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Is the neon core completely utilised in iMX7 Android

Question asked by HARIPRASATH GOPAL on Sep 11, 2017
Latest reply on Sep 15, 2017 by igorpadykov

Hi All,

I am trying to optimise the graphics rendering in Android version 7.1.1 running in iMX7. I am aware that the iMX7 does not have the GPU, and it is using the software rendering engine to render the Android graphics. From the log I found that it uses pixelflinger to render the Android graphics. I also see that there are some neon code to do some blend works.

 

Is the pixelflinger is fully optimised ?. Does it utilise the neon core efficiently ?

I am trying to offload the rendering load to the neon core from the CPU core.

Have anyone tried to optimise the pixelflinger like this ?

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