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Removing debug info

Question asked by David Sherman on Feb 24, 2017
Latest reply on Feb 27, 2017 by David Sherman

Seeing something that seems like I'm doing the right thing, but I'm not.  We're bumping into flash size limitations, and according to the map file, there is debug info in places (for example, .debug_macro, .debug_ranges).  In the debugging settings under the project properties I can change from maximum to none, and the debug sections are gone from the map, but the ROM image is exactly the same size.  Am I missing something?  We do have size optimization turned on.  Can we remove the debug info to make it smaller?

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