I have the same issue with undefined _BDT_BASE. How should I modify the lcf file to resolve this issue? Please note that I also have an undefined '_IPSBAR'.
My project.lcf file is as follows:
# Sample Linker Command File for CodeWarrior for ColdFire MCF51JF128
# Memory ranges
MEMORY
{
code (RX) :
ORIGIN = 0x00000410, LENGTH = 0x0001FBF0
userram (RWX) :
ORIGIN = 0x00800000, LENGTH = 0x00008000
}
SECTIONS
{
# Heap and Stack sizes definition
___heap_size = 0x0400;
___stack_size = 0x0400;
# MCF51JF128 Derivative Memory map definitions from linker command files:
# ___RAM_ADDRESS, ___RAM_SIZE, ___FLASH_ADDRESS, ___FLASH_SIZE linker
# symbols must be defined in the linker command file.
# 32 Kbytes Internal SRAM
___RAM_ADDRESS = 0x00800000;
___RAM_SIZE = 0x00008000;
# 128 KByte Internal Flash Memory
___FLASH_ADDRESS = 0x00000000;
___FLASH_SIZE = 0x00020000;
.userram : {} > userram
.code : {} > code
.text :
{
*(.text)
. =
ALIGN (0x4);
*(.rodata)
. =
ALIGN (0x4);
___ROM_AT = .;
___DATA_ROM = .;
} >> code
.data :
AT(___ROM_AT)
{
___DATA_RAM = .;
. =
ALIGN(0x4);
*(.
exception)
. =
ALIGN(0x4);
__exception_table_start__ = .;
EXCEPTION
__exception_table_end__ = .;
___sinit__ = .;
STATICINIT
__START_DATA = .;
*(.data)
. =
ALIGN (0x4);
__END_DATA = .;
__START_SDATA = .;
*(.sdata)
. =
ALIGN (0x4);
__END_SDATA = .;
___DATA_END = .;
__SDA_BASE = .;
. =
ALIGN (0x4);
} >> userram
.bss :
{
___BSS_START = .;
__START_SBSS = .;
*(.sbss)
. =
ALIGN (0x4);
*(SCOMMON)
__END_SBSS = .;
__START_BSS = .;
*(.bss)
. =
ALIGN (0x4);
*(COMMON)
__END_BSS = .;
___BSS_END = .;
. =
ALIGN(0x4);
} >> userram
.custom :
{
___HEAP_START = .;
___heap_addr = ___HEAP_START;
___HEAP_END = ___HEAP_START + ___heap_size;
___SP_END = ___HEAP_END;
___SP_INIT = ___SP_END + ___stack_size;
___mem_limit = ___HEAP_END;
___stack_safety = 16;
. =
ALIGN (0x4);
} >> userram
__SP_INIT = ___SP_INIT;
___SP_AFTER_RESET = __SP_INIT;
_romp_at = ___ROM_AT +
SIZEOF(.data);
.romp :
AT(_romp_at)
{
__S_romp = _romp_at;
WRITEW(___ROM_AT);
WRITEW(ADDR(.data));
WRITEW(SIZEOF(.data));
WRITEW(0);
WRITEW(0);
WRITEW(0);
}
}