Platform: imx6q, opengl es.
I am planning to map four camera captures with some transforms to the area like this:
This needs four textures for fragment shader.
I know how to use glTexDirectVIV to get one work, so is there any efficient way for four?
You can use videomixer option of gstreamer to merge such 4 videos.
Have a great day,
Victor
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Thanks!
However there will be fisheye-calibration and projection transforms during mapping, so videomixer plugin will not meet this condition.