Hi all
I use NE64_Vend_openTCP.
I initial follow code below.
Code:void tcp_x_init(void){ WriteToSCI1("Initializing TCP server application. \r\n"); tcp_soch = tcp_getsocket(TCP_TYPE_CLIENT, TCP_TOS_NORMAL, TCP_DEF_TOUT, tcp_control_panel_eventlistener); if( tcp_soch < 0 ) { WriteToSCI1("TCP server unable to get socket. Resetting!!!\r\n"); RESET_SYSTEM(); }else{ WriteToSCI1("TCP Get Socket Client Type!!!\r\n"); } (void)tcp_connect(tcp_soch,0xC0A800C7,2002,TCP_PORT+2);}
and listener funtion below
Code:INT32 tcp_control_panel_eventlistener(INT8 cbhandle, UINT8 event, UINT32 par1, UINT32 par2){INT32 i;par2++; // to avoid the compiler warning if( cbhandle != tcp_soch) /* Not our handle */ return(-1); switch( event ) { case TCP_EVENT_CONREQ: WriteToSCI1("TCP: Connection request arrived!\r\n"); return(1); break; case TCP_EVENT_ABORT: WriteToSCI1("Connection aborting!\r\n"); break; case TCP_EVENT_CONNECTED: WriteToSCI1("TCP: TCP connection established!\r\n"); break; case TCP_EVENT_CLOSE: WriteToSCI1("TCP Connection closing...!\r\n"); break; case TCP_EVENT_ACK: WriteToSCI1("TCP: Data acknowledged!\r\n"); break; case TCP_EVENT_DATA: WriteToSCI1("TCP: Data arrived!\r\n"); if(par1 <= 0) break; for(i=0;i<par1;i++) { TCP_In_Msg[i]=RECEIVE_NETWORK_B(); } WriteToSCI1("Get data from server : "); WriteToSCI1(TCP_In_Msg); WriteToSCI1("\r\n"); send_ack_data(); tcp_send_buffer(); break; case TCP_EVENT_REGENERATE: tcp_send_buffer(); break; default: return(-1); }}
I connected and send/receive data.
After I not send/receive about few minute.
I can't send/receive data again.
How to solv this problem ?
or
What wrong I do.?
Thank you for advantage
Mr.X