note: uint16 sum = 90;
if( ( sum%15 ) != 0 ) 00010DE6: 7400 moveq #0,d200010DE8: 3401 move.w d1,d200010DEA: 700F moveq #15,d000010DEC: 84C0 divu.w d0,d200010DEE: 4842 swap d200010DF0: 6704 beq.s ThisFunction+0xc8 (0x10df6); 0x00010df6
The result in d2 before the swap is 0x00000006.
After the swap it is 0x00060000.
Not zero...
Hence 90%15 is not zero, according to this compiler.
Be warned!
(Service request submitted)
Apparently caused by unchecking "4-byte integers" in the compiler options.
Solved in V10 by not having this option ....