 Makefile            |   3 +-
 lv_conf.h           | 573 ++++++++++++++++++++++++++++++++++------------------
 lv_demo_conf.h      |  56 -----
 lv_demos            |   1 -
 lv_drivers          |   2 +-
 lv_drv_conf.h       |  89 +++++++-
 lvgl                |   2 +-
 main.c              |  28 ++-
 mouse_cursor_icon.c | 104 ++++++++++
 9 files changed, 592 insertions(+), 266 deletions(-)

diff --git a/Makefile b/Makefile
index 93df9e7..ba6972b 100644
--- a/Makefile
+++ b/Makefile
@@ -14,7 +14,8 @@ MAINSRC = ./main.c
 
 include $(LVGL_DIR)/lvgl/lvgl.mk
 include $(LVGL_DIR)/lv_drivers/lv_drivers.mk
-include $(LVGL_DIR)/lv_demos/lv_demo.mk
+
+CSRCS +=$(LVGL_DIR)/mouse_cursor_icon.c 
 
 OBJEXT ?= .o
 
diff --git a/lv_conf.h b/lv_conf.h
index 976ea62..6bfe50f 100644
--- a/lv_conf.h
+++ b/lv_conf.h
@@ -1,83 +1,99 @@
 /**
  * @file lv_conf.h
- * Configuration file for v8.1.0-dev
+ * Configuration file for v8.2.0
  */
 
 /*
- * COPY THIS FILE AS `lv_conf.h` NEXT TO the `lvgl` FOLDER
+ * Copy this file as `lv_conf.h`
+ * 1. simply next to the `lvgl` folder
+ * 2. or any other places and
+ *    - define `LV_CONF_INCLUDE_SIMPLE`
+ *    - add the path as include path
  */
 
+/* clang-format off */
 #if 1 /*Set it to "1" to enable content*/
 
 #ifndef LV_CONF_H
 #define LV_CONF_H
-/*clang-format off*/
 
 #include <stdint.h>
 
-
 /*====================
    COLOR SETTINGS
  *====================*/
 
 /*Color depth: 1 (1 byte per pixel), 8 (RGB332), 16 (RGB565), 32 (ARGB8888)*/
-#define LV_COLOR_DEPTH     32
+#define LV_COLOR_DEPTH 32
 
-/*Swap the 2 bytes of RGB565 color. Useful if the display has a 8 bit interface (e.g. SPI)*/
-#define LV_COLOR_16_SWAP   0
+/*Swap the 2 bytes of RGB565 color. Useful if the display has an 8-bit interface (e.g. SPI)*/
+#define LV_COLOR_16_SWAP 0
 
 /*Enable more complex drawing routines to manage screens transparency.
  *Can be used if the UI is above another layer, e.g. an OSD menu or video player.
  *Requires `LV_COLOR_DEPTH = 32` colors and the screen's `bg_opa` should be set to non LV_OPA_COVER value*/
-#define LV_COLOR_SCREEN_TRANSP    0
+#define LV_COLOR_SCREEN_TRANSP 0
+
+/* Adjust color mix functions rounding. GPUs might calculate color mix (blending) differently.
+ * 0: round down, 64: round up from x.75, 128: round up from half, 192: round up from x.25, 254: round up */
+#define LV_COLOR_MIX_ROUND_OFS (LV_COLOR_DEPTH == 32 ? 0: 128)
 
-/*Images pixels with this color will not be drawn if they are  chroma keyed)*/
-#define LV_COLOR_CHROMA_KEY    lv_color_hex(0x00ff00)         /*pure green*/
+/*Images pixels with this color will not be drawn if they are chroma keyed)*/
+#define LV_COLOR_CHROMA_KEY lv_color_hex(0x00ff00)         /*pure green*/
 
 /*=========================
    MEMORY SETTINGS
  *=========================*/
 
 /*1: use custom malloc/free, 0: use the built-in `lv_mem_alloc()` and `lv_mem_free()`*/
-#define LV_MEM_CUSTOM      0
+#define LV_MEM_CUSTOM 0
 #if LV_MEM_CUSTOM == 0
-/*Size of the memory available for `lv_mem_alloc()` in bytes (>= 2kB)*/
-#  define LV_MEM_SIZE    (128U * 1024U)          /*[bytes]*/
+    /*Size of the memory available for `lv_mem_alloc()` in bytes (>= 2kB)*/
+    #define LV_MEM_SIZE (2 * 1024U * 1024U)          /*[bytes]*/
+
+    /*Set an address for the memory pool instead of allocating it as a normal array. Can be in external SRAM too.*/
+    #define LV_MEM_ADR 0     /*0: unused*/
+    /*Instead of an address give a memory allocator that will be called to get a memory pool for LVGL. E.g. my_malloc*/
+    #if LV_MEM_ADR == 0
+        //#define LV_MEM_POOL_INCLUDE your_alloc_library  /* Uncomment if using an external allocator*/
+        //#define LV_MEM_POOL_ALLOC   your_alloc          /* Uncomment if using an external allocator*/
+    #endif
 
-/*Set an address for the memory pool instead of allocating it as a normal array. Can be in external SRAM too.*/
-#  define LV_MEM_ADR          0     /*0: unused*/
 #else       /*LV_MEM_CUSTOM*/
-#  define LV_MEM_CUSTOM_INCLUDE <stdlib.h>   /*Header for the dynamic memory function*/
-#  define LV_MEM_CUSTOM_ALLOC     malloc
-#  define LV_MEM_CUSTOM_FREE      free
-#  define LV_MEM_CUSTOM_REALLOC   realloc
+    #define LV_MEM_CUSTOM_INCLUDE <stdlib.h>   /*Header for the dynamic memory function*/
+    #define LV_MEM_CUSTOM_ALLOC   malloc
+    #define LV_MEM_CUSTOM_FREE    free
+    #define LV_MEM_CUSTOM_REALLOC realloc
 #endif     /*LV_MEM_CUSTOM*/
 
+/*Number of the intermediate memory buffer used during rendering and other internal processing mechanisms.
+ *You will see an error log message if there wasn't enough buffers. */
+#define LV_MEM_BUF_MAX_NUM 16
+
 /*Use the standard `memcpy` and `memset` instead of LVGL's own functions. (Might or might not be faster).*/
-#define LV_MEMCPY_MEMSET_STD    0
+#define LV_MEMCPY_MEMSET_STD 0
 
 /*====================
    HAL SETTINGS
  *====================*/
 
-/*Default display refresh period. LVG will redraw changed ares with this period time*/
-#define LV_DISP_DEF_REFR_PERIOD     30      /*[ms]*/
+/*Default display refresh period. LVG will redraw changed areas with this period time*/
+#define LV_DISP_DEF_REFR_PERIOD 30      /*[ms]*/
 
 /*Input device read period in milliseconds*/
-#define LV_INDEV_DEF_READ_PERIOD    30      /*[ms]*/
+#define LV_INDEV_DEF_READ_PERIOD 30     /*[ms]*/
 
 /*Use a custom tick source that tells the elapsed time in milliseconds.
  *It removes the need to manually update the tick with `lv_tick_inc()`)*/
-uint32_t custom_tick_get(void);
-#define LV_TICK_CUSTOM     1
+#define LV_TICK_CUSTOM 1
 #if LV_TICK_CUSTOM
-#define LV_TICK_CUSTOM_INCLUDE  <stdint.h>         /*Header for the system time function*/
-#define LV_TICK_CUSTOM_SYS_TIME_EXPR (custom_tick_get())     /*Expression evaluating to current system time in ms*/
+    #define LV_TICK_CUSTOM_INCLUDE <stdint.h>         /*Header for the system time function*/
+    #define LV_TICK_CUSTOM_SYS_TIME_EXPR (custom_tick_get())    /*Expression evaluating to current system time in ms*/
 #endif   /*LV_TICK_CUSTOM*/
 
 /*Default Dot Per Inch. Used to initialize default sizes such as widgets sized, style paddings.
  *(Not so important, you can adjust it to modify default sizes and spaces)*/
-#define LV_DPI_DEF                  130     /*[px/inch]*/
+#define LV_DPI_DEF 130     /*[px/inch]*/
 
 /*=======================
  * FEATURE CONFIGURATION
@@ -92,10 +108,16 @@ uint32_t custom_tick_get(void);
 #define LV_DRAW_COMPLEX 1
 #if LV_DRAW_COMPLEX != 0
 
-/*Allow buffering some shadow calculation.
- *LV_SHADOW_CACHE_SIZE is the max. shadow size to buffer, where shadow size is `shadow_width + radius`
- *Caching has LV_SHADOW_CACHE_SIZE^2 RAM cost*/
-#define LV_SHADOW_CACHE_SIZE    0
+    /*Allow buffering some shadow calculation.
+    *LV_SHADOW_CACHE_SIZE is the max. shadow size to buffer, where shadow size is `shadow_width + radius`
+    *Caching has LV_SHADOW_CACHE_SIZE^2 RAM cost*/
+    #define LV_SHADOW_CACHE_SIZE 0
+
+    /* Set number of maximally cached circle data.
+    * The circumference of 1/4 circle are saved for anti-aliasing
+    * radius * 4 bytes are used per circle (the most often used radiuses are saved)
+    * 0: to disable caching */
+    #define LV_CIRCLE_CACHE_SIZE 4
 #endif /*LV_DRAW_COMPLEX*/
 
 /*Default image cache size. Image caching keeps the images opened.
@@ -103,66 +125,100 @@ uint32_t custom_tick_get(void);
  *With complex image decoders (e.g. PNG or JPG) caching can save the continuous open/decode of images.
  *However the opened images might consume additional RAM.
  *0: to disable caching*/
-#define LV_IMG_CACHE_DEF_SIZE       0
+#define LV_IMG_CACHE_DEF_SIZE   0
+
+/*Number of stops allowed per gradient. Increase this to allow more stops.
+ *This adds (sizeof(lv_color_t) + 1) bytes per additional stop*/
+#define LV_GRADIENT_MAX_STOPS       2
+
+/*Default gradient buffer size.
+ *When LVGL calculates the gradient "maps" it can save them into a cache to avoid calculating them again.
+ *LV_GRAD_CACHE_DEF_SIZE sets the size of this cache in bytes.
+ *If the cache is too small the map will be allocated only while it's required for the drawing.
+ *0 mean no caching.*/
+#define LV_GRAD_CACHE_DEF_SIZE      0
+
+/*Allow dithering the gradients (to achieve visual smooth color gradients on limited color depth display)
+ *LV_DITHER_GRADIENT implies allocating one or two more lines of the object's rendering surface
+ *The increase in memory consumption is (32 bits * object width) plus 24 bits * object width if using error diffusion */
+#define LV_DITHER_GRADIENT      0
+#if LV_DITHER_GRADIENT
+    /*Add support for error diffusion dithering.
+     *Error diffusion dithering gets a much better visual result, but implies more CPU consumption and memory when drawing.
+     *The increase in memory consumption is (24 bits * object's width)*/
+    #define LV_DITHER_ERROR_DIFFUSION   0
+#endif
+
+/*Maximum buffer size to allocate for rotation.
+ *Only used if software rotation is enabled in the display driver.*/
+#define LV_DISP_ROT_MAX_BUF (10*1024)
 
-/*Maximum buffer size to allocate for rotation. Only used if software rotation is enabled in the display driver.*/
-#define LV_DISP_ROT_MAX_BUF         (10*1024)
 /*-------------
  * GPU
  *-----------*/
 
 /*Use STM32's DMA2D (aka Chrom Art) GPU*/
-#define LV_USE_GPU_STM32_DMA2D  0
+#define LV_USE_GPU_STM32_DMA2D 0
 #if LV_USE_GPU_STM32_DMA2D
-/*Must be defined to include path of CMSIS header of target processor
-e.g. "stm32f769xx.h" or "stm32f429xx.h"*/
-#define LV_GPU_DMA2D_CMSIS_INCLUDE
+    /*Must be defined to include path of CMSIS header of target processor
+    e.g. "stm32f769xx.h" or "stm32f429xx.h"*/
+    #define LV_GPU_DMA2D_CMSIS_INCLUDE
 #endif
 
 /*Use NXP's PXP GPU iMX RTxxx platforms*/
-#define LV_USE_GPU_NXP_PXP      0
+#define LV_USE_GPU_NXP_PXP 0
 #if LV_USE_GPU_NXP_PXP
-/*1: Add default bare metal and FreeRTOS interrupt handling routines for PXP (lv_gpu_nxp_pxp_osa.c)
- *   and call lv_gpu_nxp_pxp_init() automatically during lv_init(). Note that symbol FSL_RTOS_FREE_RTOS
- *   has to be defined in order to use FreeRTOS OSA, otherwise bare-metal implementation is selected.
- *0: lv_gpu_nxp_pxp_init() has to be called manually before lv_init()
- */
-#define LV_USE_GPU_NXP_PXP_AUTO_INIT 0
+    /*1: Add default bare metal and FreeRTOS interrupt handling routines for PXP (lv_gpu_nxp_pxp_osa.c)
+    *   and call lv_gpu_nxp_pxp_init() automatically during lv_init(). Note that symbol SDK_OS_FREE_RTOS
+    *   has to be defined in order to use FreeRTOS OSA, otherwise bare-metal implementation is selected.
+    *0: lv_gpu_nxp_pxp_init() has to be called manually before lv_init()
+    */
+    #define LV_USE_GPU_NXP_PXP_AUTO_INIT 0
 #endif
 
 /*Use NXP's VG-Lite GPU iMX RTxxx platforms*/
-#define LV_USE_GPU_NXP_VG_LITE   0
+#define LV_USE_GPU_NXP_VG_LITE 0
+
+/*Use SDL renderer API*/
+#define LV_USE_GPU_SDL 0
+#if LV_USE_GPU_SDL
+    #define LV_GPU_SDL_INCLUDE_PATH <SDL2/SDL.h>
+    /*Texture cache size, 8MB by default*/
+    #define LV_GPU_SDL_LRU_SIZE (1024 * 1024 * 8)
+    /*Custom blend mode for mask drawing, disable if you need to link with older SDL2 lib*/
+    #define LV_GPU_SDL_CUSTOM_BLEND_MODE (SDL_VERSION_ATLEAST(2, 0, 6))
+#endif
 
 /*-------------
  * Logging
  *-----------*/
 
 /*Enable the log module*/
-#define LV_USE_LOG      1
+#define LV_USE_LOG 0
 #if LV_USE_LOG
 
-/*How important log should be added:
- *LV_LOG_LEVEL_TRACE       A lot of logs to give detailed information
- *LV_LOG_LEVEL_INFO        Log important events
- *LV_LOG_LEVEL_WARN        Log if something unwanted happened but didn't cause a problem
- *LV_LOG_LEVEL_ERROR       Only critical issue, when the system may fail
- *LV_LOG_LEVEL_USER        Only logs added by the user
- *LV_LOG_LEVEL_NONE        Do not log anything*/
-#  define LV_LOG_LEVEL    LV_LOG_LEVEL_WARN
-
-/*1: Print the log with 'printf';
- *0: User need to register a callback with `lv_log_register_print_cb()`*/
-#  define LV_LOG_PRINTF   1
-
-/*Enable/disable LV_LOG_TRACE in modules that produces a huge number of logs*/
-#  define LV_LOG_TRACE_MEM            1
-#  define LV_LOG_TRACE_TIMER          1
-#  define LV_LOG_TRACE_INDEV          1
-#  define LV_LOG_TRACE_DISP_REFR      1
-#  define LV_LOG_TRACE_EVENT          1
-#  define LV_LOG_TRACE_OBJ_CREATE     1
-#  define LV_LOG_TRACE_LAYOUT         1
-#  define LV_LOG_TRACE_ANIM           1
+    /*How important log should be added:
+    *LV_LOG_LEVEL_TRACE       A lot of logs to give detailed information
+    *LV_LOG_LEVEL_INFO        Log important events
+    *LV_LOG_LEVEL_WARN        Log if something unwanted happened but didn't cause a problem
+    *LV_LOG_LEVEL_ERROR       Only critical issue, when the system may fail
+    *LV_LOG_LEVEL_USER        Only logs added by the user
+    *LV_LOG_LEVEL_NONE        Do not log anything*/
+    #define LV_LOG_LEVEL LV_LOG_LEVEL_WARN
+
+    /*1: Print the log with 'printf';
+    *0: User need to register a callback with `lv_log_register_print_cb()`*/
+    #define LV_LOG_PRINTF 0
+
+    /*Enable/disable LV_LOG_TRACE in modules that produces a huge number of logs*/
+    #define LV_LOG_TRACE_MEM        1
+    #define LV_LOG_TRACE_TIMER      1
+    #define LV_LOG_TRACE_INDEV      1
+    #define LV_LOG_TRACE_DISP_REFR  1
+    #define LV_LOG_TRACE_EVENT      1
+    #define LV_LOG_TRACE_OBJ_CREATE 1
+    #define LV_LOG_TRACE_LAYOUT     1
+    #define LV_LOG_TRACE_ANIM       1
 
 #endif  /*LV_USE_LOG*/
 
@@ -179,40 +235,46 @@ e.g. "stm32f769xx.h" or "stm32f429xx.h"*/
 #define LV_USE_ASSERT_OBJ           0   /*Check the object's type and existence (e.g. not deleted). (Slow)*/
 
 /*Add a custom handler when assert happens e.g. to restart the MCU*/
-#define LV_ASSERT_HANDLER_INCLUDE   <stdint.h>
-#define LV_ASSERT_HANDLER   while(1);   /*Halt by default*/
+#define LV_ASSERT_HANDLER_INCLUDE <stdint.h>
+#define LV_ASSERT_HANDLER while(1);   /*Halt by default*/
 
 /*-------------
  * Others
  *-----------*/
 
-/*1: Show CPU usage and FPS count in the right bottom corner*/
-#define LV_USE_PERF_MONITOR     0
+/*1: Show CPU usage and FPS count*/
+#define LV_USE_PERF_MONITOR 0
+#if LV_USE_PERF_MONITOR
+    #define LV_USE_PERF_MONITOR_POS LV_ALIGN_BOTTOM_RIGHT
+#endif
 
-/*1: Show the used memory and the memory fragmentation  in the left bottom corner
+/*1: Show the used memory and the memory fragmentation
  * Requires LV_MEM_CUSTOM = 0*/
-#define LV_USE_MEM_MONITOR      0
+#define LV_USE_MEM_MONITOR 0
+#if LV_USE_MEM_MONITOR
+    #define LV_USE_MEM_MONITOR_POS LV_ALIGN_BOTTOM_LEFT
+#endif
 
