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Trace functionality is supported in the S32 Debugger for A53 cores on the S32V, RAM-target builds. With Trace, you can record some execution data on an application project and then review it to determine the actions and data surrounding an event of interest.   This document outlines the method to begin using Trace on the S32V234 device. We start by creating a project on which to execute the trace, however, you may start at step 2, if you are starting with an existing project. Please note, you will need to have debug configurations for the S32 Debugger setup for each core which you intend to capture trace. If you do not already have such configurations, you may copy them from another project and adapt them to the new project as shown in HOWTO: Add a new debugger configuration to an existing project.   Create a new application project, selecting the 'S32V234 Cortex-A53' processor and 'S32 Debugger' options.  There should now be 4 new application projects in your workspace. One for each A53 core. The first core of the S32V234, A53_0_0, is also a possible boot core, so this project will have build configurations for RAM and FLASH. The other A53 cores (0_1, 1_0, 1_1) will not. Build all projects for Debug_RAM and check that they build clean before proceeding. Open 'Debug Configurations...' and select the 'Debug_RAM' configuration for the first core (A53_0_0_Debug_RAM_S32Debug). Select the 'Debugger' tab. Enter the Debug Probe Connection settings as appropriate for your hardware setup. Now select the Launch Group configuration for 'Debug_RAM'. It is important to use the launch group to start the debug for each core, not just because it makes it easier, but also because it is necessary to allow for some delay after the first A53 core is started before bringing the other A53 cores from reset to debug state. Press Debug Once the code is loaded to the target and the debugger has started each core and executed to the first line within main(), then it is ready to perform any of the standard debug functions including Trace. Trace does not start automatically, it must be turned on before it will start logging data. To do this, it is necessary to add the view 'Trace Commander'. It can be found by either Window -> Show View -> Other, then search for 'Trace Commander' or enter 'Trace Commander' in the Quick Access field of the toolbar and select Trace Commander from the list. The Trace Commander view will show in the panel with the Console, Problems, etc. Double-click on the tab to enlarge it. Click on the configure button to change settings. Click on the Advanced Trace Generators configuration button For each core to be logged, set the associated ELF file. Select the core, click Add, then '...', and select the elf file for that core. Select Data Streams. Now it is possible to change how the data is captured. Since the buffers have finite memory, they can be set to collect data until full, or to overwrite. If set to One buffer, the data will be collected until the buffer is full, then data collection stops. It is useful to gather data when starting logging from a breakpoint to gather data during execution of a specific section of code. If set to Overwrite, the data collection continues and starts overwriting itself once the buffer is full. This is useful when trying to gather data prior to a breakpoint triggered by a condition.  To turn on the Trace logging, click on the 'Close this trace stream' button. The Trace is now enabled. To collect trace data, the cores must be executing. First double-click the Trace Commander tab to return to the normal Debug Perspective view. Then, one by one, select the main() thread on each core and press Resume to start them all. If collecting from a breakpoint, start the code first with Trace disabled, wait for the breakpoint to be reached, then enable the Trace. Allow the cores to run for a period of time to gather the data, then press Suspend on each one until they are all suspended. Look to the Trace Commander tab to see that the data icon is no longer shaded and click on it to upload the trace data. A new tab, Analysis Results, has appeared. Double-click this tab to see it better. Click on the arrow next to ETF 0 to show the data collected in the trace buffer. Notice there are 5 separate views on the captured data: Trace (raw data), Timeline, Code Coverage, Performance, and Call Tree. Trace - this is the fully decoded trace data log Timeline - displays the functions that are executed in the application and the number of cycles each function takes, separate tabs for each core Code Coverage - displays the summarized data of a function in a tabular form, separate tabs for each core Performance - displays the function performance data in the upper summary table and the call pair data for the selected function and it's calling function Call Tree - shows the call tree for identification of the depth of stack utilization See the S32DS Software Analysis Documentation for more details on settings, ways to store the logged data, etc.
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Please note: AMMCLib SDK is standalone from S32/MPC SDK, it is intended for users who will not use the S32/MPC SDK. The AMMCLib SDK does not support all toolchains listed in S32DS new project wizard. For the toolchains it does support, It does not support all versions. The available SDKs will vary depending upon the toolchain which is selected. When creating a new S32DS Application Project, you may have noticed the S32K14x_AMMCLib_xxx SDK option in the Select SDK menu. This is the standalone version of the AMMCLib. If you plan to use one of the S32/MPC SDKs, then it most likely contains an integrated version of the AMMCLib. For this integrated case, the AMMCLib is accessed like any other S32/MPC SDK component and you would not need to add the standalone version. To add the AMMCLib SDK to your project, simply add it in the New Project Wizard (as pictured above) or add it later through the project properties menu, SDKs: Select the SDK from the list and then click 'Attach/Detach...' Click in the column for each build configuration for which you wish to have the SDK attached. You can remove SDKs by clicking the '+', causing it to disappear. It should also be noted that there exist example projects which demonstrate usage of the AMMCLib, though these show usage of the S32/MPC SDK integrated version. When working in your project, you can use the SDK Explorer to drag and drop macros and function calls into your code. To add the SDK Explorer view to your perspective, there are at least 2 methods: 1) Menu method a) Window -> Show View -> Other... OR Alt + Shift + Q, Q b) Filter on 'SDK' c) Select 'SDK Explorer' d) Click OK 2) Quick Access method a) Type 'SDK' b) Select 'SDK Explorer' To access the macros and function calls from the SDK Explorer: 1) Go to the Project Explorer and select your project to make it active. 2) Go to SDK Explorer and all of the SDKs you included in the project will be listed. 3) For the SDK you wish to access, expand the folders and files until you can see the function you wish to add. You can set some filters to hide unwanted content. 4) Simply drag and drop the macro/function call into your source file. The #include statement for the associated header file will be automatically added near the top of your source file. Happy math coding with AMMCLib!
