Hi :
I'm using IMX6DL for playing video and drawing 2D graphics。I use gstreamer and imxg2dvideosink plugin to play video(1080P) on fb0(background)。at the same time, i want to draw image using opengles 2D texture on fb1(foreground) at 1280 x 720 size. But if i run opengl drawing image (more than 10 fps), the video will become too slow。does anybody has the same problem ? In addition, if i use gpu's api(g2d_blit...) to draw image directly instead of opengles, the video play fine。
anybody can help me ? thanks
Please refer to attached document for the information on how to optimally use the graphics capabilities of the i.MX6 series processors.
Have a great day,
Artur
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