 /*1: Draw random colored rectangles over the redrawn areas*/
-#define LV_USE_REFR_DEBUG       0
+#define LV_USE_REFR_DEBUG 0
 
 /*Change the built in (v)snprintf functions*/
-#define LV_SPRINTF_CUSTOM   0
+#define LV_SPRINTF_CUSTOM 0
 #if LV_SPRINTF_CUSTOM
-#  define LV_SPRINTF_INCLUDE <stdio.h>
-#  define lv_snprintf     snprintf
-#  define lv_vsnprintf    vsnprintf
+    #define LV_SPRINTF_INCLUDE <stdio.h>
+    #define lv_snprintf  snprintf
+    #define lv_vsnprintf vsnprintf
 #else   /*LV_SPRINTF_CUSTOM*/
-#  define LV_SPRINTF_USE_FLOAT 0
+    #define LV_SPRINTF_USE_FLOAT 0
 #endif  /*LV_SPRINTF_CUSTOM*/
 
-#define LV_USE_USER_DATA      1
+#define LV_USE_USER_DATA 1
 
 /*Garbage Collector settings
- *Used if lvgl is binded to higher level language and the memory is managed by that language*/
+ *Used if lvgl is bound to higher level language and the memory is managed by that language*/
 #define LV_ENABLE_GC 0
 #if LV_ENABLE_GC != 0
-#  define LV_GC_INCLUDE "gc.h"                           /*Include Garbage Collector related things*/
+    #define LV_GC_INCLUDE "gc.h"                           /*Include Garbage Collector related things*/
 #endif /*LV_ENABLE_GC*/
 
 /*=====================
@@ -220,7 +282,7 @@ e.g. "stm32f769xx.h" or "stm32f429xx.h"*/
  *====================*/
 
 /*For big endian systems set to 1*/
-#define LV_BIG_ENDIAN_SYSTEM    0
+#define LV_BIG_ENDIAN_SYSTEM 0
 
 /*Define a custom attribute to `lv_tick_inc` function*/
 #define LV_ATTRIBUTE_TICK_INC
@@ -232,7 +294,7 @@ e.g. "stm32f769xx.h" or "stm32f429xx.h"*/
 #define LV_ATTRIBUTE_FLUSH_READY
 
 /*Required alignment size for buffers*/
-#define LV_ATTRIBUTE_MEM_ALIGN_SIZE
+#define LV_ATTRIBUTE_MEM_ALIGN_SIZE 1
 
 /*Will be added where memories needs to be aligned (with -Os data might not be aligned to boundary by default).
  * E.g. __attribute__((aligned(4)))*/
@@ -241,7 +303,7 @@ e.g. "stm32f769xx.h" or "stm32f429xx.h"*/
 /*Attribute to mark large constant arrays for example font's bitmaps*/
 #define LV_ATTRIBUTE_LARGE_CONST
 
-/*Complier prefix for a big array declaration in RAM*/
+/*Compiler prefix for a big array declaration in RAM*/
 #define LV_ATTRIBUTE_LARGE_RAM_ARRAY
 
 /*Place performance critical functions into a faster memory (e.g RAM)*/
@@ -255,7 +317,7 @@ e.g. "stm32f769xx.h" or "stm32f429xx.h"*/
 #define LV_EXPORT_CONST_INT(int_value) struct _silence_gcc_warning /*The default value just prevents GCC warning*/
 
 /*Extend the default -32k..32k coordinate range to -4M..4M by using int32_t for coordinates instead of int16_t*/
-#define LV_USE_LARGE_COORD  0
+#define LV_USE_LARGE_COORD 0
 
 /*==================
  *   FONT USAGE
@@ -263,37 +325,37 @@ e.g. "stm32f769xx.h" or "stm32f429xx.h"*/
 
 /*Montserrat fonts with ASCII range and some symbols using bpp = 4
  *https://fonts.google.com/specimen/Montserrat*/
-#define LV_FONT_MONTSERRAT_8     1
-#define LV_FONT_MONTSERRAT_10    1
-#define LV_FONT_MONTSERRAT_12    1
-#define LV_FONT_MONTSERRAT_14    1
-#define LV_FONT_MONTSERRAT_16    1
-#define LV_FONT_MONTSERRAT_18    1
-#define LV_FONT_MONTSERRAT_20    1
-#define LV_FONT_MONTSERRAT_22    1
-#define LV_FONT_MONTSERRAT_24    1
-#define LV_FONT_MONTSERRAT_26    1
-#define LV_FONT_MONTSERRAT_28    1
-#define LV_FONT_MONTSERRAT_30    1
-#define LV_FONT_MONTSERRAT_32    1
-#define LV_FONT_MONTSERRAT_34    1
-#define LV_FONT_MONTSERRAT_36    1
-#define LV_FONT_MONTSERRAT_38    1
-#define LV_FONT_MONTSERRAT_40    1
-#define LV_FONT_MONTSERRAT_42    1
-#define LV_FONT_MONTSERRAT_44    1
-#define LV_FONT_MONTSERRAT_46    1
-#define LV_FONT_MONTSERRAT_48    1
+#define LV_FONT_MONTSERRAT_8  0
+#define LV_FONT_MONTSERRAT_10 0
+#define LV_FONT_MONTSERRAT_12 0
+#define LV_FONT_MONTSERRAT_14 1
+#define LV_FONT_MONTSERRAT_16 0
+#define LV_FONT_MONTSERRAT_18 0
+#define LV_FONT_MONTSERRAT_20 0
+#define LV_FONT_MONTSERRAT_22 0
+#define LV_FONT_MONTSERRAT_24 0
+#define LV_FONT_MONTSERRAT_26 0
+#define LV_FONT_MONTSERRAT_28 0
+#define LV_FONT_MONTSERRAT_30 0
+#define LV_FONT_MONTSERRAT_32 0
+#define LV_FONT_MONTSERRAT_34 0
+#define LV_FONT_MONTSERRAT_36 0
+#define LV_FONT_MONTSERRAT_38 0
+#define LV_FONT_MONTSERRAT_40 0
+#define LV_FONT_MONTSERRAT_42 0
+#define LV_FONT_MONTSERRAT_44 0
+#define LV_FONT_MONTSERRAT_46 0
+#define LV_FONT_MONTSERRAT_48 0
 
 /*Demonstrate special features*/
-#define LV_FONT_MONTSERRAT_12_SUBPX      1
-#define LV_FONT_MONTSERRAT_28_COMPRESSED 1  /*bpp = 3*/
-#define LV_FONT_DEJAVU_16_PERSIAN_HEBREW 1  /*Hebrew, Arabic, Perisan letters and all their forms*/
-#define LV_FONT_SIMSUN_16_CJK            1  /*1000 most common CJK radicals*/
+#define LV_FONT_MONTSERRAT_12_SUBPX      0
+#define LV_FONT_MONTSERRAT_28_COMPRESSED 0  /*bpp = 3*/
+#define LV_FONT_DEJAVU_16_PERSIAN_HEBREW 0  /*Hebrew, Arabic, Persian letters and all their forms*/
+#define LV_FONT_SIMSUN_16_CJK            0  /*1000 most common CJK radicals*/
 
 /*Pixel perfect monospace fonts*/
-#define LV_FONT_UNSCII_8        1
-#define LV_FONT_UNSCII_16       1
+#define LV_FONT_UNSCII_8  0
+#define LV_FONT_UNSCII_16 0
 
 /*Optionally declare custom fonts here.
  *You can use these fonts as default font too and they will be available globally.
@@ -306,16 +368,16 @@ e.g. "stm32f769xx.h" or "stm32f429xx.h"*/
 /*Enable handling large font and/or fonts with a lot of characters.
  *The limit depends on the font size, font face and bpp.
  *Compiler error will be triggered if a font needs it.*/
-#define LV_FONT_FMT_TXT_LARGE   0
+#define LV_FONT_FMT_TXT_LARGE 0
 
 /*Enables/disables support for compressed fonts.*/
-#define LV_USE_FONT_COMPRESSED  0
+#define LV_USE_FONT_COMPRESSED 0
 
 /*Enable subpixel rendering*/
-#define LV_USE_FONT_SUBPX       0
+#define LV_USE_FONT_SUBPX 0
 #if LV_USE_FONT_SUBPX
-/*Set the pixel order of the display. Physical order of RGB channels. Doesn't matter with "normal" fonts.*/
-#define LV_FONT_SUBPX_BGR       0  /*0: RGB; 1:BGR order*/
+    /*Set the pixel order of the display. Physical order of RGB channels. Doesn't matter with "normal" fonts.*/
+    #define LV_FONT_SUBPX_BGR 0  /*0: RGB; 1:BGR order*/
 #endif
 
 /*=================
@@ -330,16 +392,16 @@ e.g. "stm32f769xx.h" or "stm32f429xx.h"*/
  */
 #define LV_TXT_ENC LV_TXT_ENC_UTF8
 
- /*Can break (wrap) texts on these chars*/
-#define LV_TXT_BREAK_CHARS                  " ,.;:-_"
+/*Can break (wrap) texts on these chars*/
+#define LV_TXT_BREAK_CHARS " ,.;:-_"
 
 /*If a word is at least this long, will break wherever "prettiest"
  *To disable, set to a value <= 0*/
-#define LV_TXT_LINE_BREAK_LONG_LEN          0
+#define LV_TXT_LINE_BREAK_LONG_LEN 0
 
 /*Minimum number of characters in a long word to put on a line before a break.
  *Depends on LV_TXT_LINE_BREAK_LONG_LEN.*/
-#define LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN  3
+#define LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN 3
 
 /*Minimum number of characters in a long word to put on a line after a break.
  *Depends on LV_TXT_LINE_BREAK_LONG_LEN.*/
@@ -349,15 +411,15 @@ e.g. "stm32f769xx.h" or "stm32f429xx.h"*/
 #define LV_TXT_COLOR_CMD "#"
 
 /*Support bidirectional texts. Allows mixing Left-to-Right and Right-to-Left texts.
- *The direction will be processed according to the Unicode Bidirectioanl Algorithm:
+ *The direction will be processed according to the Unicode Bidirectional Algorithm:
  *https://www.w3.org/International/articles/inline-bidi-markup/uba-basics*/
-#define LV_USE_BIDI         0
+#define LV_USE_BIDI 0
 #if LV_USE_BIDI
-/*Set the default direction. Supported values:
- *`LV_BASE_DIR_LTR` Left-to-Right
- *`LV_BASE_DIR_RTL` Right-to-Left
- *`LV_BASE_DIR_AUTO` detect texts base direction*/
-#define LV_BIDI_BASE_DIR_DEF  LV_BASE_DIR_AUTO
+    /*Set the default direction. Supported values:
+    *`LV_BASE_DIR_LTR` Left-to-Right
+    *`LV_BASE_DIR_RTL` Right-to-Left
+    *`LV_BASE_DIR_AUTO` detect texts base direction*/
+    #define LV_BIDI_BASE_DIR_DEF LV_BASE_DIR_AUTO
 #endif
 
 /*Enable Arabic/Persian processing
@@ -370,48 +432,47 @@ e.g. "stm32f769xx.h" or "stm32f429xx.h"*/
 
 /*Documentation of the widgets: https://docs.lvgl.io/latest/en/html/widgets/index.html*/
 
-#define LV_USE_ARC          1
+#define LV_USE_ARC        1
 
-#define LV_USE_ANIMIMG	    1
+#define LV_USE_ANIMIMG    1
 
-#define LV_USE_BAR          1
+#define LV_USE_BAR        1
 
-#define LV_USE_BTN          1
+#define LV_USE_BTN        1
 
-#define LV_USE_BTNMATRIX    1
+#define LV_USE_BTNMATRIX  1
 
-#define LV_USE_CANVAS       1
+#define LV_USE_CANVAS     1
 
-#define LV_USE_CHECKBOX     1
+#define LV_USE_CHECKBOX   1
 
+#define LV_USE_DROPDOWN   1   /*Requires: lv_label*/
 
-#define LV_USE_DROPDOWN     1   /*Requires: lv_label*/
+#define LV_USE_IMG        1   /*Requires: lv_label*/
 
-#define LV_USE_IMG          1   /*Requires: lv_label*/
-
-#define LV_USE_LABEL        1
+#define LV_USE_LABEL      1
 #if LV_USE_LABEL
-#  define LV_LABEL_TEXT_SELECTION         1   /*Enable selecting text of the label*/
-#  define LV_LABEL_LONG_TXT_HINT    1   /*Store some extra info in labels to speed up drawing of very long texts*/
+    #define LV_LABEL_TEXT_SELECTION 1 /*Enable selecting text of the label*/
+    #define LV_LABEL_LONG_TXT_HINT 1  /*Store some extra info in labels to speed up drawing of very long texts*/
 #endif
 
-#define LV_USE_LINE         1
+#define LV_USE_LINE       1
 
-#define LV_USE_ROLLER       1   /*Requires: lv_label*/
+#define LV_USE_ROLLER     1   /*Requires: lv_label*/
 #if LV_USE_ROLLER
-#  define LV_ROLLER_INF_PAGES       7   /*Number of extra "pages" when the roller is infinite*/
+    #define LV_ROLLER_INF_PAGES 7 /*Number of extra "pages" when the roller is infinite*/
 #endif
 
-#define LV_USE_SLIDER       1   /*Requires: lv_bar*/
+#define LV_USE_SLIDER     1   /*Requires: lv_bar*/
 
-#define LV_USE_SWITCH    1
+#define LV_USE_SWITCH     1
 
-#define LV_USE_TEXTAREA   1     /*Requires: lv_label*/
+#define LV_USE_TEXTAREA   1   /*Requires: lv_label*/
 #if LV_USE_TEXTAREA != 0
-#  define LV_TEXTAREA_DEF_PWD_SHOW_TIME     1500    /*ms*/
+    #define LV_TEXTAREA_DEF_PWD_SHOW_TIME 1500    /*ms*/
 #endif
 
-#define LV_USE_TABLE  1
+#define LV_USE_TABLE      1
 
 /*==================
  * EXTRA COMPONENTS
@@ -420,91 +481,217 @@ e.g. "stm32f769xx.h" or "stm32f429xx.h"*/
 /*-----------
  * Widgets
  *----------*/
-#define LV_USE_CALENDAR     1
+#define LV_USE_CALENDAR   1
 #if LV_USE_CALENDAR
-# define LV_CALENDAR_WEEK_STARTS_MONDAY 0
-# if LV_CALENDAR_WEEK_STARTS_MONDAY
-#  define LV_CALENDAR_DEFAULT_DAY_NAMES {"Mo", "Tu", "We", "Th", "Fr", "Sa", "Su"}
-# else
-#  define LV_CALENDAR_DEFAULT_DAY_NAMES {"Su", "Mo", "Tu", "We", "Th", "Fr", "Sa"}
-# endif
-
-# define LV_CALENDAR_DEFAULT_MONTH_NAMES {"January", "February", "March",  "April", "May",  "June", "July", "August", "September", "October", "November", "December"}
-# define LV_USE_CALENDAR_HEADER_ARROW       1
-# define LV_USE_CALENDAR_HEADER_DROPDOWN    1
+    #define LV_CALENDAR_WEEK_STARTS_MONDAY 0
+    #if LV_CALENDAR_WEEK_STARTS_MONDAY
+        #define LV_CALENDAR_DEFAULT_DAY_NAMES {"Mo", "Tu", "We", "Th", "Fr", "Sa", "Su"}
+    #else
+        #define LV_CALENDAR_DEFAULT_DAY_NAMES {"Su", "Mo", "Tu", "We", "Th", "Fr", "Sa"}
+    #endif
+
+    #define LV_CALENDAR_DEFAULT_MONTH_NAMES {"January", "February", "March",  "April", "May",  "June", "July", "August", "September", "October", "November", "December"}
+    #define LV_USE_CALENDAR_HEADER_ARROW 1
+    #define LV_USE_CALENDAR_HEADER_DROPDOWN 1
 #endif  /*LV_USE_CALENDAR*/
 
-#define LV_USE_CHART        1
+#define LV_USE_CHART      1
+
+#define LV_USE_COLORWHEEL 1
 
-#define LV_USE_COLORWHEEL   1
+#define LV_USE_IMGBTN     1
 
-#define LV_USE_IMGBTN       1
+#define LV_USE_KEYBOARD   1
 
-#define LV_USE_KEYBOARD     1
+#define LV_USE_LED        1
 
-#define LV_USE_LED          1
+#define LV_USE_LIST       1
 
-#define LV_USE_LIST         1
+#define LV_USE_MENU       1
 
-#define LV_USE_METER        1
+#define LV_USE_METER      1
 
-#define LV_USE_MSGBOX       1
+#define LV_USE_MSGBOX     1
 
-#define LV_USE_SPINBOX      1
+#define LV_USE_SPINBOX    1
 
-#define LV_USE_SPINNER      1
+#define LV_USE_SPINNER    1
 
-#define LV_USE_TABVIEW      1
+#define LV_USE_TABVIEW    1
 
-#define LV_USE_TILEVIEW     1
+#define LV_USE_TILEVIEW   1
 
-#define LV_USE_WIN          1
+#define LV_USE_WIN        1
 
-#define LV_USE_SPAN         1
+#define LV_USE_SPAN       1
 #if LV_USE_SPAN
-/*A line text can contain maximum num of span descriptor */
-#  define LV_SPAN_SNIPPET_STACK_SIZE   64
+    /*A line text can contain maximum num of span descriptor */
+    #define LV_SPAN_SNIPPET_STACK_SIZE 64
 #endif
 
 /*-----------
  * Themes
  *----------*/
+
 /*A simple, impressive and very complete theme*/
-#define LV_USE_THEME_DEFAULT    1
+#define LV_USE_THEME_DEFAULT 1
 #if LV_USE_THEME_DEFAULT
 
-/*0: Light mode; 1: Dark mode*/
-# define LV_THEME_DEFAULT_DARK     0
+    /*0: Light mode; 1: Dark mode*/
+    #define LV_THEME_DEFAULT_DARK 0
 
-/*1: Enable grow on press*/
-# define LV_THEME_DEFAULT_GROW              1
+    /*1: Enable grow on press*/
+    #define LV_THEME_DEFAULT_GROW 1
 
-/*Default transition time in [ms]*/
-# define LV_THEME_DEFAULT_TRANSITON_TIME    80
+    /*Default transition time in [ms]*/
+    #define LV_THEME_DEFAULT_TRANSITION_TIME 80
 #endif /*LV_USE_THEME_DEFAULT*/
 
