Can G2D color space cnversion cancel YUV clump?

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Can G2D color space cnversion cancel YUV clump?

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takayuki_ishii
Contributor IV

Hi

About color space conversion in G2D, it was calculate a formula in section 

31.4.1.13 YUV to RGB Conversion of R2D GPU of IMX6DQRM.pdf.

In this function, does it cancel to clump YUV?

We received YUV  decode data but it have no clump.

Each color data are ranged between 0 to 255.

Best regards,

Ishii.

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jamesbone
NXP TechSupport
NXP TechSupport

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