Hi, can you give an example on how to use vg_lite_get_transform_matrix() API function?
I used it the following way but it did nothing.
the image is stored in the vg_lite_buffer_t image_buffer and has size 256x256 and format VG_LITE_RGBX8888,
target buffer rt is the main frame buffer.
vg_lite_point4_t src={0,0,256,256};
vg_lite_point4_t dst = {0,0,256,300};
vg_lite_identity(&matrix);
vg_lite_get_transform_matrix(src, dst, &matrix);
vg_lite_blit(&rt, &image_buffer, &matrix, VG_LITE_BLEND_MULTIPLY, 0, VG_LITE_FILTER_BI_LINEAR);