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S32 Design Studio Knowledge Base

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S32DS contains many example projects from which you can learn how S32 can be used with the help of the Vision SDK to develop vision applications. The example projects contain generated and hand-written code, which utilize the Vision SDK to demonstrate a workflow using S32DS. In this document, the procedure for creating a project from one of the provided APEX2 examples through to execution on the EVB is detailed. This tutorial was made with S32DS Version 3.2 and VSDK Version 1.5.0. 1) Launch S32DS 2) Select 'File -> New -> S32DS Project from Example' 3) Select apex2_rotate_180 project 4) Click Finish 5) If not in the C/C++ Perspective, switch over by clicking on the icon showed below (Hovering over the correct icon should display 'C/C++'). The current perspective is displayed on the top bar. 6) Select apex2_rotate_180: A53 in the Project Explorer panel. Build the project using build config 'TEST_A53'. 7) Start a debug session using method as described in HOWTO: Create A53 Linux Project in S32DS for Vision, beginning at step 9. 😎 Click Resume  The program takes the input image  in_grey_256x256.png located in the /home/root/vsdk/data/common folder on the Linux BSP and rotates it 180 degrees The output image out.png is located inside the /home/root/vsdk folder 9) To see the output, access the device from the remote systems view. If this has not been set up, complete the steps described in HOWTO: Access Linux BSP file system on S32V234-EVB from S32DS for Vision.  10) Open both the input and output files from the remote systems view to verify that the program ran correctly.
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Trace functionality is supported in the S32 Debugger for A53 cores on the S32V, RAM-target builds. With Trace, you can record some execution data on an application project and then review it to determine the actions and data surrounding an event of interest.   This document outlines the method to begin using Trace on the S32V234 device. We start by creating a project on which to execute the trace, however, you may start at step 2, if you are starting with an existing project. Please note, you will need to have debug configurations for the S32 Debugger setup for each core which you intend to capture trace. If you do not already have such configurations, you may copy them from another project and adapt them to the new project as shown in HOWTO: Add a new debugger configuration to an existing project.   Create a new application project, selecting the 'S32V234 Cortex-A53' processor and 'S32 Debugger' options.  There should now be 4 new application projects in your workspace. One for each A53 core. The first core of the S32V234, A53_0_0, is also a possible boot core, so this project will have build configurations for RAM and FLASH. The other A53 cores (0_1, 1_0, 1_1) will not. Build all projects for Debug_RAM and check that they build clean before proceeding. Open 'Debug Configurations...' and select the 'Debug_RAM' configuration for the first core (A53_0_0_Debug_RAM_S32Debug). Select the 'Debugger' tab. Enter the Debug Probe Connection settings as appropriate for your hardware setup. Now select the Launch Group configuration for 'Debug_RAM'. It is important to use the launch group to start the debug for each core, not just because it makes it easier, but also because it is necessary to allow for some delay after the first A53 core is started before bringing the other A53 cores from reset to debug state. Press Debug Once the code is loaded to the target and the debugger has started each core and executed to the first line within main(), then it is ready to perform any of the standard debug functions including Trace. Trace does not start automatically, it must be turned on before it will start logging data. To do this, it is necessary to add the view 'Trace Commander'. It can be found by either Window -> Show View -> Other, then search for 'Trace Commander' or enter 'Trace Commander' in the Quick Access field of the toolbar and select Trace Commander from the list. The Trace Commander view will show in the panel with the Console, Problems, etc. Double-click on the tab to enlarge it. Click on the configure button to change settings. Click on the Advanced Trace Generators configuration button For each core to be logged, set the associated ELF file. Select the core, click Add, then '...', and select the elf file for that core. Select Data Streams. Now it is possible to change how the data is captured. Since the buffers have finite memory, they can be set to collect data until full, or to overwrite. If set to One buffer, the data will be collected until the buffer is full, then data collection stops. It is useful to gather data when starting logging from a breakpoint to gather data during execution of a specific section of code. If set to Overwrite, the data collection continues and starts overwriting itself once the buffer is full. This is useful when trying to gather data prior to a breakpoint triggered by a condition.  