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This short video demonstrates how you can get the RTD version 5.0.0 from your NXP User Account and then install it on top of S32 Design Studio 3.6.0 Afterwords, a simple IO example is shown to exercise the Headers and Source Code configuration & generation & build
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This release of S32K144W Bootloader was compiled and tested with the following development tools: S32DS Rappid Bootloader  Tested on the hardware: Development Board S32K14XCVD – 0064 Processor  PS32K144WAWLH 0P64A – CTZW2009B   Supported communication: UART1 (Speed:115200b/s): J16 on the S32K-MB Motherboard. CAN_A (Speed: 500Kb/s): J72 on the S32K-MB Motherboard.
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      Product Release Announcement Automotive Microcontrollers and Processors S32 Design Studio for ARM® 2018.R1  Update 7          What is new? S32K1xx SDK BETA 2.9.0 supporting S32K116, S32K118, S32K142, S32K144, S32K146, and S32K148.  Also included is AMMCLIB 1.1.13 for S32K11x and S32K14x. This is a cumulative update - it includes all the content of previous updates (Update 1, Update 2, Update 3, Update 4, Update 5, Update 6) Installation instructions The update is available for  (via Eclipse Updater) or offline installation (direct download link)  installation:  go to menu "Help" -> "Install New Software..." dialog  select predefined update site "S32DesignStudio - http://www.nxp.com/lgfiles/updates/Eclipse/S32DS_ARM_2018.R1/updatesite" select all available items and click "Next" button   offline installation:   go to S32 Design Studio for ARM product page -> Downloads section or use direct link to download the update archive zip file Start S32DS and go to "Help" -> "Install New Software..." Add a new "Archive" repository and browse to select the downloaded update archive .zip file you downloaded in the previous step Select all available items and click "Next" button.   This will starts the update installation process.
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The NXP device S32R45 has accelerators that can be programmed. The S32 Debugger included within the S32 Design Studio for S32 Platform IDE with the S32 Debug Probe provides the ability to debug these accelerators. The accelerator covered in this document: Signal Processing Toolbox (SPT). Section map: Preparation Setup the software tools Setup the hardware Procedure Create A New Debug Configuration Start A Debug Session Multi-Core Preparation Setup the software tools Install S32 Design Studio for S32 Platform Install the S32R4xx development package and the Radar extension package for s32R4xx. Both of these are required for the SPT accelerator.   Setup the hardware Confirm the setup of the S32R45 evaluation board. Connect the power supply cable Setup the S32 Debug Probe. Refer to the S32 Debug Probe User Manual for installation instructions. Connect the S32 Debug Probe to the evaluation board via JTAG cable. Connect the S32 Debug Probe to the host PC via USB cable OR via Ethernet cable (via LAN or directly connected and configured for static IP address) and power supply connected to USB port. Launch S32 Design Studio for S32 Platform Open existing project or create a new project and check that it successfully builds. If creating a new project, be sure the S32 Debugger is selected in the New Project Wizard.   Procedure The procedure for starting a debug session and accessing the associated accelerator-specific registers is detailed here. Debugging SPT is only conducted through the multi-core method. The SPT executable is included within A53 executable, the A53 application loads the SPT executable to the SPT core and both A53 and SPT core are available for debugging. The debug connection is made to the two cores through one of two methods: Baremetal/Bareboard: the debugger connects to both the A53 and SPT cores using the probe over JTAG. Linux BSP: the debugger connects to the A53 core, which is running Linux BSP, using a remote Linux connection over Ethernet and then connects to the SPT core using the debug probe over JTAG. Before a debug session can be started a debug configuration must exist. Create A New Debug Configuration If the New Project Wizard was used to create the project using the S32DS Application Project option, then there was an opportunity to select the desired debugger from within the wizard. If the desired debugger option was selected at this time, then the needed configuration already exists and will only require adjustments to the hardware connection settings.   If the New Project Wizard was not used to create the project OR the currently desired debugger was not the one selected at the time of project creation, a new debug configuration must be created. With the existing project selected in Project Explorer, open the Debug Configurations Menu: Run -> Debug Configurations Having the existing project selected in the Project Explorer view will make the creation of a new launch configuration easier as many settings will be imported from the selected project. To select a project, click on it so it becomes highlighted. Next, select the debugger for which the new debug configuration will be created. To create the new configuration, either click on the ‘New launch configuration’ button from the toolbar at the top and to the left, or right-click on the ‘S32 Debugger’ and select ‘New Configuration’ from the menu. Once the configuration is created it will be displayed and any errors with the configuration will be shown. If the project was selected in the Project Explorer, then the Name of the debug configuration will contain the project’s name and the Project and C/C++ Application fields will be populated as well. The C/C++ Application field will only be populated if the build output executable exists. Confirm these values are correct before moving on. There is an error showing that the Device core ID is not specified on the Debugger tab. Switch to the Debugger tab and click on the button ‘Select device and core’. From the Select Target Device and Core window, expand the listing until all cores are listed. Notice that all supported cores on the S32R45 are listed. Select the SPT31 core and click OK. Now that the device and core are selected, the attach script is selected automatically. The attach script will allow to start debugging on a core that is already initialized. This is correct for the SPT core as it is always launched in multicore scenario. Refer to the document 'README.txt' located in the same folder as these script files for details on all of the provided scripts. Confirm the setting of the ‘Initial core’ checkbox. This box should be checked within the debug configuration that establishes the first connection to the target device via S32 Debug Probe. When this box is checked, the Debug Probe Connection interface and GDB Server settings become available. The probe connection only needs to be configured once and only one GDB Server needs to be running for each debug session. Therefore, this box should be checked for multicore debugging where A53 core is debugged via Remote Linux. If, however, the A53 and SPT cores are debugged via the S32 Debug Probe, then this box should be checked for the A53 debug configuration and should not be checked for the SPT debug configuration. If the ‘Initial core’ box was checked in the previous step, setup the Debug