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typedef enum
{
  LED0 = 0x01,  /* bit masks for the port */
  LED1 = 0x02,
  LED2 = 0x04,
  ...
} LedType;
static const unsigned char LED_MASK[N] =
{
  LED0,
  LED1,
  LED2,
  ...
};
static volatile unsigned char* leds[N] =
{
  &PTAD,
  &PTCD,
  ...
};
void set_led (unsigned int n, BOOL active)
{
  if(active)
  {
    *leds[n] |= LED_MASK[n];
  }
  else
  {
    *leds[n] &= (unsigned char) ~LED_MASK[n];
  }
}
					
				
			
			
				
			
			
				
			
			
				
			
			
			
			
			
		typedef enum
{
  LED0 = 0x01,  /* bit masks for the port */
  LED1 = 0x02,
  LED2 = 0x04,
  ...
} LedType;
static const unsigned char LED_MASK[N] =
{
  LED0,
  LED1,
  LED2,
  ...
};
static volatile unsigned char* leds[N] =
{
  &PTAD,
  &PTCD,
  ...
};
void set_led (unsigned int n, BOOL active)
{
  if(active)
  {
    *leds[n] |= LED_MASK[n];
  }
  else
  {
    *leds[n] &= (unsigned char) ~LED_MASK[n];
  }
}