-/*An very simple them that is a good starting point for a custom theme*/
- #define LV_USE_THEME_BASIC    1
+/*A very simple theme that is a good starting point for a custom theme*/
+#define LV_USE_THEME_BASIC 1
 
 /*A theme designed for monochrome displays*/
-#define LV_USE_THEME_MONO       1
+#define LV_USE_THEME_MONO 1
 
 /*-----------
  * Layouts
  *----------*/
 
 /*A layout similar to Flexbox in CSS.*/
-#define LV_USE_FLEX     1
+#define LV_USE_FLEX 1
 
 /*A layout similar to Grid in CSS.*/
-#define LV_USE_GRID     1
+#define LV_USE_GRID 1
+
+/*---------------------
+ * 3rd party libraries
+ *--------------------*/
+
+/*File system interfaces for common APIs */
+
+/*API for fopen, fread, etc*/
+#define LV_USE_FS_STDIO 0
+#if LV_USE_FS_STDIO
+    #define LV_FS_STDIO_LETTER '\0'     /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
+    #define LV_FS_STDIO_PATH ""         /*Set the working directory. File/directory paths will be appended to it.*/
+    #define LV_FS_STDIO_CACHE_SIZE  0   /*>0 to cache this number of bytes in lv_fs_read()*/
+#endif
+
+/*API for open, read, etc*/
+#define LV_USE_FS_POSIX 0
+#if LV_USE_FS_POSIX
+    #define LV_FS_POSIX_LETTER '\0'     /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
+    #define LV_FS_POSIX_PATH ""         /*Set the working directory. File/directory paths will be appended to it.*/
+    #define LV_FS_POSIX_CACHE_SIZE  0   /*>0 to cache this number of bytes in lv_fs_read()*/
+#endif
+
+/*API for CreateFile, ReadFile, etc*/
+#define LV_USE_FS_WIN32 0
+#if LV_USE_FS_WIN32
+    #define LV_FS_WIN32_LETTER  '\0'    /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
+    #define LV_FS_WIN32_PATH ""         /*Set the working directory. File/directory paths will be appended to it.*/
+    #define LV_FS_WIN32_CACHE_SIZE 0    /*>0 to cache this number of bytes in lv_fs_read()*/
+#endif
+
+/*API for FATFS (needs to be added separately). Uses f_open, f_read, etc*/
+#define LV_USE_FS_FATFS  0
+#if LV_USE_FS_FATFS
+    #define LV_FS_FATFS_LETTER '\0'     /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
+    #define LV_FS_FATFS_CACHE_SIZE 0    /*>0 to cache this number of bytes in lv_fs_read()*/
+#endif
+
+/*PNG decoder library*/
+#define LV_USE_PNG 0
+
+/*BMP decoder library*/
+#define LV_USE_BMP 0
+
+/* JPG + split JPG decoder library.
+ * Split JPG is a custom format optimized for embedded systems. */
+#define LV_USE_SJPG 0
+
+/*GIF decoder library*/
+#define LV_USE_GIF 0
+
+/*QR code library*/
+#define LV_USE_QRCODE 0
+
+/*FreeType library*/
+#define LV_USE_FREETYPE 0
+#if LV_USE_FREETYPE
+    /*Memory used by FreeType to cache characters [bytes] (-1: no caching)*/
+    #define LV_FREETYPE_CACHE_SIZE (16 * 1024)
+    #if LV_FREETYPE_CACHE_SIZE >= 0
+        /* 1: bitmap cache use the sbit cache, 0:bitmap cache use the image cache. */
+        /* sbit cache:it is much more memory efficient for small bitmaps(font size < 256) */
+        /* if font size >= 256, must be configured as image cache */
+        #define LV_FREETYPE_SBIT_CACHE 0
+        /* Maximum number of opened FT_Face/FT_Size objects managed by this cache instance. */
+        /* (0:use system defaults) */
+        #define LV_FREETYPE_CACHE_FT_FACES 0
+        #define LV_FREETYPE_CACHE_FT_SIZES 0
+    #endif
+#endif
+
+/*Rlottie library*/
+#define LV_USE_RLOTTIE 0
+
+/*FFmpeg library for image decoding and playing videos
+ *Supports all major image formats so do not enable other image decoder with it*/
+#define LV_USE_FFMPEG  0
+#if LV_USE_FFMPEG
+    /*Dump input information to stderr*/
+    #define LV_FFMPEG_AV_DUMP_FORMAT 0
+#endif
+
+/*-----------
+ * Others
+ *----------*/
+
+/*1: Enable API to take snapshot for object*/
+#define LV_USE_SNAPSHOT 0
+
+/*1: Enable Monkey test*/
+#define LV_USE_MONKEY   0
+
+/*1: Enable grid navigation*/
+#define LV_USE_GRIDNAV  0
 
 /*==================
 * EXAMPLES
 *==================*/
 
 /*Enable the examples to be built with the library*/
-#define LV_BUILD_EXAMPLES   1
+#define LV_BUILD_EXAMPLES 1
+
+/*===================
+ * DEMO USAGE
+ ====================*/
+
+/*Show some widget. It might be required to increase `LV_MEM_SIZE` */
+#define LV_USE_DEMO_WIDGETS        1
+#if LV_USE_DEMO_WIDGETS
+#define LV_DEMO_WIDGETS_SLIDESHOW  0
+#endif
+
+/*Demonstrate the usage of encoder and keyboard*/
+#define LV_USE_DEMO_KEYPAD_AND_ENCODER     0
+
+/*Benchmark your system*/
+#define LV_USE_DEMO_BENCHMARK   0
+
+/*Stress test for LVGL*/
+#define LV_USE_DEMO_STRESS      0
+
+/*Music player demo*/
+#define LV_USE_DEMO_MUSIC       0
+#if LV_USE_DEMO_MUSIC
+# define LV_DEMO_MUSIC_SQUARE       0
+# define LV_DEMO_MUSIC_LANDSCAPE    0
+# define LV_DEMO_MUSIC_ROUND        0
+# define LV_DEMO_MUSIC_LARGE        0
+# define LV_DEMO_MUSIC_AUTO_PLAY    0
+#endif
 
 /*--END OF LV_CONF_H--*/
 
diff --git a/lv_demo_conf.h b/lv_demo_conf.h
deleted file mode 100644
index 6de6f32..0000000
--- a/lv_demo_conf.h
+++ /dev/null
@@ -1,56 +0,0 @@
-/**
- * @file lv_demo_conf.h
- * Configuration file for v8.1.0-dev
- *
- */
-/*
- * COPY THIS FILE AS lv_demo_conf.h
- */
-
-#if 1 /*Set it to "1" to enable the content*/
-
-#ifndef LV_EX_CONF_H
-#define LV_EX_CONF_H
-
-
-/*******************
- * GENERAL SETTING
- *******************/
-#define LV_EX_PRINTF       0       /*Enable printf-ing data in demoes and examples*/
-#define LV_EX_KEYBOARD     0       /*Add PC keyboard support to some examples (`lv_drivers` repository is required)*/
-#define LV_EX_MOUSEWHEEL   0       /*Add 'encoder' (mouse wheel) support to some examples (`lv_drivers` repository is required)*/
-
-/*********************
- * DEMO USAGE
- *********************/
-
-/*Show some widget*/
-#define LV_USE_DEMO_WIDGETS        1
-#if LV_USE_DEMO_WIDGETS
-#define LV_DEMO_WIDGETS_SLIDESHOW  0
-#endif
-
-/*Printer demo, optimized for 800x480*/
-#define LV_USE_DEMO_PRINTER     1
-
-/*Demonstrate the usage of encoder and keyboard*/
-#define LV_USE_DEMO_KEYPAD_AND_ENCODER     1
-
-/*Benchmark your system*/
-#define LV_USE_DEMO_BENCHMARK   1
-
-/*Stress test for LVGL*/
-#define LV_USE_DEMO_STRESS      1
-
-/*Music player demo*/
-#define LV_USE_DEMO_MUSIC      1
-#if LV_USE_DEMO_MUSIC
-# define LV_DEMO_MUSIC_LANDSCAPE 0
-# define LV_DEMO_MUSIC_LARGE     0
-#define LV_DEMO_MUSIC_AUTO_PLAY  0
-#endif
-
-#endif /*LV_EX_CONF_H*/
-
-#endif /*End of "Content enable"*/
-
diff --git a/lv_demos b/lv_demos
deleted file mode 160000
index 8aa1af1..0000000
--- a/lv_demos
+++ /dev/null
@@ -1 +0,0 @@
-Subproject commit 8aa1af153734fb0efe145525778f55f619a42467
diff --git a/lv_drivers b/lv_drivers
index d85c730..49c4b17 160000
--- a/lv_drivers
+++ b/lv_drivers
@@ -1 +1 @@
-Subproject commit d85c7303eca835ea418d7e035f00dfe07c391d3f
+Subproject commit 49c4b178494625efefb07891d1c8b9c13914edff-dirty
diff --git a/lv_drv_conf.h b/lv_drv_conf.h
index 5d5fa1d..769e59b 100644
--- a/lv_drv_conf.h
+++ b/lv_drv_conf.h
@@ -1,12 +1,13 @@
 /**
  * @file lv_drv_conf.h
- * Configuration file for v8.1.0-dev
+ * Configuration file for v8.2.0
  */
 
 /*
  * COPY THIS FILE AS lv_drv_conf.h
  */
 
+/* clang-format off */
 #if 1 /*Set it to "1" to enable the content*/
 
 #ifndef LV_DRV_CONF_H
@@ -79,9 +80,43 @@
  *  DISPLAY DRIVERS
  *********************/
 
+/*-------------------
+ *  SDL
+ *-------------------*/
+
+/* SDL based drivers for display, mouse, mousewheel and keyboard*/
+#ifndef USE_SDL
+# define USE_SDL 0
+#endif
+
+/* Hardware accelerated SDL driver */
+#ifndef USE_SDL_GPU
+# define USE_SDL_GPU 0
+#endif
+
+#if USE_SDL || USE_SDL_GPU
+#  define SDL_HOR_RES     480
+#  define SDL_VER_RES     320
+
+/* Scale window by this factor (useful when simulating small screens) */
+#  define SDL_ZOOM        1
+
+/* Used to test true double buffering with only address changing.
+ * Use 2 draw buffers, bith with SDL_HOR_RES x SDL_VER_RES size*/
+#  define SDL_DOUBLE_BUFFERED 0
+
+/*Eclipse: <SDL2/SDL.h>    Visual Studio: <SDL.h>*/
+#  define SDL_INCLUDE_PATH    <SDL2/SDL.h>
+
+/*Open two windows to test multi display support*/
+#  define SDL_DUAL_DISPLAY            0
+#endif
+
 /*-------------------
  *  Monitor of PC
  *-------------------*/
+
+/*DEPRECATED: Use the SDL driver instead. */
 #ifndef USE_MONITOR
 #  define USE_MONITOR         0
 #endif
@@ -143,9 +178,18 @@
 #endif
 
 #if USE_WAYLAND
-#  define WAYLAND_HOR_RES      480
-#  define WAYLAND_VER_RES      320
-#  define WAYLAND_SURF_TITLE   "LVGL"
+/* Support for client-side decorations */
+#  ifndef LV_WAYLAND_CLIENT_SIDE_DECORATIONS
+#    define LV_WAYLAND_CLIENT_SIDE_DECORATIONS 1
+#  endif
+/* Support for (deprecated) wl-shell protocol */
+#  ifndef LV_WAYLAND_WL_SHELL
+#    define LV_WAYLAND_WL_SHELL 1
+#  endif
+/* Support for xdg-shell protocol */
+#  ifndef LV_WAYLAND_XDG_SHELL
+#    define LV_WAYLAND_XDG_SHELL 0
+#  endif
 #endif
 
 /*----------------
@@ -352,6 +396,7 @@
 /*---------------------------------------
  * Mouse or touchpad on PC (using SDL)
  *-------------------------------------*/
+/*DEPRECATED: Use the SDL driver instead. */
 #ifndef USE_MOUSE
 #  define USE_MOUSE           0
 #endif
@@ -363,6 +408,7 @@
 /*-------------------------------------------
  * Mousewheel as encoder on PC (using SDL)
  *------------------------------------------*/
+/*DEPRECATED: Use the SDL driver instead. */
 #ifndef USE_MOUSEWHEEL
 #  define USE_MOUSEWHEEL      0
 #endif
@@ -372,21 +418,28 @@
 #endif
 
 /*-------------------------------------------------
- * Touchscreen as libinput interface (for Linux based systems)
+ * Touchscreen, mouse/touchpad or keyboard as libinput interface (for Linux based systems)
  *------------------------------------------------*/
 #ifndef USE_LIBINPUT
 #  define USE_LIBINPUT           0
 #endif
 
-#if USE_LIBINPUT
+#ifndef USE_BSD_LIBINPUT
+#  define USE_BSD_LIBINPUT       0
+#endif
+
+#if USE_LIBINPUT || USE_BSD_LIBINPUT
+/*If only a single device of the same type is connected, you can also auto detect it, e.g.:
+ *#define LIBINPUT_NAME   libinput_find_dev(LIBINPUT_CAPABILITY_TOUCH, false)*/
 #  define LIBINPUT_NAME   "/dev/input/event0"        /*You can use the "evtest" Linux tool to get the list of devices and test them*/
-#endif  /*USE_LIBINPUT*/
+
+#endif  /*USE_LIBINPUT || USE_BSD_LIBINPUT*/
 
 /*-------------------------------------------------
  * Mouse or touchpad as evdev interface (for Linux based systems)
  *------------------------------------------------*/
 #ifndef USE_EVDEV
-#  define USE_EVDEV           0
+#  define USE_EVDEV           1
 #endif
 
 #ifndef USE_BSD_EVDEV
@@ -394,7 +447,7 @@
 #endif
 
 #if USE_EVDEV || USE_BSD_EVDEV
-#  define EVDEV_NAME   "/dev/input/event0"        /*You can use the "evtest" Linux tool to get the list of devices and test them*/
+#  define EVDEV_NAME   "/dev/input/event2"        /*You can use the "evtest" Linux tool to get the list of devices and test them*/
 #  define EVDEV_SWAP_AXES         0               /*Swap the x and y axes of the touchscreen*/
 
 #  define EVDEV_CALIBRATE         0               /*Scale and offset the touchscreen coordinates by using maximum and minimum values for each axis*/
@@ -407,9 +460,27 @@
 #  endif  /*EVDEV_CALIBRATE*/
 #endif  /*USE_EVDEV*/
 
+/*-------------------------------------------------
+ * Full keyboard support for evdev and libinput interface
+ *------------------------------------------------*/
+#  ifndef USE_XKB
+#    define USE_XKB           0
+#  endif
+
+#if USE_LIBINPUT || USE_BSD_LIBINPUT || USE_EVDEV || USE_BSD_EVDEV
+#  if USE_XKB
+#    define XKB_KEY_MAP       { .rules = NULL, \
+                                .model = "pc101", \
+                                .layout = "us", \
+                                .variant = NULL, \
+                                .options = NULL } /*"setxkbmap -query" can help find the right values for your keyboard*/
+#  endif  /*USE_XKB*/
+#endif  /*USE_LIBINPUT || USE_BSD_LIBINPUT || USE_EVDEV || USE_BSD_EVDEV*/
+
 /*-------------------------------
  *   Keyboard of a PC (using SDL)
  *------------------------------*/
+/*DEPRECATED: Use the SDL driver instead. */
 #ifndef USE_KEYBOARD
 #  define USE_KEYBOARD        0
 #endif
diff --git a/lvgl b/lvgl
index 4d74194..0b5a1d4 160000
--- a/lvgl
+++ b/lvgl
@@ -1 +1 @@
-Subproject commit 4d74194e0d0740b54e3a3dd5a3a277ff1b597e7f
+Subproject commit 0b5a1d4b23975b920ff841ea9cd038802f51711b
diff --git a/main.c b/main.c
index ec63165..8e8e2d5 100644
--- a/main.c
+++ b/main.c
@@ -1,6 +1,7 @@
 #include "lvgl/lvgl.h"
+#include "lvgl/demos/lv_demos.h"
 #include "lv_drivers/display/fbdev.h"
-#include "lv_demos/lv_demo.h"
+#include "lv_drivers/indev/evdev.h"
 #include <unistd.h>
 #include <pthread.h>
 #include <time.h>
@@ -28,16 +29,35 @@ int main(void)
     lv_disp_drv_init(&disp_drv);
     disp_drv.draw_buf   = &disp_buf;
     disp_drv.flush_cb   = fbdev_flush;
-    disp_drv.hor_res    = 800;
-    disp_drv.ver_res    = 480;
+    disp_drv.hor_res    = 1080;
+    disp_drv.ver_res    = 1920;
+    disp_drv.sw_rotate = 3;
     lv_disp_drv_register(&disp_drv);
+    lv_disp_set_rotation(NULL, LV_DISP_ROT_270);
+
+    evdev_init();
+    static lv_indev_drv_t indev_drv_1;
+    lv_indev_drv_init(&indev_drv_1); /*Basic initialization*/
+    indev_drv_1.type = LV_INDEV_TYPE_POINTER;
+
+    /*This function will be called periodically (by the library) to get the mouse position and state*/
+    indev_drv_1.read_cb = evdev_read;
+    lv_indev_t *mouse_indev = lv_indev_drv_register(&indev_drv_1);
+
+
+    /*Set a cursor for the mouse*/
+    LV_IMG_DECLARE(mouse_cursor_icon)
+    lv_obj_t * cursor_obj = lv_img_create(lv_scr_act()); /*Create an image object for the cursor */
+    lv_img_set_src(cursor_obj, &mouse_cursor_icon);           /*Set the image source*/
+    lv_indev_set_cursor(mouse_indev, cursor_obj);             /*Connect the image  object to the driver*/
+
 
     /*Create a Demo*/
     lv_demo_widgets();
 
