I want to know if there is any possibility to disable "erase all data/code" option while flashing and if so then where I can change it?
I need this because I want to flash 3 "elf" files, one by one without erasing memory before each flash.
I'm using Multilink Universal FX programmer/debugger. I'm using S32 Design Studio for ARM 2018.R1 on Linux/Ubuntu and Windows 10.
I've found "Erase Options" in Debugger->Advanced Options but it can't be changed.