imx6 - OpenGL and OpenVG

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imx6 - OpenGL and OpenVG

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Ansari
Contributor IV

Dear support team,

We are using imx6Q sabresd platform for our development with Linux 3.10.17_1.0.0-GA BSP.
We would like to test the OpenGL and OpenVG and to do same we have executed below commands (As we did in LTIB based rootfs)

Below is the command executed and error logs.
$ /opt/viv_samples/tiger/tiger

vdkGetDisplay() failed.

CreateWindow() failed.

$/opt/viv_samples/es20/vv_launcher/vv_launcher

Segmentation fault

Please suggest us how to test the OpenGL and OpenVG in Linux 3.10.17_1.0.0-GA BSP.



Thank You,

Regards,

Ansari

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almarto
Contributor IV

Hi Abdul,

Could you finally test OpenGL / OpenVG applications in iMX6?

I would like to do the same on a iMX6SX and need some advise. Which is the methodology that you finally used?

BR,

alvaro martinez

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igorpadykov
NXP Employee
NXP Employee
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Ansari
Contributor IV

Hi Igor,

Thank you for your input.

We have created the binary in Yocto build environment with below commands,

$MACHINE=imx6qsabresd source fsl-setup-release.sh –b build

~/build$bitbake fsl-image-gui

We have run the below command.  But the result is unsuccessful.

$/unit_tests/gpu.sh

vdkGetDisplay() failed.

CreateWindow() failed.

press ESC to escape...

Please suggest us.

Thank You,

Regards,

Ansari

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igorpadykov
NXP Employee
NXP Employee

suggest to check

README  L3.10.17_1.0.0_LINUX_DOCS

Best regards

igor

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Ansari
Contributor IV

Hi Igor,

Thanks for your input.

We have referred the README file as your mentioned link.

Our requirement is, test the OpenVG and OpenGL.  For that , which backend has to mentioned? in below command

$: MACHINE=< machine name> source fsl-setup-release.sh -b <build directory> -e <backend fb, dfb, wayland, x11>

Please suggest us.

Thank You,

Regards,

Ansari

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igorpadykov
NXP Employee
NXP Employee

I did not find in README your command:

bitbake fsl-image-gui

you can refer to

https://community.freescale.com/message/421278#421278

below command to build for x11 GUI:

MACHINE=imx6qsabresd source fsl-setup-release.sh -b build-x11 -e x11

bitbake fsl-image-x11

~igor

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Ansari
Contributor IV

Hi Igor,

Please provide some more information on below our requirement.

Our requirement is, test the OpenVG and OpenGL.

How to compile for OpenVG and OpenGL supported rootfs (file system) from the Yocto build environment.

Please suggest us.

Thank You,

Regards,

Ansari

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bryanthomas
NXP Employee
NXP Employee

Hello Ansari,

Can you please tell us what image you have created? Did you create an SD card directly from the images from Freescale.com or did you generate your own. If you generated your own can you please tell us what bitbake commands you used?

thanks

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Ansari
Contributor IV

Hi Thomas,

Thanks for your input.

We have created the binary in Yocto build environment with below commands,

$MACHINE=imx6qsabresd source fsl-setup-release.sh –b build

$bitbake fsl-image-gui

Thank You,

Regards,

Ansari

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