I am using Yocto BSP for imx6 Dual and I have an example which uses OpenVG for rendering and i like to use libOpenVG_355.so. Now, I see that it is taking more CPU load around 100%.
I have a doubt and ran Tiger example which also i see that it is taking 50% cpu.
Based on documentation, i see that i can link libOpenVG.2d.so to libOpenVG.so for using GPU GC355.so in imx6Dual.
We are using version 5.0.11.
But if i use OpenGL using GC2000 it is taking less CPU.
Is it that on imx6 Dual we dont use complete HW capabilities of GC355 or is there something i am missing.......
Hi
You did not mention how are you taking those measurements however, there is a patch for graphics that includes a better performance for openvg according vgmark_gc355, Graphics update to 5.0.11.p8.4 same as released in 3.14.52-1.1.1 patch release and is included in
4.1.15-1.2.0 meta-fsl-bsp-release bsp.
Please check if you are working with this version.
regards