C++ versus  C:

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C++ versus  C:

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Ricardo_RauppV
Contributor I
Hi folks!
After many years of C programming, I decided to give a chance to C++ / UML to be my platform to development;  that is, Object Oriented (OO) perspective.
I understood it can brig many facilities that goes beyond code lines.
Have you some experience about C++ in ColdFires environments?
Ricardo Raupp
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sirlenzelot
Contributor II
Hi Ricardo,
 
we are doing nearly everything in C++. You can benefit from many existing projects and standards like STL, Boost, etc. Our RTOS has a nice C++-interface, too.
You can even produce your C++-code with MS Visio.
 
best regards
vy 73
 
Dirk
 
 
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Ricardo_RauppV
Contributor I
Dirk
Vert thanks for your comments.
As I mentioned, I´m a totally brand new C++ player.
a) What is MS Visio?
b) What is  STL, Boost ?
c) I use Codewarrior for many years.
Do you use it also?W ould you have some tips about IDE?
d) I´m building a framework specially based on Quantum Framework (www.quantum-leaps.com). Did you build your on framework / OS ?
Thanks!
Ricardo Raupp
 
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sirlenzelot
Contributor II

Hi Ricardo,

sorry for answering so late...

 

a) 

MS Visio is a Softwaretool by Microsoft. You can create diagrams and much more with it. UML and so on. From the Structure you create in Visio, you can generate C++ Code. But I think it's not for C++ beginners. You have to know, what you do with Visio. So better learn from scratch.

A good point to start is at cplusplus.com

 

b) STL is the Standard Template Library, which holds many solutions for many problems. e.g. lists, maps, strings, sort, search, streams, ... Have a search with your favourite searchengine for STL and you'll find tons of information.

Boost is also a library for C++ extensions. They cover many topics like container, strings, io, memory, network, graphics ...

 

c) We use an eclipse-addon for development, which is designed for our processor and rtos.

There is a free gnu toolchain for eclipse, too. You'll find it in the forum.

 

d) We build our own framework

 

I hope you can go on a little further, although this is not very much information. But better you look at the sources for STL and Boost, than let me write about it. :smileywink:

 

bye

 

Dirk

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