Cross compiling FLTK with Fluid for Cortex M3 architecture using Visual Studio 2013, any help?

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Cross compiling FLTK with Fluid for Cortex M3 architecture using Visual Studio 2013, any help?

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lpcware
NXP Employee
NXP Employee
Content originally posted in LPCWare by studyembedded on Thu Feb 27 04:11:55 MST 2014
Hi Friends,
I have this customized LPC1788 board, I did manage to port Linux and used FLTK with Fluid to create a GUI. I am not a Linux guy, wanted to do the same thing using Windows. I mean to say I am planning to use FLTK and Fluid in Windows environment.

After going through few tutorials I manage to compile FLTK project in Visual Studio 2013. But I am not getting how to cross compile the same project for Cortex M3 ARM architecture.

Please guide me, it would be a great help if you can guide me to any related tutorial. I have been googling from last two days without much success.

I hope i am not breaking any rules by posting the same post in microcontroller section and here as well. If that so, i request admin to delete  this one.

Thank you!
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lpcware
NXP Employee
NXP Employee
Content originally posted in LPCWare by studyembedded on Thu Feb 27 21:45:13 MST 2014
Thanks djlegge,
Yes i have tried emwin, you have very little to for the development with emwin. The source is locked, what we can do with emwin is only a window manager with limited options.

Anyway thanks for your advise, i will try "Buildroot".

Thank you.
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lpcware
NXP Employee
NXP Employee
Content originally posted in LPCWare by djlegge on Thu Feb 27 05:01:31 MST 2014
FLTK applications require an X-server (display server) as well as linux to run. You will need something like X11 (tiny-X) or possibly nano-X in addition to linux running on your LPC1788. These display servers use the linux framebuffer device but provide a higher level interface to it (including font drawing etc.). I have used 'buildroot' to build all FLTK, tinyX and nano-X for other ARM devices so maybe that is a place to start ?
As far as I know, buildroot requires a linux PC. Really, any kind of linux development is best done on a linux machine anyway so you will probably need at least a linux virtual machine running for any of these options.
I think there was a port of FLTK to directfb which may worth investigating too but I have no idea how practical these options really are for an LPC1788. They will all need some MB of ram on your board.
Have you tried emwin ? This seems to be what NXP recommend for graphics although I have not used it myself.
Good luck.
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