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Can G2D color space cnversion cancel YUV clump?

Question asked by Takayuki Ishii on Oct 4, 2017
Latest reply on Oct 25, 2017 by jamesbone

Hi

 

About color space conversion in G2D, it was calculate a formula in section 

31.4.1.13 YUV to RGB Conversion of R2D GPU of IMX6DQRM.pdf.

 

In this function, does it cancel to clump YUV?

We received YUV  decode data but it have no clump.

Each color data are ranged between 0 to 255.

 

Best regards,

Ishii.

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