Probe Connection. Select either USB or Ethernet, depending upon your hardware setup. If USB is selected, the COM port for the S32 Debug Probe will automatically be detected (unless not connected or more than one probe is connected). If Ethernet is selected, then enter either the hostname (fsl + last 6 digits of MAC address) or IP address. It is highly recommended to press the ‘Test connection’ button to confirm the hardware connection is correctly configured. See the included ‘S32_Debug_Probe_User_Guide.pdf’ for more details on the setup of the S32 Debug Probe. Check that the GDB Client section has the correct path to the SPT GDB executable. It should point to the variable ‘S32DS_R45_GDB_SPT_PATH’. Startup tab check the following settings Load image is NOT checked for multicore debugging. Basically, if it is loaded by A53 core (SPT executable is contained within A53 ELF file), then it does not need to be loaded. Load symbols is NOT checked. The SPT source file is assembly code, so there are no symbols to load. Set breakpoint at main and Resume are NOT checked for multicore debugging. After saving the new configuration with the ‘Apply’ button, SPT debugging can be performed. Start A Debug Session For convenience, the example project for S32 Design Studio from the RSDK, ‘RSDK_S32DS_template’, will be used to demonstrate multi-core A53/SPT debugging. The SPT core does not support standalone debugging. For instructions on loading this example project to your workspace, see ‘HOWTO: Create New Project from Example RSDK_S32DS_template from Radar SDK’. A53 / SPT Multi-Core For multi-core debugging, the A53 core is executing an application on the Linux BSP. The EVB should be setup to boot from a flash device which has been loaded with the S32R45 Linux BSP. Before beginning the debug sessions, be sure to load the driver dependencies (oal_driver, rsdk_spt_driver, and rsdk_lax_driver) as described in the RSDK User Manual, RSDK Offline Example section ‘Running the application’. Start A53 debug. From the menu at the top, select Run -> Debug Configurations…   In the Debug Configurations menu, from the configuration list, expand the ‘C/C++ Remote Application’ group and select the ‘RSDK_S32DS_template_A53_Debug’ configuration. On the Main tab, create a new connection for using the IP address of the EVB. The IP address could be determined either by issuing a Linux command over the serial connection, such as ‘ifconfig’, by accessing the local network connected device list, or perhaps the EVB was setup with a static IP address and it is already known. Click New… in the Connection section. Select ‘SSH’ for connection type. Enter the IP address in Host: field, use ‘root’ in User: field, and leave password field empty. Click Debug to start debugging on the A53 core. The debugger will launch and execute until the first executable line in main(). See Debugger tab in Debug Configurations menu to adjust this setting.   Once the A53 debug session is running, advance the program counter to a line after the desired SPT kernel is loaded to memory but before the SPT kernel is launched. In the example here, this would be in ‘spt_bbe32_proc.c’, line 318, where ‘ExampleLaunchSptKernel()’ function is called. This is best done by setting a breakpoint on the line and clicking Resume. After the breakpoint is reached, the SPT debug session can be started. Return to the Debug Configurations menu, select the SPT debug configuration ‘RSDK_S32DS_template_SPT31_attach’, confirm the Debug Probe Connection settings and click Debug. Wait for the SPT debug session to launch and stop in the disassembly. Select the SPT debug thread to change the context of the Disassembly, Registers and etc.views. Now you can step through the assembly code, access registers, etc.
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The S32 Flash Tool is provided with support for a few QuadSPI flash memory devices which are typically the devices provided as part of the standard NXP EVB for each of the support NXP Automotive Processors. This will work for most users, but some may select a device for which support is not included with the tool. The FlashSDK was created to provide an easy method for adding support for additional QuadSPI flash memory devices to the S32 Flash Tool. First, a brief explanation of how the S32 Flash Tool works. The S32 Flash Tool programs external flash devices such as QuadSPI, SD, MMC, and eMMC. For each external flash device, there is a flash device-specific flash algorithm file. This flash algorithm file is downloaded by S32 Flash Tool to the target device SRAM, where it will be executed by the target device BootROM. The S32 Flash Tool then sends commands to the flash algorithm along with the image to be programmed to external flash. The flash algorithm will perform the programming of the image to the external flash device. The Flash SDK provides the capability to produce new flash algorithm files, which could then be uploaded to the target device by the S32 Flash Tool and then used to program images to the associated external flash device. The FlashSDK is provided in the form of a S32 Design Studio for S32 Platform v3.x project. This example project, as provided, will build and output a binary file similar to the MX25UM51245G.bin, MX25UW51245G.bin files included in the S32 Flash Tool. The project is designed to build for the Arm M7 core. It is located within the S32 Flash Tool installation directory and inside the folder 'FlashSDK_Ext'. For example, since the S32 Flash Tool is included within the S32 Design Studio 3.x, if the default installation settings were used, this could be found at the path: C:\NXP\S32DS.3.x\S32DS\tools\S32FlashTool\FlashSDK_Ext There is some limited documentation included with the FlashSDK, it can be found by navigating to the '...\FlashSDK_Ext\doc\html' directory and then open 'index.html' with your web browser. In this document, an example process for using the FlashSDK to produce a new binary file will be detailed. Prerequisites Install S32 Design Studio Locate or prepare an image file to be programmed to flash memory Setup hardware to Serial Boot mode Procedure Launch the S32 Design Studio Import the FlashSDK project, using copy to workspace option to preserve the original project. File -> Import Select 'Existing Projects from Workspace' Click 'Browse', locate and then select the 'FlashSDK_Ext' folder, check the box for 'Copy projects into the workspace' Open source files. The files in the project which should be modified for a new flash device are: ...\FlashSDK\Algo\Generic\qSPI_Algorithm.c and qSPI_chip_commands.h Locate the files within the Project Explorer and double click them to open them in the editor. Edit source files. The header file 'qSPI_chip_commands.h' contains many #defines for the flash memory chip which should be adjusted to your new device. Please refer to the reference manual provided by the flash device manufacturer for details on the correct values. As you can see, it is currently setup for the MX25UM51245G device from Macronix. Build the project. The project is setup for 2 build types for you, Debug and Release. The Release build type is more efficient and will run faster, and the Debug build type will allow you to run the debugger in attach mode to investigate issues with the changes you've made. Test new binary on the target and flash memory device. Follow the usual steps to use the S32 Flash Tool.
