Hello,
I have to reproduce a Gif in loop mode but i'm facing a problem: when the Gif is up and running the cpu usage goes to 80%.
The follow snippet of code shows the implementation details:
QMovie *movie = new QMovie(":path.gif"); QLabel *pLabel = new QLabel(this);
pLabel->setMovie(movie);
movie->start();
I'm wondering if there is a problem of graphics optimization or the imx6ull (running Linux compiled with Yocto-Release sumo) is not suited for handle this works load.
Gif specs:
Thank you in advance!
Hello kwroot,
The MX6ULL do not have GPU, QT will work on a CPU and will take time processing this images.
Regards