either hardwired or wireless)
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        Product Release Announcement Automotive Microcontrollers and Processors S32 Design Studio for Power Architecture v2.1         The Automotive Microcontrollers and Processors’ Embedded Tools Team at NXP Semiconductors, is pleased to announce the release of the S32 Design Studio for Power Architecture version v2.1. It is the successor of S32 Design Studio for Power 2017.R1. - the versioning scheme has changed. Release content (What is new?) Eclipse Neon 4.6 Framework GNU Build Tools for e200 processors bld=1607 rev=gceb1328 (support VLE and BookE ISA, based on gcc 4.9.4 [1.February 2019], binutils 2.28 and gdb 7.8.2) - see the complete GCC release notes Libraries included: newlib, newlib-nano and Freescale EWL2 P&E Multilink/Cyclone/OpenSDA (with P&E GDB Server) - updated (v1.7.2.201709281658) New Project wizards to create application and library projects and projects from project examples for supported devices Peripherals Register and Special Purpose Registers View Fully integrated S32 SDK RTM v.3.0.0 (Windows only). For the details on the feature set of SDK please refer to SDK Release notes attached and Reference Manuals (Please note that SDK has Early Access Release status, which means that there could be some limitations and/or issues. Also note, the SDK is available for Windows host only). SDK management included: o FreeMASTER Serial Communication driver (v2.0 August 31th 2016) o Automotive Math and Motor Control Libraries(v1.1.15) o Support for importing MCAL configuration to a custom SDK o An SDK can be attached to a library project using the project wizard Windriver Diab, and GreenHills compiler support by new project wizard (The Green Hills Software (GHS) compiler support depends on the availability of the Eclipse plug-in integrating GHS compiler compatible with the Eclipse Neon. Full support for the Green Hills Software compiler Eclipse Neon-compatible plug-in within S32DS for PA 2.1 was not validated in time for this release.) Lauterbach, iSystem, and PLS debuggers support by new project wizard (The plugins to support Diab, iSystem, Lauterbach, and GreenHills are not included and have to be installed from the corresponding update site or installation.) Kernel Aware debugging for FreeRTOS, eCOS, OSEK Devices supported: S32R274 S32R372 MPC5775B, MPC5775E MPC5775K, MPC5774K MPC5746R, MPC5745R, MPC5743R MPC5777M MPC5777C MPC5748G, MPC5747G, MPC5746G MPC5744B, MPC5745B, MPC5746B, MPC5744C, MPC5745C, MPC5746C MPC5744P, MPC5743P, MPC5742P, MPC5741P MPC5601P, MPC5602P, MPC5603P, MPC5604P MPC5644B, MPC5644C, MPC5645B, MPC5645C, MPC5646B, MPC5646C MPC5601D, MPC5602B, MPC5602C, MPC5602D, MPC5603B, MPC5603C, MPC5604B, MPC5604C, MPC5605B, MPC5606B, MPC5607B MPC5606S MPC5604E MPC5644A, MPC5642A MPC5643L MPC5676R MPC5632M, MPC5633M, MPC5634M MPC5674F MPC5673K, MPC5674K, MPC5675K Collateral Getting Started page The S32DS Extensions and Updates tool Migration guide to help migrate projects from an earlier version to S32 Design Studio for Power Architecture 2. Bug Fixes For detailed list of the GNU Tools bug fixes, refer to the release notes located in S32DS/ build_tools/powerpc-eabivle-4_9/ Fixed the semihosting issues with the EWL and NewLib libraries Fixed the FLASH programming algorithm for MPC5744P Added missing linker script sections for MPC5748G Fixed reading values from the peripheral bridge A registers for MPC5634M Fixed access to the RAM memory for MPC5634M Removed unavailable addresses from the MPC574xB linker files Added the -fstrict-volatile-bitfield compiler option to the project settings Fixed secure connection to MPC5744P Disabled RTTI for EWL library due to incompatibility with the GNU tools Fixed importing/exporting projectinfo.xml with library settings Complete S32 Design Studio for Power Architecture v2.1 release notes are available here Installation Notes To download the installer please visit the S32DS for Power Architecture product page: downloads section. The installer requires the the NEW Activation ID to be entered during the installation. You should receive an email that includes your Activation ID after starting the installer downloading process: Technical Support S32 Design Studio issues are tracked through the S32DS Public NXP Community space: https://community.nxp.com/community/s32/s32ds    
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* Brief Periodical function call by LPIT timer ******************************************************************************** * Detailed Description: * Application performs function call on configurable period. Period in ms is * taken from potentiometer connected to ADC. * * * * ------------------------------------------------------------------------------ * Test HW: S32K144EVB, * MCU: S32K144 * * Debugger: PeMicro USB-ML-PPCNEXUS * * Target: internal_FLASH (debug mode, debug_ram and release mode) *
