Hi!
I have custom board with i.MX6S processor, version of SDK is 3.5.7-1.0.0 (from Buildroot).
The code eglMakeCurrent(egl_display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT) sets OpenGL error to GL_INVALID_OPERATION, while the eglMakeCurrent call returns EGL_TRUE. Is that bug in driver or what?
Code is well tested and runs on other platform (android) without any errors.
Thanks