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imx6q opengl es extension GL_CLAMP_TO_BORDER_VIV doesn't work

Question asked by Lei Ma on Jan 7, 2018
Latest reply on Jan 8, 2018 by igorpadykov

Rencently I am writing some opengl es codes for imx6q board, I see the GL_CLAMP_TO_BORDER_VIV extension in 

" i.MX Graphics User’s Guide" , and wrote the codes:

 

glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_BORDER_VIV);

glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_BORDER_VIV);

 

But it does not work as expected.

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