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Problem details: 1) S32 Design Studio exits unexpectedly after workspace is selected AND Workspace folder .metatdata file '.log' contains Java errors. 2) Installer immediately rolls back following activation code entry AND Installer log contains: ==== License activation log start: ==== # # A fatal error has been detected by the Java Runtime Environment: # #  EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x5afc8c19, pid=10540, tid=0x000031a4 # # JRE version: Java(TM) SE Runtime Environment (8.0_202-b08) (build 1.8.0_202-b08) # Java VM: Java HotSpot(TM) Client VM (25.202-b08 mixed mode windows-x86 ) # Problematic frame: # C  [cll_app.dll+0x18c19]   Resolution: Trusted Storage is corrupted and needs to be re-initialized. Windows host: -> Delete 'C:\ProgramData\FLEXNet' This folder may be hidden by default, so then it would be necessary to change Windows Explorer settings to show hidden items. Linux host: /usr/local/share/macrovision/storage
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        Product Release Announcement Automotive Microcontrollers and Processors S32 Design Studio for ARM v1.3, Update 4             S32 Design Studio for ARM v1.3 Update 4 has been just released. This update is applicable for S32 Design Studio for ARM v1.3 hosted on Windows and Linux and does not require any previous update to be installed. Note: Update 3 (which is available as a separate update) includes S32K148 support only. Update 4  contains update 3 so you don't have to install it separately.   What is new? Update 4 contains: Device support for S32K148 and S32K14x_SDK_EAR_0.8.3 which supports S32K148 & S32K144. More information can be found in the release notes for the SDK attached.   Installation instructions The update is available for online (Eclipse Updater) or offline (direct download link) installation.   online installation: go to menu "Help" -> "Install New Software..." dialog select predefined NXP S32 Design Studio update repository http://www.nxp.com/lgfiles/updates/Eclipse/S32DS_ARM_1_3/com.freescale.s32arm.updatesite select all available items and click "Next" button offline installation: go to S32 Design Studio product page -> Downloads section or use the direct download link to download the "S32 Design Studio for ARM v1.3 - Update 4" file.   Start S32DS and go to Help -> Install New Software... Add a new "Archive" repository, browse to select the downloaded Update 4 archive file. Select all available items and click "Next" button.  
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PEmicro’s GDB Server can take advantage of four useful SWO debug tools: Power Measurement SWO ITM Console SWO Data capture Real-Time Expressions. This document describes how to enable and use these features. Note: To set up streaming for SWO debug features, the user should check the “Enable Streaming” checkbox in Debug Configurations during setup. Then the port should be specified in the Streaming Server Port text box. Hardware Requirements The following versions (or later) of PEmicro hardware interfaces are required to take advantage of SWO streaming functionality: Multilink FX Rev. C Multilink Universal Rev. D Multilink ACMP Rev. B Real-Time Power Measurement To enable Power Measurement capture, an active debug session must already be in process. Click the Gear Icon on the title bar of the PEmicro "Power Measurement” window. Select the frequency of data capture and check the Enable box. After clicking OK, Power Recording is now active. Note:    The Multilink FX debug probe is required for Real-Time Power Measurement Power Configuration Dialog The next time the target MCU is run, real-time power measurement readings will be shown. The user can start/stop power recording, zoom, export data, and more SWO Printf Console The SWO Printf Console will display messages which are streamed through the SWO pin and captured by the Multilink. There are two main configuration steps needed to leverage this feature. First, the project must be configured to re-direct the printf() statements to the SWO Printf peripheral. This is done at project creation time. Second, the green "Play" button on the SWO ITM Console needs to be clicked during an active debug session. This will cause data collection of SWO printf information to occur on the next Resume. Once data is streaming, the red “Stop” button will stop data streaming. Printf() Statements Displayed In SWO ITM Console The Multilink automatically measures the data communication rate on the SWO pin and adjusts to it automatically. This auto-detect sequence is done each time the processor is stopped in debug mode. If the running code changes the core frequency, a breakpoint should be set after the frequency change so the Multilink can adjust to the new SWO communications rate (which is a function of the core frequency). SWO Data capture The SWO Data view allows the user to configure variables to be tracked such that any reads and writes to these variables are captured and streamed to the Multilink via the SWO pin. This view shows all of the realtime access which have occurred along with the timing of the different accesses. For SWO data, there is a bit more setup.  The user needs to select the 'Eyeglasses+' symbol which will bring up a popup of Add datawatch items.  