The vgCreateConstImageFSL() extension requires a stride and width parameter when creating the image. In OVG driver 0.3.0 these values could be different. For example:
Allowed in 0.3.0:
Format: VG_sRGB_565_
Width: 17 pixels
Stride: 40 bytes
For OVG driver 0.4.0 there's a requirement that the stride and width match. This forces the same image to be created as follows:
Required in 0.4.0:
Format: VG_sRGB_565_
Width: 20 pixels
Stride: 40 bytes
In driver 0.4.0 this forces the "pad" on the right edge of the image to be visible. This pad (3 pixels in the example above) was only required to achieve the 64-bit stride alignment requirement. For a RGB565 image the pad is not transparent.
This is a major problem for us as we create all our images using the vgCreateConstImageFSL() extension.
解決済! 解決策の投稿を見る。
I talked to R&D, it seems we have an issue with vg const images stride. I have tested and stride was not used at all. They sent me some code probably will be able to take a look on Monday to check if it fixes it.
Hi ioseph_martinez , do you have an update of this case?
Well, I did test the patch and didn't work. This has been raised to the R&D team and will be working close with you guys to have the different bugs priorized and worked out.
Do you have any progress on this case?
I also tried on the latest OpenVG 0.5.0 and seems it is solved.
Verified that 0.5.0 has the desired operation where stride and width can be different values.
I need the sample to check the issue. My case just works.