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S32 Design Studio Knowledge Base

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      Product Release Announcement Automotive Microcontrollers and Processors S32 Design Studio for Power Architecture 2017.R1 Update 4          What is new? Radar SDK RTM 1.0.0. This is a cumulative update - it includes all of the content of previous updates (Update 1, Update 2, Update 3). Installation instructions The update is available for online (via S32DS Eclipse Updater) or offline installation (direct download link) online installation:  go to menu "Help" -> "Install New Software..." dialog  select predefined update site "S32DesignStudio - http://www.nxp.com/lgfiles/updates/Eclipse/S32DS_POWER_2017.R1/updatesite" select all available items and click "Next" button   offline installation:   go to S32 Design Studio for ARM product page -> Downloads section or use  direct link to download the update archive zip file  Start S32DS and go to "Help" -> "Install New Software..." Add a new "Archive" repository and browse to select the downloaded update archive zip file you downloaded in the previous step Select all available items and click "Next" button.   This will start the update installation process.
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In this document, we show the steps to use the New Project Wizard to create a new application project for APEX2, ISP, or both.   1. Launch S32DS for Vision 2. Select File -> New -> S32DS Application Project 3. Enter a name for the project 4. Select the 'A53 APEX2/ISP Linux' processor option 5. Click Next 6. Select the APEX2/ISP options you need.       a. APEX2 programming - will add support to your project for an APEX2 application, you need this for any new APEX2 project       b. ISP programming - will add support to your project for an ISP application, you need this for any new ISP project       c. ISP visual modeling - will create a separate project for your ISP data flow diagram, you will not need this if you plan to use an existing graph diagram. This can also be created later. 7. Select the SDK(s) as appropriate for your setup. For example, 'VSDK_MODULE_WIN' for Windows OS or 'VSDK_MODULE_LINUX' for Linux OS, the one which corresponds to your OS is selected for you by default. 7. Click Finish 8. You now have a project or set of projects for development on the S32V234.
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There are 2 methods to run; GUI, and terminal window. GUI Method 1) Make sure EVB is powered and connected to PC via USB (micro to USB) 2) Launch DDR Stress Test Tool, C:\NXP\S32DS_Vision_v2.0\utils\ddr_stresstool\DDR_Tester.exe 3) Load Image (C:\NXP\S32DS_Vision_v2.0\utils\ddr_stresstool\bin\s32v234_ddr_test.bin) 4) Load Init Script (C:\NXP\S32DS_Vision_v2.0\utils\ddr_stresstool\scripts\S32V234_LDDR2_MMDC0_2Gb.inc) 5) Select COM port 6) Press Download, then wait for it to complete. (may temporarily show 'not responding') 7) In 32bit Memory Read/Write section, enter address 80000000 in ADDR field. 😎 Change SIZE to 32 WORD 9) Click Read 10) See results 11) In DDR Stress Test section, enter 533 in both Start Freq and End Freq fields 12) Click Stress Test 13) See results 14) Results can be saved (C:\NXP\S32DS_Vision_v2.0\utils\ddr_stresstool\log) Terminal window Method (JTAG) This checks what settings are already uploaded in MMDC module 1) Make sure EVB is powered and connected to PC via PEMicro (Universal Multilink) or Lauterbach AND via USB cable. 2) In S32DS, create a simple project a. File->New->S32DS Application Project b. Enter name 'test' c. Select S32V234 Cortex-A53 d. Next e. Uncheck boxes for cores 2-4 f. Finish 3) Setup debug configuration a. Run->Debug Configurations… b. Select test_A53_1_PNE c. Change C/C++ Application to C:\NXP\S32DS_Vision_v2.0\utils\ddr_stresstool\ddr-test-uboot-jtag-s32v234.elf d. Select Debugger tab e. Click Advanced Options f. Check box for Enable initialization script g. Browse to find C:\NXP\S32DS_Vision_v2.0\eclipse\plugins\com.pemicro.debug.gdbjtag.pne_3.1.3.201709051622\win32\gdi\P&E\supportFiles_ARM\NXP\S32Vxxx\S32V234M100_DDR.mac h. OK 4) Click Debug. You will see error message indicating the source file could not be found. This is expected. 5) Open terminal (such as PuTTY.exe) and connect a serial line using the USB port you have connected to the EVB, speed set to 115200, 8 data bits, 1 stop bit, and no parity or flow control. 6) Click Resume in S32DS Debugger. 7) In terminal window, you will see the test script has started. 😎 Select the MMDC channel (for example, enter 1 for MMDC1) 9) Select the DDR density (for example, enter 6 for 32MB) 10) Enter 'n' to decline the DDR Calibration 11) Enter 'y' to accept the DDR Stress Test 12) Enter Start and End frequencies (for example, enter 533, as was done in GUI method) 13) Enter 0 to run only once 14) See the results