Simply enter the information of the different variables to be tracked. Up to four separate variables can be tracked simultaneously. In this example, we select that we wish to capture read and writes of the ledsOn and seconds variables. Once added, the user needs to select which watches data will be captured by checking the "Enable trace" boxes in the SWO Data window and then click the Green Arrow to set the program to start capture on Resume.Upon resuming the application, the right side of the window will show the access which are occurring. Note that this happens in real-time; the microcontroller is not stopped when accesses occur (i.e. the is separate from data breakpoints). Variable Read/Writes Displayed In Real Time The Multilink automatically measures the data communication rate on the SWO pin and adjusts to it automatically. This auto-detect sequence is done each time the processor is stopped in debug mode. If the running code changes the core frequency, a breakpoint should be set after the frequency change so the Multilink can adjust to the new SWO communications rate (which is a function of the core frequency). Real-Time Expressions This view is similar to the standard Eclipse "Expressions" window with the exception that its contents will update in real-time without the device being halted in debug mode. Just add the appropriate variables to the Real Time Expressions window and you will see them updating in real-time. Add Variables To Real-Time Expressions Windows
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For S32 Design Studio v3.5 and earlier, there is a known issue when the S32 Configuration Tools are invoked from command line from a location outside of the S32DS installation directory. The following error is reported: java.lang.reflect.InvocationTargetException at java.base/jdk.internal.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) at java.base/jdk.internal.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source) at java.base/jdk.internal.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source) at java.base/java.lang.reflect.Constructor.newInstance(Unknown Source) at com.nxp.swtools.common.utils.runtime.SingletonProvider.getSingletonInstance(SingletonProvider.java:46) at com.nxp.swtools.common.ui.utils.swt.internal.SWTFactory.getSingletonInstance(SWTFactory.java:421) at com.nxp.swtools.common.ui.utils.swt.SWTFactoryProxy.getSingletonInstance(SWTFactoryProxy.java:448) at com.nxp.swtools.dcd.controller.DCDController.getInstance(DCDController.java:84) at com.nxp.swtools.dcd.DCDStartup.earlyStartup(DCDStartup.java:23) at com.nxp.swtools.provider.SWToolsPlatform.initializeAllTools(SWToolsPlatform.java:702) at com.nxp.swtools.framework.Application.start(Application.java:475) at com.nxp.swtools.framework.Application.start(Application.java:445) at org.eclipse.equinox.internal.app.EclipseAppHandle.run(EclipseAppHandle.java:203) at org.eclipse.core.runtime.internal.adaptor.EclipseAppLauncher.runApplication(EclipseAppLauncher.java:134) at org.eclipse.core.runtime.internal.adaptor.EclipseAppLauncher.start(EclipseAppLauncher.java:104) at org.eclipse.core.runtime.adaptor.EclipseStarter.run(EclipseStarter.java:401) at org.eclipse.core.runtime.adaptor.EclipseStarter.run(EclipseStarter.java:255) at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.base/java.lang.reflect.Method.invoke(Unknown Source) at org.eclipse.equinox.launcher.Main.invokeFramework(Main.java:654) at org.eclipse.equinox.launcher.Main.basicRun(Main.java:591) at org.eclipse.equinox.launcher.Main.run(Main.java:1462) Caused by: java.lang.NoClassDefFoundError: javafx/beans/property/SimpleBooleanProperty at com.nxp.swtools.bootimage.controller.ABootController.<init>(ABootController.java:37) at com.nxp.swtools.dcd.dcf.common.DCDCommonController.<init>(DCDCommonController.java:90) at com.nxp.swtools.dcd.controller.DCDController.<init>(DCDController.java:43) ... 24 more Caused by: java.lang.ClassNotFoundException: javafx.beans.property.SimpleBooleanProperty cannot be found by com.nxp.swtools.bootimage_1.0.0.202207251223 at org.eclipse.osgi.internal.loader.BundleLoader.findClass(BundleLoader.java:519) at org.eclipse.osgi.internal.loader.ModuleClassLoader.loadClass(ModuleClassLoader.java:170) at java.base/java.lang.ClassLoader.loadClass(Unknown Source)   Resolution: To resolve the issue: Invoke the command from within the installation directory, for example, from 'C:\NXP\S32DS.3.5\eclipse' OR Change "{S32DS Installation Folder}\eclipse\s32ds.ini" by setting the javafx path from relative to absolute. So, if default installation is used, then: Change -Defxclipse.java-modules.dir=jre/javafx-sdk-11.0.2/lib To -Defxclipse.java-modules.dir=C:/NXP/S32DS.3.5/eclipse/jre/javafx-sdk-11.0.2/lib   In addition, if it is desired to suppress unimportant warning messages: go to {S32DS installation folder}\eclipse\configuration, open logging.properties file and change com.nxp.swtools.level = SEVERE
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A vulnerability in the Apache Log4j was identified in the articles posted: CVE-2021-44228 and CVE-2021-45046 NXP has performed an analysis of this vulnerability with regard to the S32 Design Studio. Our conclusion is that the S32 Design Studio (all versions) is NOT IMPACTED. Although the Log4j is used by S32 Design Studio, the version used is 1.x and the vulnerability was introduced in version 2.12 with a combination of Java versions 9/10/11 where LDAP policy is enabled by default (CVE-2021-45046). The S32Design Studio installation environment is independent and based on Java 8 version, which is common for all tools running under S32Design Studio IDE. In addition, the S32 Design Studio does not use JMSAppender, so it is not affected by the identified log4j 1.x usage concern (CVE-2021-44228). When we determine an upgrade of the Log4j and/or Java version is required for a future release of S32 Design Studio, then this vulnerability will be addressed. Please see the attached presentation for details on other tools owned by NXP Automotive Processing Software Tools.
