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CodeWarrior for MCU Knowledge Base

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The HC(S)08 Build Tools Reference Manual for Microcontrollers describes the compiler used for the Freescale 8-bit Microcontroller Unit (MCU) chip series. This document included right here consists of the following sections: • Using Compiler      It's more than obvious that the compiler is one of the parts that help us pull off our design, and that's why is really important to fully understand how it works, what it does and how to get the meximum out of it. This section, as you can figure, will be describing how to run the compiler, including the necessary specifications. • ANSI-C Library Reference      The well-known library is essential and quite useful. The section of this library reference will guide you on how it's attached to the compliler and how can you apply its benefits into your design! • Appendices      Apendices are more useful than you might think, so don't underestimate them! This ones include lists of FAQs, global and local configuration file entries, and known C++ issues to solve out any doubt.   In case you remain with questions, DebuggerGuys can help you out! CodeWarrior Development Studio for Microcontrollers V10.x HC(S)08 Build Tools Reference Manual
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Even though there has been a huge rush to get the latest versions of CodeWarrior for MCU, I've also got some questions regarding the compiler and linker version 10.0, so I'll share with you the Kinetis Refernce Manual for MCU v10.x   The Kinetis (also known as ARM or Cortex-M4) Build Tools Reference Manual for Microcontrollers describes the compiler used for the Freescale 32-bit Microcontroller Unit (MCU) chip series.   This application note provides information about the CodeWarrior compiler and its linker, versions 10.0 and higher and explains how to use CodeWarrior tools to build programs.   CodeWarrior build tools translate source code into object code then organize that object code to create a program that is ready to execute. CodeWarrior build tools run on the host system to generate software that runs on the target system. Sometimes the host and target are the same system. Usually, these systems are different.   The document also provides information about the documentation related to the CodeWarrior Development Studio for Microcontrollers, Version 10.x and contains these major sections: • Compiler Architecture • Linker Architecture • Additional Information Resources • Miscellaneous   Ready to give it a glance?  Do it now! Kinetis Build Tools Reference Manual Kinetis Build Tools Reference Manual
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If I talk to you about Luis Garabito, Mexican engineer who works at the Freescale's CodeWarrior labs from a very close approach, you might not know what the main point is.   He has recently made a post regarding MQX applications and how is vital for us to understand how the environment in which we are working on works, specially if we're developing for the first time in it.   He also made a really useful application note (attached within the document) for us to get closer and deeper into the development on Freescale MQXLite RTOS, providing the knowledge necessary to start developing in an easy, quick way. So, I personally thank Luis very much and encourage all of you to check out the attached preview of how awesome can a RTOS turn out when used into our particular design.   This Application Note is based on the Kinetis KL2 USB MCUs Family, specifically, the KL25Z128VLK4 micro controller. The Freescale Freedom development platform board (FRDM–KL25Z) is also used for this example.   Start it up already, and follow DebuggerGuys for more cool info!
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There have been some questions regarding the Development Studio for MCUs and RS08 tools. Hopefully this reference manual will clear up all the questions that come along!   As a little preview of the document, I'll explain that the RS08 Build Tools Reference Manual describes the ANSI-C/C++ Compiler used for the Freescale 8-bit MCU (Microcontroller Unit) chip series. In addition, this document contains the following subjects for you, CodeWarrior user: • Using Compiler. It obviously describes how to run the Compiler, which consists of a Frontend, (a language-dependent) and a Backend, (a hardware-dependent), and generates object code specific to RS08. The main objective of the compiler, as you may already know, is to translate source code, such as C source code files into object code files for further processing by a linker. (All of the concepts are widely described within the manual)   • ANSI-C Library Reference. Describes how the Compiler uses the ANSI-C library, it helps you understanding and generating a brand new Library and guides you step by step with the process of building all the tools you need to get the work done!   • Appendices. Contains wide and variate lists of FAQs, Troubleshooting, and Technical Notes for any inconvenience presented along the way.   Follow DebuggerGuys if any concern!
