I want to share g2d Buffers in the following flow.
First, save Camera image to g2d_buf.
Second, cv::Mat refer to g2d_buf data.
Third, process cv::Mat to affect g2d_buf.
Finary, display g2d_buf using OpenGL.
Is it possible to process the camera in this way?
If possible, could you please give me a sample.
Solved! Go to Solution.
Hello hsaito,
NXP provide the GPU SDK for the iMX6.
https://www.nxp.com/lgfiles/NMG/MAD/YOCTO/imx-gpu-sdk-2.3.2.bin
Or you view in your yocto BSP.
: i.MX6 Graphics SDK – Includes sample, demo code, and documentation
for working with the i.MX6X family graphics cores. Includes OpenVG, OpenGL ES, and GAL2D reference files
Regards
Hello hsaito,
NXP provide the GPU SDK for the iMX6.
https://www.nxp.com/lgfiles/NMG/MAD/YOCTO/imx-gpu-sdk-2.3.2.bin
Or you view in your yocto BSP.
: i.MX6 Graphics SDK – Includes sample, demo code, and documentation
for working with the i.MX6X family graphics cores. Includes OpenVG, OpenGL ES, and GAL2D reference files
Regards