To turn on the Trace logging, click on the 'Close this trace stream' button. The Trace is now enabled. To collect trace data, the cores must be executing. First double-click the Trace Commander tab to return to the normal Debug Perspective view. Then, one by one, select the main() thread on each core and press Resume to start them all. If collecting from a breakpoint, start the code first with Trace disabled, wait for the breakpoint to be reached, then enable the Trace. Allow the cores to run for a period of time to gather the data, then press Suspend on each one until they are all suspended. Look to the Trace Commander tab to see that the data icon is no longer shaded and click on it to upload the trace data. A new tab, Analysis Results, has appeared. Double-click this tab to see it better. Click on the arrow next to ETF 0 to show the data collected in the trace buffer. Notice there are 5 separate views on the captured data: Trace (raw data), Timeline, Code Coverage, Performance, and Call Tree. Trace - this is the fully decoded trace data log Timeline - displays the functions that are executed in the application and the number of cycles each function takes, separate tabs for each core Code Coverage - displays the summarized data of a function in a tabular form, separate tabs for each core Performance - displays the function performance data in the upper summary table and the call pair data for the selected function and it's calling function Call Tree - shows the call tree for identification of the depth of stack utilization See the S32DS Software Analysis Documentation for more details on settings, ways to store the logged data, etc.
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      Product Release Announcement Automotive Microcontrollers and Processors S32 Design Studio for Power Architecture v2.1 Update 2          What is new? Integrated S32 SDK RTM-SR 3.0.1 (see the S32 SDK release notes) This is a cumulative update - it includes all the content of previous updates (Update 1 ) Installation instructions The update is available for online installation (via S32DS Extensions and Updates) or offline installation (direct download link)  installation:  go to menu "Help" -> "S32DS Extensions and Updates" dialog  select from available items and click "Install/Update" button offline installation:   go to S32 Design Studio for Power product page -> Downloads section or use direct link to download the update archive zip file  Start S32 Design Studio and go to "Help" -> "S32DS Extensions and Updates", then click 'Go to Preferences' link And add a new site "Add..." repository and browse to select the downloaded update archive zip file you downloaded in the previous step Select the 'RSDK 1.3.0 for S32R274 and S32R372' package and click "Install/Update" button.   This will start the update installation process.
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      Product Release Announcement Automotive Microcontrollers and Processors S32 Design Studio 3.3  S32K1xx dev package and S32 SDK for S32K1xx RTM 4.0.0          What is new? S32K1xx Development Package: New Project Wizard support for S32K1xx family, including S32K14xW P&E debugger support for S32K1 family NXP GCC for ARM NXP GCC for Arm version 6.3 build 2017 (same as was used in S32DS for ARM 2.2) S32 SDK for S32K1xx RTM 4.0.0: S32 SDK RTM 4.0.0 package adding support for S32K1xx and S32K1xxW families, cumulative release containing also the changes present in S32 SDK for S32K1xx RTM 3.0.0, 3.0.1, 3.0.2 and 3.0.3 Supports S32 Design Studio for S32 Platform v3.3 with S32 Configuration tools - Pin Wizard, Clock Configuration,... Supports creating project with NXP GCC for Arm Release version 6.3.1, GreenHills Multi and IAR Compiler Examples for supported devices with P&E Debugger and Segger J-link support Migration support for projects created in S32DS for ARM v2.2 (with Processor Expert) For more details, please review the S32SDK_for_S32K1xx_RTM_4.0.0_ReleaseNotes.pdf attached to this notice. See below. Installation instructions The update is available for online (via Eclipse Updater) or offline installation   online installation:  go to menu "Help" -> "S32DS Extensions and Updates" dialog  select from available items and click "Install/Update" button   offline installation:   go to S32 Design Studio v3.3 product download page: S32 Design Studio for S32 Platform -> Downloads, click 'Download' button next to S32DS for S32 Platform v3.3, then select 'S32DS.S32K1.3.3.0_D2006.zip' to download the update archive zip file Start S32 Design Studio and go to "Help" -> "S32DS Extensions and Updates" Add a new "Add.." S32DS Software Site and browse to select the downloaded update archive .zip file you downloaded in the previous step         Select from available items and click "Install/Update" button. This will start the update installation process.
