Dear All,
Hello.
android has s concept of "Surface" on the screen-display.
OpenGL(GPU) is used for the scaling of Surface.
Please, tell me the algorithm which does scaling using OpenGL(GPU).
(Nearest neighbor? or Bilinear? or Bicubic?)
BSP:android jb4.2.2_1.1.0
Best Regards,
Keita
Solved! Go to Solution.
Hi Keita,
jb4.2.2 take bilinear and Trilinear algorithms, please check on Android Graphic UI with GPU:
Android Graphic UI with GPU Hardware Acceleration
Hope this helps
Hi Keita,
jb4.2.2 take bilinear and Trilinear algorithms, please check on Android Graphic UI with GPU:
Android Graphic UI with GPU Hardware Acceleration
Hope this helps