Bootloader and Interrupt

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Bootloader and Interrupt

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roberto_m
Contributor III

Hi,

i'm working on a custom bootloader for qe64/qe32. I need to use an interrupt (timer overflow, a timer that I need when interfacing with a radio) in bootloader program. I need that interrupt also in the application. How two ISR could live togehter (the one I use in bootloader and latter I use in application)?

 

Thank you

Roberto.

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bigmac
Specialist III

Hello Roberto,

Even though automatic vector redirection is available for the 'QE64, it cannot be used whenever the bootloader itself requires interrupt usage.  Therefore the bootloader will need to implement vector redirection from the normal vector range.  I would suggest the following criteria for this process.

  1. Bootloader ISR code and user program ISR code should be kept entirely independent, even if functionally similar.  Any global variables needed in each case should also be kept entirely separate.
  2. The user code should not require "special" ISR functions, and should operate correctly if directly loaded using BDM, without the presence of the bootloader code.  In this case, the user vector table would be situated within the normal range.
  3. During programming by the bootloader, the bootloader would shift the vector table for the user code to a position within the user flash space, usually immediately below the bootloader code (similar to automatic redirection).

A small function within the bootloader would be required for every interrupt vector available within the MCU.  For the interrupts that are applicable to both the bootloader and the user program, the function would need to ascertain whether bootloader mode was current or not, and direct execution to the appropriate ISR function within the bootloader or user code.  For the other interrupts applicable to only the user code, the function would always redirect execution to the address contained within the specific entry of the shifted user vector table.

For HCS08 devices, the redirection process is complicated by the fact that the H-register is not automatically saved to the stack when an interrupt occurs.  Therefore, the redirection process must not corrupt the H-register value, and when the true ISR function commences, the stack pointer must be identical to when the redirection function was first entered (since the true ISR function will terminate with a RTI instruction).  It is not possible to achieve this with a conventional indexed jump, but is possible with a bit of stack manipulation.

The attached code snippet I hope will demonstrate the suggested process a little more clearly.

Regards,

Mac

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roberto_m
Contributor III

Hi Bigmac, thank you.

 

Even though automatic vector redirection is available for the 'QE64,

For qe32 vector redirection is possible but for qe64 is not.

bigmac ha scritto:

2. The user code should not require "special" ISR functions, and should operate correctly if directly loaded using BDM, without the presence of the bootloader code.  In this case, the user vector table would be situated within the normal range.

If user code does not require special ISR function and should opertate correctly if directly loaded using BDM, in your file when I have an interrupt in bootloading sequence I fall in

__interrupt void boot_ISR_TPM1CH0( void)
{
   // Bootloader ISR code here
}

Here I never fall in, correct?

void ISR_TPM1CH0( void)
{
   if (!bootctrl) {                  // Finished with bootloader
      __asm {
         ais  #-2;                   // Create space on stack
         pshh;                       // Save register value
         ldhx (Vtpm1ch0 - BOOTSIZE); // User ISR address - shifted vector table
         sthx 2,sp;                  // Place on stack
         pulh;                       // Restore register value
         rts;                        // Execute user ISR
      }
   }
   __asm jmp boot_ISR_TPM1C0);       // Jump to bootloader ISR
}

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bigmac
Specialist III

Hello Roberto,

There are potentially a number of different scenarios with respect to the programming of the user program code.

  1. The user code is compiled and linked in the "standard" manner, and the MCU is programmed using BDM.  The bootloader code is not present in the MCU.  The user vector table is programmed to the top of flash, as usual.
  2. The bootloader code is programmed to the MCU using BDM.  Each user code S19 record is received by the bootloader, and programmed to flash by the bootloader code.  The bootloader vector table resides in the range 0xFFC0-0xFFFF.  If the bootloader should encounter a S19 record with an address within the above range (i.e. vector data for the user program), it will automatically shift the address range by an offset amount equal to the size of the bootloader.
  3. The user code has been compiled and linked in a "non-standard" manner, with the user vector table already shifted by the required offset amount to suit the bootloader.  Here, the BDM would be used to program the bootloader, and either BDM or bootloader used to program the user code.  This user code will not work unless the bootloader is also present.

Within my earlier post, I attermpted to cover the first two scenarios.  I did not address the last scenario.  The code snippet provided was part of the bootloader code only, and would not be present for the first scenario above.

Regards,

Mac

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kef
Specialist I

1) You can make bootloader vectors pointing to jump table entries in RAM. Bootloader and application could then initialize this jump table for their own needs.

2) You can define one ISR in bootloader, which reads function pointer from fixed address and calls it. Bootloader and application initialize this function pointer with address of function that will service interrupt.

2) In case your app ISR and boot ISR are supposed to do exactly the same thing like incrementing some timer counter, then you may define your counter variable at fixed address, known to both application and bootloader...

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roberto_m
Contributor III

Thank you, now I try your first second option and then I will tell you.

Roberto

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kef
Specialist I

Got a moment for some creativity. See attached example implementation of RAM jump table.