Hi Ali,
Triple Play graphics inside the i.MX6 consists of three Vivante GPU cores – GC2000 for graphics and OpenCL, GC320 for composition and GC355 for OpenVG. Each core works seamlessly together to ensure QoS and efficient work-load balance for best-in class reliability and performance. The differentiated cores allow the composition engine to offload all 2D/composition functions from the GPU to save power and allow the GPU to focus on rendering amazing 3D HMIs and configurable instrument clusters. The OpenVG core operates in parallel to the other engines and delivers the sharpest, fastest, and most accurate needle renderings.
Please check Kanzi Demo from Rightware and using the i.MX6Q:
Hello @Bio_TICFSL @ali_sarlak
Unable to access the video (it says private). We are planning to integrate Kanzi runtime (engine) on to i.MXQM linux. Any pointers on this would be hugely helpful
Thanks
Redwan
Hi Ali,
Triple Play graphics inside the i.MX6 consists of three Vivante GPU cores – GC2000 for graphics and OpenCL, GC320 for composition and GC355 for OpenVG. Each core works seamlessly together to ensure QoS and efficient work-load balance for best-in class reliability and performance. The differentiated cores allow the composition engine to offload all 2D/composition functions from the GPU to save power and allow the GPU to focus on rendering amazing 3D HMIs and configurable instrument clusters. The OpenVG core operates in parallel to the other engines and delivers the sharpest, fastest, and most accurate needle renderings.
Please check Kanzi Demo from Rightware and using the i.MX6Q: