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Multiple Pole Resolver

Question asked by Derek Cook on Jan 11, 2019
Latest reply on Jan 14, 2019 by Derek Cook

Since my last post Using a Multiple Pole Resolver  was answered, I did not know if I needed to make a new post for a new question. 

 

 

I receive my 3 pole resolver for the 3 pole pair motor next week. My 4 pole pair motor with the 1 pole resolver is working just fine, and has been for about 6 months.

 

Currently my 4 pole pair motor with my 1 pole resolver I have this to convert the mechanical angle to electrical and handle the wrap around - same as QEI block does. The resolver position is 0-4095. The number of pole pairs is 4. 

 

// Do the same conversions and such as the QEI module to convert the resolver
// position value into the format used by the KMS modules.
_lq tempLQ;

// Shift the position to get a 0 angle output at desired point.
resolverPos += resolver->internal.encoderZeroOffset ;
resolverPos %= resolver->internal.encoderMaxCount ;

/* convert raw count into mechanical rotor angle */
tempLQ = _LQmpyLQX((_lq)resolverPos, 0, resolver->internal.angleScalar, GLOBAL_LQ);

/* convert mechanical rotor angle into electrical rotor angle */
tempLQ = tempLQ * resolver->internal.polePairs;

/* wrap electrical rotor angle around _LQ(2.0) */
tempLQ = tempLQ & 0x0001FFFFFF;

/* wrap electrical rotor angle between _LQ(-1.0) and _LQ(1.0) */
return UTIL_angleWrapAround(tempLQ);

 

For the 3 pole resolver with 3 pole pair motor, my mechanical angle will be equal to the electrical angle, so I would think don't need to multiply the mechanical angle by the number of pole pairs now so that it does not look like I am taking 3 revolutions in 1 revolution? From your answer in my previous post it sounds like I still need to do this so I don't think I am making 3 revolutions in 1 revolution, so does the above function stay the same or does it change to the below?

 

// Do the same conversions and such as the QEI module to convert the resolver
// position value into the format used by the KMS modules.
_lq tempLQ;

// Shift the position to get a 0 angle output at desired point.
resolverPos += resolver->internal.encoderZeroOffset ;
resolverPos %= resolver->internal.encoderMaxCount ;

/* convert raw count into mechanical rotor angle */
tempLQ = _LQmpyLQX((_lq)resolverPos, 0, resolver->internal.angleScalar, GLOBAL_LQ);

/* convert mechanical rotor angle into electrical rotor angle */
tempLQ = tempLQ;

/* wrap electrical rotor angle around _LQ(2.0) */
tempLQ = tempLQ & 0x0001FFFFFF;

/* wrap electrical rotor angle between _LQ(-1.0) and _LQ(1.0) */
return UTIL_angleWrapAround(tempLQ);

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