I'm trying to compile and run the ubiquitous "hello_world" demo application under KDS v 3.2.0 on a Mac running macOS Sierra (10.12.1). I'm following the instructions in the Getting Started guide.
After
File => Import...
I select
Project or Projects => Existing Project Sets
and browse to:
SDK_2.1_FRDM-KL27Z/boards/frdmkl27z/demo_apps/hello_world/kds
But when I select 'kds', the [open] button is still grayed out, so it's not clear how to import that working set:
According to the Mac browser, KDS is looking for a "working sets definition" file, (*.wds), which does not appear in that directory. In fact, a command line 'find' command does not find any .wds files anywhere under the SDK_2.1_FRDM-KL27Z directory.
What am I missing?
解決済! 解決策の投稿を見る。
Answering my own question:
Rather than File => Import, simply do:
File => New => Select Kinetis SDK 2.x
Add a project name, assure that the Kinetis SDK folder is properly set up, click [Next >]. In the Select Kinetis Processor, Board or Example dialog panel, navigate to:
Boards => FRDM-KL27Z board => Examples => demo_apps => hello_world
(Of course, this assumes that you're working with a FRDM-KL27Z board. Select what's appropriate for your board.)
Answering my own question:
Rather than File => Import, simply do:
File => New => Select Kinetis SDK 2.x
Add a project name, assure that the Kinetis SDK folder is properly set up, click [Next >]. In the Select Kinetis Processor, Board or Example dialog panel, navigate to:
Boards => FRDM-KL27Z board => Examples => demo_apps => hello_world
(Of course, this assumes that you're working with a FRDM-KL27Z board. Select what's appropriate for your board.)