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This document describes how to generate an executable file that includes data flash content and how to program it into DFLASH using PEMicro GDB debugger. The default project generated by the project wizard builds an executable with code flash sections only.  Note: It is demonstrated on MPC5744P project but with some small adjustments it's applicable to any other MPC56xx/57xx derivative supported by S32 Design Studio for Power. Let's first explain how to build an executable that contains DFLASH section:  Check the memory map of the target device in the reference manual to figure out where DFLASH is mapped into. Add DFLASH memory segment/section into the linker file  (MPC57xx_flash.ld).   MEMORY {     flash_rchw : org = 0x00FA0000,   len = 0x4     cpu0_reset_vec : org = 0x00FA0004,   len = 0x4             m_text :        org = 0x1000000, len = 2048K        m_data :        org = 0x40000000,   len = 384K        int_dram  : org = 0x50800000,   len = 64K                m_dflash :  org = 0x800000, len = 96K    /* data flash memory segment */ }  SECTIONS {   …   .dflash : { KEEP (*(.dflash)) } > m_dflash  /* place .dflash section into dflsah memory*/   … }‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍ Select the data you want to place into the DFLASH section in the source code and associate it with the memory section you created in previous step (".dflash"). __attribute__((section(".dflash"))) const unsigned int dflash_int = 0xFEEDCAFE; __attribute__((section(".dflash"))) const char dflash_char[]= "Hello World form DFLASH!";‍‍‍‍‍‍‍‍ Build the project and check the generated .map file.  The custom".dflash" section should contain the selected data objects. .dflash         0x00800000       0x1d  *(.dflash)  .dflash        0x00800000       0x1d ./src/main.o                 0x00800000                dflash_int                 0x00800004                dflash_char‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍ Let's now adjust the project debug configuration to be able to program DFLASH.  First  make sure you installed the latest version of PEMicro Eclipse Plugin. See the post below - it's about ARM version of S32DS but the update process for S32DS for Power is exactly the same. You just need is to select e200 component instead of ARM: error while dubbing: "ERROR loading to the device"  If you need to control DFLASH programming separately from code flash you would need a separate debug configuration for DFLASH. You can use "Duplicate" feature on an existing Debug configuration. This creates a new configuration with pre-populated fields so you don't have to enter them all manually. Change the debug configuration name and press "Apply" Switch to the Debugger tab -> Advanced Options and tick "Use Alternative Algorithm" option. Open Browse dialog and go to the folder below where all flash programming algorithms are located (*.pcp) and  select the appropriate DFLASH programming algorithm e.g. for this example: freescale_mpc5744p_1x32x20k_dflash_cut2.pcp          "<S32_Power_v1.x>\eclipse\plugins\com.pemicro.debug.gdbjtag.ppc_1.5.6.201703011834\win32\gdi\P&E"   Note: Folder name "com.pemicro.debug.gdbjtag.ppc_1.5.6.201703011834" may differ depending on the latest version of Pemicro GDB plugin version installed on your machine. It's recommended to enter the latest version folder if there are multiple plugin versions available.   If you want to program DFLASH and code flash at once you can just adjust the existing debug configuration. In this case you should select combined cflash+dflash flash algorithm such as e.g. freescale_mpc5744p_cflash_dflash_cut2.pcp  Click on debug button and as soon as the debug session is established check the DFLASH memory space in the Memory View
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This example performs basic initialization, sets PLL to maximum allowed frequency 200MHz, sets clock for peripherals, GPIO pins, PIT timer and interrupt controller. After initialization it blinks LED2 in the main loop using timeout counter variable. PIT timer generates periodical interrupts and toggles LED1 with 1s period. Test HW: MPC5746R-252BGA, MPC57xxMB Motherboard MCU:  PPC5746R 1N83M Fsys: PLL0 266MHz       Z4 Core 200MHz Debugger: PeMicro USB-ML-PPCNEXUS IDE/Compiler: S32DS for Power 2017.R1 / GCC Target: internal_FLASH - debug, release              internal_SRAM - debug_ram EVB connection:   Default EVB jumper setup   Connect LED1 to P14.3 on motherboard   Connect LED2 to P14.4 on motherboard
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Requirements: SD card with installed Linux image connected to EVB (HOWTO: Prepare A SD Card For Linux Boot Of S32V234-EVB Using BSP From VSDK ) Configured network connection between EVB and PC machine (HOWTO: S32V234 EVB Linux - Static IP address configuration ) S32DS for Vision Procedure: Build your Linux project. On main menu bar click Run->Debug configurations. Select C/C++ Remote Application in debug window main tab. Create new connection by clicking on New... button.  Select SSH connection type and fill connection details - IP address and user  name.    When done - click to apply and start debug session. Your elf file will be upload to SD card and executed by gdbserver on target machine. 
