I'm using CodeWarrior 7.1 with the P&E Multilink Debugger on a ColdFire MCF5253.
In my project I have a very large RAM buffer which is used as scratch space and is initialized as needed at runtime. Loading this buffer through the debugger takes a very long time, so I'd like to avoid doing that if at all possible.
In the "CF Debugger Settings" panel I un-checked the boxes for "Uninitialized Data", but the buffer is still being loaded through the debugger. Does anyone know how to tell the debugger to not load this buffer? Do I need to do something in the linker file to mark this memory as "uninitialized"? The memory is declared as "static uint8 buffer[SIZE]".
Any advice is appreciated.