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So you have created a project in S32DS for Vision with target of S32V234 Cortex-A53 APEX2/ISP Linux . You have built the project and now want to execute it on the S32V234-EVB, which is running the Linux BSP from the VSDK on a SD card. There are many ways to do this, however, the simplest is to use the built-in support within S32DS to run and/or debug over an Ethernet connection to the Linux BSP OS running on the EVB. In order for S32DS to connect to the Linux BSP OS, the following steps should be followed: 1) First, we must complete the steps to Setup S32V234 EVB for debugging with Linux BSP. 2) With the Linux running on the EVB, start a terminal program (for ex. PuTTY) on your PC 3) Set Connection type to Serial 4) Set speed to 115200, Data bits 8, Stop bits 1, Parity None 5) Set Serial line to the COM port associated with the USB port setup in step 1 of this document. (for ex. COM3) 6) Click Open to start the terminal session 7) Press enter key to bring up login prompt 😎 Log into Linux (login name is "root") 10) Get IP address, enter command:    ifconfig       Make note of the IP address 11) Launch S32DS for Vision. From the C/C++ Perspective, select Run->Debug Configurations... 12) From 'C/C++ Remote Application'. Select '<project_name>_Remote_Linux' debug configuration. 13) Select New to create new debug connection. 14) Select SSH 15) Enter the IP address noted earlier 16) Enter user ID as "root". The Linux BSP uses Password based authentication, but by default, no password is set. So the password can be left blank. 17) Select Finish 19) Select Apply, and then if you wish, Debug
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      Product Release Announcement Automotive Microcontrollers and Processors S32 Design Studio 3.2  Update 191219          What is new? S32 SDK for S32V234 RTM 1.0.1 package (Windows only) Installation instructions The update is available for online (via Eclipse Updater) or offline installation (direct download link)  online installation:  go to menu "Help" -> "S32DS Extensions and Updates" dialog  select from available items and click "Install/Update" button   offline installation:   go to S32 Design Studio product page -> Downloads section or use direct link to download the update archive zip file Start S32 Design Studio and go to "Help" -> "S32DS Extensions and Updates" Add a new "Add.." S32DS Software Site and browse to select the downloaded update archive .zip file you downloaded in the previous step         Select from available items and click "Install/Update" button. This will start the update installation process.
