Supported OpenGL ES version of android BSP for i.MX6Q.

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Supported OpenGL ES version of android BSP for i.MX6Q.

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takayuki_ishii
Contributor V

Hello community,

I try to run Antutu Benchmark and Antutu-3D bench on i.MX6Q sabre-sd with each version of android bsp.

As a result, O8.0.0 return supported OpenGL ES version as ES2.0, so antutu 3D v7.0.7 not

returned benchmark result because it is support only ES3.0.

The other handds, M6.0.1 return OpenGL ES version as ES3.0 and work ES3.0 benchmark correctly.

But ES2.0 benchmark in antutu 3D v6.1.1 not work correctly, it will hung-up after run benchmark.

Why does it return different version of OpenGS ES supported?

Each bsp return following library version information:

O8.0.0_1.0.0 : GPU version: OpenGL ES 2.0 V6.2.2.P1.96445

M6.0.1_2.1.0 : GPU version: OpenGL ES 3.0 V5.0.11.p8.41671

Best regards,

Ishii.

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Bio_TICFSL
NXP TechSupport
NXP TechSupport

Hello Takayuki-San,

OpengL ES 3.0 was not tested on antutu since one of the basic recommendations for Oreo are :

 

"The memory available to the kernel and userspace MUST be at least 512MB if any of the following densities are used:

* 280dpi or lower on small/normal screens*
* ldpi or lower on extra large screens
* mdpi or lower on large screens

 

You can refer Android 8 compatibility requirement for Hardware compatibility.

 

In such scenario running Android O with AOSP will require more amount of RAM.

 

To run Android O on i.MX6QP we recommend to use higher amount of RAM (2GB or more). i.MX8M is recommended to run with Android O for smoother performance.

Regards

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takayuki_ishii
Contributor V

Hello Bio_TICFSL,

Thank you for your response.

> To run Android O on i.MX6QP we recommend to use higher amount of RAM (2GB or more). i.MX8M is recommended > to run with Android O for smoother performance.

Our customer just used i.MX6Q and evaluating i.MX8M.

So to quantify "smoother performance" level, we need to run a benchmark on near condition.

By the way, do you have an answer or some guess about reason that

i.MX6Q is report a difference OpenGL ES version by android version?

Best regards,

Ishii.

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