     /*Handle LitlevGL tasks (tickless mode)*/
     while(1) {
-        lv_task_handler();
+        lv_timer_handler();
         usleep(5000);
     }
 
diff --git a/mouse_cursor_icon.c b/mouse_cursor_icon.c
new file mode 100644
index 0000000..cf82f01
--- /dev/null
+++ b/mouse_cursor_icon.c
@@ -0,0 +1,104 @@
+#include "lvgl/lvgl.h"
+
+const uint8_t mouse_cursor_icon_map[] = {
+#if LV_COLOR_DEPTH == 1 || LV_COLOR_DEPTH == 8
+    /*Pixel format: Alpha 8 bit, Red: 3 bit, Green: 3 bit, Blue: 2 bit*/
+    0x24, 0xb8, 0x24, 0xc8, 0x00, 0x13, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x49, 0xcc, 0xdb, 0xff, 0x49, 0xcc, 0x00, 0x24, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x49, 0xc8, 0xff, 0xff, 0xff, 0xff, 0x49, 0xe0, 0x00, 0x3b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x49, 0xcb, 0xff, 0xff, 0xff, 0xfc, 0xff, 0xff, 0x6d, 0xf3, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x49, 0xcb, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x92, 0xff, 0x00, 0x73, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x49, 0xcb, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x92, 0xff, 0x00, 0x90, 0x00, 0x00, 0x00, 0x00, 0xb6, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x49, 0xcb, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xb7, 0xff, 0x24, 0xab, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x49, 0xcb, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xdb, 0xff, 0x24, 0xbb, 0x00, 0x17, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x49, 0xcc, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xdb, 0xff, 0x49, 0xd8, 0x00, 0x37, 0x00, 0x00, 0x00, 0x00,
+    0x49, 0xcc, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x6d, 0xef, 0x00, 0x4f, 0x00, 0x00,
+    0x49, 0xcc, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x92, 0xff, 0x00, 0x6b,
+    0x49, 0xcc, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xdb, 0xff, 0x92, 0xf7, 0x92, 0xf8, 0x6e, 0xfb, 0x92, 0xf8, 0x6d, 0xff, 0x00, 0xb3,
+    0x49, 0xcc, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfc, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xdb, 0xff, 0x24, 0xb7, 0x00, 0x1b, 0x00, 0x14, 0x00, 0x13, 0x00, 0x0c, 0x25, 0x07,
+    0x49, 0xcc, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x6d, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x6e, 0xf0, 0x00, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x49, 0xcc, 0xff, 0xff, 0xff, 0xff, 0x49, 0xd8, 0x00, 0x78, 0x92, 0xfb, 0xff, 0xff, 0xff, 0xff, 0xdb, 0xff, 0x00, 0x8b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x6d, 0xd3, 0xff, 0xff, 0x6d, 0xef, 0x00, 0x34, 0x00, 0x00, 0x49, 0xc7, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x6d, 0xdc, 0x00, 0x14, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00,
+    0x49, 0xe0, 0x6d, 0xff, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x57, 0x92, 0xff, 0xff, 0xff, 0xff, 0xff, 0xb7, 0xff, 0x00, 0x78, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00,
+    0x00, 0x68, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x49, 0xd0, 0xff, 0xff, 0xff, 0xfc, 0xff, 0xff, 0x6d, 0xd8, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00,
+    0x00, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x6f, 0xb7, 0xff, 0xff, 0xff, 0x92, 0xff, 0x49, 0xac, 0x00, 0x17, 0x00, 0x00, 0x00, 0x00,
+    0x00, 0x03, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x25, 0xd7, 0x49, 0xc7, 0x00, 0x47, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+#endif
+#if LV_COLOR_DEPTH == 16 && LV_COLOR_16_SWAP == 0
+    /*Pixel format: Alpha 8 bit, Red: 5 bit, Green: 6 bit, Blue: 5 bit*/
+    0xc3, 0x18, 0xb8, 0xe4, 0x20, 0xc8, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x49, 0x4a, 0xcc, 0x96, 0xb5, 0xff, 0xc7, 0x39, 0xcc, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x41, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0xe7, 0x39, 0xc8, 0xbf, 0xff, 0xff, 0xfb, 0xde, 0xff, 0x28, 0x42, 0xe0, 0x00, 0x00, 0x3b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x41, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0xe7, 0x39, 0xcb, 0x3d, 0xef, 0xff, 0xff, 0xff, 0xfc, 0x3d, 0xef, 0xff, 0xcb, 0x5a, 0xf3, 0x00, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0xe7, 0x39, 0xcb, 0x5d, 0xef, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xbf, 0xff, 0xff, 0x8e, 0x73, 0xff, 0x00, 0x00, 0x73, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0xe8, 0x41, 0xcb, 0x5d, 0xef, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x51, 0x8c, 0xff, 0x00, 0x00, 0x90, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xd3, 0x9c, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0xe8, 0x41, 0xcb, 0x5d, 0xef, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x14, 0xa5, 0xff, 0xa2, 0x10, 0xab, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x08, 0x42, 0xcb, 0x5d, 0xef, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xd7, 0xbd, 0xff, 0x04, 0x21, 0xbb, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x08, 0x42, 0xcc, 0x5d, 0xef, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x59, 0xce, 0xff, 0xe8, 0x41, 0xd8, 0x00, 0x00, 0x37, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x08, 0x42, 0xcc, 0x5d, 0xef, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfc, 0xe6, 0xff, 0xab, 0x5a, 0xef, 0x00, 0x00, 0x4f, 0x00, 0x00, 0x00,
+    0x08, 0x42, 0xcc, 0x5d, 0xef, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xbe, 0xf7, 0xff, 0xaf, 0x7b, 0xff, 0x00, 0x00, 0x6b,
+    0x28, 0x42, 0xcc, 0x5d, 0xef, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x7a, 0xd6, 0xff, 0x10, 0x84, 0xf7, 0xae, 0x73, 0xf8, 0x6e, 0x73, 0xfb, 0x8e, 0x73, 0xf8, 0xcb, 0x5a, 0xff, 0x61, 0x08, 0xb3,
+    0x28, 0x42, 0xcc, 0x7d, 0xef, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfc, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x59, 0xce, 0xff, 0xa2, 0x10, 0xb7, 0x00, 0x00, 0x1b, 0x00, 0x00, 0x14, 0x00, 0x00, 0x13, 0x00, 0x00, 0x0c, 0x45, 0x29, 0x07,
+    0x29, 0x4a, 0xcc, 0x5d, 0xef, 0xff, 0xff, 0xff, 0xff, 0xdb, 0xde, 0xff, 0xec, 0x62, 0xff, 0x1c, 0xe7, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x0c, 0x63, 0xf0, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x29, 0x4a, 0xcc, 0xdf, 0xff, 0xff, 0x7d, 0xef, 0xff, 0x49, 0x4a, 0xd8, 0x00, 0x00, 0x78, 0x51, 0x8c, 0xfb, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x38, 0xc6, 0xff, 0x00, 0x00, 0x8b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0xcb, 0x5a, 0xd3, 0xdb, 0xde, 0xff, 0xec, 0x62, 0xef, 0x00, 0x00, 0x34, 0x00, 0x00, 0x00, 0xe7, 0x39, 0xc7, 0x5d, 0xef, 0xff, 0xff, 0xff, 0xff, 0xbe, 0xf7, 0xff, 0xaa, 0x52, 0xdc, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
+    0xe8, 0x41, 0xe0, 0xaa, 0x52, 0xff, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x57, 0x72, 0x94, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x96, 0xb5, 0xff, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0x61, 0x08, 0x04, 0x00, 0x00, 0x00,
+    0x00, 0x00, 0x68, 0x00, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x69, 0x4a, 0xd0, 0x7d, 0xef, 0xff, 0xff, 0xff, 0xfc, 0xbe, 0xf7, 0xff, 0xaa, 0x52, 0xd8, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe4, 0x20, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x6f, 0x75, 0xad, 0xff, 0xbf, 0xff, 0xff, 0x10, 0x84, 0xff, 0x86, 0x31, 0xac, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x41, 0x08, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x66, 0x31, 0xd7, 0xc7, 0x39, 0xc7, 0x00, 0x00, 0x47, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+#endif
+#if LV_COLOR_DEPTH == 16 && LV_COLOR_16_SWAP != 0
+    /*Pixel format: Alpha 8 bit, Red: 5 bit, Green: 6 bit, Blue: 5 bit  BUT the 2  color bytes are swapped*/
+    0x18, 0xc3, 0xb8, 0x20, 0xe4, 0xc8, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x4a, 0x49, 0xcc, 0xb5, 0x96, 0xff, 0x39, 0xc7, 0xcc, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x41, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x39, 0xe7, 0xc8, 0xff, 0xbf, 0xff, 0xde, 0xfb, 0xff, 0x42, 0x28, 0xe0, 0x00, 0x00, 0x3b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x41, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x39, 0xe7, 0xcb, 0xef, 0x3d, 0xff, 0xff, 0xff, 0xfc, 0xef, 0x3d, 0xff, 0x5a, 0xcb, 0xf3, 0x00, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x39, 0xe7, 0xcb, 0xef, 0x5d, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xbf, 0xff, 0x73, 0x8e, 0xff, 0x00, 0x00, 0x73, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x41, 0xe8, 0xcb, 0xef, 0x5d, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x8c, 0x51, 0xff, 0x00, 0x00, 0x90, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x9c, 0xd3, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x41, 0xe8, 0xcb, 0xef, 0x5d, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xa5, 0x14, 0xff, 0x10, 0xa2, 0xab, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x42, 0x08, 0xcb, 0xef, 0x5d, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xbd, 0xd7, 0xff, 0x21, 0x04, 0xbb, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x42, 0x08, 0xcc, 0xef, 0x5d, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xce, 0x59, 0xff, 0x41, 0xe8, 0xd8, 0x00, 0x00, 0x37, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x42, 0x08, 0xcc, 0xef, 0x5d, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xe6, 0xfc, 0xff, 0x5a, 0xab, 0xef, 0x00, 0x00, 0x4f, 0x00, 0x00, 0x00,
+    0x42, 0x08, 0xcc, 0xef, 0x5d, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xf7, 0xbe, 0xff, 0x7b, 0xaf, 0xff, 0x00, 0x00, 0x6b,
+    0x42, 0x28, 0xcc, 0xef, 0x5d, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xd6, 0x7a, 0xff, 0x84, 0x10, 0xf7, 0x73, 0xae, 0xf8, 0x73, 0x6e, 0xfb, 0x73, 0x8e, 0xf8, 0x5a, 0xcb, 0xff, 0x08, 0x61, 0xb3,
+    0x42, 0x28, 0xcc, 0xef, 0x7d, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfc, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xce, 0x59, 0xff, 0x10, 0xa2, 0xb7, 0x00, 0x00, 0x1b, 0x00, 0x00, 0x14, 0x00, 0x00, 0x13, 0x00, 0x00, 0x0c, 0x29, 0x45, 0x07,
+    0x4a, 0x29, 0xcc, 0xef, 0x5d, 0xff, 0xff, 0xff, 0xff, 0xde, 0xdb, 0xff, 0x62, 0xec, 0xff, 0xe7, 0x1c, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x63, 0x0c, 0xf0, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x4a, 0x29, 0xcc, 0xff, 0xdf, 0xff, 0xef, 0x7d, 0xff, 0x4a, 0x49, 0xd8, 0x00, 0x00, 0x78, 0x8c, 0x51, 0xfb, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xc6, 0x38, 0xff, 0x00, 0x00, 0x8b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x5a, 0xcb, 0xd3, 0xde, 0xdb, 0xff, 0x62, 0xec, 0xef, 0x00, 0x00, 0x34, 0x00, 0x00, 0x00, 0x39, 0xe7, 0xc7, 0xef, 0x5d, 0xff, 0xff, 0xff, 0xff, 0xf7, 0xbe, 0xff, 0x52, 0xaa, 0xdc, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
+    0x41, 0xe8, 0xe0, 0x52, 0xaa, 0xff, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x57, 0x94, 0x72, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xb5, 0x96, 0xff, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0x08, 0x61, 0x04, 0x00, 0x00, 0x00,
+    0x00, 0x00, 0x68, 0x00, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x4a, 0x69, 0xd0, 0xef, 0x7d, 0xff, 0xff, 0xff, 0xfc, 0xf7, 0xbe, 0xff, 0x52, 0xaa, 0xd8, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0xe4, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x6f, 0xad, 0x75, 0xff, 0xff, 0xbf, 0xff, 0x84, 0x10, 0xff, 0x31, 0x86, 0xac, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x08, 0x41, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x31, 0x66, 0xd7, 0x39, 0xc7, 0xc7, 0x00, 0x00, 0x47, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+#endif
+#if LV_COLOR_DEPTH == 32
+    0x19, 0x19, 0x19, 0xb8, 0x1e, 0x1e, 0x1e, 0xc8, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x48, 0x48, 0x48, 0xcc, 0xb2, 0xb2, 0xb2, 0xff, 0x3a, 0x3a, 0x3a, 0xcc, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x0a, 0x0a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x3b, 0x3b, 0x3b, 0xc8, 0xf6, 0xf6, 0xf6, 0xff, 0xdc, 0xdc, 0xdc, 0xff, 0x43, 0x43, 0x43, 0xe0, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x0a, 0x0a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x3b, 0x3b, 0x3b, 0xcb, 0xe6, 0xe6, 0xe6, 0xff, 0xff, 0xff, 0xff, 0xfc, 0xe5, 0xe5, 0xe5, 0xff, 0x59, 0x59, 0x59, 0xf3, 0x00, 0x00, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x3c, 0x3c, 0x3c, 0xcb, 0xe9, 0xe9, 0xe9, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xf5, 0xf5, 0xf5, 0xff, 0x72, 0x72, 0x72, 0xff, 0x00, 0x00, 0x00, 0x73, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x3d, 0x3d, 0x3d, 0xcb, 0xe9, 0xe9, 0xe9, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x8a, 0x8a, 0x8a, 0xff, 0x00, 0x00, 0x00, 0x90, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x99, 0x99, 0x99, 0x00, 0x04, 0x04, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x3e, 0x3e, 0x3e, 0xcb, 0xe9, 0xe9, 0xe9, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfe, 0xfe, 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xa2, 0xa2, 0xa2, 0xff, 0x13, 0x13, 0x13, 0xab, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x3f, 0x3f, 0x3f, 0xcb, 0xe9, 0xe9, 0xe9, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfe, 0xfe, 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xb7, 0xb7, 0xb7, 0xff, 0x1f, 0x1f, 0x1f, 0xbb, 0x00, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x41, 0x41, 0x41, 0xcc, 0xea, 0xea, 0xea, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfe, 0xfe, 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xca, 0xca, 0xca, 0xff, 0x3d, 0x3d, 0x3d, 0xd8, 0x00, 0x00, 0x00, 0x37, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x41, 0x41, 0x41, 0xcc, 0xea, 0xea, 0xea, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xde, 0xde, 0xde, 0xff, 0x56, 0x56, 0x56, 0xef, 0x00, 0x00, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x00,
+    0x42, 0x42, 0x42, 0xcc, 0xea, 0xea, 0xea, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfe, 0xfe, 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xf3, 0xf3, 0xf3, 0xff, 0x76, 0x76, 0x76, 0xff, 0x00, 0x00, 0x00, 0x6b,
+    0x43, 0x43, 0x43, 0xcc, 0xea, 0xea, 0xea, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xce, 0xce, 0xce, 0xff, 0x80, 0x80, 0x80, 0xf7, 0x74, 0x74, 0x74, 0xf8, 0x6d, 0x6d, 0x6d, 0xfb, 0x72, 0x72, 0x72, 0xf8, 0x57, 0x57, 0x57, 0xff, 0x0c, 0x0c, 0x0c, 0xb3,
+    0x44, 0x44, 0x44, 0xcc, 0xeb, 0xeb, 0xeb, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfc, 0xfb, 0xfb, 0xfb, 0xff, 0xfe, 0xfe, 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff, 0xc9, 0xc9, 0xc9, 0xff, 0x13, 0x13, 0x13, 0xb7, 0x00, 0x00, 0x00, 0x1b, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x0c, 0x29, 0x29, 0x29, 0x07,
+    0x45, 0x45, 0x45, 0xcc, 0xe8, 0xe8, 0xe8, 0xff, 0xff, 0xff, 0xff, 0xff, 0xd9, 0xd9, 0xd9, 0xff, 0x5e, 0x5e, 0x5e, 0xff, 0xe2, 0xe2, 0xe2, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x62, 0x62, 0x62, 0xf0, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x45, 0x45, 0x45, 0xcc, 0xf9, 0xf9, 0xf9, 0xff, 0xec, 0xec, 0xec, 0xff, 0x4a, 0x4a, 0x4a, 0xd8, 0x00, 0x00, 0x00, 0x78, 0x8a, 0x8a, 0x8a, 0xfb, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xc3, 0xc3, 0xc3, 0xff, 0x00, 0x00, 0x00, 0x8b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x58, 0x58, 0x58, 0xd3, 0xd9, 0xd9, 0xd9, 0xff, 0x5e, 0x5e, 0x5e, 0xef, 0x00, 0x00, 0x00, 0x34, 0x00, 0x00, 0x00, 0x00, 0x3b, 0x3b, 0x3b, 0xc7, 0xe9, 0xe9, 0xe9, 0xff, 0xff, 0xff, 0xff, 0xff, 0xf4, 0xf4, 0xf4, 0xff, 0x54, 0x54, 0x54, 0xdc, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00,
+    0x3e, 0x3e, 0x3e, 0xe0, 0x54, 0x54, 0x54, 0xff, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x57, 0x8e, 0x8e, 0x8e, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xb0, 0xb0, 0xb0, 0xff, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0x00, 0x0c, 0x0c, 0x0c, 0x04, 0x00, 0x00, 0x00, 0x00,
+    0x00, 0x00, 0x00, 0x68, 0x00, 0x00, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x4c, 0x4c, 0x4c, 0xd0, 0xec, 0xec, 0xec, 0xff, 0xff, 0xff, 0xff, 0xfc, 0xf4, 0xf4, 0xf4, 0xff, 0x53, 0x53, 0x53, 0xd8, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1e, 0x1e, 0x1e, 0x00, 0x04, 0x04, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x6f, 0xab, 0xab, 0xab, 0xff, 0xf6, 0xf6, 0xf6, 0xff, 0x80, 0x80, 0x80, 0xff, 0x31, 0x31, 0x31, 0xac, 0x00, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x09, 0x09, 0x09, 0x03, 0x02, 0x02, 0x02, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x2e, 0x2e, 0x2e, 0xd7, 0x38, 0x38, 0x38, 0xc7, 0x00, 0x00, 0x00, 0x47, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+#endif
+};
+
+lv_img_dsc_t mouse_cursor_icon = {
+    .header.always_zero = 0,
+    .header.w = 14,
+    .header.h = 20,
+    .data_size = 280 * LV_IMG_PX_SIZE_ALPHA_BYTE,
+    .header.cf = LV_IMG_CF_TRUE_COLOR_ALPHA,
+    .data = mouse_cursor_icon_map,
+};
 Makefile            |   3 +-
 lv_conf.h           | 573 ++++++++++++++++++++++++++++++++++------------------
 lv_demo_conf.h      |  56 -----
 lv_demos            |   1 -
 lv_drivers          |   2 +-
 lv_drv_conf.h       |  89 +++++++-
 lvgl                |   2 +-
 main.c              |  28 ++-
 mouse_cursor_icon.c | 104 ++++++++++
 9 files changed, 592 insertions(+), 266 deletions(-)

diff --git a/Makefile b/Makefile
index 93df9e7..ba6972b 100644
--- a/Makefile
+++ b/Makefile
@@ -14,7 +14,8 @@ MAINSRC = ./main.c
 
 include $(LVGL_DIR)/lvgl/lvgl.mk
 include $(LVGL_DIR)/lv_drivers/lv_drivers.mk
-include $(LVGL_DIR)/lv_demos/lv_demo.mk
+
+CSRCS +=$(LVGL_DIR)/mouse_cursor_icon.c 
 
