Thank you. Do you know if there is any possibility to utilize OpenVG for drawing directly to a frame buffer without a display? My use case is that I want to do gaussian blur and convolution on a image placed in RAM without necessarily writing it to a display. I just want to use the GPU to accelerate image processing.
Seems like the library also is tightly coupled with FreeRTOS, with linker errors occurring if it isn't linked during compilation. Is there a way to circumvent this?