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There are a number of existing ISP Graph diagrams provided within the VSDK. It is possible to import them into S32DS and use them in a new C/C++ project. The steps to do this are detailed within this document. Prerequisite Before following the steps in this HOWTO, ensure you have the Vision Extension Package for V2xx (as well as the S32V2xx development package) installed to S32DS. 1) Launch S32DS 2) Select File -> New -> S32DS Application Project. 3) Enter a project name, such as: ISP_ISP_Generic_demo 4) Select 'A53 APEX/ISP Linux' 5) Click Next 6) Deselect the APEX2 options and 'ISP Visual Modeling' option. 7) Click Finish 😎 Select File -> New -> S32DS Project from Example. 9) Select isp_generic. 10) Select Finish 11) Open isp_generic in the project explorer 12) Double-click ISP data flow ; isp_generic. The ISP data flow graph will appear in the editor 13) Define a new configuration for emitting code from the graph       a) Right-click in the ISP data flow window and select Emit As -> Emit Configurations...       b) Select ISP Emitter       c) Press New Launch Configuration       d) Enter a name       e) To select the graph, press Browse Workspace       f) Expand each item until you can select the .isp file. Click OK       g) Select the location of the emitted output to the application project, select Browse Workspace       h) Select the name of your application project, then press OK       i) Enter 'A53_gen' to the Dynamic sequences sources folder box. This is the folder within the target project that generated code will be stored. Check the box for Emit host code.       j)Now select the location to store the configuration file. Go to the Common tab, select Shared file and click Browse       k) Select the .launches folder inside ISP_ISP_Generic_demo and click OK       l) Click Apply and Emit. Dialog box will appear when code generation is successful              m) Expand the folders within ISP_ISP_Generic_demo, A53_gen, src and inc, to see the newly generated output files 14) Build the project 'ISP_ISP_Generic_demo' for ISP 15) Open file 'ISP_ISP_Generic_demo/A53_inc/isp_user_define.h', by double clicking on it in the Project Explorer. Change '#define DCU_BPP DCU_BPP_YCbCr422' to '#define DCU_BPP DCU_BPP_24' and change '#define __DCU_BPP' to "#undef __DCU_BPP". Before After 16) Using the method detailed in steps 8 - 10, create the example project 'isp_sonyimx224_csi_dcu'. Take from this project the file 'isp_sonyimx224_csi_dcu/A53_src/main.cpp' and use it to replace the file 'ISP_ISP_Generic_demo/A53_src/main.cpp' in the current project. Then make the following modifications:  On line 36, change <#include "mipi_simple_c.h"> to <#include "isp_generic_c.h">. On line 303, change <gpGraph_mipi_simple> to <gpGraph> AND <gGraphMetadata_mipi_simple> to <gGraphMetadata> On line 330, change <FDMA_IX_FastDMA_Out_MIPI_SIMPLE> to <FDMA_IX_ISP_OUTPUT>. Please see C:\NXP\S32DS.3.1\S32DS\software\VSDK_S32V2_RTM_1_3_0\s32v234_sdk\docs\drivers\SDI_Software_User_Guide.pdf for details on what this code is for. 17) In Project Explorer, right-click on "...\A53_gen\src\isp_process.cpp" and select Build path -> Remove from -> A53 18) Select 'ISP_ISP_Generic_demo:A53' in the Project Explorer panel, then Build for A53 19) Run it remotely on the target using the method fromHOWTO: Create S32V234 Cortex-A53 Linux Project in S32DS . Should get results similar to this:
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PE Micro is not able erase unused FLASH block - typically if your application resist in Large block and Low/Mid block is used for data storage. As a workaround you can flash empty s-record into desired area.  Create new empty project for MPC5777C for flashing custom .srecord Copy empty s-record (in attachment) into project folder. If you need different address range or s-record values - feel free modify attached python script and generate your own s-record.  Open debug configuration and modify C/C++ Application to empty s-record Add custom flash algorithm nxp_mpc5777c_1x32x64k_eeprom_highspeed.pcp via Debug -> Advanced Options. Scripts are lcated in [S32DS_INSTALL_DIR]\eclipse\plugins\com.pemicro.debug.gdbjtag.ppc_1.7.3.201803261737\win32\gdi\P&E\ Start debug session. You can check if memory is rewritten properly (in this case I write zeroes to Low/Mid block): 
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