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      Product Release Announcement Automotive Processing S32 Design Studio v3.4 Update 1 for S32G2         Austin, Texas, USA Apr 30, 2021 The Automotive Processing' Software Development Tools Engineering Team at NXP Semiconductors is pleased to announce the release of the  S32 Design Studio v3.4 Update 1 for S32G2 Here are some of major features:​ S32 Configuration Tool framework 1.4 with the Pin, Clock, Peripheral, DCD, IVT, DDR and QuadSPI Configuration tools (SDK/RTD packages required to get support for particular device)  Updates S32 Debugger  Updated S32 Flash Tool Update is available for online install on update site and for download on flexera  S32G2 support: (SW32G2_S32DS_3.4.1_D2104.zip) updated version of header files in accordance with RM Rev 3 Update is available for online install on update site and for download on flexera. Note that Update 1 (S32DS Platform Package version 3.4.1 and S32DS Platform Tools package version 3.4.1) is required for the S32G2 support package. It is included into archive for download. Installation instructions The update is available for online (via Eclipse Updater) or offline installation   online installation:  go to menu "Help" -> "S32DS Extensions and Updates" dialog  select from available items and click "Install/Update" button   offline installation:   go to S32 Design Studio product download page: S32 Design Studio for S32 Platform -> Downloads, click 'Download' button next to S32 Design Studio 3.4 -- Windows/Linux from the Product Information page, select S32 Design Studio 3.4 Update 1, support for S32G2 family then select 'SW32G2_S32DS_3.4.1_D2104.zip' to download the update archive zip file Start S32 Design Studio and go to "Help" -> "S32DS Extensions and Updates" Add the downloaded archive as a software site. Click "Add Software Site" and browse to select the archive file downloaded in the prior step        Select from available items and click "Install/Update" button. This will start the update installation process.   Technical Support please use public community for questions https://community.nxp.com/community/s32/s32ds  
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Dear S32DS users, S32 Design Studio for ARM v1.3 Update 1 has been released.  The update is available for online or offline installation. For online installation please select predefined NXP repository in "Help" -> "Install New Software..." dialog and proceed to installation. For offline installation please go to S32 Design Studio product page -> Downloads section and download the "S32 Design Studio for ARM v1.3 - Update 1" file: Then start S32DS and go to Help -> Install New Software... Add a new "Archive" repository, browse to select the downloaded file: Tick all the update items and proceed to installation. The main new feature is beta S32K SDK v0.9.0. Attached are the release notes.
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        Product Release Announcement Automotive Microcontrollers and Processors S32 Design Studio v3.1         Austin, Texas, USA April 4, 2019    The Automotive Microcontrollers and Processors' Embedded Tools Team at NXP Semiconductors is pleased to announce the release of the S32 Design Studio v3.1.  Here are some of its major features: NXP GCC toolchains for ARM32 and aarch64 bareboard and Linux targets (GCC version 6.3.1 20170509, build 1574 revision g924fb68) S32 Debug Probe support provided with S32 Debugger and S32 Trace tool for S32V234 S32 Trace tool is integrated to provide software analysis features (profiling, code coverage, and other) P&E Debugger support for S32V23x Lauterbach Trace32® support S32 Flash Tool is delivered to support Flash/SD/MMC memory programming for S32V234 S32 SDK for S32V23x 0.9.0 Beta is integrated. Release notes here. The S32DS Extensions and Updates S32 Configuration Tool framework (EAR7) with the Pin, Clock, Peripheral, DCD, IVT, and DDR Configuration tools S32 Design Studio Versions Versioning convention has changed. The version of this release identified in red box below: Complete S32 Design Studio v3.1 release notes are available here.   Installation To download the installer please visit the S32 Design Studio product page download section or click the direct here.     The installer requires the Activation ID to be entered. You should receive a notification email including the Activation ID after the download of the installation package starts. The installer installs just the base tools/package. In order to start development it is necessary to install at least one Development package. Currently the only application package available is Vision S32V2xx  (Other packages are coming soon). The application packages are managed by S32DS Extensions and Updates. Technical Support S32 Design Studio issues are tracked through the S32DS Public NXP Community space. https://community.nxp.com/community/s32/s32ds  
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This document details how to create a new project in S32 Design Studio and build using the existing code and makefile provided within the NXP Vision SDK example projects. If you are creating a new makefile project with code from any other source, the procedure may be different. Before creating a new makefile project from existing code we need to add some paths to the environment variable PATH and a couple of new environment variables. There are 3 main methods for adding these paths and variables. Which method depends upon your needs. Method 1 The paths and variables can be added to each project individually. This is useful if you only want these changes to affect a small number of projects. Or if your projects require different paths and variables. Note: these changes would be made after the project is created (shown in steps 15 - 17 below) Method 2 The paths and variables can be added to the entire workspace within S32DS . These will not be visible outside of S32DS and therefore will not affect the entire Windows environment. This is useful if you have a large number of projects with common requirements for paths and variables and do not want them visible any tools outside of S32DS. Method 3 The paths and variables can be added globally to the Windows environment and will affect all installed tools. This method is not recommended. Once you have selected a method, add the following paths to the PATH variable (paths shown using the default installation settings for S32DS): C:\NXP\S32DS.3.1\S32DS\build_tools\gcc-6.3-arm32-eabi\bin C:\NXP\S32DS.3.1\S32DS\build_tools\gcc-6.3-arm64-eabi\bin C:\NXP\S32DS.3.1\S32DS\build_tools\gcc-6.3-arm64-linux\bin C:\NXP\S32DS.3.1\S32DS\build_tools\msys32\mingw32\bin or if within Eclipse (can use variables, which don't need to be updated should the layout of S32DS installation change in a future release) ${S32DS_ARM32_TOOLCHAIN_DIR} ${S32DS_ARM64_LINUX_TOOLCHAIN_DIR} ${S32DS_ARM64_TOOLCHAIN_DIR} ${S32DS_GCC_TOOCHAIN_DIR} It is also necessary to add the following Windows system variables: Variable Name: S32V234_SDK_ROOT Variable Value: C:\NXP\S32DS_Vision_v2018.R1\S32DS\s32v234_sdk Variable Name: APU_TOOLS Variable Value: C:\NXP\S32DS_Vision_v2018.R1\S32DS\APUC The following steps demonstrate the procedure based on Method 1 above. 