// Enable clock for timer LPC_SYSCTL->SYSAHBCLKCTRL[1] |= (1<<2); // Clock SCT0 LPC_SYSCTL-> PRESETCTRL[1] |= (1<<2); // Reset SCT0 LPC_SYSCTL-> PRESETCTRL[1] &= ~(1<<2); // Set SCT0 // Table 202 LPC_SCT0 -> CONFIG = (1 << 0) | // Operate as 1 32 bit timer (1 << 17); // Clear timer on match // Table 203 LPC_SCT0 -> CTRL_U = (1 << 2) | // Halt timer for now (1 << 3) | // Clear timer (71 << 5); // Prescaler for 1 us resolution // Table 222 - compare/match value LPC_SCT0 -> MATCH[0].U = 20000; // Match register LPC_SCT0 -> MATCHREL[0].U =20000; // Reload match register // Table 229 - Match event LPC_SCT0 -> EVENT[0].STATE = 0xFFFFFFFF; LPC_SCT0 -> EVENT[0].CTRL = (1 << 0) | (1 << 12); LPC_SCT0 -> OUT[0].SET = (1 << 0); LPC_SCT0 -> OUT[0].CLR = (1 << 0); // Toggle on conflict LPC_SCT0 -> RES = (3 << 0); // Connect PWM-signal to P0_23 Chip_SWM_MovablePinAssign(SWM_SCT0_OUT0_O,23); // // Start timer LPC_SCT0 -> CTRL_U &= ~(1 << 2); |