Using Yocto, I am trying to build a Linux image with Open GL and the corresponding SDK to build an application for this image.
I have an error when building the application. The file GL/gl.h cannot be found in the SDK directory (/opt/poky/1.7.3). I only have the following files:
So GL/gl.h is not in the /usr/include diredctoryIn Yocto build directory, there are GL/gl.h files:
I build the sdk with the following command:
bitbake fsl-image-multimedia-full -c populate_sdk
What do I have to do to found the GL/gl.h files in the SDK include directory? In my local.conf file I added:
DISTRO_FEATURES_remove = "x11 wayland"
DISTRO_FEATURES_append = " opengl"
If I add mesa-gl in the DISTRO_FEATURES_append, I have error saying mesa-gl try to install files that already exist
Any help whould be welcome. Thanks
Solved! Go to Solution.
Hello,
How do we natively compile GPU and VPU support on i.MX6 CuBox platform
Have a great day,
Yuri
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Hello,
How do we natively compile GPU and VPU support on i.MX6 CuBox platform
Have a great day,
Yuri
-----------------------------------------------------------------------------------------------------------------------
Note: If this post answers your question, please click the Correct Answer button. Thank you!
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