Using Yocto, I am trying to build a Linux image with Open GL and the corresponding SDK to build an application for this image.
I have an error when building the application. The file GL/gl.h cannot be found in the SDK directory (/opt/poky/1.7.3). I only have the following files:
So GL/gl.h is not in the /usr/include diredctoryIn Yocto build directory, there are GL/gl.h files:
I build the sdk with the following command:
bitbake fsl-image-multimedia-full -c populate_sdk
What do I have to do to found the GL/gl.h files in the SDK include directory? In my local.conf file I added:
DISTRO_FEATURES_remove = "x11 wayland"
DISTRO_FEATURES_append = " opengl"
If I add mesa-gl in the DISTRO_FEATURES_append, I have error saying mesa-gl try to install files that already exist
Any help whould be welcome. Thanks
已解决! 转到解答。
Hello,
How do we natively compile GPU and VPU support on i.MX6 CuBox platform
Have a great day,
Yuri
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Hello,
How do we natively compile GPU and VPU support on i.MX6 CuBox platform
Have a great day,
Yuri
-----------------------------------------------------------------------------------------------------------------------
Note: If this post answers your question, please click the Correct Answer button. Thank you!
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