 OBJEXT ?= .o
 
diff --git a/lv_conf.h b/lv_conf.h
index 976ea62..6bfe50f 100644
--- a/lv_conf.h
+++ b/lv_conf.h
@@ -1,83 +1,99 @@
 /**
  * @file lv_conf.h
- * Configuration file for v8.1.0-dev
+ * Configuration file for v8.2.0
  */
 
 /*
- * COPY THIS FILE AS `lv_conf.h` NEXT TO the `lvgl` FOLDER
+ * Copy this file as `lv_conf.h`
+ * 1. simply next to the `lvgl` folder
+ * 2. or any other places and
+ *    - define `LV_CONF_INCLUDE_SIMPLE`
+ *    - add the path as include path
  */
 
+/* clang-format off */
 #if 1 /*Set it to "1" to enable content*/
 
 #ifndef LV_CONF_H
 #define LV_CONF_H
-/*clang-format off*/
 
 #include <stdint.h>
 
-
 /*====================
    COLOR SETTINGS
  *====================*/
 
 /*Color depth: 1 (1 byte per pixel), 8 (RGB332), 16 (RGB565), 32 (ARGB8888)*/
-#define LV_COLOR_DEPTH     32
+#define LV_COLOR_DEPTH 32
 
-/*Swap the 2 bytes of RGB565 color. Useful if the display has a 8 bit interface (e.g. SPI)*/
-#define LV_COLOR_16_SWAP   0
+/*Swap the 2 bytes of RGB565 color. Useful if the display has an 8-bit interface (e.g. SPI)*/
+#define LV_COLOR_16_SWAP 0
 
 /*Enable more complex drawing routines to manage screens transparency.
  *Can be used if the UI is above another layer, e.g. an OSD menu or video player.
  *Requires `LV_COLOR_DEPTH = 32` colors and the screen's `bg_opa` should be set to non LV_OPA_COVER value*/
-#define LV_COLOR_SCREEN_TRANSP    0
+#define LV_COLOR_SCREEN_TRANSP 0
+
+/* Adjust color mix functions rounding. GPUs might calculate color mix (blending) differently.
+ * 0: round down, 64: round up from x.75, 128: round up from half, 192: round up from x.25, 254: round up */
+#define LV_COLOR_MIX_ROUND_OFS (LV_COLOR_DEPTH == 32 ? 0: 128)
 
-/*Images pixels with this color will not be drawn if they are  chroma keyed)*/
-#define LV_COLOR_CHROMA_KEY    lv_color_hex(0x00ff00)         /*pure green*/
+/*Images pixels with this color will not be drawn if they are chroma keyed)*/
+#define LV_COLOR_CHROMA_KEY lv_color_hex(0x00ff00)         /*pure green*/
 
 /*=========================
    MEMORY SETTINGS
  *=========================*/
 
 /*1: use custom malloc/free, 0: use the built-in `lv_mem_alloc()` and `lv_mem_free()`*/
-#define LV_MEM_CUSTOM      0
+#define LV_MEM_CUSTOM 0
 #if LV_MEM_CUSTOM == 0
-/*Size of the memory available for `lv_mem_alloc()` in bytes (>= 2kB)*/
-#  define LV_MEM_SIZE    (128U * 1024U)          /*[bytes]*/
+    /*Size of the memory available for `lv_mem_alloc()` in bytes (>= 2kB)*/
+    #define LV_MEM_SIZE (2 * 1024U * 1024U)          /*[bytes]*/
+
+    /*Set an address for the memory pool instead of allocating it as a normal array. Can be in external SRAM too.*/
+    #define LV_MEM_ADR 0     /*0: unused*/
+    /*Instead of an address give a memory allocator that will be called to get a memory pool for LVGL. E.g. my_malloc*/
+    #if LV_MEM_ADR == 0
+        //#define LV_MEM_POOL_INCLUDE your_alloc_library  /* Uncomment if using an external allocator*/
+        //#define LV_MEM_POOL_ALLOC   your_alloc          /* Uncomment if using an external allocator*/
+    #endif
 
-/*Set an address for the memory pool instead of allocating it as a normal array. Can be in external SRAM too.*/
-#  define LV_MEM_ADR          0     /*0: unused*/
 #else       /*LV_MEM_CUSTOM*/
-#  define LV_MEM_CUSTOM_INCLUDE <stdlib.h>   /*Header for the dynamic memory function*/
-#  define LV_MEM_CUSTOM_ALLOC     malloc
-#  define LV_MEM_CUSTOM_FREE      free
-#  define LV_MEM_CUSTOM_REALLOC   realloc
+    #define LV_MEM_CUSTOM_INCLUDE <stdlib.h>   /*Header for the dynamic memory function*/
+    #define LV_MEM_CUSTOM_ALLOC   malloc
+    #define LV_MEM_CUSTOM_FREE    free
+    #define LV_MEM_CUSTOM_REALLOC realloc
 #endif     /*LV_MEM_CUSTOM*/
 
+/*Number of the intermediate memory buffer used during rendering and other internal processing mechanisms.
+ *You will see an error log message if there wasn't enough buffers. */
+#define LV_MEM_BUF_MAX_NUM 16
+
 /*Use the standard `memcpy` and `memset` instead of LVGL's own functions. (Might or might not be faster).*/
-#define LV_MEMCPY_MEMSET_STD    0
+#define LV_MEMCPY_MEMSET_STD 0
 
 /*====================
    HAL SETTINGS
  *====================*/
 
-/*Default display refresh period. LVG will redraw changed ares with this period time*/
-#define LV_DISP_DEF_REFR_PERIOD     30      /*[ms]*/
+/*Default display refresh period. LVG will redraw changed areas with this period time*/
+#define LV_DISP_DEF_REFR_PERIOD 30      /*[ms]*/
 
 /*Input device read period in milliseconds*/
-#define LV_INDEV_DEF_READ_PERIOD    30      /*[ms]*/
+#define LV_INDEV_DEF_READ_PERIOD 30     /*[ms]*/
 
 /*Use a custom tick source that tells the elapsed time in milliseconds.
  *It removes the need to manually update the tick with `lv_tick_inc()`)*/
-uint32_t custom_tick_get(void);
-#define LV_TICK_CUSTOM     1
+#define LV_TICK_CUSTOM 1
 #if LV_TICK_CUSTOM
-#define LV_TICK_CUSTOM_INCLUDE  <stdint.h>         /*Header for the system time function*/
-#define LV_TICK_CUSTOM_SYS_TIME_EXPR (custom_tick_get())     /*Expression evaluating to current system time in ms*/
+    #define LV_TICK_CUSTOM_INCLUDE <stdint.h>         /*Header for the system time function*/
+    #define LV_TICK_CUSTOM_SYS_TIME_EXPR (custom_tick_get())    /*Expression evaluating to current system time in ms*/
 #endif   /*LV_TICK_CUSTOM*/
 
 /*Default Dot Per Inch. Used to initialize default sizes such as widgets sized, style paddings.
  *(Not so important, you can adjust it to modify default sizes and spaces)*/
-#define LV_DPI_DEF                  130     /*[px/inch]*/
+#define LV_DPI_DEF 130     /*[px/inch]*/
 
 /*=======================
  * FEATURE CONFIGURATION
@@ -92,10 +108,16 @@ uint32_t custom_tick_get(void);
 #define LV_DRAW_COMPLEX 1
 #if LV_DRAW_COMPLEX != 0
 
-/*Allow buffering some shadow calculation.
- *LV_SHADOW_CACHE_SIZE is the max. shadow size to buffer, where shadow size is `shadow_width + radius`
- *Caching has LV_SHADOW_CACHE_SIZE^2 RAM cost*/
-#define LV_SHADOW_CACHE_SIZE    0
+    /*Allow buffering some shadow calculation.
+    *LV_SHADOW_CACHE_SIZE is the max. shadow size to buffer, where shadow size is `shadow_width + radius`
+    *Caching has LV_SHADOW_CACHE_SIZE^2 RAM cost*/
+    #define LV_SHADOW_CACHE_SIZE 0
+
+    /* Set number of maximally cached circle data.
+    * The circumference of 1/4 circle are saved for anti-aliasing
+    * radius * 4 bytes are used per circle (the most often used radiuses are saved)
+    * 0: to disable caching */
+    #define LV_CIRCLE_CACHE_SIZE 4
 #endif /*LV_DRAW_COMPLEX*/
 
 /*Default image cache size. Image caching keeps the images opened.
@@ -103,66 +125,100 @@ uint32_t custom_tick_get(void);
  *With complex image decoders (e.g. PNG or JPG) caching can save the continuous open/decode of images.
  *However the opened images might consume additional RAM.
  *0: to disable caching*/
-#define LV_IMG_CACHE_DEF_SIZE       0
+#define LV_IMG_CACHE_DEF_SIZE   0
+
+/*Number of stops allowed per gradient. Increase this to allow more stops.
+ *This adds (sizeof(lv_color_t) + 1) bytes per additional stop*/
+#define LV_GRADIENT_MAX_STOPS       2
+
+/*Default gradient buffer size.
+ *When LVGL calculates the gradient "maps" it can save them into a cache to avoid calculating them again.
+ *LV_GRAD_CACHE_DEF_SIZE sets the size of this cache in bytes.
+ *If the cache is too small the map will be allocated only while it's required for the drawing.
+ *0 mean no caching.*/
+#define LV_GRAD_CACHE_DEF_SIZE      0
+
+/*Allow dithering the gradients (to achieve visual smooth color gradients on limited color depth display)
+ *LV_DITHER_GRADIENT implies allocating one or two more lines of the object's rendering surface
+ *The increase in memory consumption is (32 bits * object width) plus 24 bits * object width if using error diffusion */
+#define LV_DITHER_GRADIENT      0
+#if LV_DITHER_GRADIENT
+    /*Add support for error diffusion dithering.
+     *Error diffusion dithering gets a much better visual result, but implies more CPU consumption and memory when drawing.
+     *The increase in memory consumption is (24 bits * object's width)*/
+    #define LV_DITHER_ERROR_DIFFUSION   0
+#endif
+
+/*Maximum buffer size to allocate for rotation.
+ *Only used if software rotation is enabled in the display driver.*/
+#define LV_DISP_ROT_MAX_BUF (10*1024)
 
-/*Maximum buffer size to allocate for rotation. Only used if software rotation is enabled in the display driver.*/
-#define LV_DISP_ROT_MAX_BUF         (10*1024)
 /*-------------
  * GPU
  *-----------*/
 
 /*Use STM32's DMA2D (aka Chrom Art) GPU*/
-#define LV_USE_GPU_STM32_DMA2D  0
+#define LV_USE_GPU_STM32_DMA2D 0
 #if LV_USE_GPU_STM32_DMA2D
-/*Must be defined to include path of CMSIS header of target processor
-e.g. "stm32f769xx.h" or "stm32f429xx.h"*/
-#define LV_GPU_DMA2D_CMSIS_INCLUDE
+    /*Must be defined to include path of CMSIS header of target processor
+    e.g. "stm32f769xx.h" or "stm32f429xx.h"*/
+    #define LV_GPU_DMA2D_CMSIS_INCLUDE
 #endif
 
 /*Use NXP's PXP GPU iMX RTxxx platforms*/
-#define LV_USE_GPU_NXP_PXP      0
+#define LV_USE_GPU_NXP_PXP 0
 #if LV_USE_GPU_NXP_PXP
-/*1: Add default bare metal and FreeRTOS interrupt handling routines for PXP (lv_gpu_nxp_pxp_osa.c)
- *   and call lv_gpu_nxp_pxp_init() automatically during lv_init(). Note that symbol FSL_RTOS_FREE_RTOS
- *   has to be defined in order to use FreeRTOS OSA, otherwise bare-metal implementation is selected.
- *0: lv_gpu_nxp_pxp_init() has to be called manually before lv_init()
- */
-#define LV_USE_GPU_NXP_PXP_AUTO_INIT 0
+    /*1: Add default bare metal and FreeRTOS interrupt handling routines for PXP (lv_gpu_nxp_pxp_osa.c)
+    *   and call lv_gpu_nxp_pxp_init() automatically during lv_init(). Note that symbol SDK_OS_FREE_RTOS
+    *   has to be defined in order to use FreeRTOS OSA, otherwise bare-metal implementation is selected.
+    *0: lv_gpu_nxp_pxp_init() has to be called manually before lv_init()
+    */
+    #define LV_USE_GPU_NXP_PXP_AUTO_INIT 0
 #endif
 
 /*Use NXP's VG-Lite GPU iMX RTxxx platforms*/
-#define LV_USE_GPU_NXP_VG_LITE   0
+#define LV_USE_GPU_NXP_VG_LITE 0
+
+/*Use SDL renderer API*/
+#define LV_USE_GPU_SDL 0
+#if LV_USE_GPU_SDL
+    #define LV_GPU_SDL_INCLUDE_PATH <SDL2/SDL.h>
+    /*Texture cache size, 8MB by default*/
+    #define LV_GPU_SDL_LRU_SIZE (1024 * 1024 * 8)
+    /*Custom blend mode for mask drawing, disable if you need to link with older SDL2 lib*/
+    #define LV_GPU_SDL_CUSTOM_BLEND_MODE (SDL_VERSION_ATLEAST(2, 0, 6))
+#endif
 
 /*-------------
  * Logging
  *-----------*/
 
 /*Enable the log module*/
-#define LV_USE_LOG      1
+#define LV_USE_LOG 0
 #if LV_USE_LOG
 
-/*How important log should be added:
- *LV_LOG_LEVEL_TRACE       A lot of logs to give detailed information
- *LV_LOG_LEVEL_INFO        Log important events
- *LV_LOG_LEVEL_WARN        Log if something unwanted happened but didn't cause a problem
- *LV_LOG_LEVEL_ERROR       Only critical issue, when the system may fail
- *LV_LOG_LEVEL_USER        Only logs added by the user
- *LV_LOG_LEVEL_NONE        Do not log anything*/
-#  define LV_LOG_LEVEL    LV_LOG_LEVEL_WARN
-
-/*1: Print the log with 'printf';
- *0: User need to register a callback with `lv_log_register_print_cb()`*/
-#  define LV_LOG_PRINTF   1
-
-/*Enable/disable LV_LOG_TRACE in modules that produces a huge number of logs*/
-#  define LV_LOG_TRACE_MEM            1
-#  define LV_LOG_TRACE_TIMER          1
-#  define LV_LOG_TRACE_INDEV          1
-#  define LV_LOG_TRACE_DISP_REFR      1
-#  define LV_LOG_TRACE_EVENT          1
-#  define LV_LOG_TRACE_OBJ_CREATE     1
-#  define LV_LOG_TRACE_LAYOUT         1
-#  define LV_LOG_TRACE_ANIM           1
+    /*How important log should be added:
+    *LV_LOG_LEVEL_TRACE       A lot of logs to give detailed information
+    *LV_LOG_LEVEL_INFO        Log important events
+    *LV_LOG_LEVEL_WARN        Log if something unwanted happened but didn't cause a problem
+    *LV_LOG_LEVEL_ERROR       Only critical issue, when the system may fail
+    *LV_LOG_LEVEL_USER        Only logs added by the user
+    *LV_LOG_LEVEL_NONE        Do not log anything*/
+    #define LV_LOG_LEVEL LV_LOG_LEVEL_WARN
+
+    /*1: Print the log with 'printf';
+    *0: User need to register a callback with `lv_log_register_print_cb()`*/
+    #define LV_LOG_PRINTF 0
+
+    /*Enable/disable LV_LOG_TRACE in modules that produces a huge number of logs*/
+    #define LV_LOG_TRACE_MEM        1
+    #define LV_LOG_TRACE_TIMER      1
+    #define LV_LOG_TRACE_INDEV      1
+    #define LV_LOG_TRACE_DISP_REFR  1
+    #define LV_LOG_TRACE_EVENT      1
+    #define LV_LOG_TRACE_OBJ_CREATE 1
+    #define LV_LOG_TRACE_LAYOUT     1
+    #define LV_LOG_TRACE_ANIM       1
 
 #endif  /*LV_USE_LOG*/
 
@@ -179,40 +235,46 @@ e.g. "stm32f769xx.h" or "stm32f429xx.h"*/
 #define LV_USE_ASSERT_OBJ           0   /*Check the object's type and existence (e.g. not deleted). (Slow)*/
 
 /*Add a custom handler when assert happens e.g. to restart the MCU*/
-#define LV_ASSERT_HANDLER_INCLUDE   <stdint.h>
-#define LV_ASSERT_HANDLER   while(1);   /*Halt by default*/
+#define LV_ASSERT_HANDLER_INCLUDE <stdint.h>
+#define LV_ASSERT_HANDLER while(1);   /*Halt by default*/
 
 /*-------------
  * Others
  *-----------*/
 
-/*1: Show CPU usage and FPS count in the right bottom corner*/
-#define LV_USE_PERF_MONITOR     0
+/*1: Show CPU usage and FPS count*/
+#define LV_USE_PERF_MONITOR 0
+#if LV_USE_PERF_MONITOR
+    #define LV_USE_PERF_MONITOR_POS LV_ALIGN_BOTTOM_RIGHT
+#endif
 
-/*1: Show the used memory and the memory fragmentation  in the left bottom corner
+/*1: Show the used memory and the memory fragmentation
  * Requires LV_MEM_CUSTOM = 0*/
-#define LV_USE_MEM_MONITOR      0
+#define LV_USE_MEM_MONITOR 0
+#if LV_USE_MEM_MONITOR
+    #define LV_USE_MEM_MONITOR_POS LV_ALIGN_BOTTOM_LEFT
+#endif
 
 /*1: Draw random colored rectangles over the redrawn areas*/
-#define LV_USE_REFR_DEBUG       0
+#define LV_USE_REFR_DEBUG 0
 
 /*Change the built in (v)snprintf functions*/
-#define LV_SPRINTF_CUSTOM   0
+#define LV_SPRINTF_CUSTOM 0
 #if LV_SPRINTF_CUSTOM
-#  define LV_SPRINTF_INCLUDE <stdio.h>
-#  define lv_snprintf     snprintf
-#  define lv_vsnprintf    vsnprintf
+    #define LV_SPRINTF_INCLUDE <stdio.h>
+    #define lv_snprintf  snprintf
+    #define lv_vsnprintf vsnprintf
 #else   /*LV_SPRINTF_CUSTOM*/
-#  define LV_SPRINTF_USE_FLOAT 0
+    #define LV_SPRINTF_USE_FLOAT 0
 #endif  /*LV_SPRINTF_CUSTOM*/
 
-#define LV_USE_USER_DATA      1
+#define LV_USE_USER_DATA 1
 
 /*Garbage Collector settings
- *Used if lvgl is binded to higher level language and the memory is managed by that language*/
+ *Used if lvgl is bound to higher level language and the memory is managed by that language*/
 #define LV_ENABLE_GC 0
 #if LV_ENABLE_GC != 0
-#  define LV_GC_INCLUDE "gc.h"                           /*Include Garbage Collector related things*/
+    #define LV_GC_INCLUDE "gc.h"                           /*Include Garbage Collector related things*/
 #endif /*LV_ENABLE_GC*/
 
 /*=====================
@@ -220,7 +282,7 @@ e.g. "stm32f769xx.h" or "stm32f429xx.h"*/
  *====================*/
 
 /*For big endian systems set to 1*/
-#define LV_BIG_ENDIAN_SYSTEM    0
+#define LV_BIG_ENDIAN_SYSTEM 0
 
 /*Define a custom attribute to `lv_tick_inc` function*/
 #define LV_ATTRIBUTE_TICK_INC
@@ -232,7 +294,7 @@ e.g. "stm32f769xx.h" or "stm32f429xx.h"*/
 #define LV_ATTRIBUTE_FLUSH_READY
 
 /*Required alignment size for buffers*/
-#define LV_ATTRIBUTE_MEM_ALIGN_SIZE
+#define LV_ATTRIBUTE_MEM_ALIGN_SIZE 1
 
 /*Will be added where memories needs to be aligned (with -Os data might not be aligned to boundary by default).
  * E.g. __attribute__((aligned(4)))*/
@@ -241,7 +303,7 @@ e.g. "stm32f769xx.h" or "stm32f429xx.h"*/
 /*Attribute to mark large constant arrays for example font's bitmaps*/
 #define LV_ATTRIBUTE_LARGE_CONST
 
-/*Complier prefix for a big array declaration in RAM*/
+/*Compiler prefix for a big array declaration in RAM*/
 #define LV_ATTRIBUTE_LARGE_RAM_ARRAY
 
 /*Place performance critical functions into a faster memory (e.g RAM)*/
@@ -255,7 +317,7 @@ e.g. "stm32f769xx.h" or "stm32f429xx.h"*/
 #define LV_EXPORT_CONST_INT(int_value) struct _silence_gcc_warning /*The default value just prevents GCC warning*/
 
 /*Extend the default -32k..32k coordinate range to -4M..4M by using int32_t for coordinates instead of int16_t*/
-#define LV_USE_LARGE_COORD  0
+#define LV_USE_LARGE_COORD 0
 
 /*==================
  *   FONT USAGE
@@ -263,37 +325,37 @@ e.g. "stm32f769xx.h" or "stm32f429xx.h"*/
 
 /*Montserrat fonts with ASCII range and some symbols using bpp = 4
  *https://fonts.google.com/specimen/Montserrat*/
-#define LV_FONT_MONTSERRAT_8     1
-#define LV_FONT_MONTSERRAT_10    1
-#define LV_FONT_MONTSERRAT_12    1
-#define LV_FONT_MONTSERRAT_14    1
-#define LV_FONT_MONTSERRAT_16    1
-#define LV_FONT_MONTSERRAT_18    1
-#define LV_FONT_MONTSERRAT_20    1
-#define LV_FONT_MONTSERRAT_22    1
-#define LV_FONT_MONTSERRAT_24    1
-#define LV_FONT_MONTSERRAT_26    1
-#define LV_FONT_MONTSERRAT_28    1
-#define LV_FONT_MONTSERRAT_30    1
-#define LV_FONT_MONTSERRAT_32    1
-#define LV_FONT_MONTSERRAT_34    1
-#define LV_FONT_MONTSERRAT_36    1
-#define LV_FONT_MONTSERRAT_38    1
-#define LV_FONT_MONTSERRAT_40    1
-#define LV_FONT_MONTSERRAT_42    1
-#define LV_FONT_MONTSERRAT_44    1
-#define LV_FONT_MONTSERRAT_46    1
-#define LV_FONT_MONTSERRAT_48    1
+#define LV_FONT_MONTSERRAT_8  0
+#define LV_FONT_MONTSERRAT_10 0
+#define LV_FONT_MONTSERRAT_12 0
+#define LV_FONT_MONTSERRAT_14 1
+#define LV_FONT_MONTSERRAT_16 0
+#define LV_FONT_MONTSERRAT_18 0
+#define LV_FONT_MONTSERRAT_20 0
+#define LV_FONT_MONTSERRAT_22 0
+#define LV_FONT_MONTSERRAT_24 0
+#define LV_FONT_MONTSERRAT_26 0
+#define LV_FONT_MONTSERRAT_28 0
+#define LV_FONT_MONTSERRAT_30 0
+#define LV_FONT_MONTSERRAT_32 0
+#define LV_FONT_MONTSERRAT_34 0
+#define LV_FONT_MONTSERRAT_36 0
+#define LV_FONT_MONTSERRAT_38 0
+#define LV_FONT_MONTSERRAT_40 0
+#define LV_FONT_MONTSERRAT_42 0
+#define LV_FONT_MONTSERRAT_44 0
+#define LV_FONT_MONTSERRAT_46 0
+#define LV_FONT_MONTSERRAT_48 0
 
 /*Demonstrate special features*/
-#define LV_FONT_MONTSERRAT_12_SUBPX      1
-#define LV_FONT_MONTSERRAT_28_COMPRESSED 1  /*bpp = 3*/
-#define LV_FONT_DEJAVU_16_PERSIAN_HEBREW 1  /*Hebrew, Arabic, Perisan letters and all their forms*/
-#define LV_FONT_SIMSUN_16_CJK            1  /*1000 most common CJK radicals*/
+#define LV_FONT_MONTSERRAT_12_SUBPX      0
+#define LV_FONT_MONTSERRAT_28_COMPRESSED 0  /*bpp = 3*/
+#define LV_FONT_DEJAVU_16_PERSIAN_HEBREW 0  /*Hebrew, Arabic, Persian letters and all their forms*/
+#define LV_FONT_SIMSUN_16_CJK            0  /*1000 most common CJK radicals*/
 
 /*Pixel perfect monospace fonts*/
-#define LV_FONT_UNSCII_8        1
-#define LV_FONT_UNSCII_16       1
+#define LV_FONT_UNSCII_8  0
+#define LV_FONT_UNSCII_16 0
 
 /*Optionally declare custom fonts here.
  *You can use these fonts as default font too and they will be available globally.
@@ -306,16 +368,16 @@ e.g. "stm32f769xx.h" or "stm32f429xx.h"*/
 /*Enable handling large font and/or fonts with a lot of characters.
  *The limit depends on the font size, font face and bpp.
  *Compiler error will be triggered if a font needs it.*/
-#define LV_FONT_FMT_TXT_LARGE   0
+#define LV_FONT_FMT_TXT_LARGE 0
 
 /*Enables/disables support for compressed fonts.*/
-#define LV_USE_FONT_COMPRESSED  0
+#define LV_USE_FONT_COMPRESSED 0
 
 /*Enable subpixel rendering*/
-#define LV_USE_FONT_SUBPX       0
+#define LV_USE_FONT_SUBPX 0
 #if LV_USE_FONT_SUBPX
-/*Set the pixel order of the display. Physical order of RGB channels. Doesn't matter with "normal" fonts.*/
-#define LV_FONT_SUBPX_BGR       0  /*0: RGB; 1:BGR order*/
+    /*Set the pixel order of the display. Physical order of RGB channels. Doesn't matter with "normal" fonts.*/
+    #define LV_FONT_SUBPX_BGR 0  /*0: RGB; 1:BGR order*/
 #endif
 
 /*=================
@@ -330,16 +392,16 @@ e.g. "stm32f769xx.h" or "stm32f429xx.h"*/
  */
 #define LV_TXT_ENC LV_TXT_ENC_UTF8
 
- /*Can break (wrap) texts on these chars*/
-#define LV_TXT_BREAK_CHARS                  " ,.;:-_"
+/*Can break (wrap) texts on these chars*/
+#define LV_TXT_BREAK_CHARS " ,.;:-_"
 
 /*If a word is at least this long, will break wherever "prettiest"
  *To disable, set to a value <= 0*/
-#define LV_TXT_LINE_BREAK_LONG_LEN          0
+#define LV_TXT_LINE_BREAK_LONG_LEN 0
 
 /*Minimum number of characters in a long word to put on a line before a break.
  *Depends on LV_TXT_LINE_BREAK_LONG_LEN.*/
-#define LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN  3
+#define LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN 3
 
 /*Minimum number of characters in a long word to put on a line after a break.
  *Depends on LV_TXT_LINE_BREAK_LONG_LEN.*/
@@ -349,15 +411,15 @@ e.g. "stm32f769xx.h" or "stm32f429xx.h"*/
 #define LV_TXT_COLOR_CMD "#"
 
 /*Support bidirectional texts. Allows mixing Left-to-Right and Right-to-Left texts.
- *The direction will be processed according to the Unicode Bidirectioanl Algorithm:
+ *The direction will be processed according to the Unicode Bidirectional Algorithm:
  *https://www.w3.org/International/articles/inline-bidi-markup/uba-basics*/
-#define LV_USE_BIDI         0
+#define LV_USE_BIDI 0
 #if LV_USE_BIDI
-/*Set the default direction. Supported values:
- *`LV_BASE_DIR_LTR` Left-to-Right
- *`LV_BASE_DIR_RTL` Right-to-Left
- *`LV_BASE_DIR_AUTO` detect texts base direction*/
-#define LV_BIDI_BASE_DIR_DEF  LV_BASE_DIR_AUTO
+    /*Set the default direction. Supported values:
+    *`LV_BASE_DIR_LTR` Left-to-Right
+    *`LV_BASE_DIR_RTL` Right-to-Left
+    *`LV_BASE_DIR_AUTO` detect texts base direction*/
+    #define LV_BIDI_BASE_DIR_DEF LV_BASE_DIR_AUTO
 #endif
 
 /*Enable Arabic/Persian processing
@@ -370,48 +432,47 @@ e.g. "stm32f769xx.h" or "stm32f429xx.h"*/
 
 /*Documentation of the widgets: https://docs.lvgl.io/latest/en/html/widgets/index.html*/
 
-#define LV_USE_ARC          1
+#define LV_USE_ARC        1
 
-#define LV_USE_ANIMIMG	    1
+#define LV_USE_ANIMIMG    1
 
-#define LV_USE_BAR          1
+#define LV_USE_BAR        1
 
-#define LV_USE_BTN          1
+#define LV_USE_BTN        1
 
-#define LV_USE_BTNMATRIX    1
+#define LV_USE_BTNMATRIX  1
 
-#define LV_USE_CANVAS       1
+#define LV_USE_CANVAS     1
 
-#define LV_USE_CHECKBOX     1
+#define LV_USE_CHECKBOX   1
 
+#define LV_USE_DROPDOWN   1   /*Requires: lv_label*/
 
-#define LV_USE_DROPDOWN     1   /*Requires: lv_label*/
+#define LV_USE_IMG        1   /*Requires: lv_label*/
 
-#define LV_USE_IMG          1   /*Requires: lv_label*/
-
-#define LV_USE_LABEL        1
+#define LV_USE_LABEL      1
 #if LV_USE_LABEL
-#  define LV_LABEL_TEXT_SELECTION         1   /*Enable selecting text of the label*/
-#  define LV_LABEL_LONG_TXT_HINT    1   /*Store some extra info in labels to speed up drawing of very long texts*/
+    #define LV_LABEL_TEXT_SELECTION 1 /*Enable selecting text of the label*/
+    #define LV_LABEL_LONG_TXT_HINT 1  /*Store some extra info in labels to speed up drawing of very long texts*/
 #endif
 
-#define LV_USE_LINE         1
+#define LV_USE_LINE       1
 
-#define LV_USE_ROLLER       1   /*Requires: lv_label*/
+#define LV_USE_ROLLER     1   /*Requires: lv_label*/
 #if LV_USE_ROLLER
-#  define LV_ROLLER_INF_PAGES       7   /*Number of extra "pages" when the roller is infinite*/
+    #define LV_ROLLER_INF_PAGES 7 /*Number of extra "pages" when the roller is infinite*/
 #endif
 
-#define LV_USE_SLIDER       1   /*Requires: lv_bar*/
+#define LV_USE_SLIDER     1   /*Requires: lv_bar*/
 
-#define LV_USE_SWITCH    1
+#define LV_USE_SWITCH     1
 
-#define LV_USE_TEXTAREA   1     /*Requires: lv_label*/
+#define LV_USE_TEXTAREA   1   /*Requires: lv_label*/
 #if LV_USE_TEXTAREA != 0
-#  define LV_TEXTAREA_DEF_PWD_SHOW_TIME     1500    /*ms*/
+    #define LV_TEXTAREA_DEF_PWD_SHOW_TIME 1500    /*ms*/
 #endif
 
-#define LV_USE_TABLE  1
+#define LV_USE_TABLE      1
 
 /*==================
  * EXTRA COMPONENTS
@@ -420,91 +481,217 @@ e.g. "stm32f769xx.h" or "stm32f429xx.h"*/
 /*-----------
  * Widgets
  *----------*/
-#define LV_USE_CALENDAR     1
+#define LV_USE_CALENDAR   1
 #if LV_USE_CALENDAR
-# define LV_CALENDAR_WEEK_STARTS_MONDAY 0
-# if LV_CALENDAR_WEEK_STARTS_MONDAY
-#  define LV_CALENDAR_DEFAULT_DAY_NAMES {"Mo", "Tu", "We", "Th", "Fr", "Sa", "Su"}
-# else
-#  define LV_CALENDAR_DEFAULT_DAY_NAMES {"Su", "Mo", "Tu", "We", "Th", "Fr", "Sa"}
-# endif
-
-# define LV_CALENDAR_DEFAULT_MONTH_NAMES {"January", "February", "March",  "April", "May",  "June", "July", "August", "September", "October", "November", "December"}
-# define LV_USE_CALENDAR_HEADER_ARROW       1
-# define LV_USE_CALENDAR_HEADER_DROPDOWN    1
+    #define LV_CALENDAR_WEEK_STARTS_MONDAY 0
+    #if LV_CALENDAR_WEEK_STARTS_MONDAY
+        #define LV_CALENDAR_DEFAULT_DAY_NAMES {"Mo", "Tu", "We", "Th", "Fr", "Sa", "Su"}
+    #else
+        #define LV_CALENDAR_DEFAULT_DAY_NAMES {"Su", "Mo", "Tu", "We", "Th", "Fr", "Sa"}
+    #endif
+
+    #define LV_CALENDAR_DEFAULT_MONTH_NAMES {"January", "February", "March",  "April", "May",  "June", "July", "August", "September", "October", "November", "December"}
+    #define LV_USE_CALENDAR_HEADER_ARROW 1
+    #define LV_USE_CALENDAR_HEADER_DROPDOWN 1
 #endif  /*LV_USE_CALENDAR*/
 
-#define LV_USE_CHART        1
+#define LV_USE_CHART      1
+
+#define LV_USE_COLORWHEEL 1
 
-#define LV_USE_COLORWHEEL   1
+#define LV_USE_IMGBTN     1
 
-#define LV_USE_IMGBTN       1
+#define LV_USE_KEYBOARD   1
 
-#define LV_USE_KEYBOARD     1
+#define LV_USE_LED        1
 
-#define LV_USE_LED          1
+#define LV_USE_LIST       1
 
-#define LV_USE_LIST         1
+#define LV_USE_MENU       1
 
-#define LV_USE_METER        1
+#define LV_USE_METER      1
 
-#define LV_USE_MSGBOX       1
+#define LV_USE_MSGBOX     1
 
-#define LV_USE_SPINBOX      1
+#define LV_USE_SPINBOX    1
 
-#define LV_USE_SPINNER      1
+#define LV_USE_SPINNER    1
 
-#define LV_USE_TABVIEW      1
+#define LV_USE_TABVIEW    1
 
-#define LV_USE_TILEVIEW     1
+#define LV_USE_TILEVIEW   1
 
-#define LV_USE_WIN          1
+#define LV_USE_WIN        1
 
-#define LV_USE_SPAN         1
+#define LV_USE_SPAN       1
 #if LV_USE_SPAN
-/*A line text can contain maximum num of span descriptor */
-#  define LV_SPAN_SNIPPET_STACK_SIZE   64
+    /*A line text can contain maximum num of span descriptor */
+    #define LV_SPAN_SNIPPET_STACK_SIZE 64
 #endif
 
 /*-----------
  * Themes
  *----------*/
+
 /*A simple, impressive and very complete theme*/
-#define LV_USE_THEME_DEFAULT    1
+#define LV_USE_THEME_DEFAULT 1
 #if LV_USE_THEME_DEFAULT
 
-/*0: Light mode; 1: Dark mode*/
-# define LV_THEME_DEFAULT_DARK     0
+    /*0: Light mode; 1: Dark mode*/
+    #define LV_THEME_DEFAULT_DARK 0
 
-/*1: Enable grow on press*/
-# define LV_THEME_DEFAULT_GROW              1
+    /*1: Enable grow on press*/
+    #define LV_THEME_DEFAULT_GROW 1
 
-/*Default transition time in [ms]*/
-# define LV_THEME_DEFAULT_TRANSITON_TIME    80
+    /*Default transition time in [ms]*/
+    #define LV_THEME_DEFAULT_TRANSITION_TIME 80
 #endif /*LV_USE_THEME_DEFAULT*/
 