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      Product Release Announcement Automotive Microcontrollers and Processors S32 Design Studio for Power Architecture 2017.R1 Update 1          What is new? S32 SDK for Power Architecture 0.8.2 EAR (Early Access Release) for MPC574x-B-C-G and MPC574xP derivatives (see attached release notes for more details) MPC5744B, MPC5745B, MPC5746B MPC5744C, MPC5745C, MPC5746C - 1N84S (Cut 2.1), MPC5747C, MPC5748C MPC5746G, MPC5747G, MPC5748G - 0N78S (Cut 3.0) MPC5741P, MPC5742P, MPC5743P, MPC5744P - 1N15P (Cut 2.2B) S32 SDK  Power Architecture v0.8.2 Examples - "Create S32DS Project from Example" Installation instructions The update is available for online (via Eclipse Updater) or offline installation (direct download link) online installation:  go to menu "Help" -> "Install New Software..." dialog  select predefined update site "S32DesignStudio - http://www.nxp.com/lgfiles/updates/Eclipse/S32DS_POWER_2017.R1/updatesite" select all available items and click "Next" button   offline installation:   go to S32 Design Studio for ARM product page -> Downloads section or use  direct link to download the update archive zip file Start S32DS and go to "Help" -> "Install New Software..." Add a new "Archive" repository and browse to select the downloaded update archive zip file you downloaded in the previous step Select all available items and click "Next" button.   This will starts the update installation process.
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        Product Release Announcement Automotive Microcontrollers and Processors S32 Design Studio v3.1         Austin, Texas, USA April 4, 2019    The Automotive Microcontrollers and Processors' Embedded Tools Team at NXP Semiconductors is pleased to announce the release of the S32 Design Studio v3.1.  Here are some of its major features: NXP GCC toolchains for ARM32 and aarch64 bareboard and Linux targets (GCC version 6.3.1 20170509, build 1574 revision g924fb68) S32 Debug Probe support provided with S32 Debugger and S32 Trace tool for S32V234 S32 Trace tool is integrated to provide software analysis features (profiling, code coverage, and other) P&E Debugger support for S32V23x Lauterbach Trace32® support S32 Flash Tool is delivered to support Flash/SD/MMC memory programming for S32V234 S32 SDK for S32V23x 0.9.0 Beta is integrated. Release notes here. The S32DS Extensions and Updates S32 Configuration Tool framework (EAR7) with the Pin, Clock, Peripheral, DCD, IVT, and DDR Configuration tools S32 Design Studio Versions Versioning convention has changed. The version of this release identified in red box below: Complete S32 Design Studio v3.1 release notes are available here.   Installation To download the installer please visit the S32 Design Studio product page download section or click the direct here.     The installer requires the Activation ID to be entered. You should receive a notification email including the Activation ID after the download of the installation package starts. The installer installs just the base tools/package. In order to start development it is necessary to install at least one Development package. Currently the only application package available is Vision S32V2xx  (Other packages are coming soon). The application packages are managed by S32DS Extensions and Updates. Technical Support S32 Design Studio issues are tracked through the S32DS Public NXP Community space. https://community.nxp.com/community/s32/s32ds  
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Requirements: PC machine with telnet client (for Windows you can use Putty - Download PuTTY - a free SSH and telnet client for Windows ) DHCP server running on your PC machine or network connection with DHCP server How to install DHCP server on Linux https://www.ostechnix.com/install-dhcp-server-in-ubuntu-16-04/  DHCP server for Windows - Open DHCP Server download | SourceForge.net      S32 debug probe connected to network (with DHCP server) and visible for your PC machine   separate network using static IP addresses (or direct connection between PC and S32 debug probe). The scenario is similar like on this picture:  Procedure:   Connect power to S32 debug probe with already connected ethernet cable and wait until green LED (RX/TX) starts blink.Connect to S32 debug probe by telnet client. You can use default domain name FSLXXYYZZ where XXYYZZ are last 6 digits from S32 debug probe MAC address or assigned IP address: Static IP address can be set by netparam static_ip_address ADDRESS:NETMASK command. Make sure that you are choosing IP address from range of your Embedded network. My network uses standard 192.168.1.xxx here is mt setings:  netparam static_ip_address 192.168.1.100:255.255.255.0 You also need to set boot config from DHCP to Static: netparam bootconfig static Turn OFF and ON again S32 debug probe and check the settings by telnet with static IP address - in my case 192.168.1.100: We are done. 
