Hi Rodrigue,
thanks for this quick reply. That helped a lot.
So it's matter of needed OpenGL extentions from WebGL (and dependant extensions of course).
Is the extension you named the only one missing?
Also is this meaning that WebGL is not working at all, or is that depending of actual scene being rendered (may be scene not using some specific OpenGL feature/extension)?
Is EGL also impacted? I think so but not really knowing what precisely :smileyhappy:
Thanks
Roberto