-/*An very simple them that is a good starting point for a custom theme*/
- #define LV_USE_THEME_BASIC    1
+/*A very simple theme that is a good starting point for a custom theme*/
+#define LV_USE_THEME_BASIC 1
 
 /*A theme designed for monochrome displays*/
-#define LV_USE_THEME_MONO       1
+#define LV_USE_THEME_MONO 1
 
 /*-----------
  * Layouts
  *----------*/
 
 /*A layout similar to Flexbox in CSS.*/
-#define LV_USE_FLEX     1
+#define LV_USE_FLEX 1
 
 /*A layout similar to Grid in CSS.*/
-#define LV_USE_GRID     1
+#define LV_USE_GRID 1
+
+/*---------------------
+ * 3rd party libraries
+ *--------------------*/
+
+/*File system interfaces for common APIs */
+
+/*API for fopen, fread, etc*/
+#define LV_USE_FS_STDIO 0
+#if LV_USE_FS_STDIO
+    #define LV_FS_STDIO_LETTER '\0'     /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
+    #define LV_FS_STDIO_PATH ""         /*Set the working directory. File/directory paths will be appended to it.*/
+    #define LV_FS_STDIO_CACHE_SIZE  0   /*>0 to cache this number of bytes in lv_fs_read()*/
+#endif
+
+/*API for open, read, etc*/
+#define LV_USE_FS_POSIX 0
+#if LV_USE_FS_POSIX
+    #define LV_FS_POSIX_LETTER '\0'     /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
+    #define LV_FS_POSIX_PATH ""         /*Set the working directory. File/directory paths will be appended to it.*/
+    #define LV_FS_POSIX_CACHE_SIZE  0   /*>0 to cache this number of bytes in lv_fs_read()*/
+#endif
+
+/*API for CreateFile, ReadFile, etc*/
+#define LV_USE_FS_WIN32 0
+#if LV_USE_FS_WIN32
+    #define LV_FS_WIN32_LETTER  '\0'    /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
+    #define LV_FS_WIN32_PATH ""         /*Set the working directory. File/directory paths will be appended to it.*/
+    #define LV_FS_WIN32_CACHE_SIZE 0    /*>0 to cache this number of bytes in lv_fs_read()*/
+#endif
+
+/*API for FATFS (needs to be added separately). Uses f_open, f_read, etc*/
+#define LV_USE_FS_FATFS  0
+#if LV_USE_FS_FATFS
+    #define LV_FS_FATFS_LETTER '\0'     /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
+    #define LV_FS_FATFS_CACHE_SIZE 0    /*>0 to cache this number of bytes in lv_fs_read()*/
+#endif
+
+/*PNG decoder library*/
+#define LV_USE_PNG 0
+
+/*BMP decoder library*/
+#define LV_USE_BMP 0
+
+/* JPG + split JPG decoder library.
+ * Split JPG is a custom format optimized for embedded systems. */
+#define LV_USE_SJPG 0
+
+/*GIF decoder library*/
+#define LV_USE_GIF 0
+
+/*QR code library*/
+#define LV_USE_QRCODE 0
+
+/*FreeType library*/
+#define LV_USE_FREETYPE 0
+#if LV_USE_FREETYPE
+    /*Memory used by FreeType to cache characters [bytes] (-1: no caching)*/
+    #define LV_FREETYPE_CACHE_SIZE (16 * 1024)
+    #if LV_FREETYPE_CACHE_SIZE >= 0
+        /* 1: bitmap cache use the sbit cache, 0:bitmap cache use the image cache. */
+        /* sbit cache:it is much more memory efficient for small bitmaps(font size < 256) */
+        /* if font size >= 256, must be configured as image cache */
+        #define LV_FREETYPE_SBIT_CACHE 0
+        /* Maximum number of opened FT_Face/FT_Size objects managed by this cache instance. */
+        /* (0:use system defaults) */
+        #define LV_FREETYPE_CACHE_FT_FACES 0
+        #define LV_FREETYPE_CACHE_FT_SIZES 0
+    #endif
+#endif
+
+/*Rlottie library*/
+#define LV_USE_RLOTTIE 0
+
+/*FFmpeg library for image decoding and playing videos
+ *Supports all major image formats so do not enable other image decoder with it*/
+#define LV_USE_FFMPEG  0
+#if LV_USE_FFMPEG
+    /*Dump input information to stderr*/
+    #define LV_FFMPEG_AV_DUMP_FORMAT 0
+#endif
+
+/*-----------
+ * Others
+ *----------*/
+
+/*1: Enable API to take snapshot for object*/
+#define LV_USE_SNAPSHOT 0
+
+/*1: Enable Monkey test*/
+#define LV_USE_MONKEY   0
+
+/*1: Enable grid navigation*/
+#define LV_USE_GRIDNAV  0
 
 /*==================
 * EXAMPLES
 *==================*/
 
 /*Enable the examples to be built with the library*/
-#define LV_BUILD_EXAMPLES   1
+#define LV_BUILD_EXAMPLES 1
+
+/*===================
+ * DEMO USAGE
+ ====================*/
+
+/*Show some widget. It might be required to increase `LV_MEM_SIZE` */
+#define LV_USE_DEMO_WIDGETS        1
+#if LV_USE_DEMO_WIDGETS
+#define LV_DEMO_WIDGETS_SLIDESHOW  0
+#endif
+
+/*Demonstrate the usage of encoder and keyboard*/
+#define LV_USE_DEMO_KEYPAD_AND_ENCODER     0
+
+/*Benchmark your system*/
+#define LV_USE_DEMO_BENCHMARK   0
+
+/*Stress test for LVGL*/
+#define LV_USE_DEMO_STRESS      0
+
+/*Music player demo*/
+#define LV_USE_DEMO_MUSIC       0
+#if LV_USE_DEMO_MUSIC
+# define LV_DEMO_MUSIC_SQUARE       0
+# define LV_DEMO_MUSIC_LANDSCAPE    0
+# define LV_DEMO_MUSIC_ROUND        0
+# define LV_DEMO_MUSIC_LARGE        0
+# define LV_DEMO_MUSIC_AUTO_PLAY    0
+#endif
 
 /*--END OF LV_CONF_H--*/
 
diff --git a/lv_demo_conf.h b/lv_demo_conf.h
deleted file mode 100644
index 6de6f32..0000000
--- a/lv_demo_conf.h
+++ /dev/null
@@ -1,56 +0,0 @@
-/**
- * @file lv_demo_conf.h
- * Configuration file for v8.1.0-dev
- *
- */
-/*
- * COPY THIS FILE AS lv_demo_conf.h
- */
-
-#if 1 /*Set it to "1" to enable the content*/
-
-#ifndef LV_EX_CONF_H
-#define LV_EX_CONF_H
-
-
-/*******************
- * GENERAL SETTING
- *******************/
-#define LV_EX_PRINTF       0       /*Enable printf-ing data in demoes and examples*/
-#define LV_EX_KEYBOARD     0       /*Add PC keyboard support to some examples (`lv_drivers` repository is required)*/
-#define LV_EX_MOUSEWHEEL   0       /*Add 'encoder' (mouse wheel) support to some examples (`lv_drivers` repository is required)*/
-
-/*********************
- * DEMO USAGE
- *********************/
-
-/*Show some widget*/
-#define LV_USE_DEMO_WIDGETS        1
-#if LV_USE_DEMO_WIDGETS
-#define LV_DEMO_WIDGETS_SLIDESHOW  0
-#endif
-
-/*Printer demo, optimized for 800x480*/
-#define LV_USE_DEMO_PRINTER     1
-
-/*Demonstrate the usage of encoder and keyboard*/
-#define LV_USE_DEMO_KEYPAD_AND_ENCODER     1
-
-/*Benchmark your system*/
-#define LV_USE_DEMO_BENCHMARK   1
-
-/*Stress test for LVGL*/
-#define LV_USE_DEMO_STRESS      1
-
-/*Music player demo*/
-#define LV_USE_DEMO_MUSIC      1
-#if LV_USE_DEMO_MUSIC
-# define LV_DEMO_MUSIC_LANDSCAPE 0
-# define LV_DEMO_MUSIC_LARGE     0
-#define LV_DEMO_MUSIC_AUTO_PLAY  0
-#endif
-
-#endif /*LV_EX_CONF_H*/
-
-#endif /*End of "Content enable"*/
-
diff --git a/lv_demos b/lv_demos
deleted file mode 160000
index 8aa1af1..0000000
--- a/lv_demos
+++ /dev/null
@@ -1 +0,0 @@
-Subproject commit 8aa1af153734fb0efe145525778f55f619a42467
diff --git a/lv_drivers b/lv_drivers
index d85c730..49c4b17 160000
--- a/lv_drivers
+++ b/lv_drivers
@@ -1 +1 @@
-Subproject commit d85c7303eca835ea418d7e035f00dfe07c391d3f
+Subproject commit 49c4b178494625efefb07891d1c8b9c13914edff-dirty
diff --git a/lv_drv_conf.h b/lv_drv_conf.h
index 5d5fa1d..769e59b 100644
--- a/lv_drv_conf.h
+++ b/lv_drv_conf.h
@@ -1,12 +1,13 @@
 /**
  * @file lv_drv_conf.h
- * Configuration file for v8.1.0-dev
+ * Configuration file for v8.2.0
  */
 
 /*
  * COPY THIS FILE AS lv_drv_conf.h
  */
 
+/* clang-format off */
 #if 1 /*Set it to "1" to enable the content*/
 
 #ifndef LV_DRV_CONF_H
@@ -79,9 +80,43 @@
  *  DISPLAY DRIVERS
  *********************/
 
+/*-------------------
+ *  SDL
+ *-------------------*/
+
+/* SDL based drivers for display, mouse, mousewheel and keyboard*/
+#ifndef USE_SDL
+# define USE_SDL 0
+#endif
+
+/* Hardware accelerated SDL driver */
+#ifndef USE_SDL_GPU
+# define USE_SDL_GPU 0
+#endif
+
+#if USE_SDL || USE_SDL_GPU
+#  define SDL_HOR_RES     480
+#  define SDL_VER_RES     320
+
+/* Scale window by this factor (useful when simulating small screens) */
+#  define SDL_ZOOM        1
+
+/* Used to test true double buffering with only address changing.
+ * Use 2 draw buffers, bith with SDL_HOR_RES x SDL_VER_RES size*/
+#  define SDL_DOUBLE_BUFFERED 0
+
+/*Eclipse: <SDL2/SDL.h>    Visual Studio: <SDL.h>*/
+#  define SDL_INCLUDE_PATH    <SDL2/SDL.h>
+
+/*Open two windows to test multi display support*/
+#  define SDL_DUAL_DISPLAY            0
+#endif
+
 /*-------------------
  *  Monitor of PC
  *-------------------*/
+
+/*DEPRECATED: Use the SDL driver instead. */
 #ifndef USE_MONITOR
 #  define USE_MONITOR         0
 #endif
@@ -143,9 +178,18 @@
 #endif
 
 #if USE_WAYLAND
-#  define WAYLAND_HOR_RES      480
-#  define WAYLAND_VER_RES      320
-#  define WAYLAND_SURF_TITLE   "LVGL"
+/* Support for client-side decorations */
+#  ifndef LV_WAYLAND_CLIENT_SIDE_DECORATIONS
+#    define LV_WAYLAND_CLIENT_SIDE_DECORATIONS 1
+#  endif
+/* Support for (deprecated) wl-shell protocol */
+#  ifndef LV_WAYLAND_WL_SHELL
+#    define LV_WAYLAND_WL_SHELL 1
+#  endif
+/* Support for xdg-shell protocol */
+#  ifndef LV_WAYLAND_XDG_SHELL
+#    define LV_WAYLAND_XDG_SHELL 0
+#  endif
 #endif
 
 /*----------------
@@ -352,6 +396,7 @@
 /*---------------------------------------
  * Mouse or touchpad on PC (using SDL)
  *-------------------------------------*/
+/*DEPRECATED: Use the SDL driver instead. */
 #ifndef USE_MOUSE
 #  define USE_MOUSE           0
 #endif
@@ -363,6 +408,7 @@
 /*-------------------------------------------
  * Mousewheel as encoder on PC (using SDL)
  *------------------------------------------*/
+/*DEPRECATED: Use the SDL driver instead. */
 #ifndef USE_MOUSEWHEEL
 #  define USE_MOUSEWHEEL      0
 #endif
@@ -372,21 +418,28 @@
 #endif
 
 /*-------------------------------------------------
- * Touchscreen as libinput interface (for Linux based systems)
+ * Touchscreen, mouse/touchpad or keyboard as libinput interface (for Linux based systems)
  *------------------------------------------------*/
 #ifndef USE_LIBINPUT
 #  define USE_LIBINPUT           0
 #endif
 
-#if USE_LIBINPUT
+#ifndef USE_BSD_LIBINPUT
+#  define USE_BSD_LIBINPUT       0
+#endif
+
+#if USE_LIBINPUT || USE_BSD_LIBINPUT
+/*If only a single device of the same type is connected, you can also auto detect it, e.g.:
+ *#define LIBINPUT_NAME   libinput_find_dev(LIBINPUT_CAPABILITY_TOUCH, false)*/
 #  define LIBINPUT_NAME   "/dev/input/event0"        /*You can use the "evtest" Linux tool to get the list of devices and test them*/
-#endif  /*USE_LIBINPUT*/
+
+#endif  /*USE_LIBINPUT || USE_BSD_LIBINPUT*/
 
 /*-------------------------------------------------
  * Mouse or touchpad as evdev interface (for Linux based systems)
  *------------------------------------------------*/
 #ifndef USE_EVDEV
-#  define USE_EVDEV           0
+#  define USE_EVDEV           1
 #endif
 
 #ifndef USE_BSD_EVDEV
@@ -394,7 +447,7 @@
 #endif
 
 #if USE_EVDEV || USE_BSD_EVDEV
-#  define EVDEV_NAME   "/dev/input/event0"        /*You can use the "evtest" Linux tool to get the list of devices and test them*/
+#  define EVDEV_NAME   "/dev/input/event2"        /*You can use the "evtest" Linux tool to get the list of devices and test them*/
 #  define EVDEV_SWAP_AXES         0               /*Swap the x and y axes of the touchscreen*/
 
 #  define EVDEV_CALIBRATE         0               /*Scale and offset the touchscreen coordinates by using maximum and minimum values for each axis*/
@@ -407,9 +460,27 @@
 #  endif  /*EVDEV_CALIBRATE*/
 #endif  /*USE_EVDEV*/
 
+/*-------------------------------------------------
+ * Full keyboard support for evdev and libinput interface
+ *------------------------------------------------*/
+#  ifndef USE_XKB
+#    define USE_XKB           0
+#  endif
+
+#if USE_LIBINPUT || USE_BSD_LIBINPUT || USE_EVDEV || USE_BSD_EVDEV
+#  if USE_XKB
+#    define XKB_KEY_MAP       { .rules = NULL, \
+                                .model = "pc101", \
+                                .layout = "us", \
+                                .variant = NULL, \
+                                .options = NULL } /*"setxkbmap -query" can help find the right values for your keyboard*/
+#  endif  /*USE_XKB*/
+#endif  /*USE_LIBINPUT || USE_BSD_LIBINPUT || USE_EVDEV || USE_BSD_EVDEV*/
+
 /*-------------------------------
  *   Keyboard of a PC (using SDL)
  *------------------------------*/
+/*DEPRECATED: Use the SDL driver instead. */
 #ifndef USE_KEYBOARD
 #  define USE_KEYBOARD        0
 #endif
diff --git a/lvgl b/lvgl
index 4d74194..0b5a1d4 160000
--- a/lvgl
+++ b/lvgl
@@ -1 +1 @@
-Subproject commit 4d74194e0d0740b54e3a3dd5a3a277ff1b597e7f
+Subproject commit 0b5a1d4b23975b920ff841ea9cd038802f51711b
diff --git a/main.c b/main.c
index ec63165..8e8e2d5 100644
--- a/main.c
+++ b/main.c
@@ -1,6 +1,7 @@
 #include "lvgl/lvgl.h"
+#include "lvgl/demos/lv_demos.h"
 #include "lv_drivers/display/fbdev.h"
-#include "lv_demos/lv_demo.h"
+#include "lv_drivers/indev/evdev.h"
 #include <unistd.h>
 #include <pthread.h>
 #include <time.h>
@@ -28,16 +29,35 @@ int main(void)
     lv_disp_drv_init(&disp_drv);
     disp_drv.draw_buf   = &disp_buf;
     disp_drv.flush_cb   = fbdev_flush;
-    disp_drv.hor_res    = 800;
-    disp_drv.ver_res    = 480;
+    disp_drv.hor_res    = 1080;
+    disp_drv.ver_res    = 1920;
+    disp_drv.sw_rotate = 3;
     lv_disp_drv_register(&disp_drv);
+    lv_disp_set_rotation(NULL, LV_DISP_ROT_270);
+
+    evdev_init();
+    static lv_indev_drv_t indev_drv_1;
+    lv_indev_drv_init(&indev_drv_1); /*Basic initialization*/
+    indev_drv_1.type = LV_INDEV_TYPE_POINTER;
+
+    /*This function will be called periodically (by the library) to get the mouse position and state*/
+    indev_drv_1.read_cb = evdev_read;
+    lv_indev_t *mouse_indev = lv_indev_drv_register(&indev_drv_1);
+
+
+    /*Set a cursor for the mouse*/
+    LV_IMG_DECLARE(mouse_cursor_icon)
+    lv_obj_t * cursor_obj = lv_img_create(lv_scr_act()); /*Create an image object for the cursor */
+    lv_img_set_src(cursor_obj, &mouse_cursor_icon);           /*Set the image source*/
+    lv_indev_set_cursor(mouse_indev, cursor_obj);             /*Connect the image  object to the driver*/
+
 
     /*Create a Demo*/
     lv_demo_widgets();
 
