When I call vpu_DecGetBitstreamBuffer() after one frame decoded,
returned size value was sometimes less than actual decoded data size.
This issue continuously observed in several frames.
In such case I confirmed BitstreamBuffer always included whole frame data.
(Q1) How to decide the size of vpu_DecGetBitstreamBuffer()?
(Q2) Which kind of miscalculation cases assumed for above size unmatch(shortage)?
Can anyone help me?