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This document describes, how to create FreeRTOS project for S32K144 microcontroller using S32 Design Studio v1.3 ARM and S32K144_SDK_gcc 1.0.0 RTM. Be sure, you have correctly installed all available updates. S32 Design Studio for Arm v1.3 - Update 1 available  S32 Design Studio for Arm v1.3 - Update 2 available  S32 Design Studio for Arm v1.3 - Update 3 &amp; 4 available  1) Create new project. Choose S32K144 microcontroller. Click Next. 2) Choose NewLib Nano Library, and choose S32K144_SDK_gcc RTM 1.0.0. Click Finish. 3) Open project properties and click Target Processor tab. For Float ABI, choose FP instructions (hard). 4) Open Component Library, right click FreeRTOS component and add this component to project. 5) Last, Generate Processor Expert Code and compile project. Now, you can use FreeRTOS component in your project. Another way is to create FreeRTOS proejct from example. Click New S32DS Project from Example. Choose freertos in S32K144 RTM SDK v1.0.0 Example Projects folder. Best Regards, Martin
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You can use a project that was created in an earlier version of S32 Design Studio, but it requires changes to the build configuration settings and the project structure. Migrating ISP Application Project The following explains how to configure your ISP application project. Click File > Import... > General > Existing Projects into Workspace, then click Next. Click Browse... and browse to the project location, click OK, select the Copy projects into workspace option, then click Finish. Remove all VSDK specific settings from the build configuration settings: Right-click the project in the Project Explorer view and click Properties on the context menu. Open C/C++ Build > Settings and remove the following settings for the A53 build configuration: Standard S32DS C Compiler/Standard S32DS C++ Compiler > Preprocessor: Remove VSDK_UMAT_USE_OPENCV from the Defined symbols list. Standard S32DS C Compiler/Standard S32DS C++ Compiler > Includes: Remove all the ${S32DS_VSDK_DIR} paths from the Include paths list. Standard S32DS C++ Linker > Libraries: Remove all libraries from the Libraries and Library search paths lists. Click SDKs on the left pane of the project properties, then attach VSDK_MODULE_WIN to the A53 build configuration. Remove typedefs.h from the A53_inc folder. Migrating APEX2 Application Project The following explains how to configure your APEX2 application project. Click File > Import... > General > Existing Projects into Workspace, then click Next. Click Browse... and browse to the project location, click OK, select the Copy projects into workspace option, then click Finish. Remove some build configuration settings: Right-click the project in the Project Explorer view and click Properties on the context menu. Open C/C++ Build > Settings and remove the following settings for the A53 and TEST_A53 build configurations: Standard S32DS C Compiler/Standard S32DS C++ Compiler > Preprocessor: Clear the Defined symbols and Undefined symbols lists. Standard S32DS C Compiler/Standard S32DS C++ Compiler > Includes: Remove all the ${S32DS_VSDK_DIR} paths from the Include paths list. Standard S32DS C++ Linker > Libraries: Clear the Libraries and Library search path lists. Remove the following settings for the APU build configuration: APU C Compiler/APU C++ Compiler > Preprocessor: Clear the Defined symbols lists. APU C Compiler/APU C++ Compiler > Includes: Remove all the ${S32DS_VSDK_DIR} paths from the Include paths list and clear the Include files list. APU C++ Linker > General: Remove the script file. APU C++ Linker > Libraries: Clear the Libraries and Library search path lists. Remove the following settings for the EMU and TEST_EMU build configurations: Cross G++ Compiler > Preprocessor: Clear the Defined symbols list. Cross G++ Compiler > Includes: Remove all paths except the ${ProjDirPath} ones from the Include paths list. Cross G++ Linker > Libraries: Clear the Libraries and Library search path lists. Replace the Project_Settings/Scripts/gen_apu_load.tcl file with a copy from any APEX2 project created in new S32 Design Studio. Remove typedefs.h from the A53_inc folder and S32V_APU.lcf from Project_Settings/ Linker_Files . Right-click the project in the Project Explorer view and click SDKs on the context menu. Attach VSDK_MODULE_WIN to all build configurations. Emit the source code from the updated Visual Graph Tools projects. If you want to debug your application using APEX2 Emulator, update the debug configuration settings: Right-click the project in the Project Explorer view and click Debug As > Debug Configurations... on the context menu. In the left pane, open the configuration under C/C++ Application. In the right pane, go to the Environment tab. Edit the PATH value: ${S32DS_GCC_TOOLCHAIN_DIR};${S32DS_OPENCV_DIR}/x86/mingw/bin  Then select the Replace native environment with specified environment