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Build a project in KDS 3.2 with ksdk 2.2 in C++ 

Question asked by Chris Keeser on May 15, 2017
Latest reply on May 16, 2017 by Marek Trmac

I would like to build a bare-metal project using KSDK 2.x and the g++ compiler.  What steps do I need to take to tell KDS (or eclipse) that the toolchain that should be used for the entire project is not gcc, but g++.  Ideally, I would like to be able to switch the compiler for the entire project from C to C++ (assuming this is possible).

I apologize if this is obvious, but my google searches have not yielded anything particularly clear.  There are a myraid of blog posts related to older SDKs and different embedded RTOSes, but very little for a KSDK 2.x bare metal project.

 

Thanks in advance for  any insight!

 

P.s. The device I am working with is a Kinetis K22 if that makes a difference.

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