Frambuffer rotation i.MX6

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Frambuffer rotation i.MX6

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wesleyrevens
Contributor I

I have a TN LCD screen where the viewing angles are much improved if I turn the screen upside down.

Unfortunately, that means I also need to be able to rotate the graphics output by 180 degrees.

If I run "echo  3 > /sys/devices/soc0/fb.23/graphics/fb0/rotate" which should be an IPU_ROTATE_180

The image is not rotated.

The only time I get a change in the image on the screen is if I echo 1 > /sys/devices/soc0/fb.23/graphics/fb0/rotate

but that maps to IPU_VERT_FLIP so the image still looks incorrect on my screen.

Can anyone tell me how to get the IPU rotations >= 2 To work? I'm using kernel 3.14.38

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igorpadykov
NXP Employee
NXP Employee

Hi Wesley

please look at link below where is is discussed in details

https://community.freescale.com/message/567360#567360

Best regards

igor

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