1) Launch S32DS for Vision 2) Click New 3) Select 'Makefile Project with Existing Code' 4) Select Next 5) Enter a name for the project. 6) For 'Existing Code Location',    a) Select 'Browse...' and then select the directory  C:\NXP\S32DS.3.1\S32DS\software\VSDK_S32V2_RTM_1_3_0\s32v234_sdk\demos\isp\isp_sonyimx224_rgb_yuv_gs8    b) Click OK 7) For 'Toolchain for Indexer Settings', select the option which matches your desired build configuration. For our example here, we will select 'ARM Linux 64-bit Target Binary Toolchain'. See the Vision Extension Package User Guide for more details on the toolchain options. This sets up some toolchain paths, but later we will set more for the specific needs of the VSDK examples. 😎 Click Finish 9) Right-click on the project from the Project Explorer. Select Properties 10) Go to section 'C/C++ Build' 11) Go to the 'Behavior' tab and in the field next to 'Build', enter:    ISP examples: 'allsub'    APEX examples: 'APU_COMP=nxp allsub' 12) Go to 'Builder Settings' tab, in 'Build location' section change the path for the 'Build directory'. Click on 'Workspace...' button 13) In the Folder selection menu, select the subfolder 'build-v234ce-gnu-linux-d' and click OK 14) Go to section 'Environment' 15) Select the environment variable 'PATH' and click 'Edit...' 16) Add the path variables to the value field, each separated by a comma ';' ${S32DS_ARM32_TOOLCHAIN_DIR} ${S32DS_ARM64_LINUX_TOOLCHAIN_DIR} ${S32DS_ARM64_TOOLCHAIN_DIR} ${S32DS_GCC_TOOCHAIN_DIR} Click OK 17) Click 'Add...' 18) Click 'Add...' and enter variable name 'APU_TOOLS' and value '${S32DS_APU_TOOLCHAIN_DIR}' Click OK 19) Click OK to close the Properties menu. 20) Click on 'Build' 21) Once the build is complete, the binary file (ELF) will be created
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This short video discuss the main features introduced with the S32 Design Studio 3.6.0 A comparison between S32DS 3.5 and 3.6 in regards to the product architecture & release changes is shown, followed by a quick overview of the main features introduced that impact everyone using the new version of the toolset
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NXP devices can be secured either with password or challenge and response authentication scheme. The S32 Debugger included within the S32 Design Studio for S32 Platform IDE with the S32 Debug Probe provides the ability to debug a secured device. This document provides only the necessary commands specific to launching a debug session on secured NXP devices.. Once the device is unsecured, it will remain so until a power-on-reset or destructive reset occurs. The images shown throughout this document are of the S32R45 device implementation and are provided for illustration purposes. Preparation Setup the software tools Install S32 Design Studio for S32 Platform  Install the Development Package for the device you are debugging. This package is important as it contains the S32 Debugger support component           Setup the hardware Confirm the setup of the evaluation board.  i     Connect the power supply cable Setup the S32 Debug Probe. Refer to the S32 Debug Probe User Manual for installation instructions. i      Connect the S32 Debug Probe to the evaluation board via JTAG cable.  ii     Connect the S32 Debug Probe to the host PC via USB cable OR via Ethernet cable (via LAN or directly connected and configured for static IP address) and power supply connected to USB port. Launch S32 Design Studio for S32 Platform Open existing project or create a new project and check that it successfully builds. If creating a new project, be sure the S32 Debugger is selected in the New Project Wizard. Procedure Before starting a secure debug session, first confirm that the device is indeed secure. Once one core is unlocked, all cores are unlocked and will remain so until a power-on-reset or destructive reset occurs. After confirming the device is secured, then select the procedure which applies to the lifecycle of the SoC to be debugged.    Check the state of the SoC   Open a command window from the installation directory containing the GTA server:              {S32DS Install Path}\S32DS\tools\S32Debugger\Debugger\Server\gta\ Execute the following command:              gta.exe -t s32dbg   This will invoke a utility that launces a new GTA server instance and then communicates with the target via the S32 Debug Probe and will request a set of properties of the SoC. These properties are available to be read regardless of security state. The GTA server will close once the information is returned.   As is shown above, the Debug state is ‘Locked’. This means it is secured and the secure debug steps outlined within this document must be used. There is no way to determine the security enabled on the SoC, so this should be known by the user in order to select the correct authentication scheme. Proceed from here using the method (Password or Challenge & Response) which applies for your SoC security configuration.    Password   From S32DS, open the Debug Configurations menu, select the configuration for the project you wish to debug, select the ‘Debugger’ tab and scroll down until the ‘Secure debugging’ section is visible.   Check the box for ‘Enable secure debugging’ and then select the Debugging type ‘Password’.   Click Debug. When the debug session initialization reaches the stage where the password must be entered to unsecure the SoC, the following menu will appear.   Enter the password. This is a 16-byte value entered as a hexadecimal without the leading ‘0x’. If you choose to check the box for ‘Store keyword in secure storage’, the value entered will be stored within the Eclipse secure storage and will remain available for the duration of the current S32DS instance. This saves the user from having to enter the password again, should the security state of the SoC becomes once again secured.   Now the debug session initialization will complete and debug activities may be executed as with any SoC which is not secured. After terminating the debug session, the GTA utility can be used again to see the new state of the SoC.   This utility cannot be executed while the debug session is running. It launches a new instance of the GTA server, which would be blocked by the already running debug session.   Challenge & Response   For the Challenge & Response security scheme, the included Secure Keys Registry must be used. From the S32DS menu bar, select Window -> Show View -> Other -> ‘Secure Keys Registry’.   The Secure Keys Registry will now appear in the current perspective.   Since there is no current key stored in the Secure Keys local storage, a new key must be registered. Click on ‘Register Key’. This will bring up the Secure Keys Registry command dialog.   Now enter the ADKP value (Application Debug Key/Password) which is correct for the SoC to be debugged.                  