All glfw applications seems to crash at start-up when launched with a wlroots based compositor (sway or cage have the same behavior). We tested our custom application and a GLES3 example (FractalShader) in the imx gpu sdk.
Weston-terminal work well when launched with cage and our app/the SDK example work when launched with weston. The problem seems to only occur when both glfw and wlroots are used together.
Please find attached the valgrind log of a glfw application compiled with debug symbols.
Hi @alamache
Which BSP and board you are using?
Hi,
we're currently using an imx8mplus with an kirkstone yocto SDK and the non community BSP