Content originally posted in LPCWare by eTrig on Tue Feb 05 02:00:19 MST 2013
I want to real-time refresh waveform in the area of size of 640×360 as 40 frames per second, and I will save the waveform data as Bitmap format. I can use BitmapStreame rountines to draw waveform, but I'm not sure the efficiency and effectiveness, so I hope to have some examples for evaluating.