Hi
About color space conversion in G2D, it was calculate a formula in section
31.4.1.13 YUV to RGB Conversion of R2D GPU of IMX6DQRM.pdf.
In this function, does it cancel to clump YUV?
We received YUV decode data but it have no clump.
Each color data are ranged between 0 to 255.
Best regards,
Ishii.