Hello community,
When I use libOpenVG_355.so my image rotation code doesn’t run smoothly but when I use libOpenVG_3D.so the same code run smoothly, why?
Extra information :
BSP : L3.0.35
SOC: IMX6Q
Image type: VG_sRGB_565
Image size : 1132,1132
(MAX Supported size is: [In libOpenVG_355.so](8192*8192) & [In libOpenVG_3D.so](1280*1280))
Thanks,
Hi Ali,
Yes, new BSP is based on 4.1.15 kernel, please check it;
i.MX6Q|i.MX 6Quad Processors|Quad Core|NXP
Regards
Bio_TICFSL thanks for your reply,
I build my app with libOpenVG_355.so and libOpenVG.so is a link to libOpenVG_355.so the result doesn't change but about your suggestion for new BSP I just found L3.0.35 and also L3.0.101_4.1.1 is there any newer BSP?
regards
Hi Ali,
when you build your BSP libOpenVG.so is a softlink pointing to /usr/lib/libOpenVG_355.so.
So you have to make sure that when you compile your app you use this one (using your rootfs to link against). You have to take the decision at build time to use libOpenVG.3d or libOpenVG.2d .
Also, I suggest for a BSP upgrade and use the latest GPU drivers
regards