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Example shows how can be expanded default 512kB flash memory by 64 kB using FlexNVM as a program/data flash. In FlexNVM are stored two ASCII images and function PrintImage. FlexNVM is divided into 32kB data section and 32kB code section in the linker file. Output is printed on terminal. As a output device you can use putty or any other serial terminal. Terminal settings: 9600, 8N1 - no flow control. In debugger settings you have to Enable partitioning device with code 0F0C. This value is written into FCCOB4 and FCCOB5 registers before flashing. Putty settings: Test HW: S32K144EVB, MCU: S32K144 Debugger: OpenSDA Target: internal_FLASH (debug mode and release mode)
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The S32 Debugger included within the S32 Design Studio for S32 Platform IDE provides the capability to access the flash programming capabilities of the S32 Debug Probe via GTA command line and the GDB. This instruction details the steps to perform flash programming of the S32G274A EVB via the JTAG interface with the S32 Debug Probe.   Note: currently only QSPI flashing is supported.   Preparation Install S32 Design Studio IDE  Install the Development Package for the device you are debugging. In this case, the S32G2xx development package. This is important as the S32 Debugger support within it contains the device-specific Python scripts required for initialization of the cores.    Setup the hardware Confirm the setup of the S32G274A evaluation board.  Configure the JTAG. The S32G274A evaluation board supports both 10- and 20- pin JTAG connections. The default board configuration is set to 20-pin, change the position of the jumper J59 from 2-3(default)  to 1-2, if you are using the 10 Pin JTAG interface. Both are supported by the S32 Debugger and S32 Debug Probe. Connect the power supply cable Setup the S32 Debug Probe Connect the S32 Debug Probe to the evaluation board via JTAG cable. Refer to the S32 Debug Probe User Manual for installation instructions. Use the JTAG connection as was confirmed in the previous step. Connect the S32 Debug Probe to the host PC via USB OR via Ethernet (via LAN or directly connected, and configured for static IP address) and power supply connected to USB port. Launch S32 Design Studio for S32 Platform Create new or open existing project and check that it successfully builds. If creating a new project, be sure the S32 Debugger is selected in the New Project Wizard.   Procedure Launch GTA server. From command prompt or Windows File Explorer run the command:  {S32DS Install Path}\S32DS\tools\S32Debugger\Debugger\Server\gta\gta.exe Should see a window appear like this:   Ensure Environment Variable for Python is set. From command prompt, run the command:  set PYTHONPATH={S32DS Install Path}\S32DS\build_tools\msys32\mingw32\lib\python2.7;{S32DS Install Path}\S32DS\build_tools\msys32\mingw32\lib\python2.7\site-packages   Start GDB. In a command window, run the command: Windows OS: {S32DS Install Path}\S32DS\tools\gdb-arm\arm32-eabi\bin\arm-none-eabi-gdb-py.exe (for arm32) OR {S32DS Install Path}\S32DS\tools\gdb-arm\arm64-eabi\bin\aarch64-none-elf-gdb-py.exe (for arm64) Linux OS: arm-none-eabi-gdb-py A (gdb) prompt should now be displayed in the command window.   Configure the EVB's Boot Mode switches for Serial Boot. Issue the following commands, replacing the PROBE_IP address and FLASH_NAME, as appropriate: source {S32DS Install Path}/S32DS/tools/S32Debugger/Debugger/scripts/gdb_extensions/flash/s32flash.py py _FLASH_TYPE = "qspi" py _PROBE_IP="10.81.64.66" py _JTAG_SPEED=20000 py _GDB_SERVER_PORT=45000 py _GDB_TIMEOUT=7200 py _REMOTE_TIMEOUT=30 py _RESET_DELAY=1 py _RESET_TYPE="default" py _INIT_SCRIPT="{S32DS Install Path}/S32DS/tools/S32Debugger/Debugger/scripts/s32g2xx/s32g274a_generic_bareboard.py" py _FLASH_NAME="MX25UM51245G" py _IS_LOGGING_ENABLED=False py flash()   Note: Replace the {S32DS Install Path} in the commands above with the actual path to your installation of S32 Design Studio. Now flash commands may be used. fl_blankcheck -- blank check fl_close -- close command fl_current -- current device command fl_dump -- dump command fl_erase -- erase section of memory command, will erase whole sectors starting from 'offset' through 'size' contiguously, so to erase only one sector, ensure that the 'offset' address is within the desired sector and 'size' does not extend into the following sector fl_erase_all -- erase all memory command fl_info -- info command, shows list of registered devices fl_protect -- protect section of memory command fl_unprotect -- unprotect section of memory command fl_write -- write memory command, hex or binary are supported, options to erase first and verify after write fl_write_elf -- write elf file to memory command, options to erase first, verify after, and rearrange flash base Type 'help fl_<command>' to print the help info on the specified command Type 'help support' to print a list of the fl_ commands For example, you may wish to write a binary file: fl_write -e 0x0 C:\\Users\\<userid_folder>\\workspaceS32DS\\hello_world\\Debug_RAM\\hello_world_blob.bin Happy flashing with S32DS Flash Programmer!
