I set the fb0 to UI area, and fb1 to streaming the camera.
so when I execute the application, I can see the real time camera view and my UI pictures.
I can capture and save the file each framebuffer but I have no idea about the real-lcd's picture.
How can I capture the overlaid framebuffer??
Hi
You can render directly to overlay plane by setting enviroment varialbe
FB_FRAMEBUFFER_0=/dev/fb1