check box. Go to the Debugger tab and update the GDB debugger location: ${S32DS_GCC_TOOLCHAIN_DIR}/gdb.exe Migrating APEX2 Graph Project The following explains how to update your APEX2 graph diagram. Click File > Import... > General > Existing Projects into Workspace, then click Next. Click Browse... and browse to the project location, click OK, select the Copy projects into workspace option, then click Finish. Open the graph diagram. In the Palette pane, drag Add Kernels and drop it to the canvas. Select the kernel used in your old project. You can start typing the kernel name in the search box or use the filtering button to specify the kernel location. Click OK. Remove your old kernel and connect the Input and Output elements with the respective ports of the newly added kernel. Repeat the 5-7 steps for each kernel on the diagram. Right-click the canvas and click Validate diagram on the context menu. If a validation problem was found, the Problems view displays an error or warning. The element that caused the error is marked on the diagram with a red cross icon, so you can easily find and fix it. Migrating APEX2 Program Project The following explains how to update your APEX2 program diagram. Click File > Import... > General > Existing Projects into Workspace, then click Next. Click Browse... and browse to the project location, click OK, select the Copy projects into workspace option, then click Finish. Open the program diagram. In the Palette pane, drag Process from Graph and drop it to the canvas. Select the updated graph. Click OK. Remove your old process and connect the Inlet and Outlet elements with the respective ports of the newly added process. Repeat the 5-7 steps for each process on the diagram. Right-click the canvas and click Validate diagram on the context menu. If a validation problem was found, the Problems view displays an error or warning. The element that caused the error is marked on the diagram with a red cross icon, so you can easily find and fix it.
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NOTICE: This may NOT work with the newer versions of PEmicro eclipse plugin (e.g. with S32DS for Power 2017.R1). Please use an alternative way described here: https://community.nxp.com/thread/486662?commentID=1068206#comment-1068206 This document describes how to program DCF record into UTEST flash with S32DS for Power v1.1+ using PEMICRO Probe (OpenSDA, USB Multilink, USB Multilink FX...) In  S32 Design Studio for Power v1.2+  the Pemicro plugin update step is not required since it's already included so you can skip  Step 1) Step 1) Update Pemicro Plugin.  See the post below - it's about ARM version of S32DS but the update process for S32DS for Power is exactly the same. You just need is to select e200 component instead of ARM  error while dubbing: "ERROR loading to the device" Step 2) Download and extract Flash programming algorithms for MPC5xxx directly from PEMICRO website into your computer. http://www.pemicro.com/downloads/download_file.cfm?download_id=422 Step 3) Create or reuse an existing S32DS project to connect to the board and inspect the existing content of UTEST/DCF user area memory section. See e.g. MPC5644P example below. Next available address for DCF record of this specific chip is 0x0040_0220 .. 0x0040_0227   Step 3a)  You can export this 64bit free region into a srecord file e.g. MyNewDCF.srec Step 3b)  Adjust Srecord file created to match with DCF record you intend to write. Don't forget to re-calculate Srec checksum. e.g. NOP 0x00000000 00000000   S3 0D 004002200 0000 0000 0000 0000 90 Step 4) Create/clone an existing debugger configuration that will load DCF into UTEST and adjust its parameters. Step 4a) Change the debugger configuration Name and enter the srecord path + file name adjusted in step 3b) as a C/C++ application. Step 4b) Debugger Tab -> Advanced Options - select Use Alternative Algorithm and browse the location where you extracted flash algorithms at step 2)  E.g. Freescale_MPC5744P_1x32x4k_UTest.pcp Step 4c)  Adjust Startup options - Disable Load Symbols and Run on Reset since this configuration is only for programming DCF record and not for debugging. Step 5) Now press Debug button and it should program your DCF record into UTEST flash memory. After debug session is established you can check if the DCF has been programmed correctly into DCF user area in Memory View. Note: The device will process these DCF records during the system reset sequence before the CPU leaves reset.
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In this document, the steps to create a new S32 Design Studio project from example will be detailed. 1. Launch S32 Design Studio 2. Select File -> New -> S32DS Project From Example 3. Select one of the projects, for example, hello_world_s23v234. Click Finish. 4. The project is added to the current workspace. It is ready to be built and can be executed on the target.
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