     /*Handle LitlevGL tasks (tickless mode)*/
     while(1) {
-        lv_task_handler();
+        lv_timer_handler();
         usleep(5000);
     }
 
diff --git a/mouse_cursor_icon.c b/mouse_cursor_icon.c
new file mode 100644
index 0000000..cf82f01
--- /dev/null
+++ b/mouse_cursor_icon.c
@@ -0,0 +1,104 @@
+#include "lvgl/lvgl.h"
+
+const uint8_t mouse_cursor_icon_map[] = {
+#if LV_COLOR_DEPTH == 1 || LV_COLOR_DEPTH == 8
+    /*Pixel format: Alpha 8 bit, Red: 3 bit, Green: 3 bit, Blue: 2 bit*/
+    0x24, 0xb8, 0x24, 0xc8, 0x00, 0x13, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x49, 0xcc, 0xdb, 0xff, 0x49, 0xcc, 0x00, 0x24, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x49, 0xc8, 0xff, 0xff, 0xff, 0xff, 0x49, 0xe0, 0x00, 0x3b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x49, 0xcb, 0xff, 0xff, 0xff, 0xfc, 0xff, 0xff, 0x6d, 0xf3, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x49, 0xcb, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x92, 0xff, 0x00, 0x73, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x49, 0xcb, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x92, 0xff, 0x00, 0x90, 0x00, 0x00, 0x00, 0x00, 0xb6, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x49, 0xcb, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xb7, 0xff, 0x24, 0xab, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x49, 0xcb, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xdb, 0xff, 0x24, 0xbb, 0x00, 0x17, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x49, 0xcc, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xdb, 0xff, 0x49, 0xd8, 0x00, 0x37, 0x00, 0x00, 0x00, 0x00,
+    0x49, 0xcc, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x6d, 0xef, 0x00, 0x4f, 0x00, 0x00,
+    0x49, 0xcc, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x92, 0xff, 0x00, 0x6b,
+    0x49, 0xcc, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xdb, 0xff, 0x92, 0xf7, 0x92, 0xf8, 0x6e, 0xfb, 0x92, 0xf8, 0x6d, 0xff, 0x00, 0xb3,
+    0x49, 0xcc, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfc, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xdb, 0xff, 0x24, 0xb7, 0x00, 0x1b, 0x00, 0x14, 0x00, 0x13, 0x00, 0x0c, 0x25, 0x07,
+    0x49, 0xcc, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x6d, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x6e, 0xf0, 0x00, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x49, 0xcc, 0xff, 0xff, 0xff, 0xff, 0x49, 0xd8, 0x00, 0x78, 0x92, 0xfb, 0xff, 0xff, 0xff, 0xff, 0xdb, 0xff, 0x00, 0x8b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x6d, 0xd3, 0xff, 0xff, 0x6d, 0xef, 0x00, 0x34, 0x00, 0x00, 0x49, 0xc7, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x6d, 0xdc, 0x00, 0x14, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00,
+    0x49, 0xe0, 0x6d, 0xff, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x57, 0x92, 0xff, 0xff, 0xff, 0xff, 0xff, 0xb7, 0xff, 0x00, 0x78, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00,
+    0x00, 0x68, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x49, 0xd0, 0xff, 0xff, 0xff, 0xfc, 0xff, 0xff, 0x6d, 0xd8, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00,
+    0x00, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x6f, 0xb7, 0xff, 0xff, 0xff, 0x92, 0xff, 0x49, 0xac, 0x00, 0x17, 0x00, 0x00, 0x00, 0x00,
+    0x00, 0x03, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x25, 0xd7, 0x49, 0xc7, 0x00, 0x47, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+#endif
+#if LV_COLOR_DEPTH == 16 && LV_COLOR_16_SWAP == 0
+    /*Pixel format: Alpha 8 bit, Red: 5 bit, Green: 6 bit, Blue: 5 bit*/
+    0xc3, 0x18, 0xb8, 0xe4, 0x20, 0xc8, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x49, 0x4a, 0xcc, 0x96, 0xb5, 0xff, 0xc7, 0x39, 0xcc, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x41, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0xe7, 0x39, 0xc8, 0xbf, 0xff, 0xff, 0xfb, 0xde, 0xff, 0x28, 0x42, 0xe0, 0x00, 0x00, 0x3b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x41, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0xe7, 0x39, 0xcb, 0x3d, 0xef, 0xff, 0xff, 0xff, 0xfc, 0x3d, 0xef, 0xff, 0xcb, 0x5a, 0xf3, 0x00, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0xe7, 0x39, 0xcb, 0x5d, 0xef, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xbf, 0xff, 0xff, 0x8e, 0x73, 0xff, 0x00, 0x00, 0x73, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0xe8, 0x41, 0xcb, 0x5d, 0xef, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x51, 0x8c, 0xff, 0x00, 0x00, 0x90, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xd3, 0x9c, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0xe8, 0x41, 0xcb, 0x5d, 0xef, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x14, 0xa5, 0xff, 0xa2, 0x10, 0xab, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x08, 0x42, 0xcb, 0x5d, 0xef, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xd7, 0xbd, 0xff, 0x04, 0x21, 0xbb, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x08, 0x42, 0xcc, 0x5d, 0xef, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x59, 0xce, 0xff, 0xe8, 0x41, 0xd8, 0x00, 0x00, 0x37, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x08, 0x42, 0xcc, 0x5d, 0xef, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfc, 0xe6, 0xff, 0xab, 0x5a, 0xef, 0x00, 0x00, 0x4f, 0x00, 0x00, 0x00,
+    0x08, 0x42, 0xcc, 0x5d, 0xef, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xbe, 0xf7, 0xff, 0xaf, 0x7b, 0xff, 0x00, 0x00, 0x6b,
+    0x28, 0x42, 0xcc, 0x5d, 0xef, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x7a, 0xd6, 0xff, 0x10, 0x84, 0xf7, 0xae, 0x73, 0xf8, 0x6e, 0x73, 0xfb, 0x8e, 0x73, 0xf8, 0xcb, 0x5a, 0xff, 0x61, 0x08, 0xb3,
+    0x28, 0x42, 0xcc, 0x7d, 0xef, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfc, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x59, 0xce, 0xff, 0xa2, 0x10, 0xb7, 0x00, 0x00, 0x1b, 0x00, 0x00, 0x14, 0x00, 0x00, 0x13, 0x00, 0x00, 0x0c, 0x45, 0x29, 0x07,
+    0x29, 0x4a, 0xcc, 0x5d, 0xef, 0xff, 0xff, 0xff, 0xff, 0xdb, 0xde, 0xff, 0xec, 0x62, 0xff, 0x1c, 0xe7, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x0c, 0x63, 0xf0, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x29, 0x4a, 0xcc, 0xdf, 0xff, 0xff, 0x7d, 0xef, 0xff, 0x49, 0x4a, 0xd8, 0x00, 0x00, 0x78, 0x51, 0x8c, 0xfb, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x38, 0xc6, 0xff, 0x00, 0x00, 0x8b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0xcb, 0x5a, 0xd3, 0xdb, 0xde, 0xff, 0xec, 0x62, 0xef, 0x00, 0x00, 0x34, 0x00, 0x00, 0x00, 0xe7, 0x39, 0xc7, 0x5d, 0xef, 0xff, 0xff, 0xff, 0xff, 0xbe, 0xf7, 0xff, 0xaa, 0x52, 0xdc, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
+    0xe8, 0x41, 0xe0, 0xaa, 0x52, 0xff, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x57, 0x72, 0x94, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x96, 0xb5, 0xff, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0x61, 0x08, 0x04, 0x00, 0x00, 0x00,
+    0x00, 0x00, 0x68, 0x00, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x69, 0x4a, 0xd0, 0x7d, 0xef, 0xff, 0xff, 0xff, 0xfc, 0xbe, 0xf7, 0xff, 0xaa, 0x52, 0xd8, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe4, 0x20, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x6f, 0x75, 0xad, 0xff, 0xbf, 0xff, 0xff, 0x10, 0x84, 0xff, 0x86, 0x31, 0xac, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x41, 0x08, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x66, 0x31, 0xd7, 0xc7, 0x39, 0xc7, 0x00, 0x00, 0x47, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+#endif
+#if LV_COLOR_DEPTH == 16 && LV_COLOR_16_SWAP != 0
+    /*Pixel format: Alpha 8 bit, Red: 5 bit, Green: 6 bit, Blue: 5 bit  BUT the 2  color bytes are swapped*/
+    0x18, 0xc3, 0xb8, 0x20, 0xe4, 0xc8, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x4a, 0x49, 0xcc, 0xb5, 0x96, 0xff, 0x39, 0xc7, 0xcc, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x41, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x39, 0xe7, 0xc8, 0xff, 0xbf, 0xff, 0xde, 0xfb, 0xff, 0x42, 0x28, 0xe0, 0x00, 0x00, 0x3b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x41, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x39, 0xe7, 0xcb, 0xef, 0x3d, 0xff, 0xff, 0xff, 0xfc, 0xef, 0x3d, 0xff, 0x5a, 0xcb, 0xf3, 0x00, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x39, 0xe7, 0xcb, 0xef, 0x5d, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xbf, 0xff, 0x73, 0x8e, 0xff, 0x00, 0x00, 0x73, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x41, 0xe8, 0xcb, 0xef, 0x5d, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x8c, 0x51, 0xff, 0x00, 0x00, 0x90, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x9c, 0xd3, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x41, 0xe8, 0xcb, 0xef, 0x5d, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xa5, 0x14, 0xff, 0x10, 0xa2, 0xab, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x42, 0x08, 0xcb, 0xef, 0x5d, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xbd, 0xd7, 0xff, 0x21, 0x04, 0xbb, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x42, 0x08, 0xcc, 0xef, 0x5d, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xce, 0x59, 0xff, 0x41, 0xe8, 0xd8, 0x00, 0x00, 0x37, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x42, 0x08, 0xcc, 0xef, 0x5d, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xe6, 0xfc, 0xff, 0x5a, 0xab, 0xef, 0x00, 0x00, 0x4f, 0x00, 0x00, 0x00,
+    0x42, 0x08, 0xcc, 0xef, 0x5d, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xf7, 0xbe, 0xff, 0x7b, 0xaf, 0xff, 0x00, 0x00, 0x6b,
+    0x42, 0x28, 0xcc, 0xef, 0x5d, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xd6, 0x7a, 0xff, 0x84, 0x10, 0xf7, 0x73, 0xae, 0xf8, 0x73, 0x6e, 0xfb, 0x73, 0x8e, 0xf8, 0x5a, 0xcb, 0xff, 0x08, 0x61, 0xb3,
+    0x42, 0x28, 0xcc, 0xef, 0x7d, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfc, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xce, 0x59, 0xff, 0x10, 0xa2, 0xb7, 0x00, 0x00, 0x1b, 0x00, 0x00, 0x14, 0x00, 0x00, 0x13, 0x00, 0x00, 0x0c, 0x29, 0x45, 0x07,
+    0x4a, 0x29, 0xcc, 0xef, 0x5d, 0xff, 0xff, 0xff, 0xff, 0xde, 0xdb, 0xff, 0x62, 0xec, 0xff, 0xe7, 0x1c, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x63, 0x0c, 0xf0, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x4a, 0x29, 0xcc, 0xff, 0xdf, 0xff, 0xef, 0x7d, 0xff, 0x4a, 0x49, 0xd8, 0x00, 0x00, 0x78, 0x8c, 0x51, 0xfb, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xc6, 0x38, 0xff, 0x00, 0x00, 0x8b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x5a, 0xcb, 0xd3, 0xde, 0xdb, 0xff, 0x62, 0xec, 0xef, 0x00, 0x00, 0x34, 0x00, 0x00, 0x00, 0x39, 0xe7, 0xc7, 0xef, 0x5d, 0xff, 0xff, 0xff, 0xff, 0xf7, 0xbe, 0xff, 0x52, 0xaa, 0xdc, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
+    0x41, 0xe8, 0xe0, 0x52, 0xaa, 0xff, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x57, 0x94, 0x72, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xb5, 0x96, 0xff, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0x08, 0x61, 0x04, 0x00, 0x00, 0x00,
+    0x00, 0x00, 0x68, 0x00, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x4a, 0x69, 0xd0, 0xef, 0x7d, 0xff, 0xff, 0xff, 0xfc, 0xf7, 0xbe, 0xff, 0x52, 0xaa, 0xd8, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0xe4, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x6f, 0xad, 0x75, 0xff, 0xff, 0xbf, 0xff, 0x84, 0x10, 0xff, 0x31, 0x86, 0xac, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x08, 0x41, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x31, 0x66, 0xd7, 0x39, 0xc7, 0xc7, 0x00, 0x00, 0x47, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+#endif
+#if LV_COLOR_DEPTH == 32
+    0x19, 0x19, 0x19, 0xb8, 0x1e, 0x1e, 0x1e, 0xc8, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x48, 0x48, 0x48, 0xcc, 0xb2, 0xb2, 0xb2, 0xff, 0x3a, 0x3a, 0x3a, 0xcc, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x0a, 0x0a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x3b, 0x3b, 0x3b, 0xc8, 0xf6, 0xf6, 0xf6, 0xff, 0xdc, 0xdc, 0xdc, 0xff, 0x43, 0x43, 0x43, 0xe0, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x0a, 0x0a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x3b, 0x3b, 0x3b, 0xcb, 0xe6, 0xe6, 0xe6, 0xff, 0xff, 0xff, 0xff, 0xfc, 0xe5, 0xe5, 0xe5, 0xff, 0x59, 0x59, 0x59, 0xf3, 0x00, 0x00, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x3c, 0x3c, 0x3c, 0xcb, 0xe9, 0xe9, 0xe9, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xf5, 0xf5, 0xf5, 0xff, 0x72, 0x72, 0x72, 0xff, 0x00, 0x00, 0x00, 0x73, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x3d, 0x3d, 0x3d, 0xcb, 0xe9, 0xe9, 0xe9, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x8a, 0x8a, 0x8a, 0xff, 0x00, 0x00, 0x00, 0x90, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x99, 0x99, 0x99, 0x00, 0x04, 0x04, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x3e, 0x3e, 0x3e, 0xcb, 0xe9, 0xe9, 0xe9, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfe, 0xfe, 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xa2, 0xa2, 0xa2, 0xff, 0x13, 0x13, 0x13, 0xab, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x3f, 0x3f, 0x3f, 0xcb, 0xe9, 0xe9, 0xe9, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfe, 0xfe, 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xb7, 0xb7, 0xb7, 0xff, 0x1f, 0x1f, 0x1f, 0xbb, 0x00, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x41, 0x41, 0x41, 0xcc, 0xea, 0xea, 0xea, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfe, 0xfe, 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xca, 0xca, 0xca, 0xff, 0x3d, 0x3d, 0x3d, 0xd8, 0x00, 0x00, 0x00, 0x37, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x41, 0x41, 0x41, 0xcc, 0xea, 0xea, 0xea, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xde, 0xde, 0xde, 0xff, 0x56, 0x56, 0x56, 0xef, 0x00, 0x00, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x00,
+    0x42, 0x42, 0x42, 0xcc, 0xea, 0xea, 0xea, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfe, 0xfe, 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xf3, 0xf3, 0xf3, 0xff, 0x76, 0x76, 0x76, 0xff, 0x00, 0x00, 0x00, 0x6b,
+    0x43, 0x43, 0x43, 0xcc, 0xea, 0xea, 0xea, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xce, 0xce, 0xce, 0xff, 0x80, 0x80, 0x80, 0xf7, 0x74, 0x74, 0x74, 0xf8, 0x6d, 0x6d, 0x6d, 0xfb, 0x72, 0x72, 0x72, 0xf8, 0x57, 0x57, 0x57, 0xff, 0x0c, 0x0c, 0x0c, 0xb3,
+    0x44, 0x44, 0x44, 0xcc, 0xeb, 0xeb, 0xeb, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfc, 0xfb, 0xfb, 0xfb, 0xff, 0xfe, 0xfe, 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff, 0xc9, 0xc9, 0xc9, 0xff, 0x13, 0x13, 0x13, 0xb7, 0x00, 0x00, 0x00, 0x1b, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x0c, 0x29, 0x29, 0x29, 0x07,
+    0x45, 0x45, 0x45, 0xcc, 0xe8, 0xe8, 0xe8, 0xff, 0xff, 0xff, 0xff, 0xff, 0xd9, 0xd9, 0xd9, 0xff, 0x5e, 0x5e, 0x5e, 0xff, 0xe2, 0xe2, 0xe2, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x62, 0x62, 0x62, 0xf0, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x45, 0x45, 0x45, 0xcc, 0xf9, 0xf9, 0xf9, 0xff, 0xec, 0xec, 0xec, 0xff, 0x4a, 0x4a, 0x4a, 0xd8, 0x00, 0x00, 0x00, 0x78, 0x8a, 0x8a, 0x8a, 0xfb, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xc3, 0xc3, 0xc3, 0xff, 0x00, 0x00, 0x00, 0x8b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x58, 0x58, 0x58, 0xd3, 0xd9, 0xd9, 0xd9, 0xff, 0x5e, 0x5e, 0x5e, 0xef, 0x00, 0x00, 0x00, 0x34, 0x00, 0x00, 0x00, 0x00, 0x3b, 0x3b, 0x3b, 0xc7, 0xe9, 0xe9, 0xe9, 0xff, 0xff, 0xff, 0xff, 0xff, 0xf4, 0xf4, 0xf4, 0xff, 0x54, 0x54, 0x54, 0xdc, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00,
+    0x3e, 0x3e, 0x3e, 0xe0, 0x54, 0x54, 0x54, 0xff, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x57, 0x8e, 0x8e, 0x8e, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xb0, 0xb0, 0xb0, 0xff, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0x00, 0x0c, 0x0c, 0x0c, 0x04, 0x00, 0x00, 0x00, 0x00,
+    0x00, 0x00, 0x00, 0x68, 0x00, 0x00, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x4c, 0x4c, 0x4c, 0xd0, 0xec, 0xec, 0xec, 0xff, 0xff, 0xff, 0xff, 0xfc, 0xf4, 0xf4, 0xf4, 0xff, 0x53, 0x53, 0x53, 0xd8, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1e, 0x1e, 0x1e, 0x00, 0x04, 0x04, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x6f, 0xab, 0xab, 0xab, 0xff, 0xf6, 0xf6, 0xf6, 0xff, 0x80, 0x80, 0x80, 0xff, 0x31, 0x31, 0x31, 0xac, 0x00, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x09, 0x09, 0x09, 0x03, 0x02, 0x02, 0x02, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x2e, 0x2e, 0x2e, 0xd7, 0x38, 0x38, 0x38, 0xc7, 0x00, 0x00, 0x00, 0x47, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+#endif
+};
+
+lv_img_dsc_t mouse_cursor_icon = {
+    .header.always_zero = 0,
+    .header.w = 14,
+    .header.h = 20,
+    .data_size = 280 * LV_IMG_PX_SIZE_ALPHA_BYTE,
+    .header.cf = LV_IMG_CF_TRUE_COLOR_ALPHA,
+    .data = mouse_cursor_icon_map,
+};