The Secure Keys Registry utility uses the same functionality as the command-line GTA utility shown earlier to check the state of the SoC. This will read the UID from the Soc. Click Connect to load the UID (Device Unique ID) from the SoC. The UID is associated with the ADKP when it is registered within the Secure Keys local storage for easier access in the future.   Click OK to complete the registration of the new key.   Now the key is registered, the debug session can be setup and started.   Open the Debug Configurations menu, select the configuration for the project you wish to debug, select the ‘Debugger’ tab and scroll down until the ‘Secure debugging’ section is visible.   Check the box for ‘Enable secure debugging’ and then select the Debugging type ‘Challenge & Response’.   Click Debug. Now the debug session initialization will complete and debug activities may be executed as with any SoC which is not secured. During debug session initialization, the key that was registered will be used to unsecure the SoC. After terminating the debug session, the GTA utility used earlier can be used again to see the new state of the SoC.   This utility cannot be executed while the debug session is running. It launches a new instance of the GTA server, which would be blocked by the already running debug session.   Smart Card Authentication   When using a smart card, the user will need to authenticate with it. IDE has a mechanism to provide the user password for this purpose.    This mechanism is available from any S32 Debug Configuration, as well as Secure Key Registry views, and will be triggered anytime the IDE will call a command that requires authentication on the connected smart card (e.g.: registering a key, fetching the registered keys and trying to perform secure debug with challenge & response.)   Troubleshooting There are some messages displayed when things go wrong that can help to identify the cause of the issue. Due to the sensitive nature of the Secure Debug, the error indications detailed below are inherently general and are provided as a guide for interpreting them to determine the likely cause.   Debug session started when SoC is still secured There is an error message reported in the S32 Debugger Console to indicate the SoC is still secure. To see this message the GDB Server log must be enabled in Debug Configurations -> Debugger tab, GDB Server section:   When this error is incurred, first indication is popup error message for Error code 102:              Next, the following text will be displayed in the S32 Debugger console window:   If needed, select this view from the menu:   In addition, if GDB Traces log is enabled, the following error message can be found in the gdb traces console view:   Enable the GDB Traces log in Window->Preferences, then search on GDB:   To select the view from console:                 Incorrect Challenge/Response Or Password If the SoC is setup for Challenge & Response security scheme, but Password security scheme is selected in Debug Configuration, or Challenge & Response is correctly selected but the wrong ADKP value is provided, below are the expected error messages. The result is same if the SoC is setup for Password and either Challenge & Response or wrong password is used.   First error message is Error code 601:   Next, the gdb traces console displays the following error:   There is no error displayed in the S32 Debugger console. Make sure you have selected the appropriate authentication scheme and provided the correct value for the security asset corresponding to that authentication scheme. E.g. For password - provide the correct password.   For challenge & response, have the correct debug key registered on the smart card.   Note: you may be required to power cycle the board before attempting to debug again after failing to authenticate properly.   Configuration Settings     SDAF (Secure Debug Authorization Framework) – the framework for which the Secure Keys Registry view serves as a graphical interface, is configurable in various aspects and the UI can be used to update the configuration. From the Secure Key Registry interface, click on Settings:   The configuration parameters that can be updated with this view are the following: Working mode: This configuration parameter is used for selecting the working mode regarding the smart card connection. There are two possible values for this:   Managed: volkano.dll (SDAF component) iterates through all the PC/SC readers locally connected to the PC where volkano is running and identifies if a smart card with the volkano applet installed is present. If such a smart card is identified, volkano will connect and interact with it accordingly.      Client: volkano will try to connect to another instance of volkano running in server mode (be it remotely or on the same PC where S32DS is running). Note: Due to the fact that all the commands sent by volkano to the smart card will go through the network via TCP, some latency is expected.       Host: Specifies the hostname/IP address of the PC on which a volkano instance is running in server mode.   Port: Determines the port of the remote volkano instance (running in server mode) that the client will try to connect to. Logging_Verbosity: This config parameter controls the level of detail in the program’s log output. The available verbosity levels are: ERROR: Provides messages that indicate exceptions that have occurred during the execution and data transmission errors. This is the default value of the config parameter.       INFO: Provides informational messages that contains details about the normal execution flow.   DEBUG: Provides detailed debugging information.   
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      Product Release Announcement Automotive Microcontrollers and Processors S32 Design Studio for Power Architecture v2.1 Update 13          What is new? Integrated Radar SDK RTM 1.5.0 (replacing 1.4.0) This is a cumulative update - it includes all the content of previous updates (Update 1,Update 2, Update 7, Update 8, Update 10, Update 12)   Installation instructions The update is available for online installation (via S32DS Extensions and Updates) or offline installation (direct download link)  installation:  go to menu "Help" -> "S32DS Extensions and Updates" dialog  select from available items and click "Install/Update" button offline installation:   go to S32 Design Studio for Power product page -> Downloads section or use direct link to download the update archive zip file      Start S32 Design Studio and go to "Help" -> "S32DS Extensions and Updates", then click 'Go to Preferences' link And add a new site "Add..." repository and browse to select the downloaded update archive zip file you downloaded in the previous step   Select the 'S32 Design Studio for Power Architecture Device Package' and 'Update with S32 SDK 3.0.2 for Power Architecture' packages and click "Install/Update" button.   This will start the update installation process.
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