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As you might already know, assembler statements are used to control the operation of the assembler itself.   The syntax of assembler statements mirrors the syntax of assembly language, and therefore, a guide of FAQs or HOW-TOs is usually provided while working with any given assembler.   Such is the case of the Freescale DSP Assembler, which not only processes assembly code for the Freescale DSP instruction set, but offers a set of useful directives and macros which makes your assembly coding much easier.   So, taking a look at the CodeWarrior-Digital Signal Controller Assembler Manual you'll be able to get acquinted with the directives and macros previously mentioned, and you'll get a step closer in the process of learning and programming Freescale DSPs.   Syntax, expressions and functions are also mentioned within this manual. Take a look at it now!   For more on the subject, follow DebuggerGuys
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A big new way of using the development tools we already know has ben brought by Freescale and the CodeWarrior portfolio, and they have asked us to evaluate and test the beta version of The CodeWarrior™ Development Studio for Microcontrollers v10.3 i don't know about you, but I'M IN!   As a little overview on this releasement, Freescale’s CodeWarrior for Microcontrollers v10.3 Beta integrates the development tools for the ColdFire®, ColdFire+, DSC, Kinetis, Qorivva, PX, RS08, S08 and S12Z architectures into a single product based on the Eclipse open development platform. Architectures supported in this version of the tools for the first time are: • Kinetis E Series • Kinetis L Series • S12Z   In addition to all these new benefits, many new derivatives for other architectures have also been considered: Major new features of this release include: • Simplified C/C++ and Debug perspectives focus on basic tasks needed for embedded development • Commander view gives you 1 click access to many basic tasks • MQX Lite RTOS is a Processor Expert component that allows you to add a lightweight kernel to your Kinetis project • Processor Expert hardware perspective allows you to build and share board configurations • ARM Ltd. gcc compiler support for Kinetis E, L and K Series families • Migrated IDE to Eclipse 3.7.1   Featuring as well the posibilities of: • Build configuration and debug configuration names are simplified. • Debug configurations are filtered to only show the current project’s configurations • Migrated to Eclipse 3.7.1 and CDT 8.0.1 • Casting registers to types • Debugger engine allows updates without Eclipse restart   If you want to keep finding more advantages and information, take a look at the Release Note   Enough of the textual concepts, let's get down to the practice part! To download the software, click HERE Please note this is a BETA version, so if any problem or issue comes along, you must report HERE If you'd like to provide any kind of feedback, click HERE   For further information on the software usage, you can consult the Quick Reference or the Quick Start, and remember to keep in touch with DebuggerGuys!
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Processor Expert (PE) is an Integrated Development Environment (IDE) for design, implementation, verification, optimization of the embedded microcontroller applications.This high productivity development platform allows efficient use of microcontrollers and their peripherals, allows building of portable solutions, and saves development time and cost.   Processor Expert has a built-in knowledge (internal definitions) of the entire microcontrollers with all their integrated peripherals. Functional elements are encapsulated using the concept of configurable components (called Peripheral Initialization Components) that provide a peripheral initialization code. An intuitive and powerful graphical UI allows users to define the desired behavior of the system by using components with their settings and drag & drop selections. The IDE simplifies the utilization of the generated code within the application code.   Sounds nice, right? Learn more about  PE reading the Processor Expert for Freescale User Guide or to get the latest information about the PE and related tools for ColdFire visit http://www.processorexpert.com  
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Question: What is Processor Expert? Processor Expert Software is a development system to create, configure, optimize, migrate, and deliver software components that generate source code for Freescale silicon.   Processor Expert software covers Freescale's S08/RS08, S12(X), Coldfire, Coldfire+, Kinetis, DSC 56800/E, QorIQand some other Power Architecture processors.   Processor Expert software is available as part of the CodeWarrior tool suite or as an Eclipse-based plug-in feature for installation into an independent Eclipse environment.   Embedded Components are modules you install into Processor Expert Software. Each Component encapsulates a discrete set of functionality designed to accomplish the Component's design objectives.   When used, it may generate configuration files, header files, and/or source code depending on the type of Component. A Component may represent a hardware abstraction, a peripheral driver, a software algorithm (such as data encryption), or any logical collection of software functions What are you waiting for? Learn more @ Freescale!
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