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      Product Release Announcement Automotive Microcontrollers and Processors S32 Design Studio 3.1  Update 190508          What is new? S32 Design Studio Platform Package 3.1.1 S32 Design Studio Platform Tools Package 3.1.1 Updated S32 Debugger and S32 Flash tool to support S32S247TV S32S2xxTV Development Package 3.1.0 S32V2xx Development Package 3.1.0 Vision Extension Package for S32V2xx 1.0.0 This is a cumulative update - it is applicable to S32 Design Studio 3.1 Installation instructions The update is available for online (via Eclipse Updater) or offline installation (direct download link)  online installation:  go to menu "Help" -> "S32DS Extensions and Updates" dialog  select all available items and click "Install/Update" button   offline installation:   go to S32 Design Studio product page -> Downloads section or use direct link to download the update archive zip file Start S32 Design Studio and go to "Help" -> "S32DS Extensions and Updates" Add a new "Add.." S32DS Software Site and browse to select the downloaded update archive .zip file you downloaded in the previous step          Select all available items and click "Install/Update" button.   This will start the update installation process.
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      Product Release Announcement Automotive Microcontrollers and Processors S32 Design Studio 3.2  Update 191226          What is new? Vision Extension Package for S32V234 1.1.0 with VSDK 1.5.0 integrated.(VSDK Release Notes) This is a cumulative update (includes previous updates: Update 191219) Installation instructions The update is available for online (via Eclipse Updater) or offline installation (direct download link)  online installation:  go to menu "Help" -> "S32DS Extensions and Updates" dialog  select from available items and click "Install/Update" button   offline installation:   go to S32 Design Studio product page -> Downloads section or use direct link to download the update archive zip file Start S32 Design Studio and go to "Help" -> "S32DS Extensions and Updates" Add a new "Add.." S32DS Software Site and browse to select the downloaded update archive .zip file you downloaded in the previous step         Select from available items and click "Install/Update" button. This will start the update installation process.
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S32 Platform Download and Install S32 Design Studio for S32 Platform v3.6  S32 Design Studio 3.6 Main Features Download and Install S32 Design Studio for S32 Platform v3.4    S32K1 Migrating S32K1 projects from S32DS for ARM and SDK 3.0.x to S32DS 3.4 and SDK 4.0.2 A demonstration of the use of the Migration wizard in S32 Design Studio 3.4 to migrate S32K1 projects from S32 Design Studio for Arm and S32 SDK 3.0.x to S32 Design Studio 3.4 and S32 SDK 4.0.2   S32G2 Getting Started: Pins Tool Getting Started: DCD Tool Getting Started: IVT Tool Getting Started: DDR Tool   S32R45 Install S32R45 Development Package Install S32R45 Radar Extension Package Creating And Building A Project on the S32R45 for A53, LAX and SPT Cores in S32 Design Studio   S32V2 Create From Example 1 | Create an ISP project from example  A demonstration of how to load an example ISP image processing application project featuring RGB, YUV, and GS8 image formats, in the S32 Design Studio. 2 | Create an APEX2 project from example  A demonstration of how to load an example ORB-based APEX2 image processing application project in the S32 Design Studio. Create New Project 3 | Create a new ISP application  A demonstration of how to create a new Debayer-based ISP image processing application project in the S32 Design Studio. 4 | Create a new APEX2 application  A demonstration of how to create a new APEX2 image processing application project featuring upscaling and downscaling in the S32 Design Studio. Debug 5 | ISP Debugging w/S32 Debug Probe   A demonstration of how to setup and debug an ISP application project using S32 Design Studio, S32 Debugger, and S32 Debug Probe. 6 | APEX2 debugging w/S32 Debug Probe  A demonstration of how to setup and debug an APEX2 application project using S32 Design Studio, S32 Debugger, and S32 Debug Probe. 7 | APEX2 debugging with Emulator  A demonstration of how to debug an emulated-APEX2 image processing application project in the S32 Design Studio. 8 | Debug a Linux A53 project  A demonstration of how to debug a Linux A53 application project in the S32 Design Studio for Vision version 2.0. The example shown also includes code for APEX, but currently GDB Remote Linux only supports debug of the A53 code.
