Multiple buffering

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Multiple buffering

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NXP Employee
NXP Employee
Content originally posted in LPCWare by rali on Thu Oct 09 07:40:19 MST 2014
Hi,
I am new to LCD graphics development.
I am using the Segger emWin with the LPC1788 micro.
Can someone explain when to use MEMDEV, multiple Frame buffers, layering, virtual screen and WM,
Also, what conbinaltion of these are allowed?
I'd appreciate it if  anyone is willing to share the source code for mutliple buffering configuration.
Thanks
Rich
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NXP Employee
NXP Employee
Content originally posted in LPCWare by mc on Fri Oct 10 09:29:53 MST 2014
Hi Rich,
memory devices(MEMDEV) are useful for animation as they can be created and deleted at any time. memory devices eliminate flickering. Multiple buffering can be used to eliminate flickering as well as tearing.
You can use memory devices and multiple buffering in combination.

For more detailed understanding please read document from below link
http://www.lpcware.com/system/files/UM03001_emWin5_6.pdf

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