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This document details how to create a new project in S32 Design Studio and build using the existing code and makefile provided within the NXP Vision SDK example projects. If you are creating a new makefile project with code from any other source, the procedure may be different. Before creating a new makefile project from existing code we need to add some paths to the environment variable PATH and a couple of new environment variables. There are 3 main methods for adding these paths and variables. Which method depends upon your needs. Method 1 The paths and variables can be added to each project individually. This is useful if you only want these changes to affect a small number of projects. Or if your projects require different paths and variables. Note: these changes would be made after the project is created (shown in steps 15 - 17 below) Method 2 The paths and variables can be added to the entire workspace within S32DS . These will not be visible outside of S32DS and therefore will not affect the entire Windows environment. This is useful if you have a large number of projects with common requirements for paths and variables and do not want them visible any tools outside of S32DS. Method 3 The paths and variables can be added globally to the Windows environment and will affect all installed tools. This method is not recommended. Once you have selected a method, add the following paths to the PATH variable (paths shown using the default installation settings for S32DS): C:\NXP\S32DS.3.1\S32DS\build_tools\gcc-6.3-arm32-eabi\bin C:\NXP\S32DS.3.1\S32DS\build_tools\gcc-6.3-arm64-eabi\bin C:\NXP\S32DS.3.1\S32DS\build_tools\gcc-6.3-arm64-linux\bin C:\NXP\S32DS.3.1\S32DS\build_tools\msys32\mingw32\bin or if within Eclipse (can use variables, which don't need to be updated should the layout of S32DS installation change in a future release) ${S32DS_ARM32_TOOLCHAIN_DIR} ${S32DS_ARM64_LINUX_TOOLCHAIN_DIR} ${S32DS_ARM64_TOOLCHAIN_DIR} ${S32DS_GCC_TOOCHAIN_DIR} It is also necessary to add the following Windows system variables: Variable Name: S32V234_SDK_ROOT Variable Value: C:\NXP\S32DS_Vision_v2018.R1\S32DS\s32v234_sdk Variable Name: APU_TOOLS Variable Value: C:\NXP\S32DS_Vision_v2018.R1\S32DS\APUC The following steps demonstrate the procedure based on Method 1 above. 1) Launch S32DS for Vision 2) Click New 3) Select 'Makefile Project with Existing Code' 4) Select Next 5) Enter a name for the project. 6) For 'Existing Code Location',    a) Select 'Browse...' and then select the directory  C:\NXP\S32DS.3.1\S32DS\software\VSDK_S32V2_RTM_1_3_0\s32v234_sdk\demos\isp\isp_sonyimx224_rgb_yuv_gs8    b) Click OK 7) For 'Toolchain for Indexer Settings', select the option which matches your desired build configuration. For our example here, we will select 'ARM Linux 64-bit Target Binary Toolchain'. See the Vision Extension Package User Guide for more details on the toolchain options. This sets up some toolchain paths, but later we will set more for the specific needs of the VSDK examples. 😎 Click Finish 9) Right-click on the project from the Project Explorer. Select Properties 10) Go to section 'C/C++ Build' 11) Go to the 'Behavior' tab and in the field next to 'Build', enter:    ISP examples: 'allsub'    APEX examples: 'APU_COMP=nxp allsub' 12) Go to 'Builder Settings' tab, in 'Build location' section change the path for the 'Build directory'. Click on 'Workspace...' button 13) In the Folder selection menu, select the subfolder 'build-v234ce-gnu-linux-d' and click OK 14) Go to section 'Environment' 15) Select the environment variable 'PATH' and click 'Edit...' 16) Add the path variables to the value field, each separated by a comma ';' ${S32DS_ARM32_TOOLCHAIN_DIR} ${S32DS_ARM64_LINUX_TOOLCHAIN_DIR} ${S32DS_ARM64_TOOLCHAIN_DIR} ${S32DS_GCC_TOOCHAIN_DIR} Click OK 17) Click 'Add...' 18) Click 'Add...' and enter variable name 'APU_TOOLS' and value '${S32DS_APU_TOOLCHAIN_DIR}' Click OK 19) Click OK to close the Properties menu. 20) Click on 'Build' 21) Once the build is complete, the binary file (ELF) will be created
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This document describes, how to add software site and how to install update from the 3rd party software site. 1) In S32DS, click Help->Install New Software 2) Click Available Software Sites. 3) Select required site, if available. 4) Select required site in Work with line: 5) Available updates will appear in the window below. Check GNU E200 PEMicro Interface Debugging Support 6) Click Next and new window will appear. Select required software and click Next. 7) Accept the license terms and click Finish. New software will be downloaded and installed. Hope it helps. Martin
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This document shows the step-by-step process to create a simple project which recreates the included example 'hello_world_s32v234'. The purpose of this demo is to provide the user with an example application for S32V234 platform, using S32 SDK. The demo toggles two LEDs (PTA8 and PTA9). This HW used in this demo is the SBC-S32V234 EVB, connected to a PC through NXP's S32 Debug Probe or P&E Micro's debug probe. Setup S32 Design Studio 3.1 or later installed AND S32V2xx development package installed SBC-S32V234 EVB connected to power AND switched ON Either S32 Debug Probe OR P&E Micro debug probe connected to the SBC-S32V234 EVB through JTAG connection. S32 Debug Probe connected to PC via either USB cable OR Ethernet cable (also requires power via included power supply and connected to USB port). For more information on HW setup, see HOWTO: Start Debug on an ISP Application Project with S32 Debugger and S32 Debug Probe . P&E Micro debug probe connected to PC via USB cable Procedure Create a new application project for M4 core File -> New -> S32DS Application Project Enter project name, select processor S32V234 Cortex-M4, click Next. Click '...' to select the SDK Select S32V234 SDK v1.0.0 (or later version) Notice the box is now checked for S32 Configuration Tool. The S32 Configuration Tool is dependent upon the S32 SDK. Select either S32 Debugger (default) or PE Micro GDB server. Click Finish The new project appears in the Project Explorer, notice the S32V234_M4.mex file is there as well. This .mex file contains all of the configuration data for the S32 Configuration Tool for this project. After clicking on the project name, the toolbar icon for the S32 Configuration Tool is now active. Click the S32 Configuration Tool button or double-click on the .mex file to open the S32 Configuration Tool perspectives. Notice the new perspective buttons in the toolbar: Go to Pins tool perspective, this is the default perspective that opens when the S32 Configuration Tool is launched. Notice there are errors at the lower right. There is a dependency upon the PINS driver from the S32 SDK. This driver is not mandatory, and while there are some rare cases where the drivers would not be needed, in most cases the user should choose to include them.                                                                                                                            To resolve the error, right-click on the error message to bring up the context menu and then select the option Add SDK component 'PINS' into the project '<project_name>'. After selecting the context menu option, you are presented with a confirmation window to review the list of files which will be added to the project. In this case, the option did not result in any new files, so there is nothing to review. You can check a box to avoid seeing this confirmation window in the future. Click Yes to confirm the changes. Select the Peripheral Signals tab at the upper left of the Pins perspective Check box for SIUL2 In the popup window Peripheral SIUL2, scroll to find gpio, 8 >> [A11] PA8 and gpio, 9 >> [B11] PA9. Check the box next to each. For each pin that is selected, an additional popup menu appears. Set both pins as Output. Then click OK and then Done. Set Identifiers for each as follows Pin Identifier PTA8/A11 LED1 PTA9/B11 LED2 Go to Peripherals tool Select Peripherals tab at upper left, check box to enable MC_ME Click OK. Now the driver is installed. Go to Clocks tool Change the following settings. They are not Run Mode specific. Hovering the mouse pointer over the object in the diagram will produce a tooltip window with information about the object including the name, current setting, output value, etc. Change prescaler ENETPLL_PHI0 (.pll2Config/.phi0Divider) from 2 to 8 Change the setting by first clicking on the prescaler box in the diagram, then clicking on the value in the 'Details' panel to the right. This brings up a list of available values. Select the desired value from the list. Once successfully changed, the values will be highlighted. Alternatively, a double-click on the value inside the prescaler box will bring up a drop list of the values and the selection can be made. Change prescaler VIDEOPLL_PHI0 (.pll4Config/.phi0Divider) from 4 to 2 Change mux AUX0_MUX (CGM0_AUX0_MUX) from FIRC to DDRPLL_DFS1 Change mux AUX8_MUX (CGM0_AUX8_MUX) from FIRC to DDRPLL_PHI0 To locate the next two, it is necessary to scroll down on the Clocks Diagram: Change mux CGM0_AUX7_MUX (MC_CGM_0_AUX7_MUX) from FIRC_CLK to ENETPLL_PHI0 Change mux CGM2_AUX2_MUX (MC_CGM_2_AUX2_MUX) from FIRC_CLK to ENETPLL_PHI0 Click Update Code Click OK Switch to C/C++ perspective Insert pins init using the configuration from 'board\pin_mux.c' If not already open, double-click on the following files from Project Explorer: 'board\pin_mux.c' 'src\main.c' Use the SDK Explorer Go to Quick Access field and enter 'sdk' Select 'SDK Explorer' If needed, drag the new SDK Explorer tab to the pane you prefer. In general, for this tool, a taller tab window works better. Select the project name in the Project Explorer tab and then expand the list under the SDK until you can see the list of CLOCK_DRV function defines. Drag and drop the function 'CLOCK_DRV_Init()' into main() of 'main.c', after the comment '/* Write your code here */'. Now locate the PINS_DRV function defines. . Drag and drop the following functions into the main() function of 'main.c', after the function call CLOCK_DRV_Init(): PINS_DRV_Init() PINS_DRV_ClearPins() The function calls are not in the format we need so let's modify them: Drag and dropped from SDK Explorer Change to this for our application status_t = CLOCK_DRV_Init(const clock_user_config_t*); CLOCK_DRV_Init(&clock_InitConfig0); status_t = PINS_DRV_Init(uint32_t, const pin_settings_config_t[]); PINS_DRV_Init(NUM_OF_CONFIGURED_PINS, g_pin_mux_InitConfigArr); PINS_DRV_ClearPins(GPIO_Type* const, pins_channel_type_t); PINS_DRV_ClearPins(LED1_PORT, ((1<<LED1_PIN)|(1<<LED2_PIN))); clock_InitConfig0 is defined in 'board/clock_config.c' NUM_OF_CONFIGURED_PINS, LED1_PORT, LED1_PIN, LED2_PORT, LED2_PIN are defined in 'board/pin_mux.h' g_pin_mux_InitConfig_Arr is defined in 'board/pin_mux.h' LED1_PORT == LED2_PORT Replace the contents of the FOR loop to toggle the pins (PINS_DRV_TogglePins() comes from SDK Explorer) Original New for(;;) {      if(exit_code != 0)      {           break;      } } for (;;) {      /* Insert a small delay to make the blinking visible */      delay(720000);      /* Toggle output value LED1 & LED2 */      PINS_DRV_TogglePins(LED1_PORT, (1 << LED1_PIN)|(1 << LED2_PIN)); } Insert delay function code in main.c delay() void delay(volatile int cycles) {      /* Delay function - do nothing for a number of cycles */      while(cycles--); } Now main.c should look as follows Build the project Now we have the ELF file We are ready to run on the hardware. Open the Debug Configurations Select the debug configuration within the debugger grouping for the debugger that was chosen in the new project wizard (step 1f), and for build type Debug_TCM S32 Debugger/S32 Debug Probe Select the Debugger tab. Some setup is required to configure how we are connected to the S32 Debug Probe There are two options: Ethernet USB   If connecting the Probe via Ethernet, please refer to the Quick Start Guide or S32 Debug Probe User Guide provided with the S32 Debug Probe for instructions on how to connect it and determine the Hostname or IP address.     If connecting the Probe via USB, then the COM port will appear in the Port selection setting. If you have more than one S32 Debug Probe connected, you will need to determine which COM port is the correct one, otherwise, only the COM port for your S32 Debug Probe will appear.   PEMicro GDB Server When debug probe setup is done, then click Debug to run the code. Agree to launch the debug perspective Now the debugger starts and you can see it has stopped on the default breakpoint at the first line in main(). From here you can Resume, Step, set a breakpoint, set watch variables and monitor registers. If you Resume, then you will see the LEDs on the EVB blinking. You can set a breakpoint on the PINS_DRV_TogglePins() and use Resume to see the LEDs come on and off.
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        Product Release Announcement Automotive Microcontrollers and Processors S32 Design Studio for ARM v2.0 Update 2          What is new? S32 SDK 0.8.5 EAR (S32K142, S32K144, S32K146, S32K148) - see attached release notes for more details   MXQ 4.2 for MAC47D54H - see attached MQX release notes for more details. Installation instructions The update is available for online (via Eclipse Updater) or offline (direct download link) installation   online installation: go to menu "Help" -> "Install New Software..." dialog select predefined NXP S32 Design Studio update repository  "S32 Design Studio for ARM v2.0 - http://www.nxp.com/lgfiles/updates/Eclipse/S32DS_ARM_2_0/com.freescale.s32arm.updatesite" select all available items and click "Next" button.   offline installation:  go to S32 Design Studio product page -> Downloads section or use the direct download link to download the Update archive file. Start S32DS and go to "Help" -> "Install New Software..." Add a new "Archive" repository and browse to select the downloaded Update archive file you downloaded in the previous step: Select all available items and click "Next" button. This will starts the update installation.
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On some versions of Windows 10, there is an issue which could impact your ability to open documents from the Getting Started page in S32 Design Studio. While we have resolved this issue in some of the newer releases, not all editions of S32 Design Studio have been updated since this issue was discovered. Also, you may required to use an older release. The problem occurs when a document linked within the Getting Started window of S32 Design Studio. The S32 Design Studio is configured to use the Windows default web browser to open the files. For some Windows 10 installations, Microsoft Edge is the default browser and it is unable to correctly open the requested file. The typical error message is as shown below: To resolve the issue, it is necessary to change the default browser within your Windows preferences. Here are some steps to do that: 1) Click on 'Settings' from the Windows Start Menu 2) Type 'browser' in the search bar, then select 'Choose a default web browser' 3) Click on the currently selected Web browser to bring up the selection menu and select 'Internet Explorer' or 'Google Chrome' 4) Relaunch S32 Design Studio and try again to open the document from the link in Getting Started page.
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S32DS contains many example projects from which you can learn how S32DS can be used with the help of the Vision SDK to develop vision applications. The example projects contain generated and hand-written code, which utilize the Vision SDK to demonstrate a workflow using S32DS. In this document, the procedure for creating a project from one of the provided ISP examples through to execution on the EVB is detailed. This project was run using S32DS version 3.2 and VSDK version 1.5.0.   1) Launch S32DS 2) Select 'File -> New -> S32DS Project from Example' 3) Select 'isp_h264dec_single_stream' project    In this particular project, the ISP graph diagram is included. If you wish to view it, go to the Project Explorer panel and expand 'isp_h264dec_single_stream_graph'. Then double click on 'ISP data flow : h264dec_single_stream'. The ISP graph diagram will appear in the editor panel. 4) If not in the C/C++ Perspective, switch over by clicking on the icon showed below (Hovering over the correct icon should display 'C/C++'). The current perspective is displayed on the top bar. 5) Select isp_h264dec_single_stream: A53 in the Project Explorer panel 6) Build project for A53  7) Start a debug session using method as described in HOWTO Create A53 Linux Project in S32DS for Vision, beginning at step 9. 😎 Click Resume  The program takes the input H264 encoded image img_1280x960.h264 located in the /home/root/vsdk/data/common folder on the Linux